Spinning-Door: Difference between revisions
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[[File:PMCS SpinningDoor.jpg|thumb|250px|The '''Spinning-Door''' in Fort Cobalt.]] | [[File:PMCS SpinningDoor.jpg|thumb|250px|The '''Spinning-Door''' in Fort Cobalt.]] | ||
The '''Spinning-Door'''<ref>From the ''Paper Mario: Color Splash'' music gallery song title, "Spinning-Door Game."</ref> is an uncommon door appearing in ''[[Paper Mario: Color Splash]]''. It is made up of three vertically aligned panels colored red, blue and yellow, with a large diamond in the middle. | The '''Spinning-Door'''<ref>From the ''Paper Mario: Color Splash'' music gallery song title, "Spinning-Door Game."</ref> is an uncommon door appearing in ''[[Paper Mario: Color Splash]]''. It is made up of three vertically aligned panels colored red, blue and yellow, with a large diamond in the middle. It is first seen in [[Daffodil Peak]]. | ||
When hit with [[Mario]]'s [[hammer]], the panels will begin to rotate. Mario can then hit the Spinning-Door three more times to stop each panel; if he matches all three of the same color, the door will be unlocked. If Mario hits a panel that doesn't match with the previous one(s), he will lose one [[coin]], but the panel(s) will keep spinning. Each Spinning-Door leads to a different [[minigame]] depending on the color of the door. The minigame rewards include coins, [[Battle Card (Paper Mario: Color Splash)|Battle Card]]s, and [[Heart (item)|heart]]s. After clearing or failing the minigame, the door cannot be accessible again until Mario collects another [[Mini Paint Star]]. | |||
Occasionally, the rotating panels may show parts of a rainbow door with a question mark on it. If Mario matches these three panels, he can access a fourth minigame. | Occasionally, the rotating panels may show parts of a rainbow door with a question mark on it. If Mario matches these three panels, he can access a fourth minigame. | ||
The music that plays throughout each minigame is an arrangement of the overworld theme from ''[[Super Mario Bros. 2]]''. | The music that plays throughout each minigame is an arrangement of the overworld theme from ''[[Super Mario Bros. 2]]''. | ||
==Locations== | |||
*[[Daffodil Peak]]: On a high platform to the left of the [[Unfurl]]ed green [[Warp Pipe]]. | |||
*[[Marmalade Valley]]: Behind a piece of the right wall in the [[Draggadon]] excavation site, near the [[Save Block]]. | |||
*[[Fort Cobalt]]: On some boxes to the right of the [[Shy Guy]] army, there is an invisible path leading to the door that must be revealed using the [[Paint Hammer]]. | |||
*[[Lighthouse Island]]: In the basement of the lighthouse. | |||
*[[Mustard Café]]: In the cell on floor B3. | |||
==Minigames== | ==Minigames== |
Revision as of 20:41, October 25, 2016
The Spinning-Door[1] is an uncommon door appearing in Paper Mario: Color Splash. It is made up of three vertically aligned panels colored red, blue and yellow, with a large diamond in the middle. It is first seen in Daffodil Peak.
When hit with Mario's hammer, the panels will begin to rotate. Mario can then hit the Spinning-Door three more times to stop each panel; if he matches all three of the same color, the door will be unlocked. If Mario hits a panel that doesn't match with the previous one(s), he will lose one coin, but the panel(s) will keep spinning. Each Spinning-Door leads to a different minigame depending on the color of the door. The minigame rewards include coins, Battle Cards, and hearts. After clearing or failing the minigame, the door cannot be accessible again until Mario collects another Mini Paint Star.
Occasionally, the rotating panels may show parts of a rainbow door with a question mark on it. If Mario matches these three panels, he can access a fourth minigame.
The music that plays throughout each minigame is an arrangement of the overworld theme from Super Mario Bros. 2.
Locations
- Daffodil Peak: On a high platform to the left of the Unfurled green Warp Pipe.
- Marmalade Valley: Behind a piece of the right wall in the Draggadon excavation site, near the Save Block.
- Fort Cobalt: On some boxes to the right of the Shy Guy army, there is an invisible path leading to the door that must be revealed using the Paint Hammer.
- Lighthouse Island: In the basement of the lighthouse.
- Mustard Café: In the cell on floor B3.
Minigames
- red: Blockstopper!
- blue: Flippin' Cards!
- gold: Prize Pipe Paths
- ?: Paint Hunter!
References
- ^ From the Paper Mario: Color Splash music gallery song title, "Spinning-Door Game."