Super Mario Land 3 (manga): Difference between revisions
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==Contents== | ==Contents== | ||
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===Strategy maps=== | ===Strategy maps=== | ||
3{{ruby|大|だい}}スポーツゲーム{{ruby|攻|こう}}{{ruby|略|りゃく}}{{ruby|特|とく}}{{ruby|報|ほう}} (''Three major sports game strategy walkthroughs'') | 3{{ruby|大|だい}}スポーツゲーム{{ruby|攻|こう}}{{ruby|略|りゃく}}{{ruby|特|とく}}{{ruby|報|ほう}} (''Three major sports game strategy walkthroughs'') |
Revision as of 09:36, September 22, 2024
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Template:Manga infobox Super Mario Land 3 is the third volume of Kodansha's Super Mario manga published under the KC Deluxe label. Like the previous issue, it is part of the miniseries started by the Super Mario Land manga, but has nothing to do with Super Mario Land or Wario Land: Super Mario Land 3, which was not even developed at the time.
The volume centers around sports games: Golf, Baseball, and Tennis. Plus a Ice Hockey story which includes elements from the previous issue, including its antagonist.
Contents
It has been requested that this section be rewritten. Reason: grammar check
Strategy maps
3
Chapters
Chapter 1
Mario and Princess Peach have been invited to the Game Boy Club, the newly founded golf club, not knowing that Bowser, now going as Golf Daiō, is the club owner. Mario and Peach are approached by the club mascot: an anthropomorphic golf club bag called Gorufuman Robo. He explaining that the club registration will be free if they win against him in a golf match at the holes 1, 9 and 18 of the Japan Course. While Mario and Peach accept, signing a contract, Golf Daiō (overlooking from a blimp) explains to his Goombas that Gorufuman Robo is a robot that uses the knowledge and physicality of a professional golfer.
On the first hole tee, Gorufuman Robo yells to a caddie to come and hits her when she hands him a club (since he can use the ones he carries). Mario comes to her defense, but Gorufuman Robo shows the girl's, Ayako Okamomo, contract, the same they signed a few minutes ago: if they lose the match with Gorufuman Robo, they will become Golf Daiō's slave for life. He then points to a group of gardeners, also victim of the contract. Mario faces the challenge head-on, while Gorufuman tries to scare him by using its gadgets to determine the best shot, arriving 15 meters from the Green. At Mario's turn, he almost flunks it by sending the ball towards the lake, but lands on the frozen half of it, while Peach takes 6 shots to reach them. Gorufuman's next shot earns him an Eagle, but Mario goes out of bounds. Ayako runs to him and lowers his pants: who makes a penalty gets spanked with a paper fan, and Gorufuman does this to Mario. Peach also gets a penalty when she does not hit the ball in her next swing and, despite going against Golf Daiō's orders to make her an exception, Gorufuman chases her, but Peach falls into the lake, so the robot accepts this as a substitute for the spanking. To avoid more penalties on "his Peach", Golf Daiō turns one of the Goombas in a golf ball and replace it with Peach's. While Mario finishes the hole on his sixth shot, Peach gives her new ball a kiss of encouragement and swings her ball OB, but the lovestrucked Goomba changes its trajectory and lands right in the hole. Hole 1 ends with 2 points for Gorufuman Robo, 6 for Mario, and 8 for Peach.
Hole 9. Since the course is long, Gorufuman tries to cheat his way to victory by using his extendable legs and his super long driver. Mario protests, but when Gorufu stretches his arms for the shot, he rises a gust of wind that causes Peach's skirt to rise. Flustered by the panty shot, Gorufuman flinches and falls, breaking the driver and, much to Mario's joy, gets a penalty. As Mario smacks his bottom, Peach's notices that is strangely human-like. One shot each later, Mario goes looking for his ball. Gorufuman finds it, grabs it, and then release more golf balls on the course: if Mario hits a ball that isn't his, he will get a double penalty. Luckily, Ayako and the gardeners expose the cheater and Gorufuman let the ball slip away from his claws and then calls Golf Daiō to help him. From the blimp, a ray turns the gardeners into living golf carts. During the next shot, a strong wind hinders Mario and Peach, but not Gorufuman. When Mario points it out, the robot blames nature for it, but the golf carts find a giant Fan behind the trees. Without any more cheat to use, Hole 9 ends with 12 point for Gorufuman, 6 for Mario, and 8 for Peach: all of them are at 14 points.
Hole 18. As Gorufuman is about to swing a hole-in-one shot, he gets struck by a lightning and he overshoots the ball in the bunker behind the green. With this lucky advantage, Peach suggest Mario to use a Super Shot to seal the match and they both score a hole-in-one. As Mario and Peach jubilee, the golf carts return to their normal form and Gorufuman's suit goes down in pieces, revealing a brainwashing professional golfer Masashi Ozaki inside, who runs off to a tournament he is late to. Furious, Golf Daiō descends from his blimp to challenge Mario to another golf match.
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Mario and Peach are taking place in the audience to see a tennis match, presented by the author of the manga, but all the competitors run away in fear when Bowser and Tatanga join the competition. With the withdrawal of the rivals, Bowser demands for the 100'000 yen prize. Hearing that, Peach decides to participate with Mario and win the money prize, but he claims he never played tennis, but Peach simply asks him if he knows the rules, and with a positive answer from Mario, she takes him on the court. The game starts with Peach servicing, to which she dons a maid outfit to serve coffee. When Mario asks her if she knows the rules, she answers that he was supposed to tell her, that why he picked him.
Bowser then serves, and scared by the ball speed, Peach let her racket go, so Mario grabs it and, dual wielding, hits the ball back. Bowser and Tatanga copy his strategy, so Mario resorts to attack three more rackets to his head and feet to counter them. Peach is in distraught, stating she is just hindering Mario, but he finds a use for her: jumping off her back, Mario gains height and smash the ball so hard on the rival size that it goes into pieces. Scared by such strength, Bowser and Tanaga forfeit and Peach and Mario win the match. They go to retrieve the prize, but discovering that is just a bronze statue of the author, they smash it on the announcer's head and storm off, claiming only pathetic people would want such ugly prize.
Gallery
Sprotive Mario
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオランド 3[1] Sūpā Mario Rando 3 |
Super Mario Land 3 |