Bowser's Tank Terror: Difference between revisions

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Dry Bowser mainly attacks by breathing large blue fireballs or throwing bones across the stage. He can also jump into the background (out of the range of the players' cannons) and bombard the stage with fireballs; players should watch for the blue spots and move to another part of the stage. All of Dry Bowser's attacks take three points from anyone they hit; his fireballs can redirect the movement of Mushrooms that touch them, but his bone attack knocks them out of the arena.
Dry Bowser mainly attacks by breathing large blue fireballs or throwing bones across the stage. He can also jump into the background (out of the range of the players' cannons) and bombard the stage with fireballs; players should watch for the blue spots and move to another part of the stage. All of Dry Bowser's attacks take three points from anyone they hit; his fireballs can redirect the movement of Mushrooms that touch them, but his bone attack knocks them out of the arena.


Bowser has 286 hit points in total, across both phases. The player who lands the finishing blow gets ten extra points before the result screen is shown. The player with the most points overall wins the minigame.
Bowser has 286 hit points in total, across both phases. The player who lands the finishing blow gets 10 extra points before the result screen is shown. The player with the most points overall wins the minigame.


===Ending===
===Ending===

Revision as of 00:25, November 3, 2024

Bowser's Tank Terror
Boss minigame from Mario Party 10; Bowser's Tank Terror 1st phase.
Appears in Mario Party 10
Type Boss minigame
Music track Bowser!
Bowser Showdown
Dry Bowser!
Dry Bowser Showdown
Music sample
Bowser!:

Bowser Showdown:

Dry Bowser!:

Dry Bowser Showdown:

Bowser's Tank Terror is the final boss minigame appearing in Mario Party 10. It takes place in Chaos Castle and pits players against Bowser.

Introduction

The minigame takes place in a volcanic landscape, in the middle of a sea of lava. The players are shown piloting small tanks on a square arena resembling a small castle. The camera focuses on the center of the arena as Bowser is lifted in by an elevator, piloting a large purple tank with five cannons. After laughing at the players, he sits at the controls and roars, beginning the minigame.

Gameplay

Unlike in most boss minigames, the gameplay changes drastically between phases.

Phase 1

Initially, players must fire bombs at Bowser's tank, gaining one point per hit. Mushrooms in bubbles periodically float into the arena; touching one enlarges the player, doubling their damage but slowing their speed. If hit while giant, the player shrinks back to normal; if hit at normal size, the player bounces off Bowser's tank (if they hit his tank with their tank).

Bowser mainly attacks by firing spiked bombs from his tank's main cannon, but he can also launch flame jets from the four cannons on the corners of the vehicle—at this point, he usually rotates in place to try to catch players offguard. Being hit by any of Bowser's attacks deducts two points from the player's total. Touching Bowser's tank does no damage, but it can still shrink a giant player.

As Bowser takes damage, his tank begins losing parts of its armor, including its side cannons (disabling one of his flame jets). When his health approaches the halfway point, Bowser begins using a charge attack that takes away two points from any player it hits.

When Bowser loses half of his health, his tank blows up and hurls him into the lava north of the arena. However, he quickly returns as Dry Bowser, enlarging himself and destroying the outer edges of the arena with an angry roar.

Phase 2

Boss minigame from Mario Party 10; Bowser's Tank Terror 2nd phase.
The second phase of Bowser's Tank Terror

Now on a smaller, rectangular arena, players must continue to fire at Dry Bowser to earn points and deplete his health. Mushrooms still spawn periodically, enabling players to double their damage output until they get hit.

Dry Bowser mainly attacks by breathing large blue fireballs or throwing bones across the stage. He can also jump into the background (out of the range of the players' cannons) and bombard the stage with fireballs; players should watch for the blue spots and move to another part of the stage. All of Dry Bowser's attacks take three points from anyone they hit; his fireballs can redirect the movement of Mushrooms that touch them, but his bone attack knocks them out of the arena.

Bowser has 286 hit points in total, across both phases. The player who lands the finishing blow gets 10 extra points before the result screen is shown. The player with the most points overall wins the minigame.

Ending

After gaining the last hit, Dry Bowser glows brightly while clutching his stomach in pain before exploding.

Controls

  • +Control Pad − Move
  • Two Button − Fire

In-game text

Attack with Two Button! Power up with Mushrooms!

Names in other languages

Language Name Meaning Notes
Japanese クッパのファイナルタンクバトル[?]
Kuppa no fainaru tanku batoru
Bowser's Final Tank Battle
Dutch Bowsers Tanktoren[?] Bowser's Tank Tower
French Tank terrible de Bowser[?] Bowser's terrible tank
German Bowsers Kettenkeilerei[?] Bowser's Chain Melee
Italian Bowser, il distruttore corazzato[?] Bowser, the armored destroyer
Portuguese Tanque Terrível do Bowser[?] Bowser's Dreadful Tank
Spanish (NOA) Tanque terrorífico de Bowser[?] Bowser's Terrifying Tank
Spanish (NOE) Bowser el Destructor acorazado[?] Bowser the Armored Destroyer

Trivia

  • When the players jump in shock at Dry Bowser's appearance, they have a unique voice clip not heard in any other minigame.
  • This is the only boss minigame where the boss icon changes.