The Final Test Wonder Gauntlet: Difference between revisions

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==Layout==
==Layout==
The level takes place in a castle. Once the player touches the [[Wonder Flower]], two sets of [[Poison (obstacle)|poison]] appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an [[Inchworm Pipe]] and travels across the green poison. The player must avoid the [[Hakandoru]] and [[Blewbird]]s blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the [[Inchworm Pipe]], the player needs to jump across the [[lift]]s and avoid two sets of poison while the speed changes. A group of [[Gnawsher]]s appears on the left, and the player needs to get past the [[Jewel-Block]]s and jump on the [[Anglefish]] to reach the other side. The course becomes dark while [[Sproing]]s extend and [[Semisolid Platform]]s come to life and begin walking. The player must jump on the diagonally flying [[Missile Meg]]s, then ride the ship to travel safely across the poison while avoiding [[Spike]]s and [[Lightning (obstacle)|Lightning]]. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling [[Hoppo]]s and a {{Conjectural|Wonder Hoppo}}. After the background reverts to normal, magical hills will appear with [[Rolla Koopa]]s skating. To conclude, the player must collect the raining [[Super Star]]s to dash through enemies and to obtain the [[Wonder Seed]]. After grabbing the Goal Pole, the second Wonder Seed is obtained.
The level takes place in a castle. Once the player touches the [[Wonder Flower]], two sets of [[Poison (obstacle)|poison]] appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an [[Inchworm Pipe]] and travels across the green poison. The player must avoid the [[Hakondoru]] and [[Blewbird]]s blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the [[Inchworm Pipe]], the player needs to jump across the [[lift]]s and avoid two sets of poison while the speed changes. A group of [[Gnawsher]]s appears on the left, and the player needs to get past the [[Jewel-Block]]s and jump on the [[Anglefish]] to reach the other side. The course becomes dark while [[Sproing]]s extend and [[Semisolid Platform]]s come to life and begin walking. The player must jump on the diagonally flying [[Missile Meg]]s, then ride the ship to travel safely across the poison while avoiding [[Spike]]s and [[Lightning (obstacle)|Lightning]]. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling [[Hoppo]]s and a {{Conjectural|Wonder Hoppo}}. After the background reverts to normal, magical hills will appear with [[Rolla Koopa]]s skating. To conclude, the player must collect the raining [[Super Star]]s to dash through enemies and to obtain the [[Wonder Seed]]. After grabbing the Goal Pole, the second Wonder Seed is obtained.


==10-flower coins==
==10-flower coins==
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==Enemies==
==Enemies==
*[[Hakandoru]]s: 10
*[[Hakondoru]]s: 10
*[[Blewbird]]s: 1
*[[Blewbird]]s: 1
*[[Anglefish]]: infinite
*[[Anglefish]]: infinite

Revision as of 06:32, January 3, 2024

Template:More images

Level
The Final Test
Wonder Gauntlet
Screenshot of the first part of the Wonder Effect in course The Final Test Wonder Gauntlet, featuring Inchworm Pipe, Blewbirds and time slowdown
World Special World
Game Super Mario Bros. Wonder
Difficulty ★★★★★
Wonder Effect Combination of past Wonder Effects
<< Directory of levels >>

The Final Test Wonder Gauntlet is a course in the Special World of Super Mario Bros. Wonder. It features many Wonder Effects that the player has seen across their adventure. It is unlocked after beating The Semifinal Test Piranha Plant Reprise, and it requires 16 Wonder Seeds from the Special World to unlock. This course features two Wonder Seeds.

Layout

The level takes place in a castle. Once the player touches the Wonder Flower, two sets of poison appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an Inchworm Pipe and travels across the green poison. The player must avoid the Hakondoru and Blewbirds blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the Inchworm Pipe, the player needs to jump across the lifts and avoid two sets of poison while the speed changes. A group of Gnawshers appears on the left, and the player needs to get past the Jewel-Blocks and jump on the Anglefish to reach the other side. The course becomes dark while Sproings extend and Semisolid Platforms come to life and begin walking. The player must jump on the diagonally flying Missile Megs, then ride the ship to travel safely across the poison while avoiding Spikes and Lightning. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling Hoppos and a Wonder Hoppo. After the background reverts to normal, magical hills will appear with Rolla Koopas skating. To conclude, the player must collect the raining Super Stars to dash through enemies and to obtain the Wonder Seed. After grabbing the Goal Pole, the second Wonder Seed is obtained.

10-flower coins

  • 10-flower coin 1: Found behind the pipe.
  • 10-flower coin 2: Found on the bottom right of the platform during the dark effect.
  • 10-flower coin 3: Found on the top of a magical hill.

Enemies

Obstacles

Talking Flower quotes

  • "Congratulations!"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese スーパーチャンピオンシップ ワンダー·フォーエバー[?]
Sūpā Chanpionshippu Wandā Fōebā
Super Championship: Wonder Forever
Chinese (simplified) 超级锦标赛 惊奇无止境[?]
Chāojí Jǐnbiāosài Jīngqí Wúzhǐjìng
Super Championship: The Wonder Never Ends
Chinese (traditional) 超級錦標賽 驚奇無止境[?]
Chāojí Jǐnbiāosài Jīngqí Wúzhǐjìng
Super Championship: The Wonder Never Ends
German Final-Test: Ewiges Wunder[?] Final Test: Eternal wonder
Italian Prova finale: L'eterna meraviglia[?] Final trial: the eternal wonder
Korean 슈퍼 챔피언십 원더 포에버[?]
Syupeo Chaempieonsib Wondeo Po-ebeo
Super Championship: Wonder Forever
Portuguese (NOA) Desafio final: Fenômeno eterno![?] Final challenge: Eternal phenomenon!
Portuguese (NOE) Teste final: Fenómeno eterno[?] Final test: Eternal phenomenon
Spanish Maratón final: Maravilla Eterna[?] Final Marathon: Eternal Wonder