Stop Thief! (WarioWare: Get It Together!): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
|||
Line 28: | Line 28: | ||
|2.1=Mona|2.2=Dr. Crygor|2.3=Kat and Ana|2.4=Lulu | |2.1=Mona|2.2=Dr. Crygor|2.3=Kat and Ana|2.4=Lulu | ||
}} | }} | ||
*[[18-Volt]] | *[[18-Volt]], [[9-Volt]] and [[Pyoro]] are above-average fits as they cannot move away from the manhole cover, allowing them to drop the thief whenever he is on the manhole cover. | ||
*[[Mona]] and [[Kat & Ana]] are below-average fits since they must time their movements on dropping the thief. | |||
*[[Lulu]] is a below-average fit as her upward movement is slow, making it difficult to drop the thief. | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 02:39, June 14, 2024
Stop Thief! | |
---|---|
Appears in | WarioWare: Get It Together! |
Type | Anything Goes |
Command(s) | Foil! |
Info | "What's this? A purse snatcher?! Drop that crook into the manhole, and return the stolen goods. BAH! Can't have someone more vile than me hangin' around." |
Points to clear | 20 |
Stop Thief! is one of the microgames in the Wario Bug's Anything Goes level in WarioWare: Get It Together!
Gameplay
The objective of the microgame is to prevent a robber from making off with Wario's possession. To do this, the character must flip the manhole as the thief is above it to drop them into the sewers, returning the stolen item to its owner. If the robber is stopped, the microgame is won. If the robber gets away or is not caught in time, or if the wrong person is dropped into the sewers, the microgame is lost.
- Level 1: Only the robber and Wario appear. The stolen item is a purse.
- Level 2: The robber and Wario appear, as well as two innocent people who also run over the manhole. The robber can be identified as the one with sunglasses and a handkerchief carrying the stolen item, which in this case is a bag of coins or a pufferfish.
- Level 3: Same as Level 2, but silhouettes of other pedestrians appear, obscuring the people involved. The stolen item is a ragged plush or a carrot.
If two players are utilized, the player who foils the robber gains an effort point, while the player who drops a wrong person into the sewers loses a point. If the robber gets away, no effort points are deducted.
Mission
- A Fall for Justice: The player has to drop the thief by opening the manhole from above the ground.
Suitability
Good Fit | ||
---|---|---|
Bad Fit |
- 18-Volt, 9-Volt and Pyoro are above-average fits as they cannot move away from the manhole cover, allowing them to drop the thief whenever he is on the manhole cover.
- Mona and Kat & Ana are below-average fits since they must time their movements on dropping the thief.
- Lulu is a below-average fit as her upward movement is slow, making it difficult to drop the thief.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ひったくり[?] Hittakuri |
Purse snatcher | |
French | Interception de vol[?] | Theft interception | |
German | Haltet den Dieb![?] | Stop the Thief! | |
Italian | Trappola per ladri[?] | Trap for thieves | |
Korean | 소매치기[?] Somaechigi |
Pickpocket | |
Spanish | ¡Qué robo![?] | What a steal! |