Superball Flower: Difference between revisions

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|effect=Turns [[Mario]] into [[Superball Mario]].
|effect=Turns [[Mario]] into [[Superball Mario]].
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'''Superball Flowers''', also called '''flowers'''<ref>''Super Mario Land'' English instruction booklet, pages 7 & 9.</ref> or '''super flower'''<ref>''Super Mario Land'' English instruction booklet, page 5.</ref>, are power-up [[flower]]s that were first introduced in ''[[Super Mario Land]]'' and reappear in ''[[Super Mario Maker 2]]'' thirty years later, holding the longest gap between appearances of a power-up in the [[Mario (franchise)|''Mario'' franchise]].
'''Superball Flowers''', also called '''flowers'''<ref>''Super Mario Land'' English instruction booklet, pages 7 & 9.</ref> or '''super flower'''<ref>''Super Mario Land'' English instruction booklet, page 5.</ref>, are power-up [[flower]]s that were first introduced in ''[[Super Mario Land]]'' and reappear in ''[[Super Mario Maker 2]]'' thirty years later, holding the longest gap between appearances of a power-up in the [[Mario (franchise)|''Mario'' franchise]]. When collected in Super Mario Maker 2, the Superball Flower will change the music to Sarasaland's theme.


Superball Flowers turn [[Mario]] into his [[Superball Mario|Superball form]], giving him the ability to shoot Superballs.
Superball Flowers turn [[Mario]] into his [[Superball Mario|Superball form]], giving him the ability to shoot Superballs.

Revision as of 20:48, January 8, 2020

Template:Item-infobox Superball Flowers, also called flowers[1] or super flower[2], are power-up flowers that were first introduced in Super Mario Land and reappear in Super Mario Maker 2 thirty years later, holding the longest gap between appearances of a power-up in the Mario franchise. When collected in Super Mario Maker 2, the Superball Flower will change the music to Sarasaland's theme.

Superball Flowers turn Mario into his Superball form, giving him the ability to shoot Superballs.

Game information

Superball Flowers are very similar to Fire Flowers in appearance, as well as the abilities granted. Superballs are the game's equivalent to fireballs; only one can be fired at a time, though, and they bounce diagonally at 90° angles. Superballs will collect any coins they make contact with.

In Super Mario Land, Superball Mario looks identical to Super Mario. In Super Mario Maker 2, the character who picks them up takes on monochromatic shades of green, similar to the Game Boy graphics of Super Mario Land. The power-up is only available in the Super Mario Bros. game style as an alternate form of the Fire Flower. Superballs can also now light Bob-ombs, collect Keys and Pink Coins, and activate P Switches and POW Blocks. Superball Flowers are unlocked by hitting a ? Block that is initially covered by Hard Blocks; by clearing the job Spiny Shell Smashers, given to Mario by Purple Toad, the blocks will be removed, allowing Mario access.

Gallery

Template:More images

Names in other languages

Language Name Meaning Notes
Japanese フラワー[3]
Furawā
Flower
Dutch Superbalbloem[?] Superball Flower
German Superball-Blume[?] Superball Flower
Italian Fiore Superball[?] Superball Flower
Korean 슈퍼볼플라워[?]
Syupeobol Peullawo
Super Ball Flower
Russian Супершаровой цветок[?]
Supersharovoy tsvetok
Super ball flower
Spanish Flor Superbola[?] Superball Flower

References

  1. ^ Super Mario Land English instruction booklet, pages 7 & 9.
  2. ^ Super Mario Land English instruction booklet, page 5.
  3. ^ Super Mario Land Japanese instruction booklet, pages 3, 5 & 7.