User:Marioguy1/ListofFAs: Difference between revisions
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==''[[Super Smash Bros. Melee]]''== | |||
===Default Stages=== | |||
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center" | |||
|- | |||
!width=15% | | |||
!width=17% | Stage | |||
!width=68% | Description | |||
|- | |||
|[[Image:Ssbm-nd-iceclimbersstage.jpg|100px]] | |||
|[[Icicle Mountain|Infinite Glacier: <br> Icicle Mountain]] | |||
|align=left | Icicle Mountain is a stage that scrolls up and down at different speeds. It has many different small platforms to jump on, similar to the classical platforming game ''Ice Climber''. | |||
|- | |||
|[[Image:Castle.jpg|100px]] | |||
|[[Princess Peach's Castle (SSBM)|Mushroom Kingdom: <br> Princess Peach's Castle]] | |||
|align=left | In this stage, the battle takes place on the roof of Princess Peach's Castle from ''[[Super Mario 64]]''. There are some hovering platforms at either side of the small tower. Switches can be activated, making [[? Block]]s appear. From time to time, a [[Banzai Bill]] is shot into the castle, causing an explosion. | |||
|- | |||
|[[Image:Melee_Kongo_Jungle.jpg|100px]] | |||
|[[Kongo Jungle|DK Island: <br> Kongo Jungle]] | |||
|align=left | The Kongo Jungle stage is set on logs over a waterfall. A small platform also appears to the right, and sometimes logs are falling down the waterfall, creating temporary platforms. Below the stage is a [[Barrel Cannon]] which shoots out characters in a random direction when they fall into it. | |||
|- | |||
|[[Image:Greatbay.jpg|100px]] | |||
|[[Great Bay|Termina: <br> Great Bay]] | |||
|align=left | The Great Bay stage, based on ''The Legend of Zelda: Majora's Mask'', has two platforms which stand fixed in the water, and a swimming stone. Sometimes, a [[Turtle (SSB)|turtle]] rises from the water, creating additional platforms. [[Tingle]] is also seen on the stage with a giant balloon, and is forming another platform. | |||
|- | |||
|[[Image:Meleeyoshi'sstory.jpg|100px]] | |||
|[[Yoshi's Story (stage)|Yoshi's Island: <br> Yoshi's Story]] | |||
|align=left | Yoshi's Story features elements of the game ''[[Yoshi's Story]]''. In the center is [[Yoshi's Island (place)|Yoshi's Island]], and three smaller platforms are hovering above it. It also has a cloud moving below it to catch falling characters. [[Flying Shy Guy]]s fly by occasionally, carrying Food. | |||
|- | |||
|[[Image:Ssbm-nd-kirbystage1.jpg|100px]] | |||
|[[Fountain of Dreams|Dream Land: <br> Fountain of Dreams]] | |||
|align=left | On the Fountain of Dreams stage from the ''Kirby'' series, the fountain itself forms a big platform in the middle with three smaller hovering platforms above it, whose height varies. | |||
|- | |||
|[[Image:Corneria.jpg|100px]] | |||
|[[Corneria|Lylat System: <br> Corneria]] | |||
|align=left | In the Corneria stage from the ''Star Fox'' series, the battle is held on the Great Fox, a spaceship. From time to time, Arwings fly by and shoot at the combatants. | |||
|- | |||
|[[Image:Melee_Rainbow_Cruise.jpg|100px]] | |||
|[[Rainbow Ride#Super Smash Bros. series|Mushroom Kingdom: <br> Rainbow Cruise]] | |||
|align=left | Rainbow Cruise is a moving stage with different environments based on [[Rainbow Ride]] from ''[[Super Mario 64]]''. It starts on a floating ship, which falls down after a certain time, and players have to move on over the various platforms. | |||
|- | |||
|[[Image:Melee_Jungle_Japes.jpg|100px]] | |||
|[[Jungle Japes|DK Island: <br> Jungle Japes]] | |||
|align=left | The Jungle Japes stage from the ''Donkey Kong'' series is set on a river, with three ledges made of wood with a house and a toilet house found on them. The players fight on these platforms. Occasionally, [[Klaptrap]]s jump out of the water, trying to drag characters downwards into the water. | |||
|- | |||
|[[Image:Hyruletemple.jpg|100px]] | |||
|[[Temple|Hyrule: <br> Temple]] | |||
|align=left | The Temple is the biggest stage of the game, designed after several games from the ''Legend of Zelda'' series. It features many different platforms and a tunnel system. Despite its size, it does not have any side effects. | |||
|- | |||
|[[Image:Melee_Yoshi's_Island.jpg|100px]] | |||
|[[Yoshi's Island (SSBM)|Yoshi's Island: <br> Yoshi's Island]] | |||
|align=left | The Yoshi's Island stage is set in a scene from ''[[Super Mario World]]''. The area is enclosed by a slope on the one side and a [[Warp Pipe]] on the other. In the middle, there is a hole with [[Turning Block]]s above it. There are also two groups of turning blocks floating on the stage serving as additional platforms. | |||
|- | |||
|[[Image:Greengreens.jpg|100px]] | |||
|[[Green Greens|Dream Land: <br> Green Greens]] | |||
|align=left | Green Greens from the ''Kirby'' series is consisting of three separated grass platforms. The huge tree, [[Whispy Woods]], blows the characters away. Sometimes, [[apple]]s fall from him. Also, blocks and bomb blocks fall from the sky in between the platforms. | |||
|- | |||
|[[Image:Venom.jpg|100px]] | |||
|[[Venom|Lylat System: <br> Venom]] | |||
|align=left | Much like Corneria, Venom is featuring the Great Fox flying over the surface. But unlike Corneria, the battle is fought on the Great Fox's four wings, the ship is seen from the front. [[Arwing]]s also appear and shoot at the players. | |||
|- | |||
|[[Image:Brinstar.jpg|100px]] | |||
|[[Brinstar|Planet Zebes: <br> Brinstar]] | |||
|align=left | Brinstar from ''Metroid'' is consisting of several platforms which are held together by organic material or other objects. These connections can be destroyed, causing some of the platforms to hover in the air. Sometimes, acid rises from below burning the characters, but also restoring broken connections. | |||
|- | |||
|[[Image:Melee_Onett.jpg|100px]] | |||
|[[Onett|Eagleland: <br> Onett]] | |||
|align=left | In Onett from ''EarthBound'', the battle takes place on a few houses in the village and a nearby tree. Cars drive by and hit characters when they do not avoid them. There are warning signs announcing the cars. The platforms of the drug store in the middle can collapse, but restore themselves after a certain time. | |||
|- | |||
|[[Image:Mute_City.jpg|100px]] | |||
|[[Mute City|F-Zero Grand Prix: <br> Mute City]] | |||
|align=left | Mute City takes place on a large F-Zero race track with a small platform hovering in the middle of it. Occasionally, this platform will go down, exposing the road. F-Zero gliders will sometimes race into the players, but can also be destroyed. | |||
|- | |||
|[[Image:Melee_Pokemon_Stadium.jpg|100px]] | |||
|[[Pokémon Stadium|Kanto: <br> Pokémon Stadium]] | |||
|align=left | The Pokémon Stadium looks like a simple stage with two floating platforms, but every once in a while the stage will change into one of four different terrains: Water, Fire, Rock, and Grass, which all have different features obstacles. | |||
|- | |||
|[[Image:Melee_Mushroom_Kingdom.jpg|100px]] | |||
|[[Mushroom Kingdom (stage)|Mushroom <br> Kingdom]] | |||
|align=left | The Mushroom Kingdom stage features many objects from classical ''Super Mario Bros.'' games, such as [[Brick Block]]s and [[? Block]]s, which contain items, as well as falling platforms above two gaps. | |||
|} | |||
===Unlockable Stages=== | |||
{{spoiler}} | |||
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center" | |||
|- | |||
!width=15% | | |||
!width=17% | Stage | |||
!width=68% | Description | |||
|- | |||
|[[Image:FlatZone.jpg|100px]] | |||
|[[Flat Zone|Superflat World: <br> Flat Zone]] | |||
|align=left | The Flat Zone modeled after a [[Game & Watch]] system. From time to time, wrenches, buckets, and other tools fall from the top. Oil can also be spilled over the ground, making it hard for the players to move. Some platforms vanish and appear at different places. | |||
|- | |||
|[[Image:Ssbmstagesbrinstardepths.jpg|100px]] | |||
|[[Brinstar Depths|Planet Zebes: <br> Brinstar Depths]] | |||
|align=left | Brinstar Depths from ''Metroid'' features a large rock platform. There are few floating rocks, which players can jump at times. When [[Kraid]] hits it, the large rock is rotating in any direction, exposing a different side of it. | |||
|- | |||
|[[Image:Ssbmstagesfourside.jpg|100px]] | |||
|[[Fourside|Eagleland: <br> Fourside]] | |||
|align=left | This ''EarthBound'' stage is set high on the skyscrapers of Fourside. Players have to be carefully not to fall into the gaps between the buildings. It has a giant [[UFO]] that occasionally shows up on the screen and can be used as a platform. | |||
|- | |||
|[[Image:Ssbmstagesbigblue.jpg|100px]] | |||
|[[Big Blue|F-Zero Grand Prix: <br> Big Blue]] | |||
|align=left | Big Blue is side-scrolling, and the fight takes place on top of the F-Zero gliders. Players have to be cautious not to hit the track, as they would stay behind and, because of the high speed of the gliders, would hit the barrier at the left end of the stage, knocking them out. There are also numerous platforms that pass by. | |||
|- | |||
|[[Image:Melee_Poke_Floats.jpg|100px]] | |||
|[[Poké Floats|Kanto Skies: <br> Poké Floats]] | |||
|align=left | The Poké Floats stage takes place in the skies of Kanto, where giant floating Pokémon balloons are found. To survive on this stage, the player must jump from one Pokémon balloon to the next. | |||
|- | |||
|[[Image:SSBM-Mario2.jpg|100px]] | |||
|[[Mushroom Kingdom II|Mushroom: <br> Kingdom II]] | |||
|align=left | Mushroom Kingdom II, actually featuring ''[[Super Mario Bros. 2]]'', has a generic scene from the game with several platforms and a waterfall that forms gorges between them. Occasionally, logs will fall down the waterfall, creating temporary platforms. A [[Pidgit]] will also occasionally fly in, creating another platform, and a [[Birdo]] appears from time to time, spitting Birdo Eggs at the characters. | |||
|- | |||
|[[Image:MeleeBattlefield.jpg|100px]] | |||
|[[Battlefield|Special Stages: <br> Battlefield]] | |||
|align=left | Battlefield is a floating stage consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, which allows players to solely concentrate on the fight. | |||
|- | |||
|[[Image:Ssbmstagesfinaldestination.jpg|100px]] | |||
|[[Final Destination|Special Stages: <br> Final Destination]] | |||
|align=left | Final Destination has absolutely no features, so the combatants are not bothered by the stage in any way. | |||
|- | |||
|[[Image:Ssbstagesdreamland2.gif|100px]] | |||
|[[Dream Land|Past Stages: <br> Dream Land]] | |||
|align=left | The Dream Land is a stage returning from ''Super Smash Bros.'' The only feature is [[Whispy Woods]] who occasionally blows a harsh wind in a random direction. | |||
|- | |||
|[[Image:Melee_Yoshi's_Island_N64.jpg|100px]] | |||
|[[Yoshi's Island (SSB)|Past Stages: <br> Yoshi's Island]] | |||
|align=left | Yoshi's Island is a stage returning from ''Super Smash Bros.'' It is consisting of a big platform with the [[Super Happy Tree]] in the background, three other smaller floating platforms above, and three clouds at the edges of the stage, which vanish when a character stands on them too long. | |||
|- | |||
|[[Image:Melee_Kongo_Jungle_N64.jpg|100px]] | |||
|[[Kongo Jungle|Past Stages: <br> Kongo Jungle]] | |||
|align=left | The Kongo Jungle is a stage returning from ''Super Smash Bros.'' The stage is made out of a large wooden platform with several smaller, sometimes floating ones around it. There is also a [[Barrel Cannon]] underneath the arena. | |||
|} | |||
{{endspoiler}} | |||
==''[[Super Smash Bros. Brawl]]''== | ==''[[Super Smash Bros. Brawl]]''== |
Revision as of 02:13, January 10, 2010
Template:Articleabout This is a list of Stages from the Super Smash Bros. series.
Super Smash Bros.
Default Stages
Stage | Description | |
---|---|---|
File:SSBPeach'scastle.gif | Peach's Castle | A stage with one large platform, two mid-air sloped platforms at the side, and a moving platform towards the bottom. |
File:Melee Yoshi's Island N64.jpg | Yoshi's Island | A stage slightly sloped on either side, meant to look like a book. There are also three mid-air platforms, two of which are also slanted. |
File:Melee Kongo Jungle N64.jpg | Kongo Jungle | A stage sloped towards the middle, with platforms on either side. There is also a Barrel Cannon moving side to side at the bottom of the stage. |
File:Ssbstagessectorz2.gif | Sector Z | A very large stage, set on the Great Fox. |
File:Ssbstagesdreamland2.gif | Dream Land | A flat no frills stage, with Whispy Woods at the center. Whispy blows air that affects player movement. |
File:SSBHyrulecastle.gif | Hyrule Castle | A very long stage, and the first stage of the single-player mode. It does not have many gimmicks, except for a whirlwind that appears every 30 seconds. |
File:SSBPlanetzebes.gif | Planet Zebes | A small stage that is easy to get blasted off of. The only other feature is the acid, that rises up about every 30 seconds. |
File:SSBSaffron City.gif | Saffron City | A large stage that features the most gimmicks. It is the home stage of Pikachu and Jigglypuff. |
Unlockable Stage
Stage | Description | How to unlock | |
---|---|---|---|
File:SSB Mushroom Kingdom.jpg | Mushroom Kingdom | The largest stage of the game, featuring some gimmicks, moving platforms, Warp Pipes, and others. | It is unlockable by beating 1-Player mode with the eight original characters, and by playing on each stage in VS. Mode. |
Super Smash Bros. Melee
Default Stages
Stage | Description | |
---|---|---|
Infinite Glacier: Icicle Mountain |
Icicle Mountain is a stage that scrolls up and down at different speeds. It has many different small platforms to jump on, similar to the classical platforming game Ice Climber. | |
File:Castle.jpg | Mushroom Kingdom: Princess Peach's Castle |
In this stage, the battle takes place on the roof of Princess Peach's Castle from Super Mario 64. There are some hovering platforms at either side of the small tower. Switches can be activated, making ? Blocks appear. From time to time, a Banzai Bill is shot into the castle, causing an explosion. |
File:Melee Kongo Jungle.jpg | DK Island: Kongo Jungle |
The Kongo Jungle stage is set on logs over a waterfall. A small platform also appears to the right, and sometimes logs are falling down the waterfall, creating temporary platforms. Below the stage is a Barrel Cannon which shoots out characters in a random direction when they fall into it. |
File:Greatbay.jpg | Termina: Great Bay |
The Great Bay stage, based on The Legend of Zelda: Majora's Mask, has two platforms which stand fixed in the water, and a swimming stone. Sometimes, a turtle rises from the water, creating additional platforms. Tingle is also seen on the stage with a giant balloon, and is forming another platform. |
File:Meleeyoshi'sstory.jpg | Yoshi's Island: Yoshi's Story |
Yoshi's Story features elements of the game Yoshi's Story. In the center is Yoshi's Island, and three smaller platforms are hovering above it. It also has a cloud moving below it to catch falling characters. Flying Shy Guys fly by occasionally, carrying Food. |
File:Ssbm-nd-kirbystage1.jpg | Dream Land: Fountain of Dreams |
On the Fountain of Dreams stage from the Kirby series, the fountain itself forms a big platform in the middle with three smaller hovering platforms above it, whose height varies. |
File:Corneria.jpg | Lylat System: Corneria |
In the Corneria stage from the Star Fox series, the battle is held on the Great Fox, a spaceship. From time to time, Arwings fly by and shoot at the combatants. |
Mushroom Kingdom: Rainbow Cruise |
Rainbow Cruise is a moving stage with different environments based on Rainbow Ride from Super Mario 64. It starts on a floating ship, which falls down after a certain time, and players have to move on over the various platforms. | |
File:Melee Jungle Japes.jpg | DK Island: Jungle Japes |
The Jungle Japes stage from the Donkey Kong series is set on a river, with three ledges made of wood with a house and a toilet house found on them. The players fight on these platforms. Occasionally, Klaptraps jump out of the water, trying to drag characters downwards into the water. |
Hyrule: Temple |
The Temple is the biggest stage of the game, designed after several games from the Legend of Zelda series. It features many different platforms and a tunnel system. Despite its size, it does not have any side effects. | |
Yoshi's Island: Yoshi's Island |
The Yoshi's Island stage is set in a scene from Super Mario World. The area is enclosed by a slope on the one side and a Warp Pipe on the other. In the middle, there is a hole with Turning Blocks above it. There are also two groups of turning blocks floating on the stage serving as additional platforms. | |
Dream Land: Green Greens |
Green Greens from the Kirby series is consisting of three separated grass platforms. The huge tree, Whispy Woods, blows the characters away. Sometimes, apples fall from him. Also, blocks and bomb blocks fall from the sky in between the platforms. | |
Lylat System: Venom |
Much like Corneria, Venom is featuring the Great Fox flying over the surface. But unlike Corneria, the battle is fought on the Great Fox's four wings, the ship is seen from the front. Arwings also appear and shoot at the players. | |
File:Brinstar.jpg | Planet Zebes: Brinstar |
Brinstar from Metroid is consisting of several platforms which are held together by organic material or other objects. These connections can be destroyed, causing some of the platforms to hover in the air. Sometimes, acid rises from below burning the characters, but also restoring broken connections. |
Eagleland: Onett |
In Onett from EarthBound, the battle takes place on a few houses in the village and a nearby tree. Cars drive by and hit characters when they do not avoid them. There are warning signs announcing the cars. The platforms of the drug store in the middle can collapse, but restore themselves after a certain time. | |
F-Zero Grand Prix: Mute City |
Mute City takes place on a large F-Zero race track with a small platform hovering in the middle of it. Occasionally, this platform will go down, exposing the road. F-Zero gliders will sometimes race into the players, but can also be destroyed. | |
Kanto: Pokémon Stadium |
The Pokémon Stadium looks like a simple stage with two floating platforms, but every once in a while the stage will change into one of four different terrains: Water, Fire, Rock, and Grass, which all have different features obstacles. | |
File:Melee Mushroom Kingdom.jpg | Mushroom Kingdom |
The Mushroom Kingdom stage features many objects from classical Super Mario Bros. games, such as Brick Blocks and ? Blocks, which contain items, as well as falling platforms above two gaps. |
Unlockable Stages
Stage | Description | |
---|---|---|
File:FlatZone.jpg | Superflat World: Flat Zone |
The Flat Zone modeled after a Game & Watch system. From time to time, wrenches, buckets, and other tools fall from the top. Oil can also be spilled over the ground, making it hard for the players to move. Some platforms vanish and appear at different places. |
File:Ssbmstagesbrinstardepths.jpg | Planet Zebes: Brinstar Depths |
Brinstar Depths from Metroid features a large rock platform. There are few floating rocks, which players can jump at times. When Kraid hits it, the large rock is rotating in any direction, exposing a different side of it. |
Eagleland: Fourside |
This EarthBound stage is set high on the skyscrapers of Fourside. Players have to be carefully not to fall into the gaps between the buildings. It has a giant UFO that occasionally shows up on the screen and can be used as a platform. | |
F-Zero Grand Prix: Big Blue |
Big Blue is side-scrolling, and the fight takes place on top of the F-Zero gliders. Players have to be cautious not to hit the track, as they would stay behind and, because of the high speed of the gliders, would hit the barrier at the left end of the stage, knocking them out. There are also numerous platforms that pass by. | |
Kanto Skies: Poké Floats |
The Poké Floats stage takes place in the skies of Kanto, where giant floating Pokémon balloons are found. To survive on this stage, the player must jump from one Pokémon balloon to the next. | |
Mushroom: Kingdom II |
Mushroom Kingdom II, actually featuring Super Mario Bros. 2, has a generic scene from the game with several platforms and a waterfall that forms gorges between them. Occasionally, logs will fall down the waterfall, creating temporary platforms. A Pidgit will also occasionally fly in, creating another platform, and a Birdo appears from time to time, spitting Birdo Eggs at the characters. | |
File:MeleeBattlefield.jpg | Special Stages: Battlefield |
Battlefield is a floating stage consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, which allows players to solely concentrate on the fight. |
File:Ssbmstagesfinaldestination.jpg | Special Stages: Final Destination |
Final Destination has absolutely no features, so the combatants are not bothered by the stage in any way. |
File:Ssbstagesdreamland2.gif | Past Stages: Dream Land |
The Dream Land is a stage returning from Super Smash Bros. The only feature is Whispy Woods who occasionally blows a harsh wind in a random direction. |
File:Melee Yoshi's Island N64.jpg | Past Stages: Yoshi's Island |
Yoshi's Island is a stage returning from Super Smash Bros. It is consisting of a big platform with the Super Happy Tree in the background, three other smaller floating platforms above, and three clouds at the edges of the stage, which vanish when a character stands on them too long. |
File:Melee Kongo Jungle N64.jpg | Past Stages: Kongo Jungle |
The Kongo Jungle is a stage returning from Super Smash Bros. The stage is made out of a large wooden platform with several smaller, sometimes floating ones around it. There is also a Barrel Cannon underneath the arena. |
Super Smash Bros. Brawl
Default Stages
Stage | Description | Songs | |
---|---|---|---|
File:Battlefield SSBB.jpg | Super Smash Bros. Brawl: Battlefield File:Super Smash Bros. Emblem.gif | Returning from Super Smash Bros. Melee, the stage is now set in a green landscape and features different times of day. A valley can be seen in the background of the stage. |
|
File:BrawlFinalDestination.jpg | Super Smash Bros. Brawl: Final Destination File:Super Smash Bros. Emblem.gif | A wide, flat stage, with no gimmicks. Master Hand and Crazy Hand are also fought at Final Destiantion. |
|
File:Delfino Plaza Stage.jpg | Super Mario Sunshine: Delfino Plaza File:Mario Bros. Emblem.gif | A moving stage, comparable to Mute City from Super Smash Bros. Melee. It features a flying moving platform that takes the characters to various locations in Delfino Plaza. |
|
File:Mushroomy Kingdom.jpg File:Mushroomy Kingdom 2.jpg |
Super Mario Bros.: Mushroomy Kingdom File:Mario Bros. Emblem.gif | Based from the original Super Mario Bros.. The stage has blocks arranged in the same formation as level 1-1 from the said game. Occasionally, World 1-2 will load instead of World 1-1. It is also samely arranged. | Ground:
Underground:
|
File:Mariocircuit.jpg | Mario Kart: Mario Circuit File:Mario Bros. Emblem.gif | The stage takes place on a figure-8 circuit's intersection, with Shy Guys driving in from behind (hits the lower level) or the sides (hits the upper level). |
|
File:Rumble Falls Stage.jpg | Donkey Kong Jungle Beat: Rumble Falls File:Donkey Kong Emblem.gif | A Donkey Kong stage similar to Icicle Mountain. It has numerous obstacles, switches and ladders on the way up. |
|
File:Bridge of Eldin.jpg | The Legend of Zelda: Twilight Princess: Bridge of Eldin File:Legend of Zelda Emblem.gif | A flat stage. King Bulblin and Lord Bullbo occasionally destroys the bridge, forcing the battle to not be fought in the middle of the stage. |
|
File:Norfair.jpg | Metroid: Norfair File:Metroid Emblem.gif | A stage that takes place inside Planet Zebes, similar to Brinstar Depths from Super Smash Bros. Melee. Lava occasionally rises from the bottom of the stage, as well as from the sides, and even from the back of the stage. Players must enter a capsule when the latter occurs. |
|
File:Frigate Orpheon.jpg | Metroid Prime: Frigate Orpheon File:Metroid Emblem.gif | From the game, Metroid Prime, Frigate Orpheon occasionally flips around, switching between two groups of platforms to fight on. |
|
File:Yoshi'sIslandStage1.jpg | Yoshi's Island: Yoshi's Island File:Yoshi Emblem.gif | Yoshi's Island is based on its appearance in Yoshi's Island DS. It changes seasons as the Brawl progresses. |
|
File:BattleshipHalberd.jpg | Kirby: Halberd File:Kirby Emblem.gif |
Meta Knight's ship. Takes place on a Battlefield-like platform, then lands on the Halberd itself, which has a double-barreled battery in the background, which attacks the players. |
|
Star Fox: Lylat Cruise File:Star Fox Emblem.gif | A stage that moves through the Lylat System. Very similar to Corneria and Venom. |
| |
File:Pokemon Stadium 2.jpg | Pokémon: Pokémon Stadium 2 File:Pokémon Emblem.gif |
An exact copy of the Pokémon Stadium from Super Smash Bros. Melee (which has fall through platforms). This stage is now upgraded to look like Pokémon Stadium 2, the game. It changes into one of four terrains as time passes. They are Ice, Electric, Ground, and Flying. |
|
File:Port Town.jpg | F-Zero: Port Town Aero Dive File:F-Zero Emblem.gif | Similar to Mute City from Super Smash Bros. Melee, the stage takes place on a group of platforms that hover along a race track, stopping on occasion. |
|
File:CastleSiege.jpg | Fire Emblem: Castle Siege File:Fire Emblem Emblem.gif | Taking place on a castle, this stage encorporates elements of various Fire Emblem games. |
|
File:WarioWare.jpg | WarioWare: WarioWare, Inc.File:Wario Emblem.gif | The players are sent through random Microgames. Players start on a simplistic stage, with a few platforms. |
|
File:Distant Planet.jpg | Pikmin: Distant Planet File:Pikmin Emblem.gif | A stage set on branches and vines, it is filled with many gimmicks that can either assist or hinder the player. |
|
File:Brawl Stages - Smashville.jpg | Animal Crossing: Wild World: Smashville File:Animal Crossing Emblem.png | The stage's date time is based on the Wii's internal clock. K.K. Slider makes live performances Saturdays on 8 P.M. |
|
File:New Pork City.jpg | EarthBound: New Pork City File:Earthbound Emblem.gif | A stage comparable to Temple from Super Smash Bros. Melee; it is a very large and spacy stage. The Ultimate Chimera may appear, and will damage any player it hits, and will instantly KO any player it chomps on. |
|
Ice Climber: Summit File:Ice Climber Emblem.gif | A stage that takes place on a moving glacier. The ice stage moves around constantly. |
| |
File:Stage08 070725a-l.jpg | Kid Icarus: Skyworld File:Kid Icarus Emblem.gif | Pit's homeland. It consists of several breakable platforms. |
|
File:PictoChat.jpg | Nintendo DS: PictoChat File:Nintendo DS Emblem.gif | Comparable to Flat Zone from Super Smash Bros. Melee; as it is done in a typical black and white setting. Random sketches appear on the stage, acting as added gimmicks on the stage. |
|
File:Shadow Moses Island.jpg | Metal Gear Solid: Shadow Moses Island File:Metal Gear Emblem.gif | A stage that takes place just outside a helipad. The walls on the sides can be broken, and sometimes, a Metal Gear will appear in the background. |
|
File:BrawlTemple.jpg | The Legend of Zelda: Hyrule Temple File:Legend of Zelda Emblem.gif | Coming back from Super Smash Bros. Melee, the Temple is exactly the same as it was in the previous game, with a remix of the old background music. |
|
File:Yoshi's Island Brawl.jpg | Super Mario World: Yoshi's Island File:Yoshi Emblem.gif | An exact replica of the stage from Super Smash Bros. Melee. |
|
File:Onett Brawl.jpg | EarthBound: Onett File:Earthbound Emblem.gif | An exact replica of the stage from Super Smash Bros. Melee. |
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File:Corneria Brawl.jpg | Star Fox: Corneria File:Star Fox Emblem.gif | An exact replica of the stage from Super Smash Bros. Melee. |
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Super Mario 64: Rainbow Cruise File:Mario Bros. Emblem.gif | An exact replica of the stage from Super Smash Bros. Melee. |
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File:Brinstar Brawl.jpg | Metroid: Brinstar File:Metroid Emblem.gif | An exact replica of the stage from Super Smash Bros. Melee. |
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Unlockable Stages
In addition to the above stages, there are several stages that must be unlocked to play on.
Stage | Description | Songs | |
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File:LMansionBrawl.jpg | Luigi's Mansion: Luigi's Mansion File:Mario Bros. Emblem.gif | A stage based on the game Luigi's Mansion. If players attack the four poles suspending the roof, the mansion will collapse. After a certain time, it will rebuild itself, however. This stage can be unlocked by playing 3 matches as Luigi. |
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File:Pirate ship.jpg | The Legend of Zelda: The Wind Waker: Pirate Ship File:Legend of Zelda Emblem.gif | A ship on the ocean of The Legend of Zelda: The Wind Waker, Toon Link's Stage. The stage is unlocked once Toon Link has been unlocked. |
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File:Spear Pillar.jpg | Pokémon: Spear Pillar File:Pokémon Emblem.gif | The stage takes place at the top of Spear Pillar, located on Mt. Coronet in Pokémon Diamond and Pearl. Palkia appears and does Spacial Rend, doing damage. Dialga appears as well, to use Roar of Time, along with Cresselia, using Psycho Cutter. It is unlocked by beating event #25. |
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File:75m.jpg | Donkey Kong: 75m File:Donkey Kong Emblem.gif |
A stage based on the third stage of Donkey Kong. This stage is unlocked by playing 20 VS. Matches as Donkey Kong. |
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File:MBBrawl.jpg | Mario Bros.: Mario Bros. File:Mario Bros. Emblem.gif | A stage resembling the Mario Bros.: Mario Bros. game. This stage is unlocked by beating Event Match #19. |
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File:Flatzone2.jpg | Game & Watch: Flat Zone 2 File:BrawlGandW.gif | An enhanced version of Flat Zone, with references to Game & Watch games, which are Fire, Chef, Oil Panic and Lion. It is unlocked by unlocking Mr. Game and Watch, and is located in Superflat World. |
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File:Electroplankton.jpg | Electroplankton: Hanenbow File:Electroplankton Emblem.gif | A leafy stage, with water at the bottom. There are Hanenbows (species of Electroplankton) that fly around the stage and can knock players. The stage is unlocked after completing the event match #28, "Flowers Bloom in The Echoes". |
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File:SSBB Green Hill Zone.jpg | Sonic the Hedgehog: Green Hill Zone File:Sonic Emblem.gif | Inspired by Sonic the Hedgehog's first level, this course features a gentle, sloping dip. As the dip takes damage from fighter attacks, parts of it fall away, creating holes in the course until the stage regenerates. The stage is automatically unlocked once Sonic is unlocked. |
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File:Jungle Japes.jpg | Donkey Kong Country: Jungle Japes File:Donkey Kong Emblem.gif | An exact replica of the stage from Super Smash Bros. Melee. The stage is unlocked by playing in Melee stages 10 times. |
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File:Green Greens.jpg | Kirby's Dream Land: Green Greens File:Kirby Emblem.gif | An exact replica from Super Smash Bros. Melee. It is unlocked by playing 20 matches as Kirby. |
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File:Big Blue.jpg | F-Zero: Big Blue File:F-Zero Emblem.gif | An exact replica of the stage from Super Smash Bros. Melee. It is unlocked by playing 10 matches as Captain Falcon. |
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File:Pokemon Stadium.jpg | Pokémon: Pokémon Stadium File:Pokémon Emblem.gif |
An exact replica of the stage from Super Smash Bros. Melee. It is unlocked by playing 10 matches on Pokémon Stadium 2. |
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