Wario: Master of Disguise: Difference between revisions
m (→Episodes) |
m (→Gameplay: They seem to represent health as opposed to "Heart Points" like in the WL series, so they're not the same one.) |
||
Line 27: | Line 27: | ||
==Gameplay== | ==Gameplay== | ||
The overall gameplay uses all of the features of the Nintendo DS. The handheld's {{button|ds|stylus}} is the primary source of gameplay, as it is used to change Wario's current disguise into a new one. Each disguise has it's own command that must be drawn in order to transform Wario. All disguises have special abilities that use different enhancements of the Nintendo DS. The standard controls of the game can be played entirely with either the {{button|ds|pad}} or the system's face buttons. Wario's gameplay is seen on the bottom screen, while the [[Telmet]] displays the HUD on the top screen. The Telmet shows the map of the location Wario is in. The location's map is divided into different rooms. Glowing blue dots on the map marks where doors are. Rooms completely filled yellow signal a special chest (purple or green) is located there. Red-filled rooms mark where the boss battle of that episode will take place. Above the map is a timer that tracks how much time Wario takes in the episode. The Telmet also displays eight icons with the symbol for each of Wario's disguises. The number next to these icons symbolize what level each disguise is on in terms of upgrading. In the middle of the top screen below the map is Wario's money total from that episode. Below the money total is another icon, which displays the symbol of Wario's current disguise. Lastly, the Telmet displays Wario's health in the form of [[ | The overall gameplay uses all of the features of the Nintendo DS. The handheld's {{button|ds|stylus}} is the primary source of gameplay, as it is used to change Wario's current disguise into a new one. Each disguise has it's own command that must be drawn in order to transform Wario. All disguises have special abilities that use different enhancements of the Nintendo DS. The standard controls of the game can be played entirely with either the {{button|ds|pad}} or the system's face buttons. Wario's gameplay is seen on the bottom screen, while the [[Telmet]] displays the HUD on the top screen. The Telmet shows the map of the location Wario is in. The location's map is divided into different rooms. Glowing blue dots on the map marks where doors are. Rooms completely filled yellow signal a special chest (purple or green) is located there. Red-filled rooms mark where the boss battle of that episode will take place. Above the map is a timer that tracks how much time Wario takes in the episode. The Telmet also displays eight icons with the symbol for each of Wario's disguises. The number next to these icons symbolize what level each disguise is on in terms of upgrading. In the middle of the top screen below the map is Wario's money total from that episode. Below the money total is another icon, which displays the symbol of Wario's current disguise. Lastly, the Telmet displays Wario's health in the form of [[Heart (item)|hearts]]. The amount of hearts Wario has can be upgraded in [[Vita Mighty]] mini-games. Along with platforming, there are also [[minigame]]s (much like WarioWare) that must be beaten to win treasures that are added to Wario's loot. These include a sliding puzzle, connect the dots, matching, exterminating cockroaches, and several others. | ||
===Standard controls=== | ===Standard controls=== |
Revision as of 04:56, April 7, 2018
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Template:Infobox Wario: Master of Disguise, known in Japan as Kaitou Wario the Seven (怪盗ワリオ・ザ・セブン, lit. "Phantom Thief Wario the Seven") is a platform game developed by Suzak for the Nintendo DS. It is the first Wario platform title since Wario World, and the seventh platformer game starring Wario overall. This game returns to the franchise's traditional 2D style, as Wario World was designed in 3D. It is also the franchise's first and only Wario platform title launched for the Nintendo DS. The game centers around Wario, who gets literally sucked into a television show thanks to a new invention. Wario begins an adventure and receives the ability to transform into eight different disguises, each one serving a unique purpose for specific levels. The Japanese title refers to Wario's transformations, with the exception of the first one: Thief Wario, as this disguise is his standard form.
Storyline
While channel surfing for treasure leads on a listless day, Wario accidentally stumbles upon a television show starring future rival Count Cannoli, a.k.a. The Silver Zephyr. Although he is quick to insult the show's premise, Wario is secretly extremely jealous of this master thief and his wand Goodstyle and the riches he has accumulated. Not to be outdone, Wario dashes off to his secret headquarters (his back room) and constructs the Telmet. With this new device in tow, and an insatiable lust for treasure, Wario enters the television and makes his big screen debut.
Upon entering this new world, Wario inadvertently crash lands on Count Cannoli himself. The impact forces Cannoli to drop his wand. Wario, quick to snatch his first piece of treasure, immediately recovers the wand. Upon seeing this, Cannoli demands that Wario return his wand, as it is the source of his power. Wario is quick to inform Cannoli that he will never be getting his wand back, as Wario is having far too much fun waving it about in the air. However upon doing this, the wand begins to speak, revealing that the wand is a being of its own, known as Goodstyle. Goodstyle, with no harsh feelings towards Wario, informs him of the many capabilities that he possesses and how Wario, who Goodstyle refers to as "master", much to Wario's pleasure, can use these capabilities to his advantage. After a quick lesson about how to use him, Goodstyle transforms Wario into a master thief, the silent but deadly Purple Wind.
Through this new persona, Wario begins an race around the world, along with rival Count Cannoli to collect all the pieces of the infamous Wishstone, believed to grant the wishes of the one who possesses it in its entirety. Throughout their adventures, Wario and Cannoli also run into master thief Carpaccio, who is also in search of the Wishstone fragments. Wario, whose wish is to own all the treasures and riches of the world, stops at nothing and manages to gather all five pieces of the Wishstone through the help of Count Cannoli (who recognizes Wario as the superior criminal) and the mysterious masked maiden known only as Tiaramisu. Wario, Cannoli and Tiaramisu manage to assemble the Wishstone in its entirety, only to have Tiaramisu reveal to them a secret. It is revealed that Tiaramisu is actually a demon known as Terrormisu who was trapped within the Wishstone, and through its reassembling was now free to reign over this world. This doesn't settle well with Wario, who is furious about the Wishstone not granting his wish for treasure. In a fit of rage, Wario and Goodstyle take Terrormisu on and after a heated battle, emerge victorious.
Terrormisu is then banished into an alternate dimension where she can threaten the world no longer. It is then revealed that Goodstyle is actually the first member of the Cannoli clan who enlisted Wario to tackle the foreboding threat of Terrormisu. Wario, feeling used and cheated, expresses his rage and discontent to Goodstyle. Goodstyle quickly informs Wario that through his accomplishments, he has earned the vast amount of treasure and riches that the Cannoli clan has accumulated throughout the generations. Wario agrees to this arrangement and the player is then treated to a clip of Wario being showered with treasure. Wario, content with the events that transpired, resolves to head back to the real world with his treasure.
However, upon returning to the real world, it is revealed that the Telmet only teleported Wario to the real world, not his treasure. Upon seeing his treasure on the television, Wario slips into a fit of disbelief and resolves to re-enter the television to collect his earnings.
Gameplay
The overall gameplay uses all of the features of the Nintendo DS. The handheld's is the primary source of gameplay, as it is used to change Wario's current disguise into a new one. Each disguise has it's own command that must be drawn in order to transform Wario. All disguises have special abilities that use different enhancements of the Nintendo DS. The standard controls of the game can be played entirely with either the or the system's face buttons. Wario's gameplay is seen on the bottom screen, while the Telmet displays the HUD on the top screen. The Telmet shows the map of the location Wario is in. The location's map is divided into different rooms. Glowing blue dots on the map marks where doors are. Rooms completely filled yellow signal a special chest (purple or green) is located there. Red-filled rooms mark where the boss battle of that episode will take place. Above the map is a timer that tracks how much time Wario takes in the episode. The Telmet also displays eight icons with the symbol for each of Wario's disguises. The number next to these icons symbolize what level each disguise is on in terms of upgrading. In the middle of the top screen below the map is Wario's money total from that episode. Below the money total is another icon, which displays the symbol of Wario's current disguise. Lastly, the Telmet displays Wario's health in the form of hearts. The amount of hearts Wario has can be upgraded in Vita Mighty mini-games. Along with platforming, there are also minigames (much like WarioWare) that must be beaten to win treasures that are added to Wario's loot. These include a sliding puzzle, connect the dots, matching, exterminating cockroaches, and several others.
Standard controls
- / right: Move right
- left: Move left
- : Move left or right (depending on which direction Wario is facing)
- / down: Crouch
- / up: Jump
- : Enter in desired command to change Wario's disguise
Special controls
- Draw a check mark on Wario with : Transform into Thief Wario
- Tap the Touch Screen with : Tackle
- Draw a circle around Wario's head with : Transform into Cosmic Wario
- Tap the Touch Screen with : Fire laser beams
- Draw a "canvas symbol" (square with a line going from the bottom left corner to the top right corner) around Wario with : Transform into Arty Wario
- Draw a square with : Build a block
- Draw a heart shape with : Create a heart to replenish health
- Draw a square with a diagonal going from the top left corner to the bottom right corner with : Creates a warp door (links to Hat Switches)
- Draw anything but the two mentioned commands: Creates a walking piece of feces
- Draw a magnifying lens (circle with a line through the middle) on Wario's body: Transform into Genius Wario
- Tap the Touch Screen with : Activate Genius Wario's punching glove
- Draw a lightning bolt over Wario with : Transform into Sparky Wario
- Tap the Touch Screen with : Create light in a dark room, destroy enemies, or activate broken machinery
- Draw a prow (backwards C) shape on Wario's stomach with : Transform into Captain Wario
- Draw a line to the left or right with : Speed up Captain Wario's paddling
- Tap the Touch Screen with : Shoot torpedoes
- Draw a tail from Wario's backside with : Transform into Dragon Wario
- Tap the Touch Screen with : Breathe fire
- Draw a wing on Wario's back with : Transform into Wicked Wario
- Blow into : Fly straight up
Characters
Wario's Disguises
Image | Disguise | Description |
---|---|---|
Wario | An undisguised Wario is briefly played as in the game's first level. He is used for the tutorial that transforms him into Thief Wario. | |
Thief Wario | Thief Wario is the first disguise Wario earns in the game. This disguise is activated when a check mark is drawn on Wario's back. Thief Wario is able to jump higher and run faster than all other disguises. Additionally, he has a tackle attack that can be used to bash enemies. | |
Cosmic Wario | Cosmic Wario is activated when a circle is drawn around Wario's head. He is able to shoot lasers at enemies and at blocks to reveal new doors and pathways. Cosmic Wario's jump is the slowest out of all disguises. | |
Arty Wario | The third disguise obtained is Arty Wario and is activated when a square, divided diagonally into two, is drawn over Wario. As Arty Wario, Wario is able to draw up to three boxes that he can stack to reach higher areas and hearts to replenish health. He is also able to create doors that bring him back to the last save point. The boxes he draws can also activate switches to open doors. Arty Wario, however, is unable to move. | |
Genius Wario | Genius Wario is activated when a magnifying lens is drawn over Wario's face. He can see invisible (otherwise inaccessible) doors, platforms, passages and switches. Additionally, Genius Wario has an extended punching glove that can destroy enemies and breakable blocks. This glove can also activate switches on the wall. | |
Sparky Wario | Sparky Wario is activated when a lightning bolt is drawn over Wario's body. He can create light in dark rooms, reactivate broken machinery, and destroy enemies with his shock ability. | |
Captain Wario | When a ship's prow is drawn on Wario's stomach, he becomes Captain Wario. He has the ability to row across surfaces of water and become a submarine when submerged under the surface. While submerged, Captain Wario can shoot torpedoes to destroy enemies or blocks. | |
Dragon Wario | Wario's dragon disguise is activated when a triangular tail is drawn from Wario's backside. He can breathe fire to destroy enemies or blocks with a flame symbol. Additionally, he is able to safely swim in lava. Dragon Wario, however, breaks through thin surfaces on the floor due to his weight. | |
Wicked Wario | The final disguise of the game is Wicked Wario, who is activated upon drawing a wing from Wario's back. Wicked Wario has the ability to fly. When approaching the ground after flight, he slowly descends until he lands on his feet. |
Enemies
Normal enemies
Image | Name | Description | Episode Appearance(s) |
---|---|---|---|
Amphibigun | Amphibiguns grow from the walls and shoot slow-moving bullets from their mouths. | Episode 10 | |
File:Battlesalmon.gif | Battle Salmon | Battle Salmons are underwater creatures that aim themselves at Wario, causing him damage and themselves to self-destruct. | Episodes 3 and 7 |
File:Blamses.gif | Blamses | Blamseses are golden cannons that shoot projectiles at Wario. | Episode 5 |
File:Blowglobe.gif | Blow Globe | Blow Globes are spherical, floating creatures that reveal their mouths when Wario approaches. They shoot at snowflakes. When defeated, their residue can help grow Sipping Stalks. | Episode 4 |
File:Bombat.gif | Bombat | Bombats are bat creatures that ignore Wario until he harms then. Upon being attacked, they blow up, damaging Wario. | Episodes 5, 7, and 8 |
File:Buffythedolphin.gif | Buffy the Dolphin | Buffy the Dolphins are muscular dolphins that release yellow orbs of harmful energy by flexing. | Episode 8 |
File:Cyborca.gif | Cyborca | Cyborcas are whale-like robots that attack Wario by shooting orange balls at him. | Episode 7 |
File:Davincheese.gif | DaVincheese | DaVincheeses are mice-like enemies that make a biting attack towards Wario. | Episode 2 and Special Episode 1 |
Dave | Daves are invincible police dogs. They fight Wario in a boxer-like style. Wario's attacks only temporarily stun them. | Episode 3 | |
File:Fluffythedolphin.gif | Fluffy the Dolphin | Fluffy the Dolphins are dolphin enemies that aide Stuffy the Dolphin in his battle against Wario. They jump out of the water and shoot yellow orbs at Wario | Episode 8 |
File:Galleycat.gif | Galley Cat | Galley Cats are waiter-themed felines. Their method of attack is throwing plates of food at Wario. | Episode 1 and Special Episode 1 |
File:Gooey.gif | Gooey | Gooeys are ghost enemies whose heads separates from its bodies. They send smaller versions of themselves to attack Wario. | Episode 8 |
File:Horkusporkus.gif | Horkus Porkus | Horkus Porkuses are ancient Egyptian-like statues that slowly rise up into the air to attack Wario. | Episode 3 |
File:JackTheKnife.gif | Jack the Knife | Jack the Knives are animated knives. They are about as big as Wario and shoot out from tables to attack him. | Episode 2 |
File:K9cannon.PNG | K9 Cannon | K9 Cannons are ancient Egyptian-like dogs that rest on the floor. They act as cannons by shooting small orange orbs in the direction of Wario. | Episode 5 |
File:Lurchin.gif | Lurchin | Lurchins are underwater creatures that resemble sea urchins. They swim in slow patterns and cause Wario harm if contact is made. | Episode 3 6 |
File:Mellowkitty.gif | Mellow Kitty | Mellow Kitties are feline creatures encompassed in a teal ball. Their attack on Wario is consuming him. Wario can escape their grasp if the player taps on them with the | Episode 9 |
File:Mr. Cheeky.PNG | Mr. Cheeky | Mr. Cheekies are denture-wearing apes. Their attack on Wario is rather unconventional, as they pass gas in his direction, causing him damage. | Episode 4 |
File:Munchelangelo.gif | Munchelangelo | Munchelangelos are gray mice that attack Wario with a biting lunge. They are defeated after just one hit. | Episodes 1 and 2 |
File:Nigelbwhistlebottom.gif | Nigel B. Whistlebottom | Nigel B. Whistlebottoms are museum watchmen. They have shields to protect themselves from Wario's frontal attacks. They also blow whistles when they spot Wario, summoning other security guard enemies. | Episode 3 |
File:Noobis.gif | Noobis | Nobbises are Egyptian statues with a head of a jackal. They slowly rise up towards Wario as an attempt to cause him damage. They are defeated by multiple jumps on the head. | Episode 3 |
File:Officerkicksworth.gif | Officer Kicksworth | Officer Kicksworths are lanky museum watchmen who appear when a Nigel B. Whistlebottom blows his whistle. They fight Wario with a powerful kick that sends him flying backwards. | Episode 3 |
File:Puffythedolphin.gif | Puffy the Dolphin | Puffy the Dolphins are a deceased dolphin species that wear an afro with sunglasses. They send hairballs from their afro, harming Wario if hit. | Episode 8 |
File:Pushycat.gif | Pushy Cat | Pushy Cats are feline bellhops that push carts with cardboard boxes. To attack Wario, they forcefully push their carts towards his direction. | Episodes 1, 2, and Special Episode 1 |
File:Remenes-ii.gif | Ramenses II | Ramenses II's are other Egyptian statues that represent a human. They levitate into the air and stomp below as a method of attack. | Episode 3 |
File:Ratfael.gif | Ratfael | Ratfaels are variants of Munchelangelos. They are orange and slightly stronger than Munchelangelos. | Episodes 2, 10, and Special Episode 1 |
File:Robourchin.gif | RoboUrchin | RoboUrchins are robotic variants of Lurchins that appear in groups of either two or three. They have no attack, but still cause Wario damage if he makes contact with them. | Episode 7 |
Rolltergeist | Rolltergeists are rolls of bread that attack in groups. They attack by slowly rolling towards Wario. | Episode 8 | |
File:Sarcophaguy.gif | Sarcopha Guy | Sarcopha Guys are mummies encased in sarcophagi. They lunge out of their sarcophagus if Wario approaches them. | Episode 5 |
File:Scare-oh.gif | Scare-Oh! | Scare-Oh!'s are ancient Egyptian lion statues. They prevent attacks from above by deploying spikes on their heads and they shoot purple orbs at Wario. | Episodes 3, 5, and 10 |
File:Seedweed.gif | Seed Weed | Seed Weeds are walking plants with a yellow head. They shoot seeds from their mouths, which quickly grow into more Seed Weeds. | Episode 6 |
Sergeant Houndstooth | Sergeant Houndstooths are other variants of security guards. They are also summoned by Nigel B. Whistlebottom's call. They oversee Daves and command them when to attack Wario. | Episode 3 | |
File:Sirflapalot.gif | Sir Flap-A-Lot | Sir Flap-A-Lots are red robotic birds that breathe blue flames towards Wario. | Episode 8 |
File:Sirhopalot.gif | Sir Hop-A-Lot | Sir Hop-A-Lots are variants of Sir-Lance-A-Lots. They are green and bounce on pogo-sticks. If attacked, they will lose their pogo-sticks and act as standard Sir Lance-A-Lots. | Episodes 9 and 10 |
File:Sirlancealot.gif | Sir Lance-A-Lot | Sir Lance-A-Lots are lance-wielding robots that charge at Wario with their weapon. Their lances prevent frontal attacks. | Episode 3 4 7 9 |
File:Sirstealalot.gif | Sir Steal-A-Lot | Sir Steal-A-Lots are variants of Sir Worth-A-Lots that carry a sack over their shoulder. If Wario is spotted, they run away. If damaged, gems fall out of their bag until completely defeated. | Episodes 9 and 10 |
File:Sirworthalot.gif | Sir Worth-A-Lot | Sir Worth-A-Lots are golden variants of Sir Lance-A-Lots. They are the same as Sir Lance-A-Lots, except they can retain more damage. | Episodes 9 and 10 |
File:Slaughterfork.gif | Slaughterfork | Slaughterforks are giant forks that launch themselves from tables in an effort to damage Wario. | Episode 2 |
File:Slithervine.gif | Slithervine | Slithervines are aggressive plants. Their stem is a series of green spikes and their purple heads attack Wario. | Episode 4 6 |
File:Snackeral.gif | Snackeral | Snackerals are pink robotic fish. They appear in lava and, if they swim into Wario, they steal his Sweatmore Hotpants, which give him immunity to swim in the lava. If Wario loses these pants, nearby red chests become purple chests and reward him with a new pair. | Episode 7 |
File:Snowglobe.gif | Snow Globe | Snow Globes are blue orbs that follow Wario if he is not looking in their direction. They grow larger by absorbing Wario's attacks. | Episode 4 |
File:Sphinxjr.gif | Sphinx Jr. | Sphinx Jr.'s are the little brothers of the Sphinx. They attack Wario by shooting cannons at him. | Episode 4 |
File:Spoonatic.gif | Spoonatic | Spoonatics are spoon enemies that attack Wario by lunging from tables, similar to the other utensil-themed enemies of the game. | Episode 2 |
File:Squabblem.png | Squabble | Squabbles are sea gulls that slowly fly towards Wario and bite him if close enough. They are sometimes found in groups. | Episode 1 and Special Episode 1 |
File:Stankalus.gif | Stankulus | Stankuluses are naked bronze statues with blonde hair. Their hair is their source of attack, as they shoot fire from it. | Episode 3 |
Stuffy the 5th | Stuffy the 5th is a dolphin statue enemy. He shoots lasers from his mouth to attack Wario. | Episode 8 | |
File:Thornweed.gif | Thorn Weed | Thorn Weeds are sub-species of Seed Weeds with spiky heads. These spikes are fired towards Wario in an attempt to harm him. | Episode 6 |
File:Tootykamen.gif | Tooty Kamen | Tooty Kamens are another Egyptian statue enemy. Like the other ones, they slowly rise up in the air and attempt to crush Wario below. | Episode 3 |
File:WMODTreasurePest.png | Treasure Pest | Treasure Pests appear as red treasure chests, buy reveal their eye and attack when Wario approaches. They randomly replace a red treasure chest in each one of the episodes in which they appear. The treasures from the chests they replace cannot be obtained in the first playthrough, forcing the players to replay the episode if they wish to earn the rewards. | Episodes 3-6, and 8-10 |
Bosses
- Episode 1 - Mad Hat Mk. I
- Episode 2 - Mad Hat Mk. II
- Episode 3 - Sphinx (Riddle Challenge)
- Episode 4 - Head Honcho Carpaccio
- Episode 5 - Poobah the Pharaoh
- Episode 6 - Ka-Bloom!
- Episode 7 - Barfatronic Lavachomper
- Episode 8 - Stuffy the Dolphin
- Episode 9 - Mad Hat Mk. III (Mini-Boss) Carpaccio (Race)
- Episode 10 - Terrormisu
Titles
As Wario acquires more treasure in episodes, he gains a different title, or rank every time the total amount of money exceeds a certain amount.
- Over $50,000="Dabbler of Disguise"
- Over $100,000="Student of Disguise"
- Over $200,000="Champion of Disguise"
- Over $400,000="Paragon of Disguise"
- Over $700,000="Master of Disguise"
- Over $850,000="Mighty Master of Disguise"
There will also be a Wario statue that appears in the TV room for every title acquired as well, as well as extra statues on top of the TV for collecting all the treasure and defeating at least one of each enemy, so that they are listed in Wario's notebook. In addition, collecting all the treasure gives the player a notebook with pink pages instead of yellow, and a medal with a stretched W on it appears in the bottom left corner of each page.
Episodes
- Episode 1 - Whose Show Is This Anyway?!!
- Episode 2 - The Purple Wind Stinks up the Ship!
- Episode 3 - The Sphinx Sits on a Secret!
- Episode 4 - A Third Thief Brings Grief!
- Episode 5 - Picking the Pharaoh's Brains!
- Episode 6 - A Flower That's Drunk Up Power!
- Episode 7 - Fouling up the Whole Works!
- Episode 8 - When Dolphins Ruled the Earth!
- Episode 9 - More Shocking Than the Next Episode?
- Episode 10 - The Final Face-Off!
- Special Episodes 1-5
Minigames
- Lotsa Dots
- Zappy Path
- Traced Memories
- Trash It
- Roach Smash
- Trick Slider
- Wario's Ladder
- Color Me Happy
List of Treasures
- Main article: List of treasures in Wario: Master of Disguise
Staff
- Main article: List of Wario: Master of Disguise staff
Gallery
- For this subject's image gallery, see Gallery:Wario: Master of Disguise.