Level 3-6+: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{MVDK Levels}}" to "{{MVDK levels}}")
mNo edit summary
Line 1: Line 1:
{{level infobox
{{level infobox
|title = Level 3-6+
|title=Level 3-6+
|image = [[File:MVDK Level 3-6+.png]]
|image=[[File:MVDK Level 3-6+.png]]
|code= Level 3-6+
|code=Level 3-6+
|world= [[Fire Mountain Plus]]
|world=[[Fire Mountain Plus]]
|game= ''[[Mario vs. Donkey Kong]]''
|game=''[[Mario vs. Donkey Kong]]''
|limit= 150
|limit=150
|before= [[Level 3-5+|<<]]
|before=[[Level 3-5+|<<]]
|after= [[Level 3-DK+|>>]]
|after=[[Level 3-DK+|>>]]
}}
}}
'''Level 3-6+''' is the sixth level of [[Fire Mountain Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 21000.
'''Level 3-6+''' is the sixth level of [[Fire Mountain Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 21000.
==Overview==
==Overview==
The player first needs to jump up a set of stairs and pick up the [[Katakata Kaen Heihō]], then throw them to the left. A [[Firebird]] will appear from above, and the player then needs to move across a red platform while avoiding [[Lava Bubble]]s jumping up from below. After collecting the [[Mini Mario (toy)|Mini-Mario]] to the right, the player needs to move back across the bridge, returning to the stairs. The player then needs to pick back up the Katakata Kaen Heihō and throw it to the right of the stairs, then climb up the [[rope]]s while avoiding the Firebird. After pressing the blue [[Color Switch]] to the left, the player needs to jump to a few sand platforms, leading the Mini-Mario up the new blue ones, while still avoiding the Firebird. Once the Mini-Mario gets to the end platform, the player needs to press a red Color Switch, allowing them both to reach the locked door.
The player first needs to jump up a set of stairs and pick up the [[Katakata Kaen Heihō]], then throw them to the left. A [[Firebird]] will appear from above, and the player then needs to move across a red platform while avoiding [[Lava Bubble|Podoboo]]s jumping up from below. After collecting the [[Mini Mario (toy)|Mini-Mario]] to the right, the player needs to move back across the bridge, returning to the stairs. The player then needs to pick back up the Katakata Kaen Heihō and throw it to the right of the stairs, then climb up the [[rope]]s while avoiding the Firebird. After pressing the blue [[Color Switch]] to the left, the player needs to jump to a few sand platforms, leading the Mini-Mario up the new blue ones, while still avoiding the Firebird. Once the Mini-Mario gets to the end platform, the player needs to press a red Color Switch, allowing them both to reach the locked door.


==Enemies==
==Enemies==
*[[Firebird]]s
*[[Firebird]]s
*[[Katakata Kaen Heihō]]
*[[Katakata Kaen Heihō]]
*[[Lava Bubble]]s
*[[Lava Bubble|Podoboo]]s


==Present locations==
==Present locations==
Line 23: Line 22:
*'''Yellow:''' On the sand platform, above the Firebird's fire ring.
*'''Yellow:''' On the sand platform, above the Firebird's fire ring.
*'''Blue:''' Next to the locked door, which only the Mini-Mario can collect.
*'''Blue:''' Next to the locked door, which only the Mini-Mario can collect.
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Revision as of 17:54, November 6, 2023

Level
Level 3-6+
Level 3-6+ of Mario vs. Donkey Kong
Level code Level 3-6+
World Fire Mountain Plus
Game Mario vs. Donkey Kong
Time limit 150
<< Directory of levels >>

Level 3-6+ is the sixth level of Fire Mountain Plus in Mario vs. Donkey Kong. The high score for this level is 21000.

Overview

The player first needs to jump up a set of stairs and pick up the Katakata Kaen Heihō, then throw them to the left. A Firebird will appear from above, and the player then needs to move across a red platform while avoiding Podoboos jumping up from below. After collecting the Mini-Mario to the right, the player needs to move back across the bridge, returning to the stairs. The player then needs to pick back up the Katakata Kaen Heihō and throw it to the right of the stairs, then climb up the ropes while avoiding the Firebird. After pressing the blue Color Switch to the left, the player needs to jump to a few sand platforms, leading the Mini-Mario up the new blue ones, while still avoiding the Firebird. Once the Mini-Mario gets to the end platform, the player needs to press a red Color Switch, allowing them both to reach the locked door.

Enemies

Present locations

  • Red: Next to the ladder, above the Mini-Mario.
  • Yellow: On the sand platform, above the Firebird's fire ring.
  • Blue: Next to the locked door, which only the Mini-Mario can collect.