Equipment: Difference between revisions
(→Attack: Equipped this page with a few more attack ones.) |
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|Egg | |Egg | ||
|[[File:Equipment Egg.png]] | |[[File:Equipment Egg.png]] | ||
|Large Egg, Extra-Large Egg | |Medium Egg, Large Egg, Extra-Large Egg | ||
|[[File:Yoshi Head SSB4.png|link=Yoshi|32x32px]] | |[[File:Yoshi Head SSB4.png|link=Yoshi|32x32px]] | ||
|- | |- | ||
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|Blaster | |Blaster | ||
|[[File:Equipment Blaster.png]] | |[[File:Equipment Blaster.png]] | ||
|Deluxe Blaster, Prototype Blaster | |Standard Blaster, Deluxe Blaster, Prototype Blaster | ||
|[[File:Fox Head SSB4.png|link=Fox|32x32px]] [[File:Falco Head SSB4.png|link=Falco|32x32px]] | |[[File:Fox Head SSB4.png|link=Fox|32x32px]] [[File:Falco Head SSB4.png|link=Falco|32x32px]] | ||
|- | |- | ||
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|Bat | |Bat | ||
|[[File:Equipment Bat.png]] | |[[File:Equipment Bat.png]] | ||
|Top-Notch Bat, Legendary Bat | |Decent Bat, Top-Notch Bat, Legendary Bat | ||
|[[File:Ness Head SSB4.png|link=Ness|32x32px]] | |[[File:Ness Head SSB4.png|link=Ness|32x32px]] | ||
|- | |- | ||
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|Fake Nails | |Fake Nails | ||
|[[File:Equipment Fake Nails.png]] | |[[File:Equipment Fake Nails.png]] | ||
|Silver Fake Nails, Gold Fake Nails | |Bronze Fake Nails, Silver Fake Nails, Gold Fake Nails | ||
|[[File:Bowser Head SSB4.png|link=Bowser|32x32px]] [[File:Charizard Head SSB4.png|link=Charizard|32x32px]] | |[[File:Bowser Head SSB4.png|link=Bowser|32x32px]] [[File:Charizard Head SSB4.png|link=Charizard|32x32px]] | ||
|- | |- | ||
|Hammer | |Hammer | ||
|[[File:Equipment Hammer.png]] | |[[File:Equipment Hammer.png]] | ||
|1-ton Hammer, 100-ton Hammer | |100 lb. Hammer, 1-ton Hammer, 100-ton Hammer | ||
|[[File:King Dedede Head SSB4.png|link=King Dedede|32x32px]] | |[[File:King Dedede Head SSB4.png|link=King Dedede|32x32px]] | ||
|- | |- | ||
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|Magic Stone | |Magic Stone | ||
|[[File:Equipment Magic Stone.png]] | |[[File:Equipment Magic Stone.png]] | ||
|Mystical Magic Stone, Mysterious Magic Stone | |Enchanted Stone, Mystical Magic Stone, Mysterious Magic Stone | ||
|[[File:Zelda Head SSB4.png|link=Zelda|32x32px]] [[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]] | |[[File:Zelda Head SSB4.png|link=Zelda|32x32px]] [[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]] | ||
|- | |- | ||
|Needles | |Needles | ||
|[[File:Equipment Needles.png]] | |[[File:Equipment Needles.png]] | ||
|Iron Needles, Steel Needles, | |Iron Needles, Steel Needles, Silver Needles | ||
|[[File:Sheik Head SSB4.png|link=Sheik|32x32px]] | |[[File:Sheik Head SSB4.png|link=Sheik|32x32px]] | ||
|- | |- | ||
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|Drill | |Drill | ||
|[[File:Equipment Drill.png]] | |[[File:Equipment Drill.png]] | ||
|Super Drill, Hyper Drill | |Light Drill, Super Drill, Hyper Drill | ||
|[[File:Bowser Jr Stock Head L.png|link=Bowser Jr.|32x32px]] | |[[File:Bowser Jr Stock Head L.png|link=Bowser Jr.|32x32px]] | ||
|- | |- | ||
|Beam Whip | |Beam Whip | ||
|[[File:Equipment Beam Whip.png]] | |[[File:Equipment Beam Whip.png]] | ||
|Deluxe Beam Whip, Prototype Beam Whip | |Standard Beam Whip, Deluxe Beam Whip, Prototype Beam Whip | ||
|[[File:Zero Suit Samus Head SSB4.png|link=Zero Suit Samus|32x32px]] | |[[File:Zero Suit Samus Head SSB4.png|link=Zero Suit Samus|32x32px]] | ||
|- | |- | ||
|Pikmin | |Pikmin | ||
|[[File:Equipment Pikmin.png]] | |[[File:Equipment Pikmin.png]] | ||
|Brave Pikmin, Fearless Pikmin | |Dedicated Pikmin, Brave Pikmin, Fearless Pikmin | ||
|[[File:Olimar Head SSB4.png|link=Olimar|32x32px]] | |[[File:Olimar Head SSB4.png|link=Olimar|32x32px]] | ||
|- | |- | ||
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|Tome | |Tome | ||
|[[File:Equipment Tome.png]] | |[[File:Equipment Tome.png]] | ||
|Expert's Tome, Sage's Tome | |Apprentice's Tome, Expert's Tome, Sage's Tome | ||
|[[File:Robin Head SSB4.png|link=Robin|32x32px]] | |[[File:Robin Head SSB4.png|link=Robin|32x32px]] | ||
|} | |} |
Revision as of 19:46, March 6, 2015
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Note: The icon displaying "overalls" corresponds to the coat icon, a possible minor error. Names are also possibly inconsistent (compare "Easy Split-Second" to "Perfect Shield Helper" and "High-Speed Dash" to "Sprinter"). Equipment labels are also inconsistent. Compare "Attacker" to "Bruiser".

Equipment is a major aspect of Super Smash Bros. for Nintendo 3DS / Wii U. Equipment is earned through a variety of ways including unlocking them via Classic Mode, Smash Run, Trophy Rush, Street Smash, Target Blast, and Challenges. Equipment come in three types: Attack, Defense, and Speed. Each character can wear only three pieces of equipment, and equipment stats can be stacked.
Once the player has finished giving equipment and setting different special moves, if there are any, the player can save this combination of equipment, including the character's color (which can be altered if players are selecting their character under the character select screen under the Custom menu). There are ten available slots, so players can save a total of ten combinations for one character. Equipment can be turned on or off, although characters cannot use equipment in All-Star mode, the Stadium modes, or With Anyone during online play. Likewise, certain events in the Events game mode prevent the player from using equipment as well.
Any stat that has a majority trait has a label attached to it. If there are two stats that are roughly equal, the label shows both traits. For example, a character with mostly attack and speed have the "Spd/Atk" label.
- Bruiser (Attack)
- Defender (Defense)
- Speedy (Speed)
- Balanced (no dominant stat)
Every stat-boosting equipment has a drawback, depending on the type of equipment. The bigger boost the equipment offers, the bigger the penalty.
- +Attack
-Defense - +Defense
-Speed - +Speed
-Attack
Finally, speed affects how many powers for Smash Run a character can carry. The more speed a character has, the less powers he or she can carry. The default amount of powers a character can hold also varies for each individual character. For example, Bowser by default can carry more power than Fox.
List of types of equipment
Attack
Defense
Speed
Special attributes
Some equipment carry special attributes, which can either be positive or negative.
Equipment that offers positive effects usually have a stronger stat drop than a stat boost. How massive the stat drop is when compared to the stat boost can depend on the strength of the extra effect; for example, the Critical Hitter equipment typically hinders a stat way more than what it boosts, while the Hard Braker equipment may still offer a stronger stat boost than a stat drop.
Equipment that offers negative effects are depicted by red text. Such equipment often offers a stat boost that's way higher than its stat drop, sometimes rivaling the stat boosts of the equipment that does not have any extra effects. However, the negative effects that they offer could be detrimental to the fighter who's using the equipment.
Also, some equipment can give one item at the start of the match; if the item is turned off via item switch, then the item does not appear. Likewise, some extra effects will never activate when the player is fighting against Master Hand, Crazy Hand, and/or Master Core.
Trait | Description | Details (in-game description) |
---|---|---|
Air Attacker | Improved air attacks | 1.15x attack power while airborne |
Air Defender | Improved air defense | 0.75x damage received when in midair. |
Air Piñata | Weakened air defense | 1.2x damage received when in midair. |
Air Pushover | Weakened air attacks | 0.75x attack power while airborne. |
All-around Trade-off | Improved trade-off ability | Start with 60% damage, but slowly gain attack, defense, and speed. |
Auto-Healer | Auto-heal capability | Heal damage gradually over time. |
Beam Sword | Beam Sword equipped | Start battles with a Beam Sword. The stronger the attack, the longer the reach. |
Bob-omb | Bob-omb equipped | Start battles with a Bob-omb. Just don't hold on to it for long... |
Caloric Attacker | Improved attack after eating | 1.4x attack power for 15 seconds after eating food. |
Caloric Defender | Improved defense after eating | 0.5x damage received for 15 seconds after eating food. |
Caloric Immortal | Invincibility after eating | Become invincible for 5 seconds after eating food. |
Caloric Powerhouse | Power up after eating | Attack, defense, and speed rise gradually for 15 seconds after eating food. |
Caloric Speedster | Improved speed after eating | 1.38x speed for 15 seconds after eating food. |
Countdown | Countdown bonus | Greatly improved launch power for the last five seconds of a battle. |
Crash Lander | Increased landing impact | After landing, take more time to start moving again. |
Critical Hitter | Critical-hit capability | Attacks get a 20% chance of dealing extra damage |
Crouch Healer | Heal while crouching | Slowly heal damage while crouching |
Desperate Attacker | Improved attack in a crisis | 1.7x attack power for 20 seconds when damage reaches 100%. |
Desperate Defender | Improved defense in a crisis | Take 0.33x damage for 20 seconds when damage reaches 100%. |
Desperate Immortal | Invincibility in a crisis | Gain 7 seconds of invincibility when your damage reaches 100%. |
Desperate Specialist | Powered up in a crisis | Slowly increase attack, defense, and speed for 20 seconds when damage reaches 100%. |
Desperate Speedster | Improved speed in a crisis | 1.55x speed for 20 seconds when damage reaches 100%. |
Double Final Smasher | Chance of a double Final Smash | After using a Final Smash, you have a 20% chance of being able to use it again. |
Double Jump-Boost | Improved double jump | 1.3x midair jump height |
Escape Artist | Improved escapability | Escape more easily from being grabbed, stunned, etc. |
Final Smash Healer | Healing Final Smash | Heal damage gradually while you have the Final Smash glow. |
Fire Flower | Fire Flower equipped | Start battles with a Fire Flower. Roast your enemies! |
First Striker | First-strike advantage | If you land the first strike of the battle, you will be invincible for 10 seconds. |
Food Lover | Increased healing from food | 1.5x damage healed when eating food. |
Glider | Increased lateral air movement | 1.25x lateral air movement speed. |
Gluey Edge | Easier edge grabs | Increased range for grabbing stage edges. |
Hard Braker | Improved braking ability | Stop on a dime even when dashing. |
Hasty Edge | Decreased edge-grab duration | Hang on to the edges of stages for half as long. |
Hi-Jump | Improved ground jumps | 1.3x jump height from the ground. |
Home-Run Bat | Home-Run Bat equipped | Start battles with a Home-Run Bat. Use smash attacks and aim for the stands! |
Hyper Smasher | Hyper smash attacks | Charge smash attacks for longer to get 1.3x power. |
Imperfect Shield | No perfect shield | Only get a normal shield no matter how good your timing is. |
Insult to Injury | Prone damage dealer | 1.4% damage when hitting a prone opponent. |
Item Hitter | Battering item boost | 1.5x attack power to battering items. |
Item Hurler | Stronger item throws | 1.5x attack power to thrown items. |
Item Lobber | Weakened item throws | 0.7x attack power to thrown items. |
Item Pitcher | Throwing item boost | Item-throwing range increased. |
Item Shooter | Projectile item boost | 1.5x attack power and ammo for items that fire projectiles. |
KO Healer | KOs heal damage | Recover damage when you KO an enemy. |
Leaper | Improved jump | 1.2x jump height. |
Lingering Edge | Increased edge-grab duration | Hang on to the edges of stages for twice as long. |
Lip's Stick | Lip's Stick equipped | Star battles with a Lip's Stick. Hit an opponent to plant a damaging flower. |
Meanderer | Decreased walk speed | 0.8x walking speed. |
Meteor Master | Improved meteor effect | 1.5x power when using moves that launch opponents downward. |
Moon Launcher | Improved launch ability | 1.3x attack power when launching enemies upward. |
Mr. Saturn | Mr. Saturn equipped | Start matches with Mr. Saturn. He does huge damage to fighters' shields. |
Nimble Dodger | Improved dodge ability | Gives a little extra time to dodge an enemy attack. |
No-Flinch Smasher | No-flinch charged smashes | You cannot be launched by standard attacks when charging a smash attack. |
Perfect-Shield Helper | Easy perfect shield | More easily nullify attacks when blocking at the last second. |
Picky Eater | Decreased healing from food | 0.7x damage healed when eating food. |
Pity Final Smasher | Respawn Final Smash | After a KO, return to the battle ready to use your Final Smash. |
Quick Batter | Quicker bat swing | Faster smash attacks when using the Home-Run Bat. |
Quick Smasher | Quick smash attacks | Charge smash attacks faster when holding the attack button. |
Risky Respawner | No respawn invincibility | Get no invincibility after being KO'd. |
Safe Respawner | Extended respawn invincibility | Invincibility will last three times as long after being KO'd. |
Shield Exploder | Explosive perfect shield | Shield against an attack with perfect timing to create an explosion. |
Shield Degenerator | Weakened shield regeneration | Shield against an attack with perfect timing to create an explosion. |
Shield Healer | Health-restoring shield | Recover health when shielding relative to the power of received attacks. |
Shield Reflector | Mirror shield | When shielding, reflect some damage back at your attackers. |
Shield Regenerator | Improved shield regeneration | Recharge your shield more quickly. |
Smash Ball Attractor | Smash Ball gravitation | Automatically draw Smash Balls to you. |
Smash Ball Clinger | Smash Ball retention | When glowing with your Final Smash, resist losing it when attacked. |
Smooth Lander | Reduced landing impact | Start moving again after quickly landing. |
Speed Crasher | Crash run | Do damage to an opponent if you crash into them while dashing. |
Speed Skater | Skating traction | 1.5x movement speed on land, but watch that you don't slip! |
Speed Walker | Increased walk speed | 1.3x walking speed. |
Sprinter | Increased run speed | 1.3x running speed. |
Star Rod | Star Rod equipped | Start battles with a Star Rod. Wave it to fire star-shaped projectiles. |
Stroller | Decreased run speed | 0.8x running speed. |
Sudden Death Gambler | Chance of lucky Sudden Death | Get a 50% chance of going into Sudden Death with only 100% damage. |
Super Final Smasher | Powered up Final Smash | Attack, defense, and speed rise gradually while you have the Final Smash glow. |
Super Scope | Super Scope equipped | Start battles with a Super Scope. Attack with charge shots or rapid fire! |
Thistle Jump | Floaty jumps | 0.6x speed when falling. |
Trade-off Attacker | Improved trade-off attack | 1.15x attack power from the start of the match... as well as 30% damage. |
Trade-off Defender | Improved trade-off defense | Start the damage with 30% damage, but take only 0.8x damage from attacks. |
Trade-off Speedster | Improved trade-off speed | 1.3x speed from the start of the match... as well as 30% damage. |
Unharmed Attacker | Improved attack at 0% | 1.5x attack power while damage is at 0%. |
Unharmed Speed Demon | Improved attack/speed at 0% | Attack and speed gradually increase while damage is at 0%. |
Unharmed Speedster | Improved speed at 0 damage | 1.32x speed while damage is at 0%. |
Vampire | Damage-stealing capability | When directly striking an opponent, may recover health relative to damage inflicted. |
Unlockable equipment
Super Smash Bros. for Nintendo 3DS
The first Challenge Panel contains no unlockable equipment; if players meet the conditions listed, they must first uncover enough challenges to reveal the next panel, and once the next panel is revealed, the items are automatically unlocked. Below are the requirements and rewards in the Nintendo 3DS version of the game.
Super Smash Bros. for Wii U
Below are the custom equipment that can be acquired by completing the challenges in Super Smash Bros. for Wii U. Unlike in Super Smash Bros. for Nintendo 3DS, however, not all unlockable equipment are badges.
Name | Image | Unlock criteria |
---|---|---|
Double Final Smasher Protection Badge | ![]() |
Clear Classic at intensity 9.0 without losing a single life. |
Vampire Brawn Badge | ![]() |
Play as Lucina and score 8 or more KOs in a single Solo Cruel Smash. |
Critical Hitter Sword | ![]() |
Clear Solo Classic in 12 minutes at intensity 9.0 while playing as Marth. |
Smooth Lander Brawn Badge | ![]() |
Collect all of the special moves. |
Moon Launcher Protection Badge | ![]() |
Destroy a total of 50000 or more blocks in Trophy Rush. |
Item Hitter Agility Badge | ![]() |
Collect 700 unique trophies. |
Countdown Drill | ![]() |
Play as Bowser Jr. in Stage 1 and get a score of 150000 or more in a single game of Solo Target Blast. |
KO Healer Arm Cannon | ![]() |
Get a chain of at least 100 in Trophy Rush without taking any damage while playing alone and as Samus. |
Caloric Immortal Protection Badge | ![]() |
Clear All-Star on hard difficulty with 8 or more characters. |
Desperate Specialist Agility Badge | ![]() |
Clear a Master Orders ticket with a difficulty rating of intense. |
Perfect-Shield Helper Brawn Badge | ![]() |
Clear the true All-Star mode on hard difficulty. |
Unharmed Attacker Agility Badge | ![]() |
Get 120 or more KOs in a single Endless Smash. |
Trade-Off Attacker Protection Badge | ![]() |
Clear a Master Order on Very Hard difficulty or higher. |
Speed Skater Shoes | ![]() |
Clear Solo 100-Man Smash within 3 minutes while playing as Sonic. |
Unharmed Speed Demon Agility Badge | ![]() |
Get a max combo of 50 or more in Training. |
Speed Crasher Agility Badge | ![]() |
Clear Crazy Orders after 5 or more turns. |
No-Flinch Smasher Protection Badge | ![]() |
Get 50 or more KOs in a single Endless Smash. |
Hyper Smasher Brawn Badge | ![]() |
Clear All-Star on normal difficulty or higher. |
Nimble Dodger Agility Badge | ![]() |
Collect 50 different special moves. |
Air Attacker Brawn Badge | ![]() |
Collect 15 different special moves. |
Shield Regenerator Protection Badge | ![]() |
Customize a fighter in Custom. |