Noknok: Difference between revisions

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|comparable=[[Klobber]]<br>[[Knocka]]<br>[[Mad Piano]]
|comparable=[[Klobber]]<br>[[Knocka]]<br>[[Mad Piano]]
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'''Noknoks'''<ref name=WonderSekai13>[https://topics.nintendo.co.jp/article/f6d2505a-dd79-410d-b350-b2b2036213f0 マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】]. ''Nintendo''. Retrieved January 26, 2024.</ref> are teal enemies with sharp teeth, yellow feet, and purple legs that disguise as [[Warp Door]]s. They are introduced in ''[[Super Mario Bros. Wonder]]'' and appear only in [[Light-Switch Mansion]], [[KO Arena Fungi Funk]] and [[The Final Battle! Bowser's Rage Stage]]. When the player approaches a disguised Noknok, it reveals itself by screaming and rushing toward the player (if the player has the Invisibility [[Badge (Super Mario Bros. Wonder)|badge]] equipped, it will simply bounce the player back). It can jump one block and may try to jump to a player on a different platform even if it cannot reach them, only stopping when the player is far away. The enemy can be stunned by being attacked by a character in [[Elephant Mario|Elephant]] or [[Drill Mario|Drill]] form or being stomped. While stunned, players can enter it. If players then enter it, it works as a Warp Door (and remains as a Warp Door) or it is defeated and releases a [[coin]]. However, if the player stuns it without interacting with the door, after a while, the enemy will start chasing the player again. Their English name comes from the {{wp|knock-knock joke}}, in which the recipient reponds, “Who’s there?”<ref name=WonderSekai13/>
'''Noknoks'''<ref name=WonderSekai13>[https://topics.nintendo.co.jp/article/f6d2505a-dd79-410d-b350-b2b2036213f0 マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】]. ''Nintendo''. Retrieved January 26, 2024.</ref> are teal enemies with sharp teeth, yellow feet, and purple legs that disguise as [[Warp Door]]s. They are introduced in ''[[Super Mario Bros. Wonder]]'' and appear only in [[Light-Switch Mansion]], [[KO Arena Fungi Funk]] and [[The Final Battle! Bowser's Rage Stage]]. When the player approaches a disguised Noknok, it reveals itself by screaming and rushing toward the player (if the player has the Invisibility [[Badge (Super Mario Bros. Wonder)|badge]] equipped, it will simply bounce the player back). It can jump one block and may try to jump to a player on a different platform even if it cannot reach them, only stopping when the player is far away. The enemy can be stunned by being attacked by a character in [[Elephant Mario|Elephant]] or [[Drill Mario|Drill]] form, being stomped or being hit with a [[Spike Ball|spike ball]] but they are impervious to [[Fire Ball|fireballs]] and/or [[Bubble|bubbles]] but they can be used to figure out which doors are disguised Noknoks if the fireballs or bubbles dissapear when they come in contact with a Noknok disguised as a door. While stunned, players can enter it. If players then enter it, it works as a Warp Door (and remains as a Warp Door) or it is defeated and releases a [[coin]]. However, if the player stuns it without interacting with the door, after a while, the enemy will start chasing the player again. Their English name comes from the {{wp|knock-knock joke}}, in which the recipient reponds, “Who’s there?”<ref name=WonderSekai13/>


Some Noknoks can be seen singing and dancing in place during the [[Wonder Effect]] in Light-Switch Mansion and The Final Battle! Bowser's Rage Stage.
Some Noknoks can be seen singing and dancing in place during the [[Wonder Effect]] in Light-Switch Mansion and The Final Battle! Bowser's Rage Stage.

Revision as of 17:14, November 23, 2024

This article is about the door enemy from Super Mario Bros. Wonder. For the weapon mistranslated as "NokNok Shell" from Super Mario RPG: Legend of the Seven Stars, see Koopa Shell § Super Mario RPG: Legend of the Seven Stars.
Noknok
Squared screenshot of a Noknok from Super Mario Bros. Wonder.
First appearance Super Mario Bros. Wonder (2023)
Comparable

Noknoks[1] are teal enemies with sharp teeth, yellow feet, and purple legs that disguise as Warp Doors. They are introduced in Super Mario Bros. Wonder and appear only in Light-Switch Mansion, KO Arena Fungi Funk and The Final Battle! Bowser's Rage Stage. When the player approaches a disguised Noknok, it reveals itself by screaming and rushing toward the player (if the player has the Invisibility badge equipped, it will simply bounce the player back). It can jump one block and may try to jump to a player on a different platform even if it cannot reach them, only stopping when the player is far away. The enemy can be stunned by being attacked by a character in Elephant or Drill form, being stomped or being hit with a spike ball but they are impervious to fireballs and/or bubbles but they can be used to figure out which doors are disguised Noknoks if the fireballs or bubbles dissapear when they come in contact with a Noknok disguised as a door. While stunned, players can enter it. If players then enter it, it works as a Warp Door (and remains as a Warp Door) or it is defeated and releases a coin. However, if the player stuns it without interacting with the door, after a while, the enemy will start chasing the player again. Their English name comes from the knock-knock joke, in which the recipient reponds, “Who’s there?”[1]

Some Noknoks can be seen singing and dancing in place during the Wonder Effect in Light-Switch Mansion and The Final Battle! Bowser's Rage Stage.

An unused variant of Noknoks is present in the game's files. This variant chases the player from further away and stays stunned for longer when attacked.[2]

Gallery

Additional names

Internal names

Game File Name Meaning

Super Mario Bros. Wonder Model/EnemyDoorMoving.bfres.zs DoorMoving Moving Door
Pack/Actor/EnemyChaseDoor.pack.zs ChaseDoor Chase Door

Names in other languages

Language Name Meaning Notes
Chinese (traditional) 牙門[3]
Yá Mén
Teeth Door; also likely a backward spelling of「門牙」(ményá, "incisor")
Korean 무니[4]
Muni
From "" (mun, Hanja form of "door") and likely the noun-deriving suffix "~이" (-i)

References