Super Mario Galaxy 2: Difference between revisions
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[[Image:SMG2 dark mario.jpg|thumb|Mario surrounded by [[Cosmic Clone]]s.]] | [[Image:SMG2 dark mario.jpg|thumb|Mario surrounded by [[Cosmic Clone]]s.]] | ||
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*[[Pinhead]]s | *[[Pinhead]]s | ||
*[[Rhomp]]s | *[[Rhomp]]s | ||
*[[Flaptack]]s | *[[Flaptack]]s | ||
*[[Swaphooper]]s | *[[Swaphooper]]s | ||
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*[[Smeech|Smeeches]] | *[[Smeech|Smeeches]] | ||
*[[Prickly Piranha Plant]]s | *[[Prickly Piranha Plant]]s | ||
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*[[Choppah]]s | *[[Choppah]]s | ||
*[[Pupdozer]]s | *[[Pupdozer]]s | ||
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*Unnamed drill-like creature resembling the [[Drill Mole]]s from ''[[Super Mario Land 2: 6 Golden Coins]]'' | *Unnamed drill-like creature resembling the [[Drill Mole]]s from ''[[Super Mario Land 2: 6 Golden Coins]]'' | ||
*Unnamed white bud-like creatures | *Unnamed white bud-like creatures | ||
| | *[[Amp]]s | ||
*[[Astro Goomba]]s | |||
*[[Banzai Bill]] | |||
*[[Boo]]s | |||
*[[Boulder]]s | |||
*[[Brrr Bit]]s | |||
*[[Bullet Bill]]s | |||
*[[Burn Bit]]s | |||
*[[Cheep-Cheep]]s | |||
*[[Crab]]s | |||
*[[Dry Bone]]s | |||
*[[Firebar]]s | |||
*[[Fire Shooter]]s | |||
*[[Flying Mandibug]]s | |||
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*[[Goomba]]s | |||
*[[Grand Goomba]]s<ref name="trailer_3"/> | |||
*[[Incoming Chomp]]s | |||
*[[Koopa Troopa]]s (Normal and Giant) | |||
*[[Magikoopa]] | |||
*[[Mandibug]]s | |||
*[[Mecha-Koopa]]s | |||
*[[Mine]]s | |||
*[[Octoomba]]s | |||
*[[Undergrunt Gunner]]s | |||
*[[Piranha Plant]]s (Normal and Giant) | |||
*[[Goomba#Super Mario Galaxy|Pumpkinhead Goomba]]s | |||
*[[Pushy Wall]]s | |||
*Red [[Octoomba]]s | |||
*[[Scuttle Bug]]s | |||
*[[Swoopin' Poink]]s | |||
*[[Thwomp]]s | |||
*[[Tox Box]]es | |||
*[[Water Shooter]]s | |||
*[[Wiggler]]s (Normal and Giant) | |||
===Returning Enemies=== | ===Returning Enemies=== |
Revision as of 06:26, May 24, 2010
Template:Justreleased Template:Infobox Super Mario Galaxy 2 is the sequel to Super Mario Galaxy announced for the Wii, which will be released in 2010 in Japan on May 27, in Australia on July 1, and in Europe on June 11[1]. The sequel uses many elements from its predecessor, such as the adventure in the outer space, Launch Stars, the Bee Mushroom and the elements of gravity, but also including new elements such as Yoshi, new power-ups and the use of a guide within the game for beginner players. All releases of the game except for the American version include a beginner's DVD. For North America, help for beginners is found on the official website.
Story
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Princess Peach invites Mario to share some cake while watching the shooting stars. On his way to Peach's Castle, Mario finds a lost Baby Luma. The Luma seems to like Mario, and jumps into his hat. At Toad Town, Mario discovers a large, planet-sized Bowser attacking the castle. Bowser explains that he used the power of the Power Stars to become giant, and kidnaps Peach and takes her away.
Mario heads to the castle where he finds two Lumas. Seeing the Baby Luma getting out of Mario's hat gains their trust and they say they can help Mario find the Power Stars. One of the Lumas turns himself into a Launch Star which sends Mario to Sky Station Galaxy. After getting one Power Star, Mario flies to Starship Mario, where he meet Lubba and the other characters.
In his adventure, Mario must collect as many Power Stars as he can, so Starship Mario can proceed through 6 worlds. With this, he can save Princess Peach by defeating Bowser in his castle.
Characters
- Mario
- Luigi[2]
- Yoshi (can become Dash Yoshi, Bulb Yoshi, or Blimp Yoshi, depending on the type of fruit eaten)
- Princess Peach
- Rosalina[3]
- Bowser
- Toad
- Toad Brigade
- Bowser Jr.
- Piantas
- Guppy
- Penguru
- Queen Bee[2]
- Bees
- Penguins[4]
- Gearmos
- Lubba[5]
- Luma Shop
- Hungry Luma[2]
- Luma[6]
- Luma (species)[6]
- Giant Luma[7]
- Bob-omb Buddies[7]
- Star Bunnies
- Signposts
- Co-Star Luma
- Cosmic Spirit[8]
- The Chimp [9]
- Baby Luma
- Whittles[6][10]
- Fluzzard[11]
- Jibberjays
Gameplay Elements
Gameplay is similar to Super Mario Galaxy, with a focus on platforming based on and around 3-D planets of varying sizes and landscapes. Power-ups, such as the Bee Mushroom, Boo Mushroom, Spring Mushroom, and Fire Flower will be making a return, along with new ones like the Rock Mushroom and the Cloud Flower[12], as well as various enemies and Airships. Launch Stars will also reappear for interplanetary navigation, along with a Luma and Mario's spin action. Plus, there seems to be the returning "Dark Matter" that appears as the medium for Cosmic Clones[6] and is seen as a portal through which Airships emerge from. 2-D stages featured in Super Mario Galaxy are also included in Super Mario Galaxy 2, introducing many new features. The game will have only 3 file slots to choose.
Videos and images have shown Mario sliding down a ramp, swimming underwater, picking up and utilizing a drill[6][13], hitting switches that freeze or solidify water[6], hitting switches that briefly decelerate time and discolor the screen[6], and rolling a giant snowball[6]. In some Purple Coin stages, Mario appears alongside many Cosmic Clones[6]. There is also a galaxy, called Cloudy Court Galaxy, of which some planets appear the form of percussion instruments[6].
One of the more notable additions in Super Mario Galaxy 2 is the inclusion of Yoshi. If Mario were to discover a Yoshi egg, he would merely crack it to release and use Yoshi. Yoshi will change colors when eating either a Dash Pepper, Blimp Berry or Glimmer Bulb Berry[14][4][15]; an orange-colored Yoshi darts at rapid speeds, a cyan-colored Yoshi inflates and floats upwards, or a yellow-colored Yoshi that lights up and shows hidden paths for a certain amount of time, respectively. When utilizing Yoshi, the player's Wii Remote cursor turns into a red sphere that detects targets for Yoshi's tongue[11]. Using the cursor allows Yoshi to swallow enemies and swing from special flowers.
Elements from older games are also included in the new game. These elements include a remix of Super Mario Bros.'s overworld theme (which is originally heard in Toy Time Galaxy from the predecessor, Super Mario Galaxy), a galaxy that is reminiscent to Giant Land from Super Mario Bros. 3, a remix of the second overworld theme from Super Mario World, and the checkpoint flag from New Super Mario Bros. Wii, and a remix of the slide theme from Super Mario 64. Red and blue platforms from Super Mario Sunshine will also be available, though they change sides when Mario spins in mid-air[13][11].
It is noteworthy to mention that Super Mario Galaxy 2 will not feature a hub, like the original's Comet Observatory, for traveling between different galaxies, making it the first 3D Mario game to do so.[16] Instead, Mario will travel through the universe on a planet shaped like his head, Starship Mario.[17] Like a hub area, however, Starship Mario can still be explored, much like the Comet Observatory, although it seems to be somewhat smaller. It has also been noted that the game will have over 240 Power Stars to collect[18].
Multiplayer from the original Super Mario Galaxy reappears, but instead of being another star cursor, the second player is, what appears to be, the orange Luma from the game's logo. [7]
Super Mario Galaxy 2 features ways to help players during gameplay similar to the Super Guide mode seen in New Super Mario Bros. Wii. The player may request to the Tip Network, which it is a short demonstration of Mario taking some actions to progress on certain level. Another way the game offers is the Cosmic Guide mode. If the player finds a very difficult obstacle on his or her way, an entity, the Cosmic Spirit will ask to Mario if he needs some help. Activating this mode, Mario will pass automatically the level to find the Star. The player may stop this mode by pressing the D-pad, though once chosen this mode, the player will finish a level by getting a bronze Star instead of one gold.
In addition to that, unlike in Super Mario Galaxy, the player can now switch between playing as Mario or playing as Luigi in this game, however, he is not "unlocked" until 20 stars are collected.
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.