Talk:Mario Kart 8: Difference between revisions
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The main problem im seeing in this, is the unknown variable of how CPU's are chosen and the amount of characters the game has to choose from being 29, minus the mii, this easily results in characters re-appearing multiple times as less than half the characters are chosen. Also are they really rivals if they just appear in a race with 29 characters choosen at random by an unknown variable system. I know Yoshimo has done math towards it but the unknown nature of the random selection could mean one charcater has could have a 2% higher chance of appearing in a race than another. From the freaking 576 race's i did before i can clearly state that there are rivals but there assigned at random. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]] | The main problem im seeing in this, is the unknown variable of how CPU's are chosen and the amount of characters the game has to choose from being 29, minus the mii, this easily results in characters re-appearing multiple times as less than half the characters are chosen. Also are they really rivals if they just appear in a race with 29 characters choosen at random by an unknown variable system. I know Yoshimo has done math towards it but the unknown nature of the random selection could mean one charcater has could have a 2% higher chance of appearing in a race than another. From the freaking 576 race's i did before i can clearly state that there are rivals but there assigned at random. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]] | ||
This means that 4 races aren't enough? Oh my... Then I should REALLY do 10/15 races per character, tooking 1/2 month/s? Or finally we know that there aren't <s>stupid</s> rivals? {{User:Tsunami/sig}} | |||
== Hidden Stat Table == | == Hidden Stat Table == |
Revision as of 03:27, June 15, 2014
Mario Kart 8 Discussion Archives
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Rivals
FRIENDLY REMINDER: FOR WHAT RIVALS MEAN, IT JUST MEANS THAT THEY ARE IN THE GAME, THE ORDER THEY PLACE DO NOT MATTER, UNLIKE MARIO KART 7. FOR EXAMPLE, MARIO HAS BOWSER AND PEACH AS HIS RIVALS, THIS DOES NOT GUARANTEE THAT THEY WILL BE SECOND OR THIRD IN ANY RACE, THIS JUST MEANS THAT THEY ARE RACING. I HOPE THIS CLEARS IT UP FOR MANY OF YOU AND THANK YOU FOR YOUR COOPERATION :). - Michaelmarill
I know this was touched on before and was left unresolved, but after some extensive play time i can confirm there isn't any rival order or rivals as a matter of fact as the information on the page doesn't match and none of the characters positions in a cup stay the same for 2 or more races. Also most of the time the rival listed doesn't appear, mainly meaning there aren't select characters that'll always appear. Unless someone can provide definite evidence rivals exist, could we get rid of the false information on the page. Cubeguy(talk)
I have seen races where a certain character's rivals aren't always consistent. For example, in one race, Rosalina had Baby Peach and Metal Mario as her rivals, while in another, Larry and Donkey Kong were her rivals. Shy Guy's rivals were also quite random, if I recall correctly. M&SG (talk) 22:00, 3 June 2014 (EDT)
In my opinion there aren't always the same rivals: if you play more Versus round with the same characters (like Lakitu), you can see how the rivals changes: sometimes Waluigi was the rival, sometimes it was Rosalina, sometimes Pink Gold Peach... we should remove that section, it's false! In Mario Kart 8 the CPUs works like in Mario Kart DS: at random. Tsunami (talk)
I still can't see any match ups, i went and played mario kart 7 to see if they have rivals and there actually seem to be rivals in mario kart 7, several specific characters were present in each race and mainly stayed up in the top 3 ranks, i then went back to mario kart 8 and as i said, i couldn't find any match ups. Cubeguy(talk)
I raced exclusively as Koopa through the Grand Prix mode, and in every cup (including Mirror Mode, so 32 cups total), the first two characters in the starting lineup of the opening race were Toad and Yoshi, in that order. They weren't locks to get 2nd and 3rd in the cups, but they rarely finished outside the top 5. That being said, whenever I play versus mode with Koopa, Toad and Yoshi aren't guaranteed opponents. I'm guessing that these "rivals" only apply to Grand Prix. Any thoughts or similar experiences to that? (Also, I'm suggesting that Toad is also a rival of Koopa, which isn't currently listed, if any moderators get their eyes on this post.) picent (talk) 14:08, 4 June 2014 (EDT)
- I have noticed that Toad and Donkey Kong were prone to be Yoshi's rivals, but for characters like Rosalina and Shy Guy, their rivals actually change per GP. This may mean that only certain characters have set rivals, while others do not. M&SG (talk) 17:17, 4 June 2014 (EDT)
I think Toad is a rival for Koopa Troopa, I've played Koopa 4 times in grand prix, and Toad and Yoshi were always maintaining 6th place or above. I don't think Toadette has Wario though... - Michaelmarill
Rosalina does not have Iggy as her rival... try watching this video and see if Iggy is a rival. http://www.youtube.com/watch?v=kRPTCvEDSAc If there are rivals, then it seems like Toadette and Peach are the rivals.
Seems like rivals are shown in grand prix in the MKTV. https://www.youtube.com/watch?v=js7rKKotFj0 Baby Rosalina has Koopa Troopa and Toadette.
Wario is not one of Toadette's rivals, but Yoshi is.
OK, I play 150cc Mushroom and Shell Cup, 1st place with 60 points and 3 stars with Lakitu. I keep an eye on the rivals: Waluigi and Toadette (Mushroom), Pink Gold Peach and Rosalina (Shell). Only two of these four characters appears every cup. Baby Rosalina appears on both cups instead but was out from the top 3 (placed 5th I remember). But the spotlight character of today is Roy: in Mushroom Cup he was overally last with 7 points but in Shell Cup was overally 4th with 36 points. Seriously, what happens Roy? I think I'll play again tomorrowP.S. Someone just leaves 3 comments without a sign. Whoever you are, do you know how to sign in? Tsunami (talk)
SO after some more time i now can see rivals kinda but they still don't match up with the information on the page, they all seem to be completely random, now if im correct theres actually a guide book some stores sell for the gameif any one has it can they check to see if rivals are actually listed in there? - Cubeguy(talk)
In the Banana Cup Lakitu have Wario and Donkey Kong as rivals... OK, or it's random or Lakitu has dozens of rivals. World of Tsunami!
- Right down all the characters you vs in Grand Prix, then again for every other Grand Prix, and see if there are any characters that appear in all of them. That way, we can settle this. Do about 4 Grand Prix at least. - 05:49, 10 June 2014 (EDT)
Okay, played a lot today and here's how things are going, used them 4 times in GP
- Koopa Troopa - Yoshi and Toad
- Ludwig - Daisy and Waluigi
- Lemmy - Rosalina and Bowser
- Donkey Kong - Bowser and Wario
- Toadette - Yoshi and Wario
- Baby Rosalina - Baby Peach and Roy
- Larry - Shy Guy and Iggy
- Baby Luigi - Boswer
- Wario - Mario and Daisy
- Pink Gold Peach - Shy Guy and Baby Mario
- Metal Mario - Toadette
- Toad however, seems to have 3 rivals, I've tried this 10 times now. Waluigi, Daisy, and Koopa Troopa. o_o
- Michaelmarill
- So, is it likely that all characters have three rivals...? There isn't a definite conclusion on these rivals yet, as seen by those earlier comments. Mario-HOHO! (Talk / Stalk) 15:57, 12 June 2014 (EDT)
Yeah, Baby Luigi has an inconsistency of rivals, so does Rosalina, but she has Pink Gold Peach. And yeah, Toad seems to have 3. - Michaelmarill
Seems we caused this, http://www.gamefaqs.com/boards/700050-mario-kart-8/69356223, they have discussed/mentioned other things i have mentioned here, also i still can't find any consistency with the NPC's, they keep changing each cup. So i must ask where did our information for rivals originally come from. - Cubeguy(talk)
- OK but Lakitu? Try playing all 8 cups with different motors (50cc, 100cc, 150cc...) and watch if there are set rivals, because I can't see them. And Toad has rival of Lakitu? I stop playing Tropical Freeze and do Time Trial (because I want to put it in my page after three days and I have only 11/32) for trying this. I'm starting thinking that Lakitu is a jolly. OR... the same rivals are in the same cup on the same engine size? P.S. Yay we make a discussion on GameFaq ^_^ World of Tsunami!
Quickplay of 150cc Star Cup - I play it TWO times (I stop at Dolphin Soals because the CPUs turn into devils). First time = Wendy, Koopa, Ludwig. Second time= Ludwig, Bowser, Peach. And Koopa was 10th. Because of this, I move it there so me can work on it. But I think that won't last for more than two weeks (in my opinion, no offense stupid table) World of Tsunami!
Opponents that appear in every cup | |||||
---|---|---|---|---|---|
Player | Opponent(s) | Player | Opponent(s) | Player | Opponent(s) |
Actually, I think you're missing the point. It's not "the hard racers that come second every time", it's what opponents appear on very cup, no matter how hard they are. - 08:37, 13 June 2014 (EDT)
- I think if they don't end always as fourth in the CPUs a character isn't rival, so the table should be named "list of character that appears in every cup with a specific character" of whatsoever. At least this is my opinion. I'll start trying it with Lakitu. Now I'm not 100% sure of who appear everytime. World of Tsunami!
Ninelevendo is right, they just appear on the course, that's all. That applied to Mario with Peach and Bowser. Also, removing Baby Rosalina's "rivals" because she doesn't have Roy or Baby Peach appearing in each cup. Also, I tried out Waluigi 5 times, and Luigi and Toadette appear everytime, with Toadette always getting 3rd, and Luigi always 2nd.- User:Michaelmarill 08:55, 14 June 2014 (EDT)
OK, I start tracking rivals (?) according to Ninelevendo by doing this: doing the first course of acup, exit, doing the first of another cup and so for 4 cups. Keep track of all the player. I try with 4 characters and those are the results...
Lakitu
Appears 4/4 times:
- Koopa Troopa
Appears 3/4 times:
- Ludwig
- Iggy
- Roy
- Mario
(I do know its rivals are more random than other characters)
Koopa Troopa
Appears 4/4 times:
- Toad
- Yoshi
Appears 3/4 times:
- Rosalina
- Waluigi
Toad
Appears 4/4 times:
- Koopa Troopa
- Waluigi
Appears 3/4 times:
- Lakitu
Waluigi
Appears 4/4 times:
- Luigi
- Koopa Troopa
- Toadette
Appears 3/4 times:
- Rosalina
- Wendy
As you can see, Koopa appears nearly every time. I don't know if it's more common because I start playing with it. If we can found the right rivals for 15~20 or more characters, we can keep this, but if we found different data for about 20 characters, we should delete the table... how about this? World of Tsunami!
That's good, that's how I played for some. Baby Rosalina ended up having none in all after playing her for the 5th time. -.- I guess I'll add Koopa to Lakitu? - Michaelmarill
I'm thinking to mark who appear 4 times with MAJOR or (M) or *, while the others have nothing. World of Tsunami!
I played Shy Guy, and here's how it turns out.
Morton 5/5 Koopa 4/5 Yoshi 4/5 Daisy 3/5 Ludwig 3/5
Baby Mario has Shy Guy and Rosalina.
I'm going to put in just Morton. - Michaelmarill
- Used Baby Luigi again today. Bowser is in neither of the two races I did. He's not Baby Luigi's rival. Ray Trace(T|C) 16:12, 13 June 2014 (EDT)
Alright, I took him out, can you test Baby Peach and check her rivals? I'm going to try Wario again to see which of the 3 rivals to take out. - Michaelmarill
OK, today I'll try the babies in 5 races. Should I keep track of who appears 3/5 times? World of Tsunami!
I'll track the babies as well. I feel that having more than one person check the same character(s) will give us a clearer idea of rivals. Also, the title for this section is "There aren't rivals." Shouldn't this be changed to avoid misleading browsers of the discussion page? Finally, the rivals table was removed. Was this intentional? I cannot find any evidence that this was planned. Yoshimo (talk) 03:02, 14 June 2014 (EDT)
Title: changed at "Rivals". Table: removed personally after seeing that 2nd 3rd and 4th (with Lakitu 1st) change every time. And I think that "rivals" isn't the appropriate title for this, because Koopa Troopa (my starter that yesterday appears 16/16 time) sometimes ended 10th... rival? True rivals are Toad and Yoshi for Waluigi, that (with Waluigi first) ended always in the top 5. Tomorrow I'm going to verify females (Peach, Daisy, Rosalina, PGPeach and Toadette) World of Tsunami!
I start making the babies in my new method. I'm too tired to make Baby Daisy and Baby Rosalina now, I'll make them later. Rivals are only x4 and x5. Don't worry of x1 x2 and x3 as they are completely random (I think). And the results are:
x | Baby Mario | Baby Luigi | Baby Peach |
---|---|---|---|
Mario | x3 | x1 | x2 |
Luigi | x2 | x1 | x3 |
Peach | x3 | x2 | x2 |
Daisy | x1 | x1 | x2 |
Rosalina | x2 | x2 | x1 |
Metal Mario | x2 | x1 | x0 |
Yoshi | x2 | x3 (maybe?) | x2 |
Toad | x1 | x0 | x1 |
Koopa Troopa | x0 | x2 | x2 |
Shy Guy | x3 | x1 | x5 |
Lakitu | x2 | x3 (maybe?) | x0 |
Toadette | x0 | x1 | x1 |
Baby Mario | --- | x3 | x1 |
Baby Luigi | x2 | --- | x3 (maybe?) |
Baby Peach | x2 | x3 | --- |
Baby Daisy | x0 | x1 | x3 |
Baby Rosalina | x1 | x2 | x3 (maybe?) |
Pink Gold Peach | x5 | x0 | x2 |
Bowser | x1 | x2 | x1 |
Donkey Kong | x1 | x2 | x2 |
Wario | x2 | x3 (maybe?) | x0 |
Waluigi | x3 | x3 | x1 |
Iggy | x1 | x2 | x1 |
Roy | x0 | x1 | x4 (in last - maybe?) |
Lemmy | x3 (maybe?) | x1 | x3 (maybe?) |
Larry | x1 | x3 | x1 |
Wendy | x4 | x0 | x0 |
Ludwig | x1 | x2 | x2 |
Morton | x1 | x1 | x0 |
The sum of every column should be 60, let me know if there's something wrong (I don't check, making this table took me an hour) World of Tsunami!
SO i chose 6 characters at random being in order of choosing, Daisy, MArio, Waluigi, Lemmy, Shyguy and Pink Gold Peach, went and did every cup with them doing the cup 3 times before moving on and marked down the top 3 characters per-race, excluding self, i excluding characters who appear in general as they are selected at random and as they dont seem to act like rivals excluded them before i started righting this.
Daisy Mushroom Cup Round 1 Toad, Wario, Iggy---2 Iggy, Lakitu, Shyguy---Round 3 Morton, Luigi, Donkey Kong
Flower cup Round 1 Mario, Bowser, Roy---Round 2 Baby Daisy, Toad, Ludwig---Round 3 Bowser, Waluigi, Luigi
Star cup Round 1 Metal Mario, Shyguy, Baby Daisy---round 2 Ludwig, Peach, Pink Gold Peach---round 3 Roy, Baby Mario, Yoshi
Special Cup Round 1 Bowser, Luigi, Wario---Round 2 Baby Daisy, Rosalina, Wendy---Round 3, Donkey Kong, Toadette, Yoshi
Shell Cup Round 1 Mario, Shyguy, Baby Mario---Round 2 Rosalina, Yoshi, PGP---Round 3 Baby Daisy, Roy, Luigi
Banana Cup Round 1 Wendy, Iggy, Waluigi---Round 2 Metal Mario, Baby Luigi, Iggy---Round 3 Peach, Larry, Rosalina
Leaf Cup Round 1 Iggy, Baby Daisy, Toad---round 2 Shyguy, Wario, Morton--- round 3 Koopa, Bowser, Luigi
Lightning Cup Round 1 Roy, Lakitu, Yoshi---Round 2 Lakitu, Toadette, Lemmy---round 3 Baby Mario, PGP, Iggy
Mario Mushroom Cup Round 1 Luigi, Lakitu, Baby Luigi---2 Rosalina, Luigi, Wario---Round 3 Wendy, Baby rosalina, Bowser
Flower cup Round 1 Waluigi, Koopa, Toad---Round 2 Wario, Peach, Baby Daisy---Round 3 Rosalina, Iggy, Roy
Star cup Round 1 Larry, Waluigi, Rosalina---round 2 Shyguy, Daisy, Ludwig---round 3 Koopa, Luigi, Lakitu
Special Cup Round 1 Yoshi, Baby Mario, Waluigi---Round 2 Morton, Baby Peach, Metal Mario---Round 3, PGP, Morton, Bowser
Shell Cup Round 1 Toad, Baby Peach, Peach---Round 2 Larry, Iggy, Donkey Kong---Round 3 Donkey Kong, Lemmy, Yoshi
Banana Cup Round 1 Luigi, Wario, Lakitu---Round 2 Daisy, Peach, Ludwig---Round 3 Bowser, DK, Wario
Leaf Cup Round 1 Toad, Koopa, Rosalina---round 2 Metal Mario, Shyguy, Roy--- round 3 Bowser, Waluigi, PGP
Lightning Cup Round 1 Baby MArio, Luigi, Iggy---Round 2 Koopa, Luigi, Baby Luigi---round 3 Waluigi, Lemmy, Lakitu
Waluigi Mushroom Cup Round 1 DK, Baby Rosalina, Baby Peach---2 Wendy, Baby Peach, Mario---Round 3 Wario, DK, Koopa
Flower cup Round 1 Roy, Luigi, Shyguy---Round 2 Rosalina, Baby Roslaina, Iggy---Round 3 Ludwig, Roy, Baby Luigi
Star cup Round 1 PGP, Baby Peach, Daisy---round 2 Metal MArio, Lemmy, Bowser---round 3 Wario, Metal Mario, Iggy
Special Cup Round 1 Wario, DK, Lakitu---Round 2 Koopa, Mario, Luigi---Round 3, Wendy, Yoshi, Toad
Shell Cup Round 1 Luigi, Toadette, Baby Daisy---Round 2 Shyguy, Bowser, Morton---Round 3 Mario, PGP, Metal MArio
Banana Cup Round 1 Ludwig, Roy, Iggy---Round 2 Baby Rosalina, Rosalina, Baby Peach---Round 3 Wario, Luigi, Koopa
Leaf Cup Round 1 Bowser, Yoshi, Roy---round 2 Baby luigi, Toadette, Shyguy--- round 3 Lemmy, Daisy, Mario
Lightning Cup Round 1 Yoshi, DK, Baby Luigi---Round 2 DK, Bowser, Baby Peach---round 3 Luigi, Baby Daisy, Peach
Lemmy Mushroom Cup Round 1 Roy, Waluigi, Bowser---2 Peach, Mario, Metal Mario---Round 3 Bowser, Baby Peach, Baby Luigi
Flower cup Round 1 DK, PGP, Lakitu---Round 2 Wario, Lakitu, Roy---Round 3 Rosalina, Koopa, Waluigi
Star cup Round 1 Shyguy, Bowser, Iggy---round 2 Morton, Baby Mario, Baby Luigi---round 3 Ludwig, Roy, Toad
Special Cup Round 1 Yoshi, Bowser, Mario---Round 2 Baby MArio, Luigi, Bowser---Round 3, Baby Rosalina, Roy, DK
Shell Cup Round 1 Toadette, Daisy, Baby Daisy---Round 2 Shyguy, Wario, Mario---Round 3 PGP, Iggy, Larry
Banana Cup Round 1 Waluigi, Morton, Rosalina---Round 2 Peach, Wendy, Lakitu---Round 3 Luigi, Bowser, DK
Leaf Cup Round 1 Koopa, Toadette, Baby Luigi---round 2 Mario, Ludwig, Roy--- round 3 PGP, Morton, Baby Luigi
Lightning Cup Round 1 Lakitu, Rosalina, Baby Rosalina---Round 2 Yoshi, Toad, Iggy---round 3 Larry, Wario, Shyguy
Shyguy Mushroom Cup Round 1 Lakitu, Baby MArio, Toad---2 Bowser, Baby Rosalina, Larry---Round 3 Iggy, Waluigi, Lakitu
Flower cup Round 1 Toad, DK, Luigi---Round 2 Mario, Baby Peach, Koopa---Round 3 Wario, Bowser, Morton
Star cup Round 1 Baby Peach, Waluigi, Yoshi---round 2 Daisy, Metal Mario, DK---round 3 Toad, Luigi, Bowser
Special Cup Round 1 Mario, Roy, Lemmy---Round 2 Larry, Iggy, Toadette---Round 3, Yoshi, Lakitu, Koopa
Shell Cup Round 1 Wario, Koopa, Waluigi---Round 2 Baby Mario, Rosalina, Daisy---Round 3 PGP, Baby Luigi, Mario
Banana Cup Round 1 Morton, mario, iggy---Round 2 Toad, Lakitu, Dk---Round 3 Koopa, Wendy, Baby Luigi
Leaf Cup Round 1 Baby mario, Larry, mario---round 2 luigi, waluigi, roy--- round 3 lakitu, iggy, yoshi
Lightning Cup Round 1 rosalina, baby daisy, wario---Round 2 toad, larry, bowser---round 3 waluigi, mario, baby rosalina
Pink gold peach Mushroom Cup Round 1 Morton, waluigi, Shyguy---2 wario, dk, lakitu---Round 3 baby rosalina, metal mario, bowser
Flower cup Round 1 lemmy, wario, baby luigi---Round 2 luigi, yoshi, iggy---Round 3 toad, rosalina, toadette
Star cup Round 1 daisy, bowser, koopa---round 2 metal mario, luigi, shyguy---round 3 yoshi, wario, bowser
Special Cup Round 1 rosalina, dk, baby luigi---Round 2 shyguy, ludwig, morton---Round 3, roy, mario, waluigi
Shell Cup Round 1 luigi, lakitu, koopa---Round 2 bowser, metal mario, toad---Round 3 iggy, shyguy, dk
Banana Cup Round 1 baby mario, wario, luigi---Round 2 roy, lemmy, toadette---Round 3 bowser, yoshi, baby rosalina
Leaf Cup Round 1 larry, lakitu, baby peach---round 2 waluigi, koopa, daisy--- round 3 mario, metal mario, dk
Lightning Cup Round 1 toad, shyguy, roy---Round 2 peach, baby daisy, rosalina---round 3 wario, yoshi, larry
The game seems to select them at random but there are higher chances of certain characters being picked. - Cubeguy(talk)
- I played battle mode. As Baby Luigi of course. One thing I noticed was that Luigi and Morton Koopa Jr. had yellow and blue balloons two matches in a row (matches meaning two playthroughs of the rounds). But the third time I battled, they're absent. I haven't noticed anything else. Ray Trace(T|C) 23:28, 14 June 2014 (EDT)
- I'm still not sure if some of you guys get that the positioning doesn't matter AT ALL when it comes to this, it's simply if they are actually are IN the game. - 00:51, 15 June 2014 (EDT)
- @BabyLuigi Characters disappears in the same round? Do you remember if in the first two round there was some changes? Anyway... I'm gonna playing that for the first time (in easy, I don't want a GreenShellFest). @Cubeguy I think that, with few exceptions (Waluigi), tracking only the first 3 CPUs don't help us as keeping track of all (even if it's moooore tiring). A CPU that places 11th/11th in a Cup in the next can place 3rd/11th (it happens to me. I never forget this). For the first four characters I track all characters of the first Cup and I delete them if they don't appear after. I decide to change after thinking that a rival can NOT appear the first time but can in all other times... Anyway, I think that 8 times (8? It's the most tiring thing ever) are too much. Today I'll return to 4 races (not 5) but with 4 characters insted of 3. Things should get faster... @Ninelevendo Thanks to your first reminder I start thinking like I do yesterday (table above), but I don't think that putting a comment like Michelmarill does at the top of the discussion is right... TSUNAMI
- I'm still not sure if some of you guys get that the positioning doesn't matter AT ALL when it comes to this, it's simply if they are actually are IN the game. - 00:51, 15 June 2014 (EDT)
I did some math and found that the ratio on average for ANY character showing (if every character had an equal chance of appearing) is a bit greater than 40%. In order to determine a true rival, I'd suggest that out of 100 races that a character should appear in about 70 or more. This result comes from that 40 is 60 less than 100 (100 - 40 = 60), so divide 60 in half to get 30 (60 / 2 = 30), and 30 less than 100 is 70 (100 - 30 = 70). What do you mates think? Yoshimo (talk) 02:53, 15 June 2014 (EDT)
- I think that we can do this: 100 : 5 = 20. Way faster to do 100 races (OMG). If a character appears 4 times it is 80 (20 x 4 = 80) and means that is a rival. It's better semplify, but for accurate data we should do 10 races intead of 5 (100 : 10 = 10, 10 x 7 = 70), but that means for me a character per day! It will took a month! Anyway, I'm sure that doing 4 races will be OK (100 : 4 = 25, 25 x 3 = 75) TSUNAMI
The main problem im seeing in this, is the unknown variable of how CPU's are chosen and the amount of characters the game has to choose from being 29, minus the mii, this easily results in characters re-appearing multiple times as less than half the characters are chosen. Also are they really rivals if they just appear in a race with 29 characters choosen at random by an unknown variable system. I know Yoshimo has done math towards it but the unknown nature of the random selection could mean one charcater has could have a 2% higher chance of appearing in a race than another. From the freaking 576 race's i did before i can clearly state that there are rivals but there assigned at random. - Cubeguy(talk)
This means that 4 races aren't enough? Oh my... Then I should REALLY do 10/15 races per character, tooking 1/2 month/s? Or finally we know that there aren't stupid rivals? TSUNAMI
Hidden Stat Table
A user designed a stat calculator for Mario Kart 8, and was able to implement the hidden stats. Whether or not the following is completely accurate remains to be seen though. The source can be found here. M&SG (talk) 09:01, 3 June 2014 (EDT)
Characters
Vehicle Parts
Bodies | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Karts | Ground Speed | Water Speed | Air Speed | Anti-Gravity Speed | Acceleration | Weight | Ground Handling | Water Handling | Air Handling | Anti-Gravity Handling | Traction | Mini-Turbo | |
Standard Kart* | 0 | ||||||||||||
Pipe Frame* | 0 | +0.25 | +0.25 | -0.25 | +0.25 | -0.25 | +0.5 | +0.5 | +0.75 | 0 | -0.5 | +0.25 | |
Mach 8 | +0.5 | +0.25 | +0.5 | -0.25 | -0.25 | +0.25 | 0 | 0 | 0 | -0.25 | -1 | -0.5 | |
Steel Driver | 0 | +0.5 | 0 | -0.25 | -0.5 | +0.5 | -0.5 | +0.75 | -0.25 | -0.75 | +0.5 | -0.75 | |
Cat Cruiser | 0 | ||||||||||||
Circuit Special* | +0.5 | +0.25 | +0.5 | -0.25 | -0.25 | +0.25 | 0 | 0 | 0 | -0.25 | -1 | -0.5 | |
Tri-Speeder | 0 | +0.5 | 0 | -0.25 | -0.5 | +0.5 | -0.5 | +0.75 | -0.25 | -0.75 | +0.5 | -0.75 | |
Badwagon | 0 | +0.5 | 0 | -0.25 | -0.5 | +0.5 | -0.5 | +0.75 | -0.25 | -0.75 | +0.5 | -0.75 | |
Prancer | 0 | ||||||||||||
Biddybuggy* | -0.75 | +0.5 | +0.5 | -0.25 | +1.25 | -0.5 | +0.5 | +0.75 | +0.75 | 0 | -0.25 | +1 | |
Landship | -0.75 | +0.5 | +0.5 | -0.25 | +1.25 | -0.5 | +0.5 | +0.75 | +0.75 | 0 | -0.25 | +1 | |
Sneeker* | 0 | ||||||||||||
Sports Coupe | +0.5 | +0.25 | +0.5 | -0.25 | -0.25 | +0.25 | 0 | 0 | 0 | -0.25 | -1 | -0.5 | |
Gold Standard | +0.5 | +0.25 | +0.5 | -0.25 | -0.25 | +0.25 | 0 | 0 | 0 | -0.25 | -1 | -0.5 | |
Bikes | Ground Speed | Water Speed | Air Speed | Anti-Gravity Speed | Acceleration | Weight | Ground Handling | Water Handling | Air Handling | Anti-Gravity Handling | Traction | Mini-Turbo | |
Standard Bike* | 0 | +0.25 | +0.25 | -0.25 | +0.25 | -0.25 | +0.5 | +0.5 | +0.75 | 0 | -0.5 | +0.25 | |
Comet*+ | 0 | 0 | 0 | -0.25 | +0.75 | -0.25 | +0.75 | +0.75 | +0.75 | +0.5 | -1.25 | +0.5 | |
Sport Bike*+ | 0 | 0 | 0 | -0.25 | +0.75 | -0.25 | +0.75 | +0.75 | +0.75 | +0.5 | -1.25 | +0.5 | |
The Duke | 0 | ||||||||||||
Flame Rider | 0 | +0.25 | +0.25 | -0.25 | +0.25 | -0.25 | +0.5 | +0.5 | +0.75 | 0 | -0.5 | +0.25 | |
Varmint | 0 | +0.25 | +0.25 | -0.25 | +0.25 | -0.25 | +0.5 | +0.5 | +0.75 | 0 | -0.5 | +0.25 | |
Mr. Scooty | -0.75 | +0.5 | +0.5 | -0.25 | +1.25 | -0.5 | +0.5 | +0.75 | +0.75 | 0 | -0.25 | +1 | |
Jet Bike+ | 0 | 0 | 0 | -0.25 | +0.75 | -0.25 | +0.75 | +0.75 | +0.75 | +0.5 | -1.25 | +0.5 | |
Yoshi Bike+ | 0 | 0 | 0 | -0.25 | +0.75 | -0.25 | +0.75 | +0.75 | +0.75 | +0.5 | -1.25 | +0.5 | |
ATVs | Ground Speed | Water Speed | Air Speed | Anti-Gravity Speed | Acceleration | Weight | Ground Handling | Water Handling | Air Handling | Anti-Gravity Handling | Traction | Mini-Turbo | |
Standard ATV* | 0 | +0.5 | 0 | -0.25 | -0.5 | +0.5 | -0.5 | +0.75 | -0.25 | -0.75 | +0.5 | -0.75 | |
Wild Wiggler | 0 | +0.25 | +0.25 | -0.25 | +0.25 | -0.25 | +0.5 | +0.5 | +0.75 | 0 | -0.5 | +0.25 | |
Teddy Buggy | 0 | ||||||||||||
Tires | |||||||||||||
Tire | Ground Speed | Water Speed | Air Speed | Anti-Gravity Speed | Acceleration | Weight | Ground Handling | Water Handling | Air Handling | Anti-Gravity Handling | Traction | Mini-Turbo | |
Standard | 0 | ||||||||||||
Monster | 0 | -0.5 | -0.25 | 0 | -0.5 | +0.5 | -0.75 | -0.75 | -0.75 | -0.75 | +0.75 | 0 | |
Roller | -0.5 | 0 | +0.5 | -0.5 | +1 | -0.5 | +0.25 | +0.25 | +0.25 | +0.25 | -0.25 | +1.5 | |
Slim | +0.25 | -0.25 | +0.25 | +0.25 | -0.25 | 0 | +0.25 | +0.25 | +0.25 | +0.25 | -0.5 | +0.25 | |
Slick | +0.5 | -1 | +0.5 | +0.5 | -0.25 | +0.25 | 0 | 0 | 0 | 0 | -1 | +0.25 | |
Metal | +0.25 | -0.25 | +0.25 | +0.25 | -0.5 | +0.5 | 0 | 0 | 0 | 0 | -0.5 | 0 | |
Button | -0.5 | 0 | +0.5 | -0.5 | +1 | -0.5 | +0.25 | +0.25 | +0.25 | +0.25 | -0.25 | +1.5 | |
Off-Road | 0 | ||||||||||||
Sponge | -0.25 | -1 | +0.25 | -0.25 | +0.25 | -0.25 | -0.25 | -0.5 | 0 | -0.25 | +0.5 | +0.75 | |
Wood | -0.25 | -1 | +0.25 | -0.25 | +0.25 | -0.25 | -0.25 | -0.5 | 0 | -0.25 | +0.5 | +0.75 | |
Cushion | -0.25 | -1 | +0.25 | -0.25 | +0.25 | -0.25 | -0.25 | -0.5 | 0 | -0.25 | +0.5 | +0.75 | |
Blue Standard | 0 | ||||||||||||
Hot Monster | 0 | -0.5 | -0.25 | 0 | -0.5 | +0.5 | -0.75 | -0.75 | -0.75 | -0.75 | +0.75 | 0 | |
Azure Roller | -0.5 | 0 | +0.5 | -0.5 | +1 | -0.5 | +0.25 | +0.25 | +0.25 | +0.25 | -0.25 | +1.5 | |
Crimson Slim | +0.25 | -0.25 | +0.25 | +0.25 | -0.25 | 0 | +0.25 | +0.25 | +0.25 | +0.25 | -0.5 | +0.25 | |
Cyber Slick | +0.5 | -1 | +0.5 | +0.5 | -0.25 | +0.25 | 0 | 0 | 0 | 0 | -1 | +0.25 | |
Retro Off-Road | 0 | ||||||||||||
Gold Tires | +0.25 | -0.25 | +0.25 | +0.25 | -0.5 | +0.5 | 0 | 0 | 0 | 0 | -0.5 | 0 | |
Gliders | |||||||||||||
Glider | Ground Speed | Water Speed | Air Speed | Anti-Gravity Speed | Acceleration | Weight | Ground Handling | Water Handling | Air Handling | Anti-Gravity Handling | Traction | Mini-Turbo | |
Super Glider* | 0 | ||||||||||||
Cloud Glider | 0 | 0 | -0.25 | 0 | +0.25 | -0.25 | 0 | 0 | +0.25 | 0 | 0 | +0.25 | |
Wario Wing | 0 | ||||||||||||
Waddle Wing | 0 | ||||||||||||
Peach Parasol** | 0 | 0 | -0.25 | 0 | +0.25 | -0.25 | 0 | 0 | +0.25 | 0 | 0 | +0.25 | |
Parachute | 0 | 0 | -0.25 | 0 | +0.25 | -0.25 | 0 | 0 | +0.25 | 0 | 0 | +0.25 | |
Parafoil | 0 | 0 | -0.25 | 0 | +0.25 | -0.25 | 0 | 0 | +0.25 | 0 | 0 | +0.25 | |
Flower Glider | 0 | 0 | -0.25 | 0 | +0.25 | -0.25 | 0 | 0 | +0.25 | 0 | 0 | +0.25 | |
Bowser Kite | 0 | 0 | -0.25 | 0 | +0.25 | -0.25 | 0 | 0 | +0.25 | 0 | 0 | +0.25 | |
Plane Glider | 0 | ||||||||||||
MKTV Parafoil | 0 | 0 | -0.25 | 0 | +0.25 | -0.25 | 0 | 0 | +0.25 | 0 | 0 | +0.25 | |
Gold Glider | 0 | ||||||||||||
Bold = Part is available at the start. · * = Changes color, depending on the character. · ** = Changes color for female characters only. · + = Can perform inside drifts. |
New information: Unlockables
I have a bit of information I just discovered. But, seeing as I'm not "experienced" enough on SMWiki, I can't add to the article. Whoever can, please feel free to add this in my stead.
In the article, it says something along the lines of "Mii is always unlocked by getting gold in every cup in a class, like in Mario Kart 7." I've discovered that in addition to this, s/he can be unlocked by random like each of the other characters, in addition to the "every cup" method.
SuperSaiyanSonic (talk) 17:23, 3 June 2014 (EDT)
Why is Mario Kart 8's page protected?
I was going to add a beta element and some glitches, but I find out that the page is protected so I cann't edit. Can someone remove the protection or edit for me? Tsunami (talk)
- It's because the game was recently released.UhHuhAlrightDaisy (talk) 03:36, 4 June 2014 (EDT)
- OK, I hope that I can edit soon... until the protection expires, I'll wait. Tsunami (talk)
- It was mainly protected like other unreleased games to prevent loads of speculation going in. Wait until you're autoconfirmed which should be in a few days. Yoshi876 (talk)
- I had some stuff to add too, but I'll wait I guess. I do want to note that someone added that all tracks are available in Battle Mode, without a source. Something that's so obviously false if you have the game.NoseOverdose (talk)
- It was mainly protected like other unreleased games to prevent loads of speculation going in. Wait until you're autoconfirmed which should be in a few days. Yoshi876 (talk)
- OK, I hope that I can edit soon... until the protection expires, I'll wait. Tsunami (talk)
Unlockable Parts
The Unlockable Parts section says there are 48 unlockable parts (excluding golden), going regularly up to 3800 coins, but there are in fact only 38 (again, excluding golden), going up to 2800 coins. To verify, just count the list of parts for yourself.
- That's true, there are 38 parts and 2800 Coins (I've reached that number of Coins in the game, I'm sure about that)! P.S. Whoever you are, remember to sign your username! Tsunami (talk)
Star Cup trophy
I'm not sure if anyone else has seen this, but on the back of the star cup there is a faded picture of Luma. Should this be trvia?--Poponana2 (talk) 15:52, 4 June 2014 (EDT)
- Nah. It's just an obvious fact that anyone can see and isn't important enough to count as trivia. - 17:21, 4 June 2014 (EDT)
Unlocking characters
The part on unlocking characters says you can't unlock a character by completing the same GP at the same level twice, but this is inaccurate; if you win with more stars than you ever have before, you can unlock a character, even if you've unlocked a character at the same level before. So if you win the 100CC Mushroom cup with no stars, then win it again with 1 star, you'll unlock a character both times.--107.223.169.124 22:06, 4 June 2014 (EDT)
- I don't know if it's true (I won all 50cc and 100cc throphies with 3 stars from the start), someone should prove it. Another question: if you get 3 stars in a trophy, completing it again with 3 stars means unlocking two cahracters? If everyone have unlocked at least 13 characters someone shall delete its data and try this. Or maybe buy the game again. ^_^ Tsunami (talk)
- To answer your question no completing a 3 star twice wont unlock a character also a video from the youtube channel Gamexplain actually stated that only 1 character can be unlocked per completion of each cup. If i got this wrong its mainly because i havnt rewatched the video in its entirety because its a long video. - Cubeguy(talk)
Mario Kart Stadium Cover
In regards to the trivia point where it is stated that Mario Circuit is a cover of Mario Kart Stadium, where does this conclusion come from? Is it because Mario Kart Stadium is the first course that makes it the "original" theme? I would argue that it's the other way around, in which Mario Kart Stadium is a cover to Mario Circuit, for two reasons: One, this course is created first, as mentioned by the developers themselves. Two, this is the first course that is revealed (back in E3 2013), way before Mario Kart Stadium was revealed, so its theme is known first. This also applies to the point mentioned in Mario Circuit (Wii U), which stated the same thing.
This point is not necessarily relevant to what I am saying, but it reminded me of the point of Miyamoto's mentioning on making the first level last. Winstein (talk) 22:34, 4 June 2014 (EDT)
- If anything, Mario Kart Stadium's theme is a cover of Mario Circuit since we heard that theme first. Tails777 Talk to me!
Glitch
I was playing in Toad Harbor and then in the anti-gravity section, I made the second jump and fell and landing on the second anti-gravity pad, I went right through it. I was playing with Daisy in Mirror mode, I don't know if that glitch works on any other character or if you play without mirror. Rosapuff (talk) 05:47, 6 June 2014 (EDT)
- Thanks for the info, but you cann't edit the page... I have glitches to add, too, but until you become an autoconfirmed user (wait three days and apply five edits)/the page won't be protected anymore we cann't add this. I'll try it today. Tsunami (talk)
I can't reproduce this glitch in the game, it might have been a one-off, like in Mario kart 7 when i started mirror mode the game thought i was going off the map, really annoying...anyway video proof would be nice and maby some more specifics like the conditions you where in such as getting hit by an item, using a boost, getting rammed that kind of thing. - Cubeguy(talk)
This...
https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXXHX00g Should we mentioned it on the article or just a trivia? WoomyLuma 23:06, 7 June 2014 (EDT)
- I don't know. Tsunami (talk)
- Maybe a page called Mario Kart 8 Sponsors?Billy-Luigi Time! 06:09, 8 June 2014 (EDT)
- Should we make it or just leave it here?WoomyLuma 05:48, 9 June 2014 (EDT)
Blue shell gets confused
Don't know how people have missed this, when the blue shell reaches a multiple path section, like rainbow roads split or dolphin shoals pipe section the blue shell is capable of taking the wrong path and missing the player in first requiring to do a full lap, this also applys to red shells. This mainly happens if you switch directions or in the case of the new rainbow road jump to another part of the course. So this is a rare glitch. - Cubeguy(talk)
- That's true, I'll add it. Tsunami (talk)
- NOTE:This happens alot in Yoshi Valley
— The preceding unsigned comment was added by Flappy Bird (talk).- It don't happens only here (even if is way more commn, it's a maze), but in other races too. Sometimes a Red Shell don't notice me and go straight... P.S. When Red Shells are throwed during a battle in Yoshi Valley and the target is over the wall what happens? The shell goes to the wall and destroys itself? TSUNAMI
- NOTE:This happens alot in Yoshi Valley
Fake Item Box
I was playing online, I noticed that the player in front of me drove trough an item box got an item but the Item Box wasn't gone. So I picked it but I couldn't get my item faster if you know what I meanBilly-Luigi Time! 06:12, 8 June 2014 (EDT)
- So, you see an Item Box that you can't found in offline at you get an item by passing through it, but you cann't press the item button in order to receive the item faster. I got it right? If yes, ill add it to the glitches. Tsunami (talk)
- Almost, They're on the same place as usual, offline or online but when you see someone taking that item bow and it isn't gone, then you can't get it fasterBilly-Luigi Time! 11:06, 8 June 2014 (EDT)
Videos of the Staff Ghosts
So, I decided to record and upload all the staff ghosts, IDK what you want to do with them, if anything, but I'll be adding them all to this playlist as I get them converted and uploaded, shouldn't be that long. Tell me if there's anything that can be changed, I tried to make it as concise as possible. NWPlayer123 5:38PM, 8 June 2014 (MST)
That glitch, again...
https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlx9bn-uA WoomyLuma 05:54, 9 June 2014 (EDT)
Pass the finish line right before ten minutes have passed. WoomyLuma 06:25, 9 June 2014 (EDT)
- We're getting back with glitches this don't happens neither in Super Mario Kart O_O I wonder if this happens at the total time too like in Mario Kart Wii but I hope Nintendo fix this World of Tsunami!
More DLC Materials?
A Smash Boards user came across some images that suggest some additional DLC materials, but the only reported source seems to be from n1ntendo.nl; a Dutch Nintendo site. The first image suggests that Shine Thief and Bob-omb Blast would appear as additional Battle Mode options, while the second image shows E. Gadd, Birdo, Plessie, Diddy Kong, and a Magikoopa (presumably Kamek) being extra racing participants. More proof will be needed though, as the user failed to post a direct link to the source. M&SG (talk) 08:15, 9 June 2014 (EDT)
- Wait, I'm Dutch Maybe I can translate it?Billy-Luigi Time! 08:18, 9 June 2014 (EDT)
- And It's fake by the way now I look closely, these Images were used:
File:MP9 Select Kamek.png But I can't find the one of Birdo and E.Gadd is fanmadeBilly-Luigi Time! 08:26, 9 June 2014 (EDT)
- How could Plessie fit in? WoomyLuma 08:47, 9 June 2014 (EDT)
For a fake, that image does seem well-made though. It apparently has some users fooled into thinking that it's real. M&SG (talk) 09:04, 9 June 2014 (EDT)
Maybe someone hacks it... but the photos aren't from a recording card so it's difficult to know. But I think Plessie? In a kart? It will be shrunked again like Rosalina does? And I think that everyone can simply custom the rules in Baloon Battle so they can use Bob-Ombs only. It'll be a dream, and only Nintendo knows the true. I hope it will be true, but until that, none shall add this World of Tsunami!
- To the comment on which old artworks were used, many of the icons were, and some are still, from artwork pieces. For example, Koopa Troopa's is his NSMB artwork. MarioComix (talk) 19:44, 9 June 2014 (EDT)
- I think what could discredit it is that the colour of E. Gadd's nose isn't different enough from the rest of his skin. MarioComix (talk) 20:12, 9 June 2014 (EDT)
- The image is of low quality, though. PikaSamus (talk) 20:23, 9 June 2014 (EDT)
- That site now says
23:10:00 Updated June 9, 2014.
It has now been proven that the picture below is fake and made with Photoshop. The top photo, with the characters, is still unknown if it is fake.- PikaSamus (talk) 20:26, 9 June 2014 (EDT)
- It looks fake to me; Diddy Kong's colors are a tad too saturated; the cursors around Donkey Kong are a tad out of proportion,, and how will this layout work in multiplayer? Oh, and just because artwork is reused doesn't make it fake. Many real characters' heads are reused from existing artwork, such as Koopa Troopa. Still, I'm skeptical. Plus, scaling of Plessie shouldn't be an issue because we had Queen Bee as a racer. Mario-HOHO! (Talk / Stalk) 20:32, 9 June 2014 (EDT)
- The image is of low quality, though. PikaSamus (talk) 20:23, 9 June 2014 (EDT)
- I think what could discredit it is that the colour of E. Gadd's nose isn't different enough from the rest of his skin. MarioComix (talk) 20:12, 9 June 2014 (EDT)
Look at E. Gadd's head. It doesn't match the others, nor E. Gadd's typical design, and overall looks extremely odd. Peanutjon (talk) 21:40, 9 June 2014 (EDT)
I could probably believe the top one cause the wiiU gamepad has the same image, either that or someones great at photoshop, but this is fake, unless the images actual source can be found or nintendo come out from there DLC phobia state and announce it, its unreliable and fake, also plessie as a character is pretty strange, but we can dream for that day a Mario kart game features everyones favourites. Also id like topoint out nintendo do re-use their images for characters, besides that its fake. - Cubeguy(talk)
5 minutes later im back, tested positive for fake, http://mynintendonews.com/2014/06/09/diddy-kong-kamek-and-more-spotted-in-rumoured-mario-kart-8-dlc-image/ - Cubeguy(talk)
Well, I hope it will be true, at least the characters. Here's another pic of the pic. except the reflection on the border of the TV screen has been zoomed in.
You can see it says "Mario Kart DLC Pack" That an outrageous amount of effort to make a fake. My belief on it being true went for 50% to 80%
Also, about Plessie, I'm sure Nintendo may shrink him down into the right size. They did it before with Petey Piranha, King Boo, Wiggler and Queen Bee (and, in my opinion, with Bowser and Dry Bowser).--BlooP-OW (talk) 14:53, 10 June 2014 (EDT)
If these characters are coming, I think they would be used from Amiibos, which would give you the character and kart parts with it? I don't know, just what I think may happen. - Michaelmarill (talk)
OK, maybe that's true as Amiibo figures. None knows, but probabily Amiibos idea works. If released, I'm running to get Kamek + Plessie :) World of Tsunami!
AAAAAAAAANNNDD it's not fake if you watch the IGN video at the amiibo section below at the end it says that amibbos will be released for MARIO KART 8. Now who's right? :D But I still don't know how to unlock Shine Thief and Bom-Omb Blast :/ And Plessie will be shrunked, making it the 5th shrunked character in the Mario Kart series (I don't think that Bowser is shrunked. Actually is giant in SO many games that I actually don't know its real size xD) World of Tsunami!
- Just because amiibos are confirmed for Mario Kart 8, doesn't mean these characters are automatically confirmed as well. We only know MK8 amiibos will exist. The ones for Super Smash Bros. for Wii U are of characters that are already playable in-game. Who knows what will happen? BabyLuigi64
- Plus, why would it say "DLC Pack" if amiibos were used for these characters? BabyLuigi64
- Still surprised that BJ isn't there. Even though Queen Bee was resized she flew over the kart not actually sitting in it, like King Boo. That E. Gadd just looks seriously fake or very under-developed. And please don't say shrunked. Say shrank or something. - 17:23, 12 June 2014 (EDT)
- Plus, why would it say "DLC Pack" if amiibos were used for these characters? BabyLuigi64
Found where the photoshopper got the base for his images, https://www.youtube.com/watch?v=HVkjQ8WAtsQ , they match up pretty well also, http://www.nintendolife.com/news/2014/06/rumour_mario_kart_8_dlc_to_feature_expanded_roster_and_new_battle_modes , - Cubeguy(talk)
- Maybe amiboos DO NOT expand roster or battles but just store EXP like in SSB for WiiU. Mmmh... I don't know. P.S. The background of the bottom photo! In the right it seems that it turned into Mario Circuit from this game. So it's fake? I don't think that Nintendo wants to change the background P.P.S. Even if the images are reused Nintendo does the same. Check Baby Peach's gallery, artworks for Super Mario Sluggers (reused from Mario Kart Wii and Mario Tennis Open are the same World of Tsunami!
It's possibble that the Battle mode images are fake, but the new character list can be real. --BlooP-OW (talk) 13:02, 13 June 2014 (EDT)
I think the same World of Tsunami!
Question
I would know if the Gold Standard can be also unlocked by collecting 20 000 coins like in Mario Kart 7 ? Because Gold Glider and Gold Tires are added, but not for Gold Standard. 109.213.182.148 09:31, 9 June 2014 (EDT) Maybe none makes it to 20000 Coins and unlocks the Gols Standard in the other way... maybe I can try, but it'll take much time World of Tsunami!
Actually, I have 1700 coins, I will try as I don't want to play as 150cc or mirror. I means if its not already say somewhere on Internet (and I cannot edit the page if I found). 109.213.182.148 11:08, 9 June 2014 (EDT)
- The page is protected, means you must be registered and autoconfirmed (registered 4 days and 5 edits) to edit it. If you find out that it's true, ket me know, I'll add that for you :) P.S. I try but I'm going to play 150ccs World of Tsunami!
Maps
Hey, I noticed that since some of the retro courses like Wario Stadium have completely different layouts, the MK8 map should be uploaded to those pages. Yoshilover76 (talk) 22:45, 9 June 2014 (EDT)
- Yeah I'd think so too, for all maps, not just some of the retro tracks. Tails777 Talk to me!
Glitch?
More of an aesthetic glitch...
In SNES Donut Plains 3, on the first bridge, if you drive over the left most part of the hole where it is smallest, you will fall underwater for a second and then make it back up on the bridge somehow. BabyLuigi64
- Sounds like a physics thing, not really a glitch. Mario-HOHO! (Talk / Stalk) 16:49, 11 June 2014 (EDT)
- Sounds like a glitch in the physics engine to me. --Steve470 (talk) 02:10, 12 June 2014 (EDT)
- I know, it's not a glitch. It's neither a shortcut I think. Probabily the wheels touch water but can still make it to the bridge. Because of this, they do so and I found this before you :P World of Tsunami!
- But then why is the whole vehicle and character wet afterwards? BabyLuigi64
- The game recognizes as the character being underwater even though the character doesn't appear to be, I'm guessing. Mario-HOHO! (Talk / Stalk) 15:20, 12 June 2014 (EDT)
- Maybe the game is programmed making that exiting from water make the character wet. The kart must first touch water though and here it happens for some frames (I think about 7 frames). But today in Time Trial I get on the spotted bridge and I pass on the gap without touching water. I DO NOT press B (I play with Wii Remote + Nunchuk) for jumping that time... World of Tsunami!
- The game recognizes as the character being underwater even though the character doesn't appear to be, I'm guessing. Mario-HOHO! (Talk / Stalk) 15:20, 12 June 2014 (EDT)
- But then why is the whole vehicle and character wet afterwards? BabyLuigi64
- I know, it's not a glitch. It's neither a shortcut I think. Probabily the wheels touch water but can still make it to the bridge. Because of this, they do so and I found this before you :P World of Tsunami!
- Sounds like a glitch in the physics engine to me. --Steve470 (talk) 02:10, 12 June 2014 (EDT)
A/amiibo
From the recent revision history, it appears there's some disagreement on whether to capitalize the name of Nintendo's upcoming line of character figurines. Nintendo's official E3 site (http://e3.nintendo.com/amiibo/) consistently spells it "amiibo" (well, or "amiibo™"), all lowercase. Is there a precedent for how the wiki should treat this, or do we need a Talk Page Proposal? --Steve470 (talk) 02:31, 12 June 2014 (EDT)
- And if there is a TPP, it'll probably need three options: capitalize always, capitalize only when starting a sentence/section title, or always use all lowercase. --Steve470 (talk) 02:35, 12 June 2014 (EDT)
- I think it should be capitalized when starting a sentence/section only; the webpage also never uses "amiibo" at the beginning of a sentence. After all, for "article section headers, only the first word and proper nouns should be capitalized", so I think the same should apply to "amiibo". MarioComix (talk) 03:45, 12 June 2014 (EDT)
DS Wario Stadium image is Twisted Mansion?
It used to be the right image but today it changed to the Twisted Mansion image and not DS Wario Stadium. There is nothing wrong with the table, but the image is the wrong one. I tried reuploading it but it's still Twisted Mansion. If someone knows how to fix this please do. Siwel619 (talk) 14:01, 12 June 2014 (EDT)