Smile and Nod: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{([^\n}]+) Microgames}}" to "{{$1 microgames}}") |
|||
Line 10: | Line 10: | ||
'''Smile and Nod''' is one of [[Young Cricket & Master Mantis]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. | '''Smile and Nod''' is one of [[Young Cricket & Master Mantis]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. | ||
==Gameplay== | ==Gameplay== | ||
{{rewrite-expand|section=yes|all possible questions}} | |||
The player will be on a game show in the form of their [[Mii]] and will be asked a random question. If it is correct, the player has to nod their head; otherwise, they should not do anything. | The player will be on a game show in the form of their [[Mii]] and will be asked a random question. If it is correct, the player has to nod their head; otherwise, they should not do anything. | ||
*'''1st level difficulty:''' An easy question is asked (information of the Mii the player is using). | *'''1st level difficulty:''' An easy question is asked (information of the Mii the player is using). |
Revision as of 10:40, June 29, 2023
Smile and Nod | |
---|---|
![]() | |
Appears in | WarioWare: Smooth Moves |
Type | Young Cricket & Master Mantis |
Command(s) | Nod if correct! |
Info | "The rules of this quiz show are simple. Nod at the right answer. Don't move at the wrong answer." |
Form(s) | "The Elephant" |
Music track | Quiz Show You Are Correct! Bottom of the Abyss |
Smile and Nod is one of Young Cricket & Master Mantis's microgames in WarioWare: Smooth Moves.
Gameplay
It has been requested that this section be rewritten and expanded to include more information. Reason: all possible questions
The player will be on a game show in the form of their Mii and will be asked a random question. If it is correct, the player has to nod their head; otherwise, they should not do anything.
- 1st level difficulty: An easy question is asked (information of the Mii the player is using).
- 2nd level difficulty: A tricky question is asked.
- 3rd level difficulty: A trickier question, usually based on the Wii's system time, is asked.
Examples of questions are:
- "Is <player's name> female?"
- "Is it _ am/pm?"
- "In # years, will it be 20XX?" or "Is # years in the future 20XX?"
- "Are you using <name of the form>?"
- "Is <player's name> left/right-handed?"
Many of the questions used are based on the Wii's system time.
Names in other languages
Language | Name | Meaning | Notes |
---|