Commander Lakitu: Difference between revisions

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{{:Mario & Luigi: Dream Team bestiary|transcludesection=Commander Lakitu|align=right}}
{{species infobox
|image=[[File:CommanderLakitu.png]]<br>Sprite from ''Mario & Luigi: Dream Team''
|first_appearance=''[[Mario & Luigi: Dream Team]]'' ([[List of games by date#2013|2013]])
|variant_of=[[Lakitu]]
|relatives=[[Boomerang Bro]]
}}
 
A '''Commander Lakitu''' is a [[Lakitu]] that appears as an [[List of enemies|enemy]] in ''[[Mario & Luigi: Dream Team]]'', and are located in [[Somnom Woods]]. Commander Lakitus don't appear on the field due to their nature as a background enemy and only appear at the start of battles involving Boomerang Bros. In battle, they appear in duos and command [[Boomerang Bro]]s., directing how they should attack. They can only be defeated if [[Mario]] or [[Luigi]] throws a [[Taunt Ball]] at them, however doing so will make the Boomerang Bros.' attacks harder to avoid.
A '''Commander Lakitu''' is a [[Lakitu]] that appears as an [[List of enemies|enemy]] in ''[[Mario & Luigi: Dream Team]]'', and are located in [[Somnom Woods]]. Commander Lakitus don't appear on the field due to their nature as a background enemy and only appear at the start of battles involving Boomerang Bros. In battle, they appear in duos and command [[Boomerang Bro]]s., directing how they should attack. They can only be defeated if [[Mario]] or [[Luigi]] throws a [[Taunt Ball]] at them, however doing so will make the Boomerang Bros.' attacks harder to avoid.


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If they fly in a clockwise (when looking from the Bros.' point of view) circle, the boomerang will fly towards Luigi first. If counterclockwise, it will fly towards Mario first. If the Commander Lakitu floats downwards and does two clockwise loops, the Boomerang Bro will jump then throw (this being another indicator of a jump throw), and the boomerang will fly towards Luigi first, however it flies the Bros. heads for the first loop, where they must idle, and then jump when it flies towards Luigi the second time. If it does this with counterclockwise loops, it will fly towards Mario first, and he must jump first on the second loop.
If they fly in a clockwise (when looking from the Bros.' point of view) circle, the boomerang will fly towards Luigi first. If counterclockwise, it will fly towards Mario first. If the Commander Lakitu floats downwards and does two clockwise loops, the Boomerang Bro will jump then throw (this being another indicator of a jump throw), and the boomerang will fly towards Luigi first, however it flies the Bros. heads for the first loop, where they must idle, and then jump when it flies towards Luigi the second time. If it does this with counterclockwise loops, it will fly towards Mario first, and he must jump first on the second loop.
==Statistics==
===''Mario & Luigi: Dream Team''===
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Commander Lakitu|align=horizontal}}


==Names in other languages==
==Names in other languages==

Revision as of 22:49, July 17, 2024

Commander Lakitu
Commander Lakitu from Mario & Luigi: Dream Team
Sprite from Mario & Luigi: Dream Team
First appearance Mario & Luigi: Dream Team (2013)
Variant of Lakitu
Relatives

A Commander Lakitu is a Lakitu that appears as an enemy in Mario & Luigi: Dream Team, and are located in Somnom Woods. Commander Lakitus don't appear on the field due to their nature as a background enemy and only appear at the start of battles involving Boomerang Bros. In battle, they appear in duos and command Boomerang Bros., directing how they should attack. They can only be defeated if Mario or Luigi throws a Taunt Ball at them, however doing so will make the Boomerang Bros.' attacks harder to avoid.

When commanding in one instance, the Lakitu will fly in a varying kind of circle to signal the Boomerang Bros. to throw their boomerangs in a similar fashion to how the two Lakitu fly. If there are two or more Boomerang Bros., the two Lakitu may raise a red M flag and green L flag, one raising one and the other raising the other. As they do this, the Lakitu move towards or away from the battle simultaneously.

If they fly in a clockwise (when looking from the Bros.' point of view) circle, the boomerang will fly towards Luigi first. If counterclockwise, it will fly towards Mario first. If the Commander Lakitu floats downwards and does two clockwise loops, the Boomerang Bro will jump then throw (this being another indicator of a jump throw), and the boomerang will fly towards Luigi first, however it flies the Bros. heads for the first loop, where they must idle, and then jump when it flies towards Luigi the second time. If it does this with counterclockwise loops, it will fly towards Mario first, and he must jump first on the second loop.

Statistics

Mario & Luigi: Dream Team

Mario & Luigi: Dream Team enemy
Commander Lakitu
Commander Lakitu from Mario & Luigi: Dream Team HP 1 Role Common Level 27 Location(s) Somnom Woods
Power 1 Position Background No Hitter
Defense 133 World Real Weakness None Item drop None (0%)
Heart Wear (15%)
Speed 83 Experience 100 (120) Coins 20 (100%)

Names in other languages

Language Name Meaning Notes
Japanese コマンダージュゲム[?]
Komandā Jugemu
Commander Lakitu
French Commandant Lakitu[?] Commander Lakitu
German Lakilian[?] Pun on "Lakitu" and the German given name "Kilian"
Italian Comandante Lakitu[?] Commander Lakitu
Russian Лакиту-командир[?]
Lakitu-komandir
Commander Lakitu
Spanish Comandante Lakitu[?] Commander Lakitu