User:Eldritchdraaks/work: Difference between revisions
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|location=[[Port Prisma]], [[Ruddy Road]], [[Cherry Lake]], [[Indigo Underground]], [[The Crimson Tower]], [[Sunglow Ridge]], [[The Golden Coliseum]] | |location=[[Port Prisma]], [[Ruddy Road]], [[Cherry Lake]], [[Indigo Underground]], [[The Crimson Tower]], [[Sunglow Ridge]], [[The Golden Coliseum]], [[Dark Bloo Inn]] | ||
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|location=[[Ruddy Road]], [[The Golden Coliseum]] | |location=[[Ruddy Road]], [[The Golden Coliseum]], [[Dark Bloo Inn]] | ||
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|location=[[Cherry Lake]], [[The Golden Coliseum]] | |location=[[Cherry Lake]], [[The Golden Coliseum]], [[Dark Bloo Inn]] | ||
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|location=[[Cherry Lake]], [[Sunglow Ridge]], [[The Golden Coliseum]] | |location=[[Cherry Lake]], [[Sunglow Ridge]], [[The Golden Coliseum]], [[Dark Bloo Inn]] | ||
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|location=[[Marmalade Valley]] | |location=[[Marmalade Valley]], [[Dark Bloo Inn]] | ||
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|location=[[The Golden Coliseum]] | |location=[[The Golden Coliseum]], [[Dark Bloo Inn]] | ||
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}}}}</onlyinclude> | }}}}</onlyinclude> | ||
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|| | <onlyinclude>{{#ifeq:{{{transcludesection|Shady Sledge Bro}}}|Shady Sledge Bro| | ||
{{<noinclude>PMCSbestiary</noinclude><includeonly>Pmcsenemy</includeonly> | {{<noinclude>PMCSbestiary</noinclude><includeonly>Pmcsenemy</includeonly> | ||
|align={{{align|right}}} | |align={{{align|right}}} | ||
|name= | |name=Shady Sledge Bro | ||
|hp= | |hp= | ||
|type= | |type= | ||
|atk= | |atk= | ||
|def= | |def= | ||
|location= | |location=[[Dark Bloo Inn]] | ||
|strong= | |strong= | ||
|weak= | |weak= | ||
|paint= | |paint= | ||
|moves= | |moves= | ||
|quote='''Usual:''' ''"" ~ "" ~ "" ~ ""'' | |quote='''Usual:''' ''"I got this! Y'all hang back!" ~ "" ~ "" ~ ""'' | ||
}}}}</onlyinclude> | }}}}</onlyinclude> | ||
Revision as of 15:09, November 22, 2016
The following is a bestiary for all enemies encountered in Paper Mario: Color Splash.
General stats
Legend
- Name: The name of the enemy.
- Normal: Enemy. (Ex: Shy Guy)
- Italic: Mini-boss. (Ex: Big Spiny)
- Bold: Boss. (Ex: Morton)
- Underline: Support. (Ex: Black Lava Bubble)
- HP: The enemy's HP at the start of the battle.
- Type: The type of enemy.
- Ground The enemy can be hit with Jump and Hammer cards.
- Floating The enemy can only be hit with Jump cards.
- Spike The enemy can only be hit with Iron or Hammer cards.
- Fire The enemy can only be hit with Hammer cards.
- Attack: The enemy's general attack power.
- Defense: The enemy's defense.
- Strong: The moves the enemy is strong against.
- Weak: The moves the enemy is weak against.
- Moves: The enemy's attacks -- listed by attack power -- and other techniques.
- Paint: The colors of paint the enemy drops after the battle.
- Red: Red paint fills the red paint meter.
- Orange Orange paint fills the red and yellow meters.
- Yellow Yellow paint fills the yellow meter.
- Green Green paint fills the yellow and blue meters.
- Blue Blue paint fills the blue meter.
- Purple Purple paint fills the blue and red meters.
- Rainbow Rainbow paint fills the red, yellow, and blue meters.
- Location(s): The locations the enemy appears in.
- Cards Dropped: Cards sometimes dropped by the enemy.
- Quotes: Any in-battle dialog spoken by an enemy.
- Usual: The enemy's default spoken dialog in-battle.
- Thief: The enemy's dialog when they steal a card.
- Shell: The enemy's dialog when inside their shell.
- Stack: The enemy's dialog for every count in a stack.
- Boss: The enemy's dialog during a boss battle. (Only applies if the enemy can be battled at other times too.)
Note: Some of these enemies are variations of a single enemy, were fought in a grouped battle, or had several battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies.
General Stat Chart
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