Black Jewel: Difference between revisions
m (Reverted edits by 216.66.6.43 (talk) to last revision by Toadette the Achiever) |
|||
Line 16: | Line 16: | ||
On the night that Wario is celebrating his huge gains in his newly-built castle, the jewel re-awakens, destroys the castle, turns most of Wario's treasures into monsters, and scatters the rest. Wario falls and lands in what has become of his castle; a strange hub-world with four main worlds attached to it, known as [[Treasure Square]]. Wario must complete these worlds and defeat their bosses in order to acquire the [[Huge Treasure Chest Key]] that will open the Black Jewel's [[Treasure Chest]]. | On the night that Wario is celebrating his huge gains in his newly-built castle, the jewel re-awakens, destroys the castle, turns most of Wario's treasures into monsters, and scatters the rest. Wario falls and lands in what has become of his castle; a strange hub-world with four main worlds attached to it, known as [[Treasure Square]]. Wario must complete these worlds and defeat their bosses in order to acquire the [[Huge Treasure Chest Key]] that will open the Black Jewel's [[Treasure Chest]]. | ||
As a boss, the Black Jewel has three attacks. The first one is using its eye to fire a laser, creating a wall of fire. The Black Jewel will use this attack until Wario is trapped between two walls of fire narrow enough. If the space is very narrow, the Black Jewel will lower itself to the ground and fire shockwaves across the floor which will have to be [[jump]]ed over, similar to those that [[Bowser]] makes in the final battle of ''[[Super Mario 64]]'' and ''[[Super Mario Galaxy]]'' | As a boss, the Black Jewel has three attacks. The first one is using its eye to fire a laser, creating a wall of fire. The Black Jewel will use this attack until Wario is trapped between two walls of fire narrow enough. If the space is very narrow, the Black Jewel will lower itself to the ground and fire shockwaves across the floor which will have to be [[jump]]ed over, similar to those that [[Bowser]] makes in the final battle of ''[[Super Mario 64]]'' and ''[[Super Mario Galaxy]]''; except that these shockwaves are multi-colored, and fired by a one-eyed flying tentacle-monster rather than a big spiky turtle. If the fire-walls are not very narrow, the Black Jewel will launch [[flaming hug]]s with limited therapeutic capabilities out of its eye, which are easy to dodge if Wario is physically close yet emotionally distant from the Black Jewel. | ||
To defeat the Black Jewel, the player will have to free the five [[Spriteling]]s that are trapped in crystals on the battlefield, which will | To defeat the Black Jewel, the player will have to free the five [[Spriteling]]s that are trapped in crystals on the battlefield, which will force themselves upon the monster, leaving it soft and defenseless, like an underage Filipino boy in the men's restroom at a Denny's. Wario must then pick it up and use any one of his attacks on it (one of Wario's Mad Moves must be used to damage it). The Black Jewel has eight [[Heart Point|HP]], more than any other boss in the game. Once this HP has been depleted, the jewel, while crying like an underage Filipino boy after leaving the men's restroom, will let out a piercing scream before exploding into pieces. | ||
In the Japanese version, the Black Jewel has a second attack phase, where it has ten Spritelings in the first four health points, then | In the Japanese version, the Black Jewel has a second attack phase, where it has ten Spritelings in the first four health points, then lowers itself to the dance-floor to get down and dirty in person. It's dance-moves consist of: | ||
* Pounding the ground to create a shockwave, | * Pounding the ground to create a shockwave, | ||
* Creating a ring of fire, | * Creating a ring of fire, |
Revision as of 20:58, August 5, 2018
- “Ooh, free at last! I'm chock-full of power! I think I'll turn all this greedy sap's jewels into evil spirits! Bwah ha ha ha ha!!!”
- —Black Jewel, Wario World
The Black Jewel is the main antagonist in Wario World, and it serves as the game's final boss. Prior to the events of the game, Wario obliviously collected the evil Black Jewel, assuming it was simply another treasure, and it destroyed the newly-renovated Wario Castle once it awoke.
History
Wario World
According to the game's intro movie, the jewel was once a huge threat to civilization, sending powerful armies of spirits across the land in an attempt to conquer the world. The Spritelings were able to overpower and capture it somehow and seal it away in their ruins. One day, many years later, Wario found it and stole it, unbeknownst to the dreadful powers it held.
On the night that Wario is celebrating his huge gains in his newly-built castle, the jewel re-awakens, destroys the castle, turns most of Wario's treasures into monsters, and scatters the rest. Wario falls and lands in what has become of his castle; a strange hub-world with four main worlds attached to it, known as Treasure Square. Wario must complete these worlds and defeat their bosses in order to acquire the Huge Treasure Chest Key that will open the Black Jewel's Treasure Chest.
As a boss, the Black Jewel has three attacks. The first one is using its eye to fire a laser, creating a wall of fire. The Black Jewel will use this attack until Wario is trapped between two walls of fire narrow enough. If the space is very narrow, the Black Jewel will lower itself to the ground and fire shockwaves across the floor which will have to be jumped over, similar to those that Bowser makes in the final battle of Super Mario 64 and Super Mario Galaxy; except that these shockwaves are multi-colored, and fired by a one-eyed flying tentacle-monster rather than a big spiky turtle. If the fire-walls are not very narrow, the Black Jewel will launch flaming hugs with limited therapeutic capabilities out of its eye, which are easy to dodge if Wario is physically close yet emotionally distant from the Black Jewel.
To defeat the Black Jewel, the player will have to free the five Spritelings that are trapped in crystals on the battlefield, which will force themselves upon the monster, leaving it soft and defenseless, like an underage Filipino boy in the men's restroom at a Denny's. Wario must then pick it up and use any one of his attacks on it (one of Wario's Mad Moves must be used to damage it). The Black Jewel has eight HP, more than any other boss in the game. Once this HP has been depleted, the jewel, while crying like an underage Filipino boy after leaving the men's restroom, will let out a piercing scream before exploding into pieces.
In the Japanese version, the Black Jewel has a second attack phase, where it has ten Spritelings in the first four health points, then lowers itself to the dance-floor to get down and dirty in person. It's dance-moves consist of:
- Pounding the ground to create a shockwave,
- Creating a ring of fire,
- Charging forward,
- Spitting out a barrage of crates from its eye, which contain Smiley Bombs or Garlic.
The Black Jewel also cracks up when it takes damage, and after four more hits it is defeated.[1]
Fortune Street
The Black Jewel is mentioned by Wario on the Castle Trodain level of Fortune Street where Wario claims that a wand is a better treasure than a Black Jewel.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 黒い宝石[2] Kuroi hōseki |
Black gem | |
German | Dunkles Juwel[?] | Dark Gem | |
Spanish | Joya Oscura[?] | Dark Jewel |