Enemy generator: Difference between revisions
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{{about|the object from ''Wario World''|the object from ''Super Mario 3D Land''|[[Baddie Box]]}} | {{about|the object from ''Wario World''|the object from ''Super Mario 3D Land''|[[Baddie Box]]}} | ||
'''Enemy Generators'''<ref>''Wario World'' Nintendo Power Player's Guide, page 7.</ref> are objects that appear in ''[[Wario World]]''. They are round, ornately decorated blue jars stuck to the ground that have a biological appearance. When [[Wario]] approaches a Enemy Generator, it begins to dispense [[Magon]]s of both the large and small varieties, as well as damaging [[Spiked Ball]]s in later stages. Although they are immune to all of Wario's attacks, the jars will eventually run out of enemies to dispense and will appear to melt, releasing six large [[Coin]]s. The only way to beat it is if Wario uses the spawned enemy to hit it, either with a [[Mega Toss]], [[Piledriver]], or a [[Wild Swing-Ding]]. Some of these are invincible, so there will be times that neither a Mad Move or normal | '''Enemy Generators'''<ref>''Wario World'' Nintendo Power Player's Guide, page 7.</ref> are objects that appear in ''[[Wario World]]''. They are round, ornately decorated blue jars stuck to the ground that have a biological appearance. When [[Wario]] approaches a Enemy Generator, it begins to dispense [[Magon]]s of both the large and small varieties, as well as damaging [[Spiked Ball]]s in later stages. Although they are immune to all of Wario's attacks, the jars will eventually run out of enemies to dispense and will appear to melt, releasing six large [[Coin]]s. The only way to beat it is if Wario uses the spawned enemy to hit it, either with a [[Mega Toss]], [[Piledriver]], or a [[Wild Swing-Ding]]. Some of these are invincible, so there will be times that neither a Mad Move or normal attacks aren't going to destroy them and will never melt. However, like other enemies in ''Wario World'', they will respawn if Wario moves away from them for long enough. | ||
They first appear in [[Greenhorn Ruins]] and recur in every stage thereafter, usually in areas where an enemy is necessary to complete a puzzle (such as near a [[Swirly Spinner]] or Steel [[Trapdoor (Wario World)|Trapdoor]]). Unlike other enemies that appear in multiple stages, they have the same appearance in every stage. | They first appear in [[Greenhorn Ruins]] and recur in every stage thereafter, usually in areas where an enemy is necessary to complete a puzzle (such as near a [[Swirly Spinner]] or Steel [[Trapdoor (Wario World)|Trapdoor]]). Unlike other enemies that appear in multiple stages, they have the same appearance in every stage. |
Revision as of 12:52, September 9, 2019
- This article is about the object from Wario World. For the object from Super Mario 3D Land, see Baddie Box.
Enemy Generators[1] are objects that appear in Wario World. They are round, ornately decorated blue jars stuck to the ground that have a biological appearance. When Wario approaches a Enemy Generator, it begins to dispense Magons of both the large and small varieties, as well as damaging Spiked Balls in later stages. Although they are immune to all of Wario's attacks, the jars will eventually run out of enemies to dispense and will appear to melt, releasing six large Coins. The only way to beat it is if Wario uses the spawned enemy to hit it, either with a Mega Toss, Piledriver, or a Wild Swing-Ding. Some of these are invincible, so there will be times that neither a Mad Move or normal attacks aren't going to destroy them and will never melt. However, like other enemies in Wario World, they will respawn if Wario moves away from them for long enough.
They first appear in Greenhorn Ruins and recur in every stage thereafter, usually in areas where an enemy is necessary to complete a puzzle (such as near a Swirly Spinner or Steel Trapdoor). Unlike other enemies that appear in multiple stages, they have the same appearance in every stage.
References
- ^ Wario World Nintendo Power Player's Guide, page 7.