Level EX-13: Difference between revisions
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|image = [[File:MarioVsDKSwitchEX-13.jpg|250px]] | |image = [[File:MarioVsDKSwitchEX-13.jpg|250px]] | ||
|code= Level x-10 (GBA)<br>Level EX-13 (Switch) | |code= Level x-10 (GBA)<br>Level EX-13 (Switch) | ||
|world= Expert (EX2) | |world= [[Expert (world)|Expert]] (EX2) | ||
|game= ''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | |game= ''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|limit= 150 | |limit= 150 |
Latest revision as of 22:50, June 22, 2024
Level | |
---|---|
Level EX-13 | |
Level code | Level x-10 (GBA) Level EX-13 (Switch) |
World | Expert (EX2) |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 150 |
<< (GBA) << (Switch) Directory of levels >> (GBA) >> (Switch) |
Level EX-13 (Level x-10 in the GBA version) is the thirteenth/tenth of the Expert levels in Mario vs. Donkey Kong and its remake. It is set in Spooky House Plus. It requires 90 (104 in the remake) gold stars to unlock. In the Nintendo Switch remake, the target time for this level's Time Attack is 16.00.
Overview[edit]
This level has several Polterguys the player needs to solidify by pressing their respective Color Switches and using Handstand Double Jumps or Backflips to jump between them. To get to the Key, the player has to line up the yellow Polterguys to create staired platforms toward the left, then the player has to jump onto them using a platform below and while avoiding the other Polterguys. Once the Key is grabbed, the player simply needs to return to the ground while avoiding the Polterguys again.
Enemies[edit]
Present locations[edit]
- Red: On a ledge over the player's starting location.
- Yellow: On the top-right. The red Color Switch needs to be active and the red Polterguys need to be aligned to the right.
- Blue: Above the Polterguys. The red Color Switch needs to be active and the red Polterguys need to be aligned in the center.