Temple (stage): Difference between revisions

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==Trivia==
==Trivia==
*This stage is the only returning stage in ''Super Smash Bros. Brawl'' to have a music track that is original to the game and not taken from ''Super Smash Bros. Melee.''
*This stage is the only returning stage in ''Super Smash Bros. Brawl'' to have a music track that is original to the game and not taken from ''Super Smash Bros. Melee.''
*In the Wii U version, the platforms have Hylian text on them. This text comes from [[The Legend of Zelda: The Wind Waker]]. When translated to Japanese, it reads "Super Smash Bros."
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{{NIWA|SmashWiki=1|ZeldaWiki=1}}
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Revision as of 04:01, March 22, 2015

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Temple
The Temple, in Super Smash Bros. Brawl.

Temple is a stage in Super Smash Bros. Melee, being notable for being the largest selectable map in the game. This level is loosely based off the The Legend of Zelda series of games. Though not based on a specific area from any game, it most closely resembles the various temples and castles that Link visited in Zelda II: The Adventure of Link. The music playing during the level is taken from that particular game as well.

The stage reappears in Super Smash Bros. Brawl where it featured a new unlockable remix of the music that plays on the stage, known as "Temple/Great Temple". In Melee, the alternate background music of the Temple that occasionally plays is from Fire Emblem. Because there is not a Fire Emblem stage in that game, the music was added here. In Brawl this tune plays on Castle Siege instead.

The stage also reappears in Super Smash Bros. for Wii U. In this game, both the standard and Final Destination variants of the stage are selectable in 8-Player Smash. The Final Destination form takes place on a flat platform in midair. Parts of the standard Temple stage can be seen in the background.

My Music

Super Smash Bros. Brawl

Name Source Credits Requirements
Temple (Melee) Zelda II: The Adventure of Link Original
Great Temple / Temple Zelda II: The Adventure of Link Arrangement Supervisor: Shogo Sakai Clear Event 33 on Hard.

Super Smash Bros. for Wii U

Name Source Credits Requirements
Great Temple / Temple Super Smash Bros. Brawl
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Full Steam Ahead (Spirit Tracks) The Legend of Zelda: Spirit Tracks Arrangement Supervisor: Michiko Naruke Clear Solo Classic at intensity 5.5 or higher as Wario without any customizations
Temple Theme Super Smash Bros. Melee
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Main Theme (The Legend of Zelda) Super Smash Bros. Melee
(The Legend of Zelda)
Arrangement Supervisor: Takuto Kitsuta
Song of Storms Super Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Tsukasa Masuko
The Dark World Super Smash Bros. Brawl
(The Legend of Zelda: A Link to the Past)
Arrangement Supervisor: Arata Iiyoshi
Gerudo Valley The Legend of Zelda: Ocarina of Time Original
Dragon Roost Island The Legend of Zelda: The Wind Waker Original Collect CD
Hyrule Main Theme The Legend of Zelda: A Link Between Worlds Original Collect CD
Yuga Battle (Hyrule Castle) The Legend of Zelda: A Link Between Worlds Original

Events

  • No 18: Link's Adventure (Melee)
  • No 20: All-Star Match 2 (Zelda's fight) (Melee)
  • No 29: Triforce Gathering (Melee)
  • No 40: All-Star Match 4 (Marth's fight) (Melee)
  • No 41: En Garde! (Melee)
  • No 46: Fire Emblem Pride (Melee)
  • No 49: All-Star Match Deluxe (Roy's fight) (Melee)
  • No 33: Advent of the Evil King (Brawl)
  • Co-Op No 13: Blades of the Quick and Mighty (Brawl)

Trivia

  • This stage is the only returning stage in Super Smash Bros. Brawl to have a music track that is original to the game and not taken from Super Smash Bros. Melee.
  • In the Wii U version, the platforms have Hylian text on them. This text comes from The Legend of Zelda: The Wind Waker. When translated to Japanese, it reads "Super Smash Bros."