List of Mario Super Sluggers glitches: Difference between revisions

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(I'm trying my best to phrase this the clearest I can: this really occurs)
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==={{conjecturaltext|Mouth Glitch}}===
==={{conjecturaltext|Mouth Glitch}}===
Occasionally, when Funky Kong or a Kritter charge up when batting, their mouth will be closed (Funky Kong) or opened (Kritters).
Occasionally, when Funky Kong or a Kritter charge up when batting, their mouth will be closed (Funky Kong) or opened (Kritters).
==={{conjecturaltext|Wrong Voice Clips}}===
In [[Toy Field]], when the first player pairs with the third player, while the second player pairs with the fourth player, a sound glitch occurs when one team wins the match. The game assumes the first and second player pairs with each other (as with the third player and fourth player) and therefore, even if the third player wins the match with the first player, the third player uses the losing sound clip while the second player uses the winning sound clip.
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{{Glitches}}
{{Glitches}}
[[Category:Glitches]]
[[Category:Glitches]]

Revision as of 20:36, April 4, 2013

This page is about the glitches found in the game Mario Super Sluggers

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It is unknown what causes this glitch, but extremely rarely, Baby Mario or Toadette's eyes will get very large when performing a charge swing.

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Luigi's eye.
Mario's eye.
The eye texture glitch.

Mario and Luigi's white pupils in their eyes seem misplaced. This is evident when they are using their Star Swings.

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The mirrored "Γ".

In the ending cutscene, when Wario and Waluigi are falling after being taken by the Bullet Bill to the sky, the "Γ" in Waluigi's cap is horizontally reversed.

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In Yoshi Park, if the player is batting and hits the ball into one of the Yoshi Train's passenger cars, the ball will disappear and the "Home-Run" message will be displayed. However, this glitch doesn't always work.

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Occasionally, when Funky Kong or a Kritter charge up when batting, their mouth will be closed (Funky Kong) or opened (Kritters).

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In Toy Field, when the first player pairs with the third player, while the second player pairs with the fourth player, a sound glitch occurs when one team wins the match. The game assumes the first and second player pairs with each other (as with the third player and fourth player) and therefore, even if the third player wins the match with the first player, the third player uses the losing sound clip while the second player uses the winning sound clip. Template:BoxTop