User:Eldritchdraaks/work: Difference between revisions

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**Normal: Enemy. (Ex: Shy Guy)
**Normal: Enemy. (Ex: Shy Guy)
**''Italic'': Mini-boss. (Ex: ''Big Spiny'')
**''Italic'': Mini-boss. (Ex: ''Big Spiny'')
**'''Bold''': Boss. (Ex: '''Morton Koopa Jr.''')
**'''Bold''': Boss. (Ex: '''Morton''')
**<u>Underline</u>: Support. (Ex: <u>Black Lava Bubble</u>)
*'''HP:''' The enemy's HP at the start of the battle.
*'''HP:''' The enemy's HP at the start of the battle.
*'''Type:''' The type of enemy.
*'''Type:''' The type of enemy.
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}}}}</onlyinclude>
}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|}}}||
<onlyinclude>{{#ifeq:{{{transcludesection|Dry Bones}}}|Dry Bones|
{{<noinclude>PMCSbestiary</noinclude><includeonly>Pmcsenemy</includeonly>
|align={{{align|right}}}
|name=Dry Bones
|hp=
|type=
|atk=
|def=
|location=[[Marmalade Valley]]
|strong=
|weak=
|paint=
|moves=
|quote='''Usual:''' ''"*creak* *creak* *cough*" ~ "" ~ "" ~ ""''
}}}}</onlyinclude>
 
<onlyinclude>{{#ifeq:{{{transcludesection|Bone Goomba}}}|Bone Goomba|
{{<noinclude>PMCSbestiary</noinclude><includeonly>Pmcsenemy</includeonly>
{{<noinclude>PMCSbestiary</noinclude><includeonly>Pmcsenemy</includeonly>
|align={{{align|right}}}
|align={{{align|right}}}
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|atk=
|atk=
|def=
|def=
|location=
|location=[[Marmalade Valley]]
|strong=
|strong=
|weak=
|weak=
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|moves=
|moves=
|quote='''Usual:''' ''"" ~ "" ~ "" ~ ""''
|quote='''Usual:''' ''"" ~ "" ~ "" ~ ""''
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Scaredy Rat}}}|Scaredy Rat|
{{<noinclude>PMCSbestiary</noinclude><includeonly>Pmcsenemy</includeonly>
|align={{{align|right}}}
|name=Scaredy Rat
|hp=
|type=
|atk=
|def=
|location=[[Marmalade Valley]]
|strong=
|weak=
|paint=
|moves=
|quote='''Usual:''' ''"Squeek!" ~ "I SAID SQUEEEEK!" ~ "" ~ ""''
}}}}</onlyinclude>
}}}}</onlyinclude>



Revision as of 12:23, November 22, 2016

The following is a bestiary for all enemies encountered in Paper Mario: Color Splash.

General stats

Legend

  • Name: The name of the enemy.
    • Normal: Enemy. (Ex: Shy Guy)
    • Italic: Mini-boss. (Ex: Big Spiny)
    • Bold: Boss. (Ex: Morton)
    • Underline: Support. (Ex: Black Lava Bubble)
  • HP: The enemy's HP at the start of the battle.
  • Type: The type of enemy.
    • Ground The enemy can be hit with Jump and Hammer cards.
    • Floating The enemy can only be hit with Jump cards.
    • Spike The enemy can only be hit with Iron or Hammer cards.
    • Fire The enemy can only be hit with Hammer cards.
  • Attack: The enemy's general attack power.
  • Defense: The enemy's defense.
  • Strong: The moves the enemy is strong against.
  • Weak: The moves the enemy is weak against.
  • Moves: The enemy's attacks -- listed by attack power -- and other techniques.
  • Paint: The colors of paint the enemy drops after the battle.
    • Red: Red paint fills the red paint meter.
    • Orange Orange paint fills the red and yellow meters.
    • Yellow Yellow paint fills the yellow meter.
    • Green Green paint fills the yellow and blue meters.
    • Blue Blue paint fills the blue meter.
    • Purple Purple paint fills the blue and red meters.
    • Rainbow Rainbow paint fills the red, yellow, and blue meters.
  • Location(s): The locations the enemy appears in.
  • Cards Dropped: Cards sometimes dropped by the enemy.
  • Quotes: Any in-battle dialog spoken by an enemy.
    • Usual: The enemy's default spoken dialog in-battle.
    • Thief: The enemy's dialog when they steal a card.
    • Shell: The enemy's dialog when inside their shell.
    • Stack: The enemy's dialog for every count in a stack.
    • Boss: The enemy's dialog during a boss battle. (Only applies if the enemy can be battled at other times too.)

Note: Some of these enemies are variations of a single enemy, were fought in a grouped battle, or had several battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies.

General Stat Chart

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Notes

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