Magician (enemy): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
LinkTheLefty (talk | contribs) No edit summary |
m (Text replacement - "(\[\[Category:[^\]\|\n]+) Enemies(\]|\|)" to "$1 enemies$2") |
||
Line 16: | Line 16: | ||
[[Category:Vampires]] | [[Category:Vampires]] | ||
[[Category:Magicians]] | [[Category:Magicians]] | ||
[[Category:Wario World | [[Category:Wario World enemies]] | ||
[[de:Magician]] | [[de:Magician]] |
Revision as of 15:23, August 31, 2021
Magicians[1] are vampires in straitjackets[2] appearing in the Mirror Mansion in the game Wario World.
Magicians start out all tied up and hop after Wario. The enemies are highly vulnerable to punches, but can execute a fast spinning attack in this state. If Wario stuns and Piledrives a Magician the first time, one of their two lives will be used up.[3] The Magician grows more powerful in this state, shedding its bonds to reveal bat-like wings and throwing the lock that once imprisoned it at Wario. It takes another Piledriver, Wild Swing-Ding or Mega Toss to defeat the Magician permanently.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マシュー伯爵[4] Mashū Hakushaku |
Count Matthew |
References
- ^ Stratton, Steve. Wario World: Prima’s Official Strategy Guide. Page 15.
- ^ Grimm, Steven. Wario World Player's Guide. Page 86. "Monster dolls, ninja birds and vampires in straitjackets—loonies pack Mirror Manion to the breaking point. Learn each foe’s foibles and mop up the madhouse."
- ^ Grimm, Steven. Wario World Player's Guide. Page 90. Under "Back from the Dead" header: "Vampires have two lives—so watch your back after you use one in a Mad Move." Caption: "After you deliver a Mad Move using a KO’d vampire, it will break out of its straitjacket and attack you again."
- ^ 「ワリオワールド任天堂公式ガイドブック」 (Wario World Nintendo Kōshiki Guidebook), page 156.