Violet Passage: Difference between revisions
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==Layout== | ==Layout== | ||
When Mario first visits the level, he can talk to a Toad to learn that the ocean has been partially drained, and that pirate [[Shy Guy]]s are attacking the boat. Huey narrowly dodges a cannonball, and another one destroys a blockade, allowing Mario to continue. Mario has to save the five [[Rescue V|yellow Rescue Squad]], numbered 6-10, members on and around the boat. | |||
The first Toad is found running around with a barrel on his head, which Mario must break with his [[hammer]]. The second Toad is stuck upside down in a barrel and must be pulled out. When Mario boards the boat, he is attacked by four Shy Guys and two [[Spike Guy]]s. At the front is two [[Shield Guy]]s and two [[Slurp Guy]]s, and defeating them allows Mario to repaint the third Rescue Squad member. Hammering the ship's mast frees the fourth member after Mario battles four Shy Guys and a Spike Guy. Two Shield Guys and two Slurp Guys are at the ship's back end, and Mario must defeat them. Before he can rescue the next Toad, a [[Black Shy Guy]]. | |||
The Rescue Squad members go to [[Sacred Forest]] to help their captain. Three red Toads tell Mario and Huey about their captain, who is stranded in a colorless spot and surrounded by ocean. Huey suggests that Mario collect a [[Big Paint Star]] to repaint the ocean. | |||
Also inside the ship's hull are five [[Journal Entry|journal entries]] from the [[Legendary Captain]], each providing clues about how to reach the [[Vortex Island|Viol]][[Lighthouse Island|et Is]][[Fortune Island|les]]. | Also inside the ship's hull are five [[Journal Entry|journal entries]] from the [[Legendary Captain]], each providing clues about how to reach the [[Vortex Island|Viol]][[Lighthouse Island|et Is]][[Fortune Island|les]]. |
Revision as of 19:04, May 14, 2020
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
- “Pay close attention, Mario! I have a feeling you're going to have to master firing those cannons.”
- —Huey, Paper Mario: Color Splash
Violet Passage is a location from Paper Mario: Color Splash. The path leading here is unlocked after getting the Purple Mini Paint Star from Plum Park, and unlocks a path leading to Vortex Island. The Battery and Compass Things can be found here in the hull of the ship.
Layout
When Mario first visits the level, he can talk to a Toad to learn that the ocean has been partially drained, and that pirate Shy Guys are attacking the boat. Huey narrowly dodges a cannonball, and another one destroys a blockade, allowing Mario to continue. Mario has to save the five yellow Rescue Squad, numbered 6-10, members on and around the boat.
The first Toad is found running around with a barrel on his head, which Mario must break with his hammer. The second Toad is stuck upside down in a barrel and must be pulled out. When Mario boards the boat, he is attacked by four Shy Guys and two Spike Guys. At the front is two Shield Guys and two Slurp Guys, and defeating them allows Mario to repaint the third Rescue Squad member. Hammering the ship's mast frees the fourth member after Mario battles four Shy Guys and a Spike Guy. Two Shield Guys and two Slurp Guys are at the ship's back end, and Mario must defeat them. Before he can rescue the next Toad, a Black Shy Guy.
The Rescue Squad members go to Sacred Forest to help their captain. Three red Toads tell Mario and Huey about their captain, who is stranded in a colorless spot and surrounded by ocean. Huey suggests that Mario collect a Big Paint Star to repaint the ocean.
Also inside the ship's hull are five journal entries from the Legendary Captain, each providing clues about how to reach the Violet Isles.
For the first trial, Mario must look for a Mushroom rock with closed eyes. Once past it, he must order the ship operator to turn left so that its port side continues to face that particular Mushroom rock.
For the second trial, Mario must operate the ship's cannons to shoot targets for a total of seventy points or more; regular targets are worth five points, Cheep Cheeps are worth ten, and Bloopers are worth twenty.
For the third trial, Mario must again operate the cannons to shoot the Mushroom rocks to find the angry one. Once found, he must immediately inform the ship operator to turn right so that the ship's starboard side continues to face the angry Mushroom rock.
For the fourth trial, Mario must operate the starboard cannon to collect coins; he may also collect cards or hit POW Blocks to collect multiple coins at once. Mario must collect more than twenty-five coins; if he succeeds, then a trail of coins appears, twisting to the right, where Mario must order the ship operator to turn right to continue to follow the coin trail.
For the fifth trial, Mario must use the starboard cannon to create a dent in the scenery, talk to the Toad in the ship's hull so that he will hoist a flag, then use Cutout to insert the Compass thing to lead the way to the Violet Isles.
If Mario fails any trial besides the fifth, he is forced to battle a random enemy before he can retry said trial.
Enemies
Mini-Boss
Required Thing(s)
- Fan (to provide wind to the ship)
- Compass (to point the way to the Mini Paint Star)
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バイオ列島 かいきょう[?] Baio Rettō Kaikyō |
Vio Archipelago Channel, doubles as a pun on the English word バイオレット "violet" | |
French | Détroit Aubergine[?] | Eggplant Strait | |
Russian | Лиловый пролив[?] Lilovyy proliv |
Violet Strait | |
Spanish | Paso Violeta[?] | Violet Passage |