Treasure Ship: Difference between revisions

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[[File:Treasureship.png|thumb|right|300px|The map of the Treasure Ship in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros. 3''.]]
[[File:Treasureship.png|thumb|right|300px|The map of the Treasure Ship in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros. 3''.]]
At the end of the ship, two [[Boomerang Bro]]thers are fought. The reward for defeating them would be whatever item the Hammer Brother that got replaced by the ship would've normally given (ie, a [[Super Star|Starman]] for Grass Land, a [[Hammer]]/Starman for Water Land, a [[P-Wing|Magic Wing]]/Starman/[[Music Box]] for Sky Land, and a Hammer/[[Lakitu's Cloud|Jugem's Cloud]]/Starman for Ice Land).
At the end of the ship, two [[Boomerang Bro]]thers are fought. The reward for defeating them would be whatever item the Hammer Brother that got replaced by the ship would have normally given (i.e. a [[Super Star|Starman]] for Grass Land, a [[Hammer]]/Starman for Water Land, a [[P-Wing|Magic Wing]]/Starman/[[Music Box]] for Sky Land, and a Hammer/[[Lakitu's Cloud|Jugem's Cloud]]/Starman for Ice Land).


==Locations==
==Locations==
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*The player must be in either World 1: [[Grass Land]], World 3: [[Water Land]], World 5: [[Sky Land]] or World 6: [[Ice Land]].
*The player must be in either World 1: [[Grass Land]], World 3: [[Water Land]], World 5: [[Sky Land]] or World 6: [[Ice Land]].
*A [[Enemy Course|wandering]] [[Hammer Bro]]ther must be on the world map.
*A [[Enemy Course|wandering]] [[Hammer Bro]]ther must be on the world map.
*Mario or Luigi must finish a stage with a [[coin]] total ending in a multiple of 11 (zero doesn't count).
*Mario or Luigi must finish a stage with a [[coin]] total ending in a multiple of 11 (zero does not count).
*The tens digit of the player's score must match the multiple of 11.
*The tens digit of the player's score must match the multiple of 11 (i.e. if the coin total is 11, the tens digit must be 1, if the coint total is 22, the tens digit must be 2, and so on).
*As each second left on the timer will award the player 50 points, the timer must be stopped on an even number so that the number of points received is a multiple of 100. Alternatively, an odd number will work if the score is 50 points off from the correct multiple.
*As each second left on the timer will award the player 50 points, the timer must be stopped on an even number so that the number of points received is a multiple of 100. Alternatively, an odd number will work if the score is 50 points off from the correct multiple.


For instance, if the above criteria are met, and the player ends a stage with 44 Coins and a score 0246240, they will successfully trigger a Treasure Ship. Note that this trick will only work once in any given world.
For instance, if the above criteria are met, and the player ends a stage with 44 Coins and a score of 0246240, they will successfully trigger a Treasure Ship. It should be noted that this trick will only work once in any given world.


==Names in other languages==
==Names in other languages==

Revision as of 20:07, May 12, 2020

Treasure Ship

A Treasure Ship[1][2], or Coin Ship[3], is a wandering Hammer Brother that has been turned into a coin-filled airship that appears in Super Mario Bros. 3. If Mario or Luigi venture onto a Treasure Ship, they will find tons of coins that they can collect, plus a Hidden Block with a 1-Up Mushroom (which is blue in the NES version). Not including the ones battled at the end, there are no enemies found on the ships. However, the player can still lose a life either by getting crushed by the scrolling screen, falling off the ship, or letting the timer run out. If a player dies while on board a Treasure Ship, it reverts back to the original enemy.

Map of the Treasure Ship from Super Nintendo remake of Super Mario Bros. 3.
The map of the Treasure Ship in the Super Mario All-Stars version of Super Mario Bros. 3.

At the end of the ship, two Boomerang Brothers are fought. The reward for defeating them would be whatever item the Hammer Brother that got replaced by the ship would have normally given (i.e. a Starman for Grass Land, a Hammer/Starman for Water Land, a Magic Wing/Starman/Music Box for Sky Land, and a Hammer/Jugem's Cloud/Starman for Ice Land).

Locations

Treasure Ships are summoned through a trick that must be performed by following a specific method:

  • The player must be in either World 1: Grass Land, World 3: Water Land, World 5: Sky Land or World 6: Ice Land.
  • A wandering Hammer Brother must be on the world map.
  • Mario or Luigi must finish a stage with a coin total ending in a multiple of 11 (zero does not count).
  • The tens digit of the player's score must match the multiple of 11 (i.e. if the coin total is 11, the tens digit must be 1, if the coint total is 22, the tens digit must be 2, and so on).
  • As each second left on the timer will award the player 50 points, the timer must be stopped on an even number so that the number of points received is a multiple of 100. Alternatively, an odd number will work if the score is 50 points off from the correct multiple.

For instance, if the above criteria are met, and the player ends a stage with 44 Coins and a score of 0246240, they will successfully trigger a Treasure Ship. It should be noted that this trick will only work once in any given world.

Names in other languages

Language Name Meaning Notes
Japanese 宝船[4]
Takarabune
The Takarabune (lit. Treasure Ship) of Japanese folklore; alternatively a reference to the Baochuan (宝船) that were believed to exist in ancient China.

Trivia

  • The kanji character on the sail of Treasure Ships is "宝", which means "treasure" in the Chinese and Japanese languages.[5]
  • Barring the prizes upon beating the two Boomerang Brothers, the Treasure Ship always contains the same amount of items, which is 168 Coins and a hidden 1-Up Mushroom near the final Warp Pipe.
  • The Treasure Ship bears a resemblance to the ship seen in the title screen of the game Shin Onigashima.
  • A golden airship similar to the Treasure Ship makes an appearance in New Super Mario Bros. 2 as part of World 5-A.

References

  1. ^ "How To Turn A Wandering Hammer Brother Into A Treasure Ship [...] Battle the Boomerang Brothers in the cabin of the Treasure Ship." - Nintendo Power Volume 13, page 33.
  2. ^ "TURN TURTLES INTO TREASURE! In Worlds 1, 3, 5 and 6, you can turn the wandering Hammer Bros. into a Treasure Ship! Collect a number of Coins that is a multiple of 11. Score points so the tens digit in your score (the second number from the right) matches the multiple of 11. Finally, grab the Goal Card when the timer is on an even number. Presto! A Treasure Ship appears like magic on the overworld map. On board,[sic] you can collect Coins and Power-Ups." - Super Mario All-Stars Player's Guide, page 139.
  3. ^ Super Mario Advance 4: Super Mario Bros. 3 Prima's Official Strategy Guide back cover.
  4. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Bros. 3 section, page 43.
  5. ^ The Mushroom Kingdom (Accessed on 6-29-08)