Crazy Hand: Difference between revisions

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[[Category:Villains]]
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[[Category:Super Smash Bros. Enemies]]
[[Category:Super Smash Bros. Enemies]]

Revision as of 16:51, October 15, 2014

Template:Articleabout Template:SSB Infobox Crazy Hand is a villain in the Super Smash Bros. series, first appearing in Super Smash Bros. Melee. Like his right-handed counterpart, Master Hand, he is a large, disembodied, gloved hand, though he is a left hand instead of a right hand. Unlike Master Hand, who embodies a being of creation, Crazy Hand embodies a being of destruction.

Crazy Hand is a more dangerous foe than Master Hand, since he has more attacks, and many of his attacks also have side effects, such as the Lip's Stick flower. Crazy Hand also attacks more frequently, giving fewer opportunities to hit, which makes the battle in Classic Mode harder because the fight with him and Master Hand is timed.

History

Super Smash Bros. series

Main article: SmashWiki:Crazy Hand

Super Smash Bros. Melee

Crazy Hand is the main villain in Super Smash Bros. Melee, along with Master Hand and Giga Bowser. Crazy Hand will appear alongside Master Hand in a timed match when the player completes Classic Mode on normal, hard, or very hard under ten minutes, and does not use a continue. In addition, Crazy Hand is also fought in the 50th event match alongside Master Hand. This match is not timed.

On very hard difficulty, Crazy Hand's drill, rocket punch, jet (only when he attempt to fly into the player), third poke, grab (forward throw), and punch (on grounded players) is a One-hit KO.

Defeating Crazy Hand in Classic Mode earns the player 80000 points, which is mandatory for getting the Diskun trophy.

Super Smash Bros. Brawl

File:CrazyHandBombs.jpg
Crazy Hand dropping bombs from his hand, attempting to damage the player.

In Super Smash Bros. Brawl, he appears under the same circumstances in Classic Mode as he does in Super Smash Bros. Melee. Though he is absent from the Subspace Emissary, Crazy Hand appears in Boss Battles Mode with the standard Emissary boss health bar.

Unlike in Super Smash Bros. Melee, no bonuses are awarded for defeating Crazy Hand in this game. As a result, defeating Crazy Hand in Classic Mode is not mandatory for completing 100% of Super Smash Bros. Brawl.

Trophy Information

Super Smash Bros. Melee

Name Image Game Description
Crazy Hand File:Trophy84.PNG Super Smash Bros. Melee
12/01
Where the Master Hand loves to create, its alter ego is impulsive and destructive, consumed with that hollow feeling which comes from destroying one’s own creations. The Crazy Hand appears when a player clears obstacles quickly and the Master Hand’s power is low. You have only one chance to defeat the Crazy Hand.

Super Smash Bros. Brawl

Name Image Game Description
Crazy Hand BrawlTrophy131.png GCN Super Smash Bros. Melee A seeming manifestation of the destructive spirit in direct contrast to Master Hand, who is the manifestation of the creative spirit. Crazy Hand appears out of nowhere when Master Hand's power begins to ebb. His repeated attacks evoke the bizarre. Those who must face Master Hand and Crazy Hand at the same time face a long and painful battle to the death.
Wii Super Smash Bros. Brawl

Names in Other Languages

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Gallery

Trivia

  • Crazy Hand never appears in the Subspace Emissary. Despite this, his trophy is part of the Subspace Emissary category.
  • Crazy Hand is the only boss that players don't have to fight to unlock the Boss Battles game mode in Super Smash Bros. Brawl.
  • In Kirby & the Amazing Mirror, Crazy Hand appears as a boss alongside Master Hand.

References

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