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{{location-infobox
{{about|the first world from ''Super Mario Bros. 3'' and its remakes|the first level from ''[[Yoshi's Safari]]''|[[Grass Land (level)]]|the musical composition heard here|[[Map 1 World]]}}
|image = Grass_Land.PNG
{{world infobox
|width = 250px
|image=[[File:Grass Land.png]]<br>Map in ''Super Mario Advance 4''
|greaterloc = [[Mushroom World]]
|game=''[[Super Mario Bros. 3]]''
|capital =
|levels=8
|ruler = Unnamed [[Mushroom King]]/[[Cobrat]]
|before=<<
|inhabitants = [[Goomba]]s, [[Koopa]]s
|after=[[Desert Land|>>]]
|first_appearance = ''[[Super Mario Bros. 3]]''
|latest_appearance = ''[[Yoshi's Safari]]
}}
}}
'''Grass Land''' (alternatively '''Grasslands'''<ref name=Power>{{cite|language=en-us|publisher=Nintendo of America|title=''Nintendo Power'' Volume 13|page=16|date=June 1990}}</ref> or '''The Grassland'''<ref name=Power/>) is the first [[world]] of ''[[Super Mario Bros. 3]]''. It has six regular levels, one [[Hammer Bro]]ther to encounter, one [[fortress]], a [[Spade Panel]], two [[Toad House]]s, and a [[castle]] that has been taken over by an [[airship]]. In the third level, and in the fortress, Mario can get two out of the three [[Recorder|Magic Whistle]]s in the game. [[Larry Koopa]], one of the seven [[Koopalings]], guards this area and is the boss of Grass Land. The world map's natural terrain includes ground similar to that found in [[World 1-1 (Super Mario Bros. 3)|1-1]] and [[World 1-3 (Super Mario Bros. 3)|1-3]], several hills, rocks, and a moat surrounding the castle. The [[kings|king of Grass Land]] wears a turban, and has a beard. During the events of the game, he is turned into a dog by the Koopalings; the [[Super Nintendo Entertainment System|SNES]] and [[Game Boy Advance]] versions of ''Super Mario Bros. 3'' instead see him turned into a [[Cobrat]]. The world map included in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' shows that World 1 is bordered by [[Desert Land|World 2]] to the south and [[Pipe Land|World 7]] to the east. Likewise, the opening implies that it is in close proximity to the [[Mushroom Kingdom]].


'''Grass Land''' is the first world of ''[[Super Mario Bros. 3]]''. It has six levels, one [[Hammer Bro.]] to encounter, one fortress, two [[Toad House]]s, and a [[castle]] that has been taken over by an [[Airship]]. In level three and in the fortress Mario can get two out of the three [[Warp Whistle]]s in the game. Using both of them lets him take a shortcut to World 8, [[Dark Land]]. [[Larry Koopa]] (the youngest [[Koopaling]]) guards this area and is the boss of Grass Land.
In ''[[The Adventures of Super Mario Bros. 3]]'', Grass Land does not make an explicit appearance; however, its map shows up as the opening curtain when the Mushroom Kingdom is the episode's main setting, implying them to be one and the same or at least its animated equivalent. The Mushroom Kingdom (also sometimes called Mushroomland) appears in almost every episode at some point, as it was where Mario and his friends live. Mario and Luigi live in [[Toad]]'s house, while Princess Toadstool lives in the [[Peach's Castle|Mushroom Castle]]. The episodes in which this world is shown as the title card are "[[Reptiles in the Rose Garden]]", "[[Princess Toadstool for President]]", "[[Reign Storm]]", "[[Toddler Terrors of Time Travel]]", "[[Dadzilla]]", "[[Tag Team Trouble]]", "[[Misadventures in Babysitting]]", "[[Mush-Rumors]]", "[[7 Continents for 7 Koopas]]", and "[[True Colors]]".


The king was transformed into a dog in the original [[NES]] version. However, in the ''[[Super Mario All-Stars]]'' remake for the [[SNES]] he was turned into a [[cobrat]].
Grass Land's world map theme has gone on to be arranged and included in melodies in several other games. A rendition is played on the level-up option screen in ''[[Paper Mario]]'', the [[Rec Room (Super Mario 64 DS)|Rec Room]] in ''[[Super Mario 64 DS]]'', and the 100 Mario Challenge and Course World menus in ''[[Super Mario Maker]]''. A medley of this theme and the ''[[Super Mario Bros.]]'' overworld theme is played in [[Mario Bros.' House|Mario's Pad]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and ''[[Mario & Luigi: Superstar Saga]]''. Another medley of this music, mixed with ''Super Mario Bros. 3''{{'}}s overworld theme, can be heard on the stage [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. for Wii U]]'', and on any ''Super Mario'' stage in ''[[Super Smash Bros. Ultimate]]''. One other medley of this music, mixed with the map music for [[World 1 (New Super Mario Bros. Wii)|World 1]] from ''[[New Super Mario Bros. Wii]]'' is the world map theme for [[World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1]] of ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Additionally, a highly similar theme is used for the ''Munchlax's Berry Bonanza'' {{wp|Adobe Flash|Flash}} game, on the now-defunct "Play Games" section of the ''[[bulbapedia:Pokémon|Pokémon]]'' website.<ref>{{cite|author=pokemonfanac|date=July 8, 2010|url=www.youtube.com/watch?v=veAbfu2r4eU|title=Munchlax's Berry Bonanza (Pokemon.com)|publisher=YouTube|accessdate=December 4, 2021|language=en}}</ref>
==Levels==
{{content description
|name1=[[World 1-1 (Super Mario Bros. 3)|World 1-1]]
|image1=[[File:SMAS SMB3 World 1-1 Screenshot.png|200px]]
|description1=The first level of the game. This level introduces the [[Super Leaf]], along with various enemies.
|name2=[[World 1-2 (Super Mario Bros. 3)|World 1-2]]
|image2=[[File:SMAS SMB3 World 1-2 Screenshot.png|200px]]
|description2=A grassy level featuring [[Warp Pipe|pipe]]s, which also introduces sloped terrain and [[Super Star|Starmen]].
|name3=[[World 1-3 (Super Mario Bros. 3)|World 1-3]]
|image3=[[File:SMAS SMB3 World 1-3 Screenshot.png|200px]]
|description3=A plain-based level that resembles World 1-1, which introduces [[Coin Heaven]].
|name4=[[World 1-4 (Super Mario Bros. 3)|World 1-4]]
|image4=[[File:SMAS SMB3 World 1-4 Screenshot.png|200px]]
|description4=An autoscrolling athletic level featuring multiple moving platforms.
|name5={{world-link|1|fort|World 1-Fortress}}
|image5=[[File:SMAS SMB3 World 1-F Screenshot.png|200px]]
|description5=The first [[fortress]] level of the game. This level introduces [[Boom Boom]], along with various castle aesthetics.
|name6=[[World 1-5 (Super Mario Bros. 3)|World 1-5]]
|image6=[[File:SMAS SMB3 World 1-5 Screenshot.png|200px]]
|description6=An underground level, featuring pools of water and another Coin Heaven.
|name7=[[World 1-6 (Super Mario Bros. 3)|World 1-6]]
|image7=[[File:SMAS SMB3 World 1-6 Screenshot.png|200px]]
|description7=Another athletic level, featuring moving platforms on tracks.
|name8={{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}}
|image8=[[File:SMAS SMB3 World 1-A Screenshot.png|200px]]
|description8=The first [[airship]] level of the game. This level introduces [[cannon]]s and [[Bullet Bill]]s, and its boss is [[Larry Koopa]].
|name9=World 1-[[File:HammerBro-Map-SMAS SMB3.png|link=Hammer Bro]]
|image9=[[File:SMAS SMB3 World 1-E Screenshot.png|200px]]
|description9=The Hammer Brother will be on a green plain with various hills to the left and right, as well as a row of seven breakable blocks, with a small chance of the one on the right containing a [[Fire Flower]]. Successfully defeating the Hammer Brother will reward the player with a chest that contains a [[Super Star|Starman]]. Note that if the player unlocked the conditions for accessing the [[Treasure Ship]], the Hammer Brother will be replaced with the ship on the map. In the original version only, the head of the flower in this battle is white with no black outline.)
}}


The Grass Land's reference is [[wikipedia:Malaysia|Malaysia]].
==Gallery==
 
==Level Information==
===1-1===
[[Image:SMAS 1-1.PNG|thumb|right]]
The first level of the game is a largely plain based level and features common enemies like [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s and [[Venus Fire Trap]]s. This level is also the level that introduces the [[Super Leaf]] which transforms Mario into [[Raccoon Mario]]. When the player gains enough momentum at the section with the three Goombas, they might be able to fly up to a platform of clouds filled with coins and a [[1-Up Mushroom]]. The player can fly even further to the right to reach a [[Warp Pipe]] which leads to a bonus room with coins.
<br clear=all>
 
===1-2===
[[Image:SMAS 1-2.PNG|thumb|left]]
This level takes place in a grassy area with many hills and also some pipes that stick out of the ground, but are not able to be entered. Mainly Goombas and Venus Fire Traps inhabit the area. A variation of a [[Paragoomba]] that produces [[Micro-Goomba]]s can be found at the end of the stage. Mario can make use of a [[P-Switch]] or a Super Leaf to gain access to a floating Warp Pipe located halfway the level. This will earn the player some coins. One of the many [[Note Block]]s in that area also contains a [[Starman]].
<br clear=all>
 
===1-3===
[[Image:SMAS 1-3.PNG|thumb|right]]
A plain-based level that resembles level 1-1, but features [[Boomerang Bro.]]s. Two secrets are hidden within the level. The first one is a hidden passage to [[Coin Heaven]], an area over the clouds that is filled with coins and a 1-Up Mushroom. Mario can travel to Coin Heaven via a hidden Note Block in the area with the many [[Brick Block]]s and the red Koopa Troopa. If the Koopa Troopa's shell is kicked to the left, it will break the blocks, so that the Note Block can be revealed.
 
Another secret in this level is the hidden obtainable [[Warp Whistle]] that can send Mario to [[Warp Zone]]. It can be found in a concealed [[Toad House]] behind the goal. To reach it, the player has to go to the white block with the red Koopa Troopa on top, stand where the coin is located and press down on the directional pad. This will cause Mario to slip behind the background and the player can access the Toad House by slipping behind the finish.
<br clear=all>
 
===1-4===
[[Image:SMAS 1-4.PNG|thumb|left]]
 
A wide [[Abyss|bottomless pit]] stretches across this level, bearing many opportunities to fall down and lose a live. Additionally, this level is an auto-scrolling level, meaning that the screen is constantly moving to the right, so if the player doesn't manage to catch up, they might get shoved off the ground and fall down. To safely traverse this stage, the player has to make use of floating platforms and hovering Brick Blocks. Some of the blocks contain coins and 1-Up Mushrooms, that can be obtained by Raccoon Mario. If all coins in the level are collected, a White Toad House will appear, which has a [[P-Wing]] inside.
<br clear=all>
 
===World 1 Fortress===
[[Image:SMAS 1-C.PNG|thumb|right]]
The forest in the middle of Grass Land is a dangerous place filled with [[Rotodisc]]s and [[Lava]] which causes Mario to lose a life upon contact. [[Podoboo]]s emerge from the glowing liquid, so the player should be careful when jumping over a gap. A [[Fire Flower]] can be obtained along the way. The latter half of the level features a spiked ceiling which moves up and down frequently. The ceiling will attempt to crush Mario if he does not pay attention to the move pattern and make use of the gaps in the ceiling. At the end of the stage, a Koopa called [[Boom Boom]] serves as the castles guardian. He can be defeated by jumping on him three times, when his spiked back is not facing upwards. When Mario jumps on his back while it points upwards, he will get hurt. Boom Boom leaves an orb behind after being defeated which serves as the level's goal.
 
Another Warp Whistle can be found in this level. Before entering the room with the descending ceiling, if Mario is in his Raccoon Mario form, the player can fly up above the ceiling in front of the door. If they walk all the way to the right and enter an invisible door, they will end up in a secret chamber which hosts the Warp Whistle.
 
===1-5===
[[Image:SMAS 1-5.PNG|thumb|left]]
A system of underground tunnels serves as the setting of this level. At the beginning, Mario will slide down a ledge and end up in a pool of water. Piranha Plants, Venus Fire traps and even some [[Buzzy Beetle]]s inhabit the cave and try to slow down Mario's progress. Another access to Coin Heaven can be found here in form of a concealed Note Block. A Warp Pipe at the end of the level transports Mario to the finish.
<br clear=all>
 
===1-6===
[[Image:SMAS 1-6.PNG|thumb|right]]
This level bears some similarities to level 1-4, meaning that a large bottomless pit stretches across the entire level. However, this level is not an auto-scrolling level. The player has again to make progress by using platforms as stepping stones. In the latter half of the level, Mario must ride on a floating platform that follows a set path, dodging [[Paratroopa]]s along the way.
<br clear=all>
 
===Larry's Airship===
[[Image:SMAS 1-A2.PNG|thumb|left]]In the King's Palace, Mario will find the transformed Mushroom King, as well as a [[Toad]] who begs for Mario's assistance. Mario will then infiltrate Larry Koopa's Airship, which serves as the main level. Several Cannons and [[Bill Blaster]]s are installed along the gangplank, so Mario will have to dodge many [[Bullet Bill]]s and other projectiles. A gray Warp Pipe at the end of the stage leads to the battle with Larry Koopa.
 
[[Image:SMAS 1-A3.PNG|thumb|right]]
Larry's only attack is to use the magic wand to shoot rings at the player. The player must dodge the rings and stomp Larry three times (or throw several fireballs at him) in order to defeat him and win the wand back. The king of this world will then change back from a dog (NES version) or a [[Cobrat]] (GBA remake) into his normal self.
<br clear=all>
 
==Related Pictures==
<gallery>
<gallery>
Image:World1SMB3.PNG|<center>Grass Land as it appears in the NES version of ''Super Mario Bros. 3''</center>
World1SMB3.png|Map in ''Super Mario Bros. 3''
Image:SMAS 1-A4.PNG|<center>The King of Grass Land</center>
SMAS SMB3 World 1 Map.png|Map in ''[[Super Mario All-Stars]]''
Image:SMB3_1-1.png|<center>Level 1 of Grass Land without enemies</center>
SMAS SMB3 Grass Land King Screenshot.png|The king of Grass Land in the SNES version
Image:Image.png|<center>Level 2 of Grass Land without enemies</center>
Smb3 coin-heaven.png|[[Coin Heaven]] in {{world-link|1|3|World 1-3 (Super Mario Bros. 3)}}
Image:Image.png|<center>Level 3 of Grass Land without enemies</center>
Warpwhistleobtained.png|[[Recorder|Magic Whistle]] in World 1-3
Image:Image.png|<center>Level 4 of Grass Land without enemies</center>
SMB3 World 1-Fortress Whistle.png|Magic Whistle in {{world-link|1|fortress|World 1-Fortress}}
Image:Image.png|<center>Level 5 of Grass Land without enemies</center>
SMA4 airship.png|{{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}}
Image:SMB3_1-6.png|<center>Level 6 of Grass Land without enemies</center>
SMB3 1-1 map.png|World 1-1 with enemies
Image:Image.png|<center>Fortress of Grass Land without enemies</center>
SMAS SMB3 World 1-1 Map.png|World 1-1 without enemies
Image:Image.png|<center>Larry's Airship of Grass Land without enemies</center>
SMB3 World 1-6 Map.png|World 1-6 without enemies
GrassLandCartoon.jpg|In ''The Adventures of Super Mario Bros. 3''
</gallery>
</gallery>


== Trivia ==
==Media==
*In ''[[Yoshi's Safari]]'' Grass Land reappears as the first level in [[Jewelry Land]].
{{media table
* A rendition of the theme for Grass Land is played on the Level Up Option Screen in the game ''[[Paper Mario]]''. The same applies to the Minigame Selection screen in ''[[Super Mario 64 DS]]''.
|file1=World 1 Theme Super Mario Bros 3.oga
*This is the only World of ''[[Super Mario Bros. 3]]'' that does not have an alternate name.
|title1={{FULLPAGENAME}}
|description1=BGM
|length1=0:30
|file2=SMAS SMB3 World 1 Map.oga
|title2={{FULLPAGENAME}}
|description2=BGM (''Super Mario All-Stars'' version)
|length2=0:30
}}
 
==Names in other languages==
{{foreign names
|Jap=ワールド1 {{ruby|草原|そうげん}}の{{ruby|国|くに}}<ref>{{cite|title=スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') instruction booklet|page=30|language=ja|publisher=Nintendo|author=Nintendo|date=1988}}</ref><ref>''Super Mario Advance 4: Super Mario 3 + Mario Bros.'' Japanese ending (in kana).</ref>
|JapR=Wārudo1 Sōgen no Kuni
|JapM=World 1: Grassland Land (alternatively "Grass Land"<ref>''Super Mario Bros. 3'' and ''Super Mario Collection'' Japanese ending.</ref> in-game)
|Spa=Tierra Verde
|SpaM=Green Land
|Fre=Pays vert
|Fre2=Pays-vert <small>(''Super Mario Bros. 3'' instruction booklet)</small>
|FreM=Green land
|Fre2M=Green-land
|Ger=Buschland
|Ger2=Land der Steppe
|GerM=Bush Land / Jungle Land
|Ger2M=Land of Veldt / Land of Steppe
|Ita=Mondo dei Prati<ref>{{cite|title=''Super Mario Bros. 3'' Italian manual|page=30}}</ref>
|Ita2=Prateria <small>(''Super Mario Advance 4: Super Mario Bros. 3'')</small>
|ItaM=Grass World
|Ita2M=Prairie
|PorA=Terra da Grama
|PorA2={{cite|title=''VideoGame'' magazine, issue 8A|page=10|language=pt-br|publisher=Editora Sigla|date=November 1991}}</ref>
|PorAM=Land of the Grass
}}


<br clear=all>
==References==
{{Super Mario Bros. 3}}
<references/>


[[Category: Places]]
{{SMB3 levels}}
[[Category: Super Mario Bros. 3|1]]
{{SMB3}}
[[Category: Worlds]]
[[Category:Grasslands]]
[[Category: Grasslands]]
[[Category:Kingdoms]]
[[Category:Super Mario Bros. 3 worlds]]
[[Category:The Adventures of Super Mario Bros. 3 locations]]
[[de:Buschland]]

Latest revision as of 07:42, July 7, 2024

This article is about the first world from Super Mario Bros. 3 and its remakes. For the first level from Yoshi's Safari, see Grass Land (level). For the musical composition heard here, see Map 1 World.
Grass Land
Grass Land
Map in Super Mario Advance 4
Game Super Mario Bros. 3
Level(s) 8
<< List of worlds >>

Grass Land (alternatively Grasslands[1] or The Grassland[1]) is the first world of Super Mario Bros. 3. It has six regular levels, one Hammer Brother to encounter, one fortress, a Spade Panel, two Toad Houses, and a castle that has been taken over by an airship. In the third level, and in the fortress, Mario can get two out of the three Magic Whistles in the game. Larry Koopa, one of the seven Koopalings, guards this area and is the boss of Grass Land. The world map's natural terrain includes ground similar to that found in 1-1 and 1-3, several hills, rocks, and a moat surrounding the castle. The king of Grass Land wears a turban, and has a beard. During the events of the game, he is turned into a dog by the Koopalings; the SNES and Game Boy Advance versions of Super Mario Bros. 3 instead see him turned into a Cobrat. The world map included in Super Mario Advance 4: Super Mario Bros. 3 shows that World 1 is bordered by World 2 to the south and World 7 to the east. Likewise, the opening implies that it is in close proximity to the Mushroom Kingdom.

In The Adventures of Super Mario Bros. 3, Grass Land does not make an explicit appearance; however, its map shows up as the opening curtain when the Mushroom Kingdom is the episode's main setting, implying them to be one and the same or at least its animated equivalent. The Mushroom Kingdom (also sometimes called Mushroomland) appears in almost every episode at some point, as it was where Mario and his friends live. Mario and Luigi live in Toad's house, while Princess Toadstool lives in the Mushroom Castle. The episodes in which this world is shown as the title card are "Reptiles in the Rose Garden", "Princess Toadstool for President", "Reign Storm", "Toddler Terrors of Time Travel", "Dadzilla", "Tag Team Trouble", "Misadventures in Babysitting", "Mush-Rumors", "7 Continents for 7 Koopas", and "True Colors".

Grass Land's world map theme has gone on to be arranged and included in melodies in several other games. A rendition is played on the level-up option screen in Paper Mario, the Rec Room in Super Mario 64 DS, and the 100 Mario Challenge and Course World menus in Super Mario Maker. A medley of this theme and the Super Mario Bros. overworld theme is played in Mario's Pad in Super Mario RPG: Legend of the Seven Stars and Mario & Luigi: Superstar Saga. Another medley of this music, mixed with Super Mario Bros. 3's overworld theme, can be heard on the stage Yoshi's Island in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Wii U, and on any Super Mario stage in Super Smash Bros. Ultimate. One other medley of this music, mixed with the map music for World 1 from New Super Mario Bros. Wii is the world map theme for World 1 of Puzzle & Dragons: Super Mario Bros. Edition. Additionally, a highly similar theme is used for the Munchlax's Berry Bonanza Flash game, on the now-defunct "Play Games" section of the Pokémon website.[2]

Levels[edit]

Image Name Description

SMAS SMB3 World 1-1 Screenshot.png World 1-1 The first level of the game. This level introduces the Super Leaf, along with various enemies.
SMAS SMB3 World 1-2 Screenshot.png World 1-2 A grassy level featuring pipes, which also introduces sloped terrain and Starmen.
SMAS SMB3 World 1-3 Screenshot.png World 1-3 A plain-based level that resembles World 1-1, which introduces Coin Heaven.
SMAS SMB3 World 1-4 Screenshot.png World 1-4 An autoscrolling athletic level featuring multiple moving platforms.
SMAS SMB3 World 1-F Screenshot.png World 1-Fortress The first fortress level of the game. This level introduces Boom Boom, along with various castle aesthetics.
SMAS SMB3 World 1-5 Screenshot.png World 1-5 An underground level, featuring pools of water and another Coin Heaven.
SMAS SMB3 World 1-6 Screenshot.png World 1-6 Another athletic level, featuring moving platforms on tracks.
SMAS SMB3 World 1-A Screenshot.png World 1-Airship The first airship level of the game. This level introduces cannons and Bullet Bills, and its boss is Larry Koopa.
The Hammer Brother battle in Grass Land. World 1-A map icon for the Hammer Bro. The Hammer Brother will be on a green plain with various hills to the left and right, as well as a row of seven breakable blocks, with a small chance of the one on the right containing a Fire Flower. Successfully defeating the Hammer Brother will reward the player with a chest that contains a Starman. Note that if the player unlocked the conditions for accessing the Treasure Ship, the Hammer Brother will be replaced with the ship on the map. In the original version only, the head of the flower in this battle is white with no black outline.)

Gallery[edit]

Media[edit]

Audio.svg Grass Land - BGM
File infoMedia:World 1 Theme Super Mario Bros 3.oga
0:30
Audio.svg Grass Land - BGM (Super Mario All-Stars version)
File infoMedia:SMAS SMB3 World 1 Map.oga
0:30
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning
Japanese ワールド1 草原そうげんくに[3][4]
Wārudo1 Sōgen no Kuni
World 1: Grassland Land (alternatively "Grass Land"[5] in-game)

French Pays vert
Pays-vert (Super Mario Bros. 3 instruction booklet)
Green land
Green-land
German Buschland
Land der Steppe
Bush Land / Jungle Land
Land of Veldt / Land of Steppe
Italian Mondo dei Prati[6]
Prateria (Super Mario Advance 4: Super Mario Bros. 3)
Grass World
Prairie
Portuguese (NOA) Terra da Grama
November 1991. VideoGame magazine, issue 8A. Editora Sigla (Brazilian Portuguese). Page 10.</ref>
Land of the Grass
-
Spanish Tierra Verde
Green Land

References[edit]

  1. ^ a b June 1990. Nintendo Power Volume 13. Nintendo of America (American English). Page 16.
  2. ^ pokemonfanac (July 8, 2010). Munchlax's Berry Bonanza (Pokemon.com). YouTube (English). Retrieved December 4, 2021.
  3. ^ Nintendo (1988). スーパーマリオブラザーズ3 (Sūpā Mario Burazāzu Surī) instruction booklet. Nintendo (Japanese). Page 30.
  4. ^ Super Mario Advance 4: Super Mario 3 + Mario Bros. Japanese ending (in kana).
  5. ^ Super Mario Bros. 3 and Super Mario Collection Japanese ending.
  6. ^ Super Mario Bros. 3 Italian manual. Page 30.