Autobomb: Difference between revisions

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(→‎Yume Kōjō: Doki Doki Panic: Replaced with manual version.)
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[[File: Autobombershyguy.jpg|thumb|100px|An Autobomb with a Shy Guy driving it]]
[[File: Autobombershyguy.jpg|thumb|100px|An Autobomb with a Shyguy driving it]]
'''Autobombs''' are large, gray, wheeled cannons which launch projectiles and can be ridden on. It is a personal favorite of [[Shy Guy]]s, and are the evil dreams' assault battery.<ref name="page 26">"''Shyguy's{{sic}} favorite ride. It is also referred to as a “bad dream machine.”''" - ''Super Mario Bros. 2'' instruction booklet, page 26 (Autobomb description).</ref>
'''Autobombs''' are large, gray, wheeled cannons which launch projectiles and can be ridden on. It is a personal favorite of [[Shy Guy|Shyguy]]s, and are the evil dreams' assault battery.<ref name="page 26">"''Shyguy's{{sic}} favorite ride. It is also referred to as a “bad dream machine.”''" - ''Super Mario Bros. 2'' instruction booklet, page 26 (Autobomb description).</ref>


==History==
==History==
===''Yume Kōjō: Doki Doki Panic''===
===''Yume Kōjō: Doki Doki Panic''===
[[File:Autobom.png|thumb|right|150px|Original artwork and sprite]]
[[File:Autobom.png|thumb|right|150px|Original artwork and sprite]]
In ''[[Yume Kōjō: Doki Doki Panic]]'', Autobombs were utilized by red Shy Guys as a means of transportation and offense. They would pursue and shoot fiery projectiles at the player. It can travel down steps but not up. If the Shy Guy was removed, the Autobomb will stop shooting and travel in a straight line. The player can then ride it, but not control it or pick it up. In some levels, riding an Autobomb was mandatory in order to cross large, [[Spike Trap|spike-filled gaps]]. The Autobomb itself can be destroyed with a thrown object.
In ''[[Yume Kōjō: Doki Doki Panic]]'', Autobombs were utilized by red Shyguys as a means of transportation and offense. They would pursue and shoot fiery projectiles at the player. It can travel down steps but not up. If the Shyguy was removed, the Autobomb will stop shooting and travel in a straight line. The player can then ride it, but not control it or pick it up. In some levels, riding an Autobomb was mandatory in order to cross large, [[Spike Trap|spike-filled gaps]]. The Autobomb itself can be destroyed with a thrown object.


===''Super Mario Bros. 2''===
===''Super Mario Bros. 2''===
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|alt2=Super Mario All-Stars Autobomb
|alt2=Super Mario All-Stars Autobomb
}}
}}
In ''[[Super Mario Bros. 2]]'', Autobombs are still manned by red [[Shy Guy]]s and act the same way they do in ''Yume Kōjō: Doki Doki Panic''. In the NES version, they are black, white and red, in the SNES version, they are teal, and in [[Game Boy Advance]] version, they are gray.
In ''[[Super Mario Bros. 2]]'', Autobombs are still manned by red [[Shy Guy|Shyguy]]s and act the same way they do in ''Yume Kōjō: Doki Doki Panic''. In the NES version, they are black, white and red, in the SNES version, they are teal, and in [[Game Boy Advance]] version, they are gray.
{{br}}
{{br}}
===''The Super Mario Bros. Super Show!''===
===''The Super Mario Bros. Super Show!''===
===="Koopenstein"====
===="Koopenstein"====
[[File: AutobombCartoon.jpg|thumb|130px|An Autobomb from ''The Super Mario Bros. Super Show!'']]
[[File: AutobombCartoon.jpg|thumb|130px|An Autobomb from ''The Super Mario Bros. Super Show!'']]
In ''[[The Super Mario Bros. Super Show!]]'', Autobombs, never referred to by name, only made one appearance, in the episode "[[Koopenstein]]"; an Autobomb first appeared in the episode when [[Mario]], [[Luigi]] and [[Princess Peach|Princess Toadstool]] are captured by [[Mouser]] and a group of Shy Guys. Later, [[Toad]], when surrounded by Shy Guys, manages to light the fuse of a nearby Autobomb using a [[Piranha Plant]], causing it to blast the surrounding Shy Guys, creating a distraction that allowed Toad to escape.
In ''[[The Super Mario Bros. Super Show!]]'', Autobombs, never referred to by name, only made one appearance, in the episode "[[Koopenstein]]"; an Autobomb first appeared in the episode when [[Mario]], [[Luigi]] and [[Princess Peach|Princess Toadstool]] are captured by [[Mouser]] and a group of Shyguys. Later, [[Toad]], when surrounded by Shyguys, manages to light the fuse of a nearby Autobomb using a [[Piranha Plant]], causing it to blast the surrounding Shyguys, creating a distraction that allowed Toad to escape.
{{br}}
{{br}}
==Names in other languages==
==Names in other languages==

Revision as of 21:29, March 22, 2019

File:Autobombershyguy.jpg
An Autobomb with a Shyguy driving it

Autobombs are large, gray, wheeled cannons which launch projectiles and can be ridden on. It is a personal favorite of Shyguys, and are the evil dreams' assault battery.[1]

History

Yume Kōjō: Doki Doki Panic

Artwork of Autobomb with Shy Guy. The sprite scan shows them in an area they do not appear in the final game. Additionally, the "M" on it is smaller and red instead of white, which carried over to subsequent artwork.
Original artwork and sprite

In Yume Kōjō: Doki Doki Panic, Autobombs were utilized by red Shyguys as a means of transportation and offense. They would pursue and shoot fiery projectiles at the player. It can travel down steps but not up. If the Shyguy was removed, the Autobomb will stop shooting and travel in a straight line. The player can then ride it, but not control it or pick it up. In some levels, riding an Autobomb was mandatory in order to cross large, spike-filled gaps. The Autobomb itself can be destroyed with a thrown object.

Super Mario Bros. 2

NES Autobomb
Super Mario All-Stars Autobomb

In Super Mario Bros. 2, Autobombs are still manned by red Shyguys and act the same way they do in Yume Kōjō: Doki Doki Panic. In the NES version, they are black, white and red, in the SNES version, they are teal, and in Game Boy Advance version, they are gray.

The Super Mario Bros. Super Show!

"Koopenstein"

Autobomb
An Autobomb from The Super Mario Bros. Super Show!

In The Super Mario Bros. Super Show!, Autobombs, never referred to by name, only made one appearance, in the episode "Koopenstein"; an Autobomb first appeared in the episode when Mario, Luigi and Princess Toadstool are captured by Mouser and a group of Shyguys. Later, Toad, when surrounded by Shyguys, manages to light the fuse of a nearby Autobomb using a Piranha Plant, causing it to blast the surrounding Shyguys, creating a distraction that allowed Toad to escape.

Names in other languages

Language Name Meaning Notes
Japanese ターボン[2]
Tābon
Probably from "turbo".
Chinese 移动炸弹[3]
Yídòng Zhàdàn
Autobomb
Italian Autobomba[?] Literal translation

Trivia

  • The "M" emblazoned on the side of every Autobomb may stand for Mamu, the Japanese name of Wart, or Muu, the original name of Subcon.
  • In the manual for Super Mario Bros. 2, it is stated that the Autobomb is sometimes referred to as a "bad dream machine."[1]

References

  1. ^ a b "Shyguy's[sic] favorite ride. It is also referred to as a “bad dream machine.”" - Super Mario Bros. 2 instruction booklet, page 26 (Autobomb description).
  2. ^ Yume Kōjō: Doki Doki Panic instruction booklet, page 35.
  3. ^ From the ending scenes of Super Mario Advance as localized by iQue. Reference: 无敌阿尔宙斯 (August 28, 2013). 神游 超级马力欧2敌人官译. Baidu Tieba. Retrieved February 2, 2017.

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