Puzzle & Dragons: Super Mario Bros. Edition: Difference between revisions
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Revision as of 12:32, January 26, 2016
Puzzle & Dragons: Super Mario Bros. Edition is a Mario-themed puzzle game with role-playing elements from the Puzzle & Dragons series released for the Nintendo 3DS.[1] Originally, it was released in Japan on April 29, 2015. An overseas release was later confirmed[2], and announced during the January 2015 Nintendo Direct to be released in May 2015 with Puzzle & Dragons Z as Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition.[3] -- the bundled game was released in Europe on May 8th, 2015; in Australia on May 9th, 2015; and in North America on May 22nd, 2015.
Story
The story, from the introduction of the game:
American version | European version |
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When Mario arrives, a red Toad appears to inform Mario that Princess Peach has been kidnapped by Bowser once again. There was even a message left by Bowser:
Bowser's message, from the introduction of the game:
American version | European version |
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As it turns out, Bowser and his Koopa Troop heard about the Orbs and launched an attack on the Mushroom Kingdom. Bowser's magician, Kamek, is stealing the power of the Orbs for unknown reasons, casting a spell that's causing the Mushroom Kingdom to overflow with all kinds of Orbs.
To save Princess Peach, Mario would have to use the power of the Orbs to rescue her. The Red Toad joins him to help out along the way. During Mario's adventure, he will encounter many enemies and challenges, face the Koopalings, and recruit enemies trapped in Baddie Blocks that would become allies in his quest to save the princess. Bowser had also kidnapped Yoshi and his friends, but Mario is able to rescue them along the way. Later, he also finds Bowser Jr. and Kamek in several towers but defeats Bowser Jr in each of them as Kamek worries.
After Mario reaches Bowser's Castle and defeats Bowser, Bowser summons the Koopalings and Bowser Jr. in an effort to defeat Mario. Impressed that Mario was able to defeat him and the Koopalings with the power of the Orbs, he vows to face him again once he has obtained "his full powers", then leaves. Princess Peach is saved and peace once again is restored to the Mushroom Kingdom.
Gameplay
The gameplay of Puzzle & Dragons: Super Mario Bros. Edition is like that of other Puzzle & Dragons games, it is a tile matching game with elements of a monster collecting RPG. The player creates teams by picking from an array of enemies and allies then play in courses where they solve a tile-matching puzzle that determines how powerful their teammates' attacks are on waves of enemies.
Puzzles
This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Courses consist of certain numbers of enemy waves, each with their own offensive and defensive statistics. The player must clear all of the enemy waves without having their team's total HP drop to zero. The game's screen is split, with the enemies on the top screen, and a 6-by-5 tile grid appearing on the bottom screen.
Courses are played out in a turn-based style. The player's turn consists of activating any Skills from any of their teammates if available then attempting to make a match of three or more Orbs on the Orb field. The Orbs are of five colors representing the elemental attributes of the enemies (Fire, Water, Wood, Light and Dark) as well as Heart Orbs that represent life recovery. The player drags an Orb with to adjacent positions, swapping with the Orb already there. As long as the player does not let go of the Orb, they can move it as much as necessary within 5 seconds once they start moving it, allowing them to arrange for Combos in a single turn. After completing this, all matched Orbs are removed from the Orb field and accounted for as damage. The Orb field then cascades all Orbs down and fills the Orb field once more; this may result in more Combos, known as "skyfall combos".
Damage is based on what colors were matched in the Combos: for example, a basic combo of three red (Fire) Orbs will have any player teammate that is Fire-attribute deal its damage equal to its base attack (ATK) to one enemy. When Heart Orbs are matched in a Combo, it restores health to the team based on the team's total health recovery stat (RCV). Combos of more than three Orbs will increase the damage dealt for each additional Orb. Making multiple Combos on the same turn will boost all damage or healing for all teammates regardless of colors matched, while separate combos of the same color further multiply the damage dealt.
Controls
Menus
- Select:
/
- Confirm:
- Back:
- World Map:
- Switch from Normal Worlds to Special Worlds:
or
- Switch from Normal Worlds to Special Worlds:
- Menu:
Course/Team Menus
- Edit Team:
- Select Team:
or
- Sort:
During courses
- Move Orb: Drag and let go of
- Select Target:
,
,
or
- Skill Menu:
- Map:
- Menu:
Worlds
The game has eight worlds with a world map similar to the New Super Mario Bros. series. There are Toad Houses at the beginning of each world, as well as towers and ghost houses, with a castle and airship as the last two courses at the end of the first seven worlds.
There are 100 courses in the main game. When the player completes the game, more difficult, Special World versions of the regular worlds are unlocked. The themes of the Special Worlds remain the same like the regular worlds, but their maps are colored slightly differently. The challenges and the items dropped from ? Blocks in courses are different, and the enemies are stronger as well.
Normal Worlds
World | Image |
---|---|
World 1 | ![]() |
World 2 | ![]() |
World 3 | ![]() |
World 4 | ![]() |
World 5 | ![]() |
World 6 | ![]() |
World 7 | ![]() |
World 8 | ![]() |
Special Worlds
World | Image |
---|---|
★World 1 | ![]() |
★World 2 | ![]() |
★World 3 | ![]() |
★World 4 | ![]() |
★World 5 | ![]() |
★World 6 | ![]() |
★World 7 | ![]() |
★World 8 | ![]() |
Characters
- Mario
- Luigi
- Princess Peach
- Bowser
- Koopalings
- Kamek
- Bowser Jr.
- Toads
- Yoshis
- Winged Yoshis
- Rosalina
- Tamadra
Leaders and Helpers
The player can use Mario or Luigi (and ten of their power-up forms) as leaders of a team. Helper characters will also join the player after clearing levels or worlds. For a complete listing of every character that can be turned into allies, see: List of characters in Puzzle & Dragons: Super Mario Bros. Edition
Name | Form/Color | Availability |
---|---|---|
Mario | Small | Available at start. |
Super | Unlocked by clearing World 1-![]() | |
Ice | Unlocked by clearing World 1. | |
Raccoon | Unlocked by clearing World 2-![]() | |
Fire | Unlocked by clearing World 3-![]() | |
Boo | Unlocked by clearing World 4-![]() | |
Penguin | Unlocked by clearing World 5. | |
Flying Squirrel | Unlocked by clearing World 6. | |
Bee | Unlocked by clearing World 7. | |
Statue | Unlocked by clearing ★World 1. | |
Cat | Unlocked by clearing ★World 3. | |
White Tanooki | Available only after losing nine lives at attempting a course. | |
Rock | Unlocked by obtaining an A rank or higher in Course 1 at the Fixed Challenge mode in Score Attack. | |
Double | Unlocked by obtaining an S rank or higher in Course 2 at the Fixed Challenge mode in Score Attack. | |
Metal | Unlocked by obtaining an S rank or higher in Course 3 at the Fixed Challenge mode in Score Attack. | |
Gold | Unlocked by obtaining an S rank or higher in Course 4 at the Fixed Challenge mode in Score Attack. | |
Boomerang | Unlocked by obtaining an S rank or higher in Course 5 at the Fixed Challenge mode in Score Attack. | |
Luigi | Small | Available at start. |
Super | Unlocked by clearing World 1-![]() | |
Ice | Unlocked by clearing World 1. | |
Fox | Unlocked by clearing World 2-![]() | |
Fire | Unlocked by clearing World 3-![]() | |
Boo | Unlocked by clearing World 4-![]() | |
Penguin | Unlocked by clearing World 5. | |
Flying Squirrel | Unlocked by clearing World 6. | |
Bee | Unlocked by clearing World 7. | |
Statue | Unlocked by clearing ★World 2. | |
Cat | Unlocked by clearing ★World 4. | |
White Kitsune | Available only after losing nine lives at attempting a course. | |
Rock | Unlocked by obtaining an A rank or higher in Course 1 at the Free Challenge mode in Score Attack. | |
Double | Unlocked by obtaining an S rank or higher in Course 2 at the Free Challenge mode in Score Attack. | |
Metal | Unlocked by obtaining an S rank or higher in Course 3 at the Free Challenge mode in Score Attack. | |
Gold | Unlocked by obtaining an S rank or higher in Course 4 at the Free Challenge mode in Score Attack. | |
Boomerang | Unlocked by obtaining an S rank or higher in Course 5 at the Free Challenge mode in Score Attack. | |
Toad | Red | Available at start. |
Green | Unlocked by clearing World 1-1. | |
Blue | Unlocked by clearing World 1-2. | |
Yellow | Unlocked by clearing World 1-4. | |
Purple | Unlocked by clearing World 1-6. | |
Yoshi[4] | Green | Unlocked by clearing World 5-![]() |
Red | Unlocked by clearing World 6-![]() | |
Light-blue | Unlocked by clearing World 6-![]() | |
Purple | Unlocked by clearing World 7-![]() | |
Yellow | Unlocked by clearing World 7-![]() | |
Winged Yoshi | Green | Unlocked by clearing ★World 3-![]() |
Red | Unlocked by clearing ★World 4-![]() | |
Light-blue | Unlocked by clearing ★World 5-![]() | |
Yellow | Unlocked by clearing ★World 6-![]() | |
Purple | Unlocked by clearing ★World 7-![]() | |
Rosalina | Normal | Unlocked by clearing ★World 2-![]() |
Super | Unlocked by clearing ★World 5. | |
Princess Peach | Normal | Unlocked by clearing World 8. |
Super | Unlocked by clearing ★World 8. | |
Bowser | Normal | Unlocked by clearing World 8. |
Dry | Unlocked by clearing ★World 8. | |
The Koopa King | Unlocked by clearing ★World 8. |
Enemies
Note that all enemies and bosses in this game can also become allies to the player. Sometimes, some of the enemies as seen in this list are reused for Boss Battles, but can sometimes be a bit stronger. Names in italics are names used in the PAL version.
Enemies and bosses will have a colored health bar beneath them with an orb next to it that represents its main attribute (Fire, Water, Wood, Light, and Dark). An enemy will take more damage depending on the attribute that is strong or weak against another attribute. For example: Fire is weak against Water, but is strong against Wood; Water is weak against Wood, but is strong against Fire; Wood is weak against Fire, but is strong against Water. Light and Dark attributes are equally weak and strong to each other, but inflict normal damage to the other three attributes.
For more information about enemies, see: List of characters in Puzzle & Dragons: Super Mario Bros. Edition
- Goomba
- Paragoomba
- Big Paragoomba
- Green Koopa Troopa
- Green Koopa Paratroopa
- Big Green Koopa Paratroopa
- Red Koopa Troopa
- Red Koopa Paratroopa
- Dry Bones
- Yellow Koopa Troopa
- Yellow Koopa Paratroopa
- Big Yellow Koopa Paratroopa
- Hammer Bro
- Fire Bro
- Boomerang Bro
- Ice Bro
- Sledge Bro
- Buzzy Beetle
- Bony Beetle
- Big Bony Beetle
- Para-Beetle
- Heavy Para-Beetle
- Spiny
- Lakitu
- Bullet Bill
- Banzai Bill
- King Bill
- Cheep Cheep
- Big Cheep Cheep
- Cheep Chomp
- Blooper
- Blooper Nanny & Baby
- Blooper Nanny & Babies
- Piranha Plant
- Fire Piranha Plant
- Petey Piranha
- Bone Piranha Plant
- Big Bone Piranha Plant
- Bob-omb
- Chain Chomp
- Flame Chomp
- Green Coin Coffer
- King Green Coin Coffer
- Red Coin Coffer
- King Red Coin Coffer
- Blue Coin Coffer
- King Blue Coin Coffer
- Yellow Coin Coffer
- King Yellow Coin Coffer
- Purple Coin Coffer
- King Purple Coin Coffer
- Boo
- Big Boo
- King Boo
- Thwomp
- Super Thwomp
- Thwomp & Thwimps
- Whomp
- Super Whomp
- Wiggler
- Red Magikoopa (Red Kamek)
- Blue Magikoopa (Blue Kamek)
- Green Magikoopa (Green Kamek)
- Yellow Magikoopa (Yellow Kamek)
- Purple Magikoopa (Purple Kamek)
- Boom Boom
- Wiggler & Flame Chomp
- Flutter & Flame Chomp
- Chain Chomp & Flame Chomp
- Chain Chomp & Flame Chomps
- Bullet Bill & Goomba
- Bullet Bill & Goombas
- 2-Goomba Tower
- 3-Goomba Tower
- Spiny Egg & Lakitu
- Double Lakitu
- Spiny Egg & Lakitu
- Blooper & Cheep Cheep
- Blooper & Cheep Cheeps
- Red Koopa Troopa & Cheep Cheep
- Dry Bones & Cheep Cheep
- Whomp & Boos
- Boo Trio
- Boo Crew
- Gold Goomba
Bosses
Major bosses
The following bosses are unique in that they're one of a kind, and will never join the player under normal conditions. When these bosses do join the player, the player is not able to part ways or depower any of them, and they'll stop appearing as enemies as well.
- Larry Koopa (Template:World-link and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Lemmy Koopa (Template:World-link and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Morton Koopa Jr. (Template:World-link and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Wendy O. Koopa (Template:World-link and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Iggy Koopa (Template:World-link and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Roy Koopa (Template:World-link and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Ludwig von Koopa (Template:World-link and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Bowser Jr. (Template:World-link, Template:World-link, and Template:World-link Boss)
- Joins the player as an ally after ★Template:World-link is completed.
- Bowser (Template:World-link Boss)
- Joins the player as a helper after World 8 is completed.
- Bowser and Koopalings (Bowser and his Minions) + Bowser Jr. (Final Boss)
- This boss can't be recruited, and can never be rematched after World 8 is completed.
- Dry Bowser (★Template:World-link Boss)
- Joins the player as a helper after ★World 8 is completed.
Generic bosses
The following generic enemies "only" appear as bosses. Unlike the major bosses, these bosses have a very small chance to join the player when defeated, and they'll always appear as enemies, regardless of whether or not they're in the player's party.
- Boom Boom (Template:World-link, Template:World-link, Template:World-link, Template:World-link, Template:World-link, Template:World-link, Template:World-link, and Template:World-link Boss)
- After Bowser Jr. joins the player, Boom Boom replaces him as the boss of Template:World-link, Template:World-link, and Template:World-link.
- After Bowser joins the player, Boom Boom replaces him as the boss of Template:World-link.
- After Dry Bowser joins the player, Boom Boom replaces him as the boss of ★Template:World-link.
- Blooper Nanny & Babies (World 4-5 Boss)
- Blooper & Cheep Cheep (World 4-7 Boss)
- Boo Trio (Template:World-link, Template:World-link, and Template:World-link)
- Blooper & Cheep Cheeps (World 5-5 and World 8-6 Boss)
- Wiggler & Flame Chomp (World 5-6 and World 8-4 Boss)
- After Larry Koopa joins the player, Wiggler & Flame Chomp replaces him as the boss of Template:World-link.
- Petey Piranha (World 5-7 and World 8-3 Boss)
- After Lemmy Koopa joins the player, Petey Piranha replaces him as the boss of Template:World-link.
- Flutter & Flame Chomp (World 5-8 and World 8-5 Boss)
- After Iggy Koopa joins the player, Flutter & Flame Chomp replaces him as the boss of Template:World-link.
- Spiny Egg & Lakitu (World 6-3 and World 7-10 Boss)
- After Morton Koopa Jr. joins the player, Spiny Egg & Lakitu replaces him as the boss of Template:World-link.
- Bullet Bill & Goomba (World 6-4 Boss)
- After Morton Koopa Jr. joins the player, Bullet Bill & Goomba replaces him as the boss of Template:World-link.
- Double Lakitu (World 6-5, World 7-4, and World 8-11 Boss)
- After Roy Koopa joins the player, Double Lakitu replaces him as the boss of Template:World-link.
- 2-Goomba Tower (World 6-6 and World 8-1 Boss)
- More than one 2-Goomba Tower can appear at the same time.
- After Larry Koopa joins the player, 2-Goomba Tower replaces him as the boss of Template:World-link.
- 3-Goomba Tower (World 6-6 and World 8-2 Boss)
- More than one 3-Goomba Tower can appear at the same time: two 3-Goomba Towers appear as the bosses of World 8-2, and three for ★World 8-2.
- After Wendy O. Koopa joins the player, 3-Goomba Tower replaces her as the boss of Template:World-link.
- Whomp & Boos (Template:World-link Boss)
- Bob-omb & Lakitu (World 6-9 and World 7-5 Boss)
- After Ludwig von Koopa joins the player, Bob-omb & Lakitu replaces him as the boss of Template:World-link.
- Big Yellow Koopa Paratroopa (World 7-7 Boss)
- Sledge Bro (World 7-11 Boss)
- Chain Chomp & Flame Chomp (World 8-9 Boss)
- After Lemmy Koopa joins the player, Chain Chomp & Flame Chomp replaces him as the boss of Template:World-link.
- Bullet Bill & Goombas (World 8-10 Boss)
- After Roy Koopa joins the player, Bullet Bill & Goombas replaces him as the boss of Template:World-link.
- Boo Crew (Template:World-link Boss)
Items
Throughout the game, there are items that can be collected to help raise the levels of the player's allies.
For a full list of which enemies drop which items, see: List of item drops in Puzzle & Dragons: Super Mario Bros. Edition
Transformation Items
Transformation items are used to transform teammates that are not Leaders or Helpers into stronger forms, allowing them to use stronger versions of their Skills. Transforming an ally resets their Skill Level back to 1, and if transformed as far as possible allows them to use Awoken Skills.
With the digital update to version 2.0, each Koopaling can be transformed into two other forms mutually exclusive from each other. Once any of the Koopalings are transformed, their Awoken Skill is replaced with a new one, depending on which form the player chooses, and their form can be switched to their other form and back, as long as the player has enough Transformation Items for them. However, much like with any generic ally, it is impossible to revert the Koopalings back to their original forms.
Item | Transformation Chains |
---|---|
![]() Super Mushroom |
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![]() Fire Flower |
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![]() Ice Flower |
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![]() Poison Mushroom |
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![]() Boo Mushroom |
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![]() P-Wing |
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![]() Super Leaf |
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![]() Goomba Coin |
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![]() Cheep Cheep Coin |
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![]() Lakitu Coin |
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![]() Flame Chomp Coin |
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![]() Boo Coin |
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Skill Items
Skill Items are used to raise Skill levels of characters, reducing the amount of turns needed to use Skills. Ordinary Skill Items are used to raise Skill levels from 1 to 4, while rarer, "Grand" or "Rare" Skill Items are used to reach levels 5 through level 7, the maximum.
For a full list of how many Skill Items are needed to raise a character's Skill level, see: List of Skill upgrades in Puzzle & Dragons: Super Mario Bros. Edition
Item | Description |
---|---|
![]() Gold Mushroom |
Raises the Skill levels of all Toad colors, and all types/forms of Goombas and Piranha Plants. (From Level 1-4) |
![]() Grand Gold Mushroom |
Raises the Skill levels of all Toad colors, and all types/forms of Goombas and Piranha Plants. (From Level 5-7) |
![]() Fruit (Berry - PAL) |
Raises the Skill levels of all Yoshi and Winged Yoshi colors; all types/forms of Koopa Troopas, Koopa Paratroopas, Buzzy Beetles, Para-Beetles; Rock Mario, Double Mario and Double Luigi. (From Level 1-4) |
![]() Rare Fruit (Rare Berry - PAL) |
Raises the Skill levels of all Yoshi and Winged Yoshi colors; all types/forms of Koopa Troopas, Koopa Paratroopas, Buzzy Beetles, and Para-Beetles; Rock Mario, Double Mario and Double Luigi. (From Level 5-7) |
![]() Super Star |
Raises the Skill levels of both forms of Peach, Bob-ombs, and all types/forms of Lakitus and Boos. (From Level 1-4) |
![]() Grand Super Star |
Raises the Skill levels of both forms of Peach, Bob-ombs, and all types/forms of Lakitus and Boos. (From Level 5-7) |
![]() Star Coin |
Raises the Skill levels of most forms of Mario, and all types of Hammer Bros, Coin Coffers, Thwomps and Whomps. (From Level 1-4) |
![]() Grand Star Coin |
Raises the Skill levels of most forms of Mario, and all types of Hammer Bros, Coin Coffers, Thwomps and Whomps. (From Level 5-7) |
![]() Green Star Coin |
Raises the Skill levels of all forms of Luigi, Spinies, and all types/forms of Bullet Bills, Wigglers, Chain Chomps and Flame Chomps. (From Level 1-4) |
![]() Grand Green Star Coin |
Raises the Skill levels of all forms of Luigi, Spinies, and all types/forms of Bullet Bills, Wigglers, Chain Chomps and Flame Chomps. (From Level 5-7) |
![]() Comet Medal |
Raises the Skill levels of both forms of Rosalina and all types/forms of Cheep Cheeps and Bloopers. (From Level 1-4) |
![]() Grand Comet Medal |
Raises the Skill levels of both forms of Rosalina and all types/forms of Cheep Cheeps and Bloopers. (From Level 5-7) |
![]() Spiky Shell (Bowser's Shell - PAL) |
Raises the Skill levels of all Magikoopa types, Boom Boom, the Koopalings, Bowser Jr.; all three forms of Bowser, and Rock Luigi. (From Level 1-4) |
![]() Grand Spiky Shell (Grand Bowser's Shell - PAL) |
Raises the Skill levels of all Magikoopa types, Boom Boom, the Koopalings, Bowser Jr.; all three forms of Bowser, and Rock Luigi. (From Level 5-7) |
Other Items
Item | Description |
---|---|
![]() ? Block |
The player may come across these in a course, which can hold coins, 1-Up Mushrooms, Transformation Items, or Skill Items. Opening them requires the player to arrange Orbs in a group and/or make a certain amount of Combos. |
![]() Coin |
Adds to the coin count. Can be spent to play the Lucky ? Blocks game. |
![]() 1-Up Mushroom |
Adds a life to the player's count up to 9 lives. After 9 lives, they do nothing. |
![]() Star Gem |
Used to awaken sleeping skills in allies in their final forms. |
![]() Fire Block |
Unlocks a random Fire-Attribute ally after a course. |
![]() Super Fire Block |
Unlocks a random second course Fire-Attribute ally after a course. |
![]() Grand Fire Block |
Unlocks a random super rare Fire-Attribute enemy after a course. |
![]() Water Block |
Unlocks a random Water-Attribute ally after a course. |
![]() Super Water Block |
Unlocks a random second course Water-Attribute ally after a course. |
![]() Grand Water Block |
Unlocks a random super rare Water-Attribute enemy after a course. |
![]() Wood Block |
Unlocks a random Wood-Attribute ally after a course. |
![]() Super Wood Block |
Unlocks a random second course Wood-Attribute ally after a course. |
![]() Grand Wood Block |
Unlocks a random super rare Wood-Attribute enemy after a course. |
![]() Light Block |
Unlocks a random Light-Attribute ally after a course. |
![]() Super Light Block |
Unlocks a random second course Light-Attribute ally after a course. |
![]() Grand Light Block |
Unlocks a random super rare Light-Attribute enemy after a course. |
![]() Dark Block |
Unlocks a random Dark-Attribute ally after a course. |
![]() Super Dark Block |
Unlocks a random second course Dark-Attribute ally after a course. |
![]() Grand Dark Block |
Unlocks a random super rare Dark-Attribute enemy after a course. |
Course maps
Plus bonuses
When the player powers up an ally in at the Power Up spot at Toad Houses, they may sometimes earn plus stats next to their current stats in the form of stars. Each depowered ally has a 20-25% chance to produce a plus, or star, for another ally.
Orbs
Demo
On April 30, 2015, a demo version of Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition was released on the Nintendo 3DS eShop[5]. Unlike earlier demos, this demo has unlimited uses, and requires 641 blocks to download. Despite being a demo for both games, players can only play Puzzle & Dragons: Super Mario Bros. Edition and only has one continue.
There are two stages in the demo: Intro and Expert, the latter unlocked by clearing the Intro stage. In Intro, players have two teams to select from, consisting of either Super Mario, a Goomba, a Red Koopa Troopa, a Piranha Plant, and a Spiny; or Super Luigi, a Yellow Koopa Troopa, a Hammer Bro, a Flame Chomp, and a Wiggler. The Mario brothers are level 3, while the other teammates are level 2. The helper is the counterpart brother. The stage is a grassy stage with four enemy waves, and the boss is a Big Green Koopa Paratroopa. The player has Fire, Wood, Light and Heart Orbs for this course.
In Expert, players can choose between two teams consisting of either Boo Mario (level 30) and a Fire Bro, a Fire Piranha Plant, a Cheep Cheep, and a Bony Beetle (all level 25); or Ice Luigi (level 30) and a Green Koopa Troopa, an Ice Bro, a Blue Magikoopa, and "Red Koopa Troopa & Cheep Cheep" (all level 25). The player's helper is the other brother, but with the same power-up as the one they selected. The stage is an underground stage with six enemy waves, and the boss is "Flutter & Flame Chomp". The player has Fire, Water, Wood, Dark, and Heart Orbs for this course.
Update
Ver 2.0
On December 24, 2015, a digital update for this game was released. Score Attack is heavily revamped: instead of having three courses, it is now split between two modes: Fixed Challenge and Free Challenge with five courses each. Players can view replays of their own runs or from other players around the world. There are also forty-one additional teammates that the player can use, increasing the total amount of teammates from 137 to 178: five forms for Mario and Luigi (Rock, Double, Metal, Gold, and Boomerang) that are unlocked from the Score Attack courses, two forms for Gold Goomba (Gold 2-Goomba Tower and Gold 3-Goomba Tower), three forms for each Magikoopa color, and two mutually exclusive forms for each Koopaling that pair them up with normal enemies. Low-tier, mid-tier enemies, and King Coin Coffers can now use Awoken Skills at Toad Houses, a feature once exclusive to top-tier enemies, Boom Boom, Koopalings, and Bowser Jr..
Note that in order to play online, players must have downloaded the most recent software update.
Theme
A theme of this game is available in the Nintendo 3DS Theme Shop as "Puzzle & Dragons Super Mario Bros. Edition". It can be purchased for $1.99 USD.
"This bright, colorful theme features Mario and Luigi, plus their cute new friend Tamadra from the Puzzle & Dragons series."
International Championship
On September 29, 2015 GungHo Online announced on their North American Puzzle & Dragons Facebook page the International Championship for the series using Puzzle & Dragons: Super Mario Bros. Edition. North American contestants submitted their high scores on Score Attack's Hard course for a chance to compete in California in the ESL Gaming Studios. Top contestants will be flown to Japan to compete for the finals in the International Championship in January 2016 for a chance to win prizes[6].
On December 24, 2015 GungHo Online updated the Championship to go along with the game's digital upgrade to version 2.0: preliminary and semi-finals will use Course 3 of Score Attack's Fixed Challenge mode, while the finals use Course 5. Four contestants have been awarded with a custom Puzzle & Dragons International Championship New Nintendo 3DS XL System, and those that make it to the finals are awarded P&D International Championship Gold, Silver, and Bronze Medals[7].
Media
Staff
Quotes
Gallery
References to other games
- Super Mario Bros. 3: The World 1 Map theme has part of the Grass Land Map theme mixed in with the World 1 Map theme from New Super Mario Bros. Wii. When updated to version 2.0, a remixed version of the athletic theme can be heard in the Score Attack modes.
- Super Mario World: A remixed version of the overworld theme can be heard in some of the sky-themed pathways in a course.
- Super Mario All-Stars: Clearing the normal worlds in Super Mario Bros. in that game will put a star next to the name of the world for the hard mode versions of the worlds (ex: ★1-1). The Special Worlds in this game also place a star next to the name of the worlds. Types of enemies are also shown before starting a course in Super Mario Bros. and Super Mario Bros.: The Lost Levels; in this game enemy types are displayed before entering a course under "Enemies found here".
- Yoshi's Safari: Players traverse through courses in first-person perspective, attack enemies with orbs similar to the blue projectiles in this game, can take different routes in a course, and a warning message appears when approaching a boss.
- Super Mario RPG: Legend of the Seven Stars: Toad joins Mario in the beginning of his adventure in World 1, just as he did for him in Mushroom Way. Bowser and Peach also join the player as Helpers, as they did for Mario's party in that game.
- Super Mario 64: When updated to 2.0, Metal Mario appears as a Leader in the game.
- Super Smash Bros. Melee: When updated to 2.0, Metal Luigi appears as a Leader.
- Super Mario Galaxy: Mario's Bee and Boo forms appear in this game as transformations. Gusty Garden Galaxy's music is used for the game's credits.
- New Super Mario Bros. Wii: The Penguin Suit appears on Water Orbs in this game. Several musical pieces that appear also originate from this game.
- Super Mario Galaxy 2: A remix of Slimy Spring Galaxy's music is used for World 2's map theme. When updated to version 2.0, Rock Mario and Rock Luigi appear as Leaders.
- New Super Mario Bros. 2: The world maps are almost similar in this game. When updated to 2.0, Gold Mario appears as a Leader.
- New Super Mario Bros. U: The Koopalings' personalized airships return as the final stage of the worlds. The desert world is also a mix of the desert overworld maps from New Super Mario Bros. 2 and this game.
- Super Mario 3D Land: When updated to 2.0, Boomerang Mario and Luigi appears as Leaders.
- Super Mario 3D World: The Cat transformation is used by Mario and Luigi in this game. Several musical pieces from the game are also used here. When updated to version 2.0, Double Mario and Double Luigi appear as Leaders.
Names in other languages
External links
References
- ^ McWhertor, Michael (January 7, 2015). Nintendo and GungHo team up for Puzzle & Dragons: Super Mario Bros. Edition. Polygon. Retrieved January 8, 2015.
- ^ Puzzle & Dragons NA (January 7, 2015); Puzzle & Dragons NA on Twitter: "Details are forthcoming, but an overseas release of Puzzle & Dragons Super Mario Edition via Nintendo has been announced.". Twitter. Retrieved May 5, 2015.
- ^ Nintendo. (January 14, 2015). Nintendo 3DS - Puzzle & Dragons Z Teaser Trailer. YouTube. Retrieved January 14, 2015.
- ^ Nintendo. (January 14, 2015). Nintendo Direct 1.14.2015. YouTube. Retrieved May 2, 2015.
- ^ Nunneley, Stephany. (April 30, 2015.) Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more. VG247. Retrieved April 30, 2015.
- ^ Puzzle & Dragons International Championship page. Retrieved January 19, 2016.
- ^ GungHo's North American Puzzle & Dragons Facebook post. Retrieved January 19, 2016.