Spike-n-Span: Difference between revisions

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==Gameplay==
==Gameplay==
The solo player tries to maneuver the Spiked Balls into all of the rivals by hitting the Spiked Balls from beneath the floor. Arrows show where a Spiked Ball will land but not the direction it will go after landing. If the solo player hits the floor underneath the Spiked Ball, it bounces and, depending on the angle, may change direction as well. If the solo player hits the floor under a rival, the opponent stumbles. If a Spiked Ball goes off the screen, a new one falls a few seconds later. Any rival who is hit by a Spiked Ball is immediately eliminated. If all the rivals are eliminated within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.
The solo player tries to maneuver the Spiked Balls into all of the rivals by hitting the Spiked Balls from beneath the floor. Arrows show where a Spiked Ball will land but not the direction it will go after landing, becuce it always goes to the middle. If the solo player hits the floor underneath the Spiked Ball, it bounces and, depending on the angle, may change direction as well. If the solo player hits the floor under a rival, the opponent stumbles. If a Spiked Ball goes off the screen, a new one falls a few seconds later. Any rival who is hit by a Spiked Ball is immediately eliminated. If all the rivals are eliminated within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.
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Revision as of 04:06, July 1, 2024

Spike-n-Span
Spike-n-Span
Appears in Mario Party 9
Type 1-vs.-Rivals minigame
Time limit 30 seconds
Music track Heart-Pounding Thrills
Music sample

Spike-n-Span is a 1-vs.-Rivals minigame featured in Mario Party 9. The name is a pun on "spic-n-span." The concept of this minigame is similar to that of the game Mario Bros.

Introduction

A Spiked Ball lands on the floor, surprising the rivals. It rolls toward the leftmost rival, who jumps over it.

Gameplay

The solo player tries to maneuver the Spiked Balls into all of the rivals by hitting the Spiked Balls from beneath the floor. Arrows show where a Spiked Ball will land but not the direction it will go after landing, becuce it always goes to the middle. If the solo player hits the floor underneath the Spiked Ball, it bounces and, depending on the angle, may change direction as well. If the solo player hits the floor under a rival, the opponent stumbles. If a Spiked Ball goes off the screen, a new one falls a few seconds later. Any rival who is hit by a Spiked Ball is immediately eliminated. If all the rivals are eliminated within 30 seconds, the solo player is victorious. If at least one rival survives for the entire 30 seconds, the rivals are victorious.

In-game text

  • Rules – "The solo player hits the floor the other players are standing on in order to bounce the Spiked Ball in their direction. The solo player must hit all of the other players to win."
  • Controls – "Hold the Wii Remote sideways. Press +Control Pad to move and Two Button to jump."

Gallery

Names in other languages

Language Name Meaning Notes
Japanese かわせ!トゲトゲボール[?]
Kawase! Togetoge Bōru
Dodge! Spiked Ball
Chinese 躲避刺刺球[?]
Duǒbì cì cì qiú
Dodge the Spiked Balls
French Saute-boulet[?] Ball jump
German Kugelstoßen[?] Ball Bump
Italian Rimbalzi Chiodati[?] Studded Rebounds
Spanish (NOA) Suelo movedizo[?] Moving Floor
Spanish (NOE) Piano pinchudo[?] Spiked Piano