Level 3-2 (Mario vs. Donkey Kong): Difference between revisions
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{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{level infobox | {{level infobox | ||
|image = [[File:MVDK 3-2 1.png]] | |image=[[File:MVDK 3-2 1.png]] | ||
|code= Level 3-2 | |code=Level 3-2 | ||
|world= [[Fire Mountain (world)|Fire Mountain]] | |world=[[Fire Mountain (world)|Fire Mountain]] | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |game=''[[Mario vs. Donkey Kong]]'' | ||
|limit= 120 (first area)<br>150 (second area) | |limit=120 (first area)<br>150 (second area) | ||
|before=[[Level 3-1 (Mario vs. Donkey Kong)|<<]] | |||
|before= [[Level 3-1 (Mario vs. Donkey Kong)|<<]] | |after=[[Level 3-3 (Mario vs. Donkey Kong)|>>]] | ||
|after= [[Level 3-3 (Mario vs. Donkey Kong)|>>]] | |||
}} | }} | ||
'''Level 3-2''' is the second level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 32000. | '''Level 3-2''' is the second level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 32000. | ||
==Overview== | ==Overview== | ||
[[File:MVDK 3-2 2.png|frame|left|The second area]] | [[File:MVDK 3-2 2.png|frame|left|The second area]] | ||
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The first area has a [[Firebird]] that flies around and drops fireballs onto the player. The player first has to ride a Kurasshā upward to reach the [[Key]]. The player then must fall back down and jump across a pool of [[lava]] and ride another Kurasshā up to a small platform. Next, the player needs to ride another Kurasshā up to reach the locked door. | The first area has a [[Firebird]] that flies around and drops fireballs onto the player. The player first has to ride a Kurasshā upward to reach the [[Key]]. The player then must fall back down and jump across a pool of [[lava]] and ride another Kurasshā up to a small platform. Next, the player needs to ride another Kurasshā up to reach the locked door. | ||
In the second area, the player has to ride a platform to reach the other side with two | In the second area, the player has to ride a platform to reach the other side with two Kurasshā. Riding the one on the right up, the player can collect a [[1-Up Mushroom]] and reach a platform leading to the second Kurasshā. Jumping over a set of stairs, the player then has to press a blue [[Color Switch]] and then cross the falling bridge and land on a blue platform below. The player must then follow the same route as before, though they now have to jump across blue platforms. After riding the left Kurasshā up, the player can collect the [[Mini Mario (toy)|Mini-Mario]]. | ||
{{br|left}} | {{br|left}} | ||
==Enemies== | ==Enemies== | ||
*[[Kurasshā]] | *[[Kurasshā]] | ||
*[[Firebird]] | *[[Firebird]] | ||
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*'''Yellow:''' In the second area, next to a [[rope]] on the right side of the map. | *'''Yellow:''' In the second area, next to a [[rope]] on the right side of the map. | ||
*'''Blue:''' In the second area, at the end of the falling bridge. | *'''Blue:''' In the second area, at the end of the falling bridge. | ||
{{MVDK levels}} | {{MVDK levels}} | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Revision as of 20:07, December 11, 2022
Level | |
---|---|
Level 3-2 | |
Level code | Level 3-2 |
World | Fire Mountain |
Game | Mario vs. Donkey Kong |
Time limit | 120 (first area) 150 (second area) |
<< Directory of levels >> |
Level 3-2 is the second level of Fire Mountain in Mario vs. Donkey Kong. The high score for this level is 32000.
Overview
The level opens with a cinematic showing Mario jumping onto a Kurasshā and riding it up to reach a higher platform.
The first area has a Firebird that flies around and drops fireballs onto the player. The player first has to ride a Kurasshā upward to reach the Key. The player then must fall back down and jump across a pool of lava and ride another Kurasshā up to a small platform. Next, the player needs to ride another Kurasshā up to reach the locked door.
In the second area, the player has to ride a platform to reach the other side with two Kurasshā. Riding the one on the right up, the player can collect a 1-Up Mushroom and reach a platform leading to the second Kurasshā. Jumping over a set of stairs, the player then has to press a blue Color Switch and then cross the falling bridge and land on a blue platform below. The player must then follow the same route as before, though they now have to jump across blue platforms. After riding the left Kurasshā up, the player can collect the Mini-Mario.
Enemies
Present locations
- Red: In the first area, directly above the player.
- Yellow: In the second area, next to a rope on the right side of the map.
- Blue: In the second area, at the end of the falling bridge.