Boom Guy: Difference between revisions
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|notice=Stats in parentheses are from the Japanese and European versions of the game if they differ from the original American stats.<ref>[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]. Some stats were changed from the original American version of the game to the Japanese and European versions.</ref> | |notice=Stats in parentheses are from the Japanese and European versions of the game if they differ from the original American stats.<ref>[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]. Some stats were changed from the original American version of the game to the Japanese and European versions.</ref> | ||
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A '''Boom Guy''' is a red [[Shy Guy]] appearing in ''[[Mario & Luigi: Partners in Time]]'' that balances a [[Bill Blaster]] on top of its head. They have 18 HP total. Boom Guys patrol the halls of [[Baby Bowser|Prince Bowser's]] [[Bowser's Castle|Castle]]. Upon spotting an intruder, a Boom Guy fires a [[Bullet Bill]], engaging the intruder in battle. In a fight, a Boom Guy launches Bullet Bills to attack, which can be dodged by [[jump]]ing. The Boom Guy may also try to fake out its opponent by firing a puff of smoke before it actually attacks. However, this can be predetermined by looking if it points at Mario or Luigi before attacking. If a Boom Guy is attacked enough times, its cannon falls off, leaving it defenseless, and causing it to become an ordinary Shy Guy. When this happens, the Boom Guy starts to panic. Without a cannon, it can merely whistle for help. If it is heard, two [[Fly Guy]]s appear and drop another Bill Blaster on the Boom Guy's head, allowing it to resume the fight. Otherwise, the Boom Guy continues to panic. | A '''Boom Guy''' is a red [[Shy Guy]] appearing in ''[[Mario & Luigi: Partners in Time]]'' that balances a [[Bill Blaster]] on top of its head. They have 18 HP total. Boom Guys patrol the halls of [[Baby Bowser|Prince Bowser's]] [[Bowser's Castle|Castle]]. Upon spotting an intruder, a Boom Guy fires a [[Bullet Bill]], engaging the intruder in battle. In a fight, a Boom Guy launches Bullet Bills to attack, which can be dodged by [[jump]]ing. The Boom Guy may also try to fake out its opponent by firing a puff of smoke before it actually attacks. However, this can be predetermined by looking if it points at Mario or Luigi before attacking. If a Boom Guy is attacked enough times, its cannon falls off, leaving it defenseless, and causing it to become an ordinary Shy Guy. When this happens, the Boom Guy starts to panic. Without a cannon, it can merely whistle for help. If it is heard, two [[Fly Guy]]s appear and drop another Bill Blaster on the Boom Guy's head, allowing it to resume the fight. Otherwise, the Boom Guy continues to panic until it's next turn. | ||
Stronger versions of Boom Guys called [[Elite Boom Guy]]s appear in [[Gritzy Caves]]. These enemies are blue and attack the same way, only their Bullet Bills fire much faster, and their Bill Blaster is more resistant. | Stronger versions of Boom Guys called [[Elite Boom Guy]]s appear in [[Gritzy Caves]]. These enemies are blue and attack the same way, only their Bullet Bills fire much faster, and their Bill Blaster is more resistant. |
Revision as of 19:20, November 3, 2011
Template:Pitenemy A Boom Guy is a red Shy Guy appearing in Mario & Luigi: Partners in Time that balances a Bill Blaster on top of its head. They have 18 HP total. Boom Guys patrol the halls of Prince Bowser's Castle. Upon spotting an intruder, a Boom Guy fires a Bullet Bill, engaging the intruder in battle. In a fight, a Boom Guy launches Bullet Bills to attack, which can be dodged by jumping. The Boom Guy may also try to fake out its opponent by firing a puff of smoke before it actually attacks. However, this can be predetermined by looking if it points at Mario or Luigi before attacking. If a Boom Guy is attacked enough times, its cannon falls off, leaving it defenseless, and causing it to become an ordinary Shy Guy. When this happens, the Boom Guy starts to panic. Without a cannon, it can merely whistle for help. If it is heard, two Fly Guys appear and drop another Bill Blaster on the Boom Guy's head, allowing it to resume the fight. Otherwise, the Boom Guy continues to panic until it's next turn.
Stronger versions of Boom Guys called Elite Boom Guys appear in Gritzy Caves. These enemies are blue and attack the same way, only their Bullet Bills fire much faster, and their Bill Blaster is more resistant.