Shriek Mansion: Difference between revisions
Goolgenerade (talk | contribs) |
(the onomatopoeia definitely conveys spookiness, but best to explain it in full rather than taking liberties (thanks to 2257 and Borp for the sfx suggestions)) |
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==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=ヒュードロやしき<ref>http://www.nintendo.co.jp/ds/aspj/stage.html</ref> | |Jap={{nowrap|ヒュードロやしき<ref>http://www.nintendo.co.jp/ds/aspj/stage.html</ref>}} | ||
|JapR= | |JapR=Hyūdoro Yashiki | ||
|JapM= | |JapM=「屋敷」 ''yashiki'' means "mansion", 「ヒュー」 ''hyū'' is an onomatopoeia for whooshing or whistling wind, and 「ドロ」 ''doro'' represents muddiness or dripping mud; the overall message is that the mansion is a spooky, unsettling place. | ||
|Fra=Manoir Hanté | |Fra=Manoir Hanté | ||
|FraM=Haunted Manor | |FraM=Haunted Manor | ||
}} | }} | ||
==References== | |||
<references/> | <references/> | ||
{{BoxTop}} | {{BoxTop}} |
Revision as of 15:12, November 12, 2015
It has been requested that this article be rewritten and expanded to include more information.
Template:Location-infoboxTemplate:SPPMap Shriek Mansion is the third area of Vibe Island in the game Super Princess Peach where King Boo can be found as the boss. The world is a big Ghost House which contains Boos, Fishin' Boos, Big Boos and many more ghost-themed creatures. There are doors in Shriek Mansion leading to other areas that have a pipe-like appearance.
In the boss battle with King Boo, Peach must light up the lamps inside the room to defeat King Boo. If King Boo has only 2 HP remaining, he will use gloom to douse any lighted lamp. Break the chandelier to get a large vibe crystal. To light up the lamps, Peach must either touch them when using the anger vibe or have King Boo's flames touch them.
Names in other languages
References
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