Bonus Chance: Difference between revisions
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[[File:Bonus Chance SMA screenshot.png|thumb|240px|The Bonus Chance in ''Super Mario Advance'']] | [[File:Bonus Chance SMA screenshot.png|thumb|240px|The Bonus Chance in ''Super Mario Advance'']] | ||
{{about|the slot machine game from ''Super Mario Bros. 2''|the bonus game from ''[[Yoshi Topsy-Turvy]]''|[[Bonus Chance!]]}} | {{about|the slot machine game from ''Super Mario Bros. 2''|the bonus game from ''[[Yoshi Topsy-Turvy]]''|[[Bonus Chance!]]}} | ||
The '''Bonus Chance''' (also named '''bonus game''', '''Bonus Stage'''<ref>''Super Mario Bros. 2'' manual, page 22.</ref>, '''Slot Machine'''<ref>''Super Mario All-Stars'' manual, page 22.</ref>, and '''Slot Game'''<ref>''Super Mario All-Stars'' Nintendo Player's Guide, page 87.</ref>) is a [[minigame]] played at the end of every [[level]] in ''[[Super Mario Bros. 2]]'', provided [[Mario]] or another character has collected at least one [[coin]]. If they end the course with no coins collected, the Bonus Chance screen displays but the game is immediately skipped. | The '''Bonus Chance''' (also named '''bonus game''', '''Bonus Stage'''<ref>''Super Mario Bros. 2'' manual, page 22.</ref>, '''Slot Machine'''<ref>''Super Mario All-Stars'' manual, page 22.</ref>, and '''Slot Game'''<ref>''Super Mario All-Stars'' Nintendo Player's Guide, page 87.</ref>) is a [[minigame]] played at the end of every [[level]] in ''[[Super Mario Bros. 2]]'', provided [[Mario]] or another character has collected at least one [[coin]] in [[Subspace]]. If they end the course with no coins collected, the Bonus Chance screen displays but the game is immediately skipped. | ||
==Rewards== | ==Rewards== |
Revision as of 17:29, November 3, 2023
- This article is about the slot machine game from Super Mario Bros. 2. For the bonus game from Yoshi Topsy-Turvy, see Bonus Chance!
The Bonus Chance (also named bonus game, Bonus Stage[1], Slot Machine[2], and Slot Game[3]) is a minigame played at the end of every level in Super Mario Bros. 2, provided Mario or another character has collected at least one coin in Subspace. If they end the course with no coins collected, the Bonus Chance screen displays but the game is immediately skipped.
Rewards
Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2
The coin counter is displayed in hexadecimal. When the player has more than nine coins, letters from A to F are used instead. In Yume Kōjō: Doki Doki Panic, there are four possible symbols: Cherry, Snifit, Large Vegetable, and Small Vegetable (the types for the latter two depend on each world and have been replaced with Turnip and Starman in Super Mario Bros. 2).
- Cherry in left column: +1 life
- Cherry in left+center columns: +2 lives
- Cherry in all three columns: +5 lives
- Any other symbol in all three columns: +1 life
Super Mario All-Stars and Super Mario Advance
The coin counter is now displayed in decimal rather than hexadecimal. The All-Stars version introduced the lucky 7 as the fifth symbol. In the Advance remake, players can now bet more than one coin per spin to earn more extra lives (the coin amount used times the normal amount of lives gained).
- Cherry in left column: +1 life
- Cherry in left+center columns: +2 lives
- Cherry in all three columns: +3 lives
- Cherry in left column and 7 in the other two columns: +1 life and +3 coins (but the extra 3 coins can only be received once during each play)
- 7 in all three columns: +10 lives in All-Stars version, +5 lives in Advance version
- Any other symbol in all three columns: +2 lives
BS Super Mario USA
Also known in the audio drama as the king's casino, play starts when the time hits :50 and ends at :53. Any lives gained will not be carried over to the next installment but turned into points after the credits. The coins are converted into 1000 giga each, which can be spent within St.GIGA's Satellaview.
- Cherry in left column: +2 lives and +2 coins
- Cherry in left+center columns: +4 lives and +4 coins
- Cherry in all three columns: +6 lives and +6 coins
- Cherry in left column and 7 in the other two columns: +10 lives and +10 coins the first time, afterwards +2 lives and +2 coins
- 7 in all three columns: +20 lives and +20 coins
- Any other symbol in all three columns: +4 lives and +4 coins