Golden Plains: Difference between revisions

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|RusM=Golden field
|RusM=Golden field
|Kor=들판
|Kor=들판
|KorR=deulpan
|KorR=Deulpan
|KorM=Field
|KorM=Field
|Chi=原野
|Chi=原野

Revision as of 22:10, September 17, 2019

Golden Plains
Golden Plains

Golden Plains is a stage that appears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. It is based on World 1 of New Super Mario Bros. 2 and contains many Coins scattered across the stage, Warp Pipes, and both stationary and moving platforms.

While the stage appears stationary at first, it will scroll in the direction as indicated by an arrow sign that occasionally pops up on-screen. In multiplayer, however, the stage does not scroll, staying in only the first area. The middle section of the stage features three flat platforms side by side, with the center platform and a Warp Pipe raised up. A stationary platform is in the right side of the area, and two moving platforms are on both sides. On the left portion are two trees on the left side of the area, two stationary platforms, and a pit. On the right side are two mushroom platforms, a pair of weight-based platforms, and two stationary platforms.

Gold Samus in Super Smash Bros. for Nintendo 3DS.
Samus upon collecting 100 coins
Golden Plains stage in Super Smash Bros. Ultimate
Golden Plains as it appears in Super Smash Bros. Ultimate

In addition to the yellow Coins that appear and respawn a while after being collected, a P-Switch may also appear and temporarily produce Blue Coins when stepped on, as well as a Red Ring that generates Red Coins, which are worth five Coins each. If 100 Coins are collected, the fighter will turn golden and their attack power is temporarily increased. They also do not flinch, although they are still vulnerable to grabs. While golden, fighters cannot collect coins.

The Final Destination variant of the stage consists of a flat plain with a Warp Pipe on both sides. The stage gimmicks have also been removed; no coins appear during the match, and the stage does not scroll. In Super Smash Bros. Ultimate, the Final Destination variant has been reshaped to resemble Final Destination, resulting in a platform suspended in midair, and no pipes. The Battlefield variant is the same, only three additional small platforms have been added in the position as the regular Battlefield.

Tips

  • "Step on the P Switch (or just hit it) to make blue coins appear. They won't stay around for long, so look lively!"
  • "The scalelike platforms will tilt and fall if there is no one on the other side. Get two fighters on there to see who weighs more!"
  • "Collect 100 coins and you'll turn to gold! You'll become generally more powerful and won't flinch at all."
  • "Touch the red ring to make eight red coins appear. One red coin is worth five regular coins!"

Music

Name Source Credits
Athletic Theme / Ground Theme (New Super Mario Bros. 2) New Super Mario Bros. 2 Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Ground Theme / Underground Theme (Super Mario Bros.) Super Mario Bros. Arrangement Supervisor: Tetsuya Shibata
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese 野原[?]
Nohara
Field
Chinese 原野[?]
Yuányě
Wilderness
Dutch Muntenvallei[?] Coin valley
French (NOA) Prairie dorée[?] Golden prairie
German Münz-Parcours[?] Coin-Parkour
Italian Pascoli dorati[?] Golden pastures
Korean 들판[?]
Deulpan
Field
Portuguese Planície das Moedas[?] Coin Plain
Russian Золотые поля[?]
Zolotyye polya
Golden field
Spanish (NOA) Pradera aurífera[?] Golden meadow
Spanish (NOE) Pradera Monetaria[?] Monetary Meadow