Boost Mode: Difference between revisions
No edit summary |
(→Packs: Hopefully this is better.) |
||
Line 17: | Line 17: | ||
===Packs=== | ===Packs=== | ||
{| | {|class=wikitable width=75% cellpadding=6 style="border-collapse:collapse;text-align:center;" | ||
|- | |- | ||
! width= | !width=25%|Course Pack / Difficulty | ||
! | !colspan=3|Course 1 | ||
! | !colspan=3|Course 2 | ||
|- | |- | ||
!Easy Pack | !Easy Pack<br>[[File:NSMBU Easy Pack Icon.png|175px]]<br>★ | ||
|< | |colspan=3|[[File:Acorn Plains Way2.png|200px]]<br>'''[[Acorn Plains Way]]''' | ||
| | |colspan=3|[[File:Nsmbu-boostrushtrailer-690x388.jpg|200px]]<br>'''[[Stone-Eye Zone]]''' | ||
|- | |- | ||
! | !rowspan=2|Flying Squirrel Pack<br>[[File:NSMBU Flying Squirrel Pack Icon.png|175px]]<br>★★ | ||
! | !colspan=3|Course 1 | ||
! | !colspan=3|Course 2 | ||
|- | |- | ||
|colspan=3|[[File:WiiU NewMarioU 3 scrn10 E3.png|200px]]<br>'''[[Spinning-Star Sky]]''' | |||
| | |colspan=3|[[File:Lemmy's Swingback Castle.PNG|200px]]<br>'''[[Lemmy's Swingback Castle]]''' | ||
| | |||
|- | |- | ||
! | !rowspan=2|Acrobat Pack<br>[[File:NSMBU Acrobat Pack Icon.png|175px]]<br>★★★ | ||
! | !colspan=2|Course 1 | ||
! | !colspan=2|Course 2 | ||
! | !colspan=2|Course 3 | ||
|- | |- | ||
|colspan=2|[[File:NSMBUM&LMagentaYoshi.jpg|200px]]<br>'''[[Mushroom Heights]]''' | |||
| | |colspan=2|[[File:World2-5StarCoin2.jpg|200px]]<br>'''[[Dry Desert Mushrooms]]''' | ||
| | |colspan=2|[[File:NSMBU4PlyBoostMode.jpg|200px]]<br>'''[[Wendy's Shifting Castle]]''' | ||
| | |||
|- | |- | ||
! | !rowspan=2|Yoshi Pack<br>[[File:NSMBU Yoshi Pack Icon.png|175px]]<br>★★★★ | ||
! | !colspan=3|Course 1 | ||
! | !colspan=3|Course 2 | ||
|- | |- | ||
|colspan=3|[[File:NSMBU 1-FuzzyClifftop.Still001.jpg|200px]]<br>'''[[Fuzzy Clifftop]]''' | |||
| | |colspan=3|[[File:Monty Mole Grasslands NSMBU.png|200px]]<br>'''[[Yoshi Hill]]''' | ||
| | |||
|- | |- | ||
! | !rowspan=2|Penguin Pack<br>[[File:NSMBU Penguin Pack Icon.png|175px]]<br>★★★★ | ||
! | !colspan=3|Course 1 | ||
! | !colspan=3|Course 2 | ||
|- | |- | ||
|colspan=3|[[File:World4-AStarCoin2P1.jpg|200px]]<br>'''[[Fliprus Lake]]''' | |||
| | |colspan=3|[[File:CooliganFields1.jpg|200px]]<br>'''[[Cooligan Fields]]''' | ||
| | |||
|- | |- | ||
! | !rowspan=2|Expert Pack<br>[[File:NSMBU Expert Pack Icon.png|175px]]<br>★★★★★ | ||
! | !colspan=2|Course 1 | ||
! | !colspan=2|Course 2 | ||
! | !colspan=2|Course 3 | ||
|- | |- | ||
|colspan=2|[[File:Ghost Painting MarioWiiU.png|200px]]<br>'''[[Painted Swampland]]''' | |||
| | |colspan=2|[[File:Raining Debris NSMBU.png|200px]]<br>'''[[Meteor Moat]]''' | ||
| | |colspan=2|[[File:World5-CStarCoin1.jpg|200px]]<br>'''[[Iggy's Volcanic Castle]]''' | ||
| | |||
|- | |- | ||
! | !rowspan=2|Superstar Pack<br>[[File:NSMBU Superstar Pack Icon.png|175px]]<br>★★★★★ | ||
! | !colspan=3|Course 1 | ||
! | !colspan=3|Course 2 | ||
|- | |- | ||
|colspan=3|[[File:NSMBU 4-HammerswingCaverns.Still001.jpg|200px]]<br>'''[[Hammerswing Caverns]]''' | |||
| | |colspan=3|[[File:NSMBU 7-LakituLakutiLakitu.Still001.jpg|200px]]<br>'''[[Lakitu! Lakitu! Lakitu!]]''' | ||
| | |||
|- | |- | ||
! | !rowspan=2|Random Pack<br>[[File:NSMBU Random Pack Icon.png|175px]] | ||
! | !colspan=3|Course 1 | ||
! | !colspan=3|Course 2 | ||
|- | |- | ||
|colspan=3|Randomized | |||
| | |colspan=3|Randomized | ||
| | |||
|} | |} | ||
Revision as of 17:55, March 2, 2014
Boost Mode is a new feature introduced in New Super Mario Bros. U, where the player with the Wii U GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.
Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the Touch Screen, and the platforms come in a variety of colors. They currently include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after. If the player with the Wii Remote steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. If the star meter is full, the GamePad player will be able to destroy enemies, including Thwomps.
Boost Mode is not limited to platforms, however, as the player using Boost Mode can also stun/damage enemies by tapping on them, which can be done repeatedly to keep them from attacking.
A 3-Up Moon Block (which will release a 3-Up Moon after being hit and then remain solid) is only findable on the GamePad player's screen, and become usable for the other players only after being tapped; the block will revert after about 5 seconds, after which it can be hit again.
If the player manages to collect ninety-nine Extra Lives, the Boost Blocks become Mini-Boost Blocks.
Boost Rush
New Super Mario Bros. U features a mode similar to Coin Rush from New Super Mario Bros. 2 called Boost Rush. In Boost Rush, the player will play through a series of levels grouped together in packs, and the objective is to play through autoscrolling levels and collect the most coins, lose the least amount of lives, and make or beat the best time. The speed of the scrolling will increase every ten Coins while Star Coins worth 20 coins each. Unlike Coin Rush, though, the player has limited lives and can gain more by collecting coins or extra lives, although all players share the same lives, and the player using Boost Mode can pop any players in bubbles. When a player is playing Boost Rush, Miis can be seen in the background, supporting the players.
In the Penguin Pack, the Ice Flower is replaced by the Penguin Suit.
Packs
Gallery
- WiiU NewMarioU 2 imge01 E3.png
Boost Mode in action.
Names in Other Languages
Trivia
- The icons on the blocks spawned via Boost Mode are the same as the four symbols used to sync the Wii U console and GamePad during the system setup.