Metal Mario (form): Difference between revisions

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Revision as of 11:31, July 22, 2015

Template:Articleabout Template:Form-infobox Metal Mario (called Metal Power for Super Mario 64 DS[1]) is a powered up form of Mario that first appeared in the game Super Mario 64. Metal Mario is tougher, stronger, virtually invincible, and can be hurt only by long falls. This form is acquired by picking up the Metal Cap from green ! Blocks or Metal Boxes.

The Metal form would later be granted to other characters through use of different items, though the form itself would act the same.

History

Super Mario series

Super Mario 64

Metal Mario debuts in Super Mario 64.

When Mario first encounters the Metal Cap in Cavern of the Metal Cap in Super Mario 64, he becomes Metal Mario, a living embodiment of metal. In this form, Mario is invincible (although he can still take falling damage) and can destroy enemies just by running into them. Metal Mario is also very heavy, and as such, can withstand strong winds, underwater currents, and can walk on the bottom of bodies of water. In addition, he doesn't need to breathe, meaning he can stay underwater without worrying about air until the metal power runs out. Despite being heavy, Metal Mario still retains all his physical speed as well his athletic jumping abilities, but will sink in quicksand faster.

Metal Mario can combine his Metal Cap with the Vanish Cap to become Vanish Metal Mario, which will enable him to go through certain walls while maintaining his metal form's strengths and weaknesses.

Super Mario 64 DS

In the remake of Super Mario 64 for the Nintendo DS, Super Mario 64 DS, only Wario could turn metallic and become Metal Wario by using a Power Flower. He is able to walk on Lava and Freezing Water, though after a while he begins to sink and if he goes below the surface he will lose a life. Metal Wario's other abilities and vulnerabilities are the same as Metal Mario's.

Dr. Mario 64

At one point, Dr. Mario accidentally eats some Megavitamins and turns into a Metal Mario form. This metallic Dr. Mario also appears as a separate, playable character.

Super Smash Bros. series

A Metal Mario character appeared in the original Super Smash Bros. as a boss. The sequel, Super Smash Bros. Melee also featured this permanently metal alter-ego of Mario as well as a separate Luigi character as bosses.

In Super Smash Bros. Melee and Super Smash Bros. Brawl, players could pick up the Metal Box as an item, and gain metal forms for a limited time, all boasting the same attributes as the non-playable Metal Mario: namely, being heavier and silent, except for clanging metal noises made when they move. This metal form can also be used as a setting in the Special Brawl of Super Smash Bros. Brawl.

In Classic Mode of both Super Smash Bros. Melee and Super Smash Bros. Brawl, a character in metal form will always be one of the selected challengers. In Super Smash Bros. Melee, this metal character will always appear at Level 10, whereas in Super Smash Bros. Brawl, one will appear at random anywhere from Levels 6 to 10.

Mario Party series

The metal form also appears in Mario Party 6 and Mario Party 7 when one of the playable characters uses a Metal Shroom Orb on him- or herself to avoid traps. Also, when a player gets a Cursed Mushroom Panel, Bowser makes a brief reference to Metal Mario, by saying, "Answer quickly or your bonus points will fall like a Metal Mario off an airship!"

Mario Strikers Charged

Mario performing his Mega Strike in Mario Strikers Charged
Mario performing his Mega Strike, called "Fiery Metal Mario."

It appears that Mario can become Metal Mario in Mario Strikers Charged when he performs his Mega Strike, since the Mega Strike's name is called "Fiery Metal Mario".

Game Appearances

Title Description Release Date System/Format
Super Mario 64 Playable Character (Power-Up) 1996 Nintendo 64
Dr. Mario 64 Unlockable Playable Character/Boss 2001 Nintendo 64
Super Smash Bros. Melee Boss, Playable Character (Power-Up), and Trophy. 2001 Nintendo GameCube
Mario Party 7 Playable Character (Power-Up) 2005 Nintendo GameCube
Mario Strikers Charged Appears during Mario's Mega Strike 2007 Wii
Super Smash Bros. Brawl Playable Character (Power-Up) 2008 Wii
Super Smash Bros. for Nintendo 3DS / Wii U Playable Character (Power-Up) 2014 Nintendo 3DS/Wii U

Super Smash Bros. Melee Trophy

# Name Image Appearance(s) Description
202 Metal Mario Super Mario 64
9/96
Mario was in for a surprise the first time he hit a Metal Box in Super Mario 64. The metal cap that popped out transformed Mario into living metal, giving him great stamina, a heavy tread, and the ability to walk underwater. In Super Smash Bros., Metal Mario showed up as an incredibly stubborn midlevel boss.


Gallery

Media

Trivia

  • In an interview with Shigeru Miyamoto in Nintendo Power's Mario Mania Player's Guide published in 1991, Miyamoto reportedly said: "Who knows what Mario will look like in the future? Maybe he'll wear metallic clothes!" The Metal Mario form's first appearance was in 1996, five years later.
  • In the Super Smash Bros. series, anyone who turns into a metal form loses the ability to speak (except Samus Aran, Captain Olimar, R.O.B., and Mr. Game & Watch, the latter two of whom technically don't speak anyway, although they make their beeping and mechanical noises instead).
    • An exception to this is Sonic, who doesn't have his voice changed when he initiates his Final Smash.
  • While the Metal Mario form itself is not in the game, Silver Luigi in New Super Mario Bros. 2 looks very similar to Metal Mario, right down to the metallic finish.
  • Boo makes clanking noises when in Metal form, even though it floats.

References

  1. ^ Super Mario 64 DS English instruction manual, p. 21.

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