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{{level
{{level infobox
|title=Manic Mincers
|image=[[File:Manic Mincers SNES.png]]
|image=[[Image:Manmin.png{{!}}230px]]
|code=6 - 2
|code=6 - 2
|world=[[Chimp Caverns]]
|game=''[[Donkey Kong Country]]
|game=''[[Donkey Kong Country]]
|notes=This is the final cave level in the [[Super Nintendo]] version of the game.
|before=[[Tanked Up Trouble|<<]]
|before=[[Tanked Up Trouble|<<]]
|after=[[Misty Mine|>>]]
|after=[[Misty Mine|>>]]
}}
}}
'''Manic Mincers''' is the thirtieth level of the classic ''[[Donkey Kong (series)|Donkey Kong]] '' game, ''[[Donkey Kong Country]]''. It is also the second level of the [[Chimp Caverns]] area.
'''Manic Mincers''' is the thirtieth level in ''[[Donkey Kong Country]]'' and the second level of [[Chimp Caverns]]. It is a cave level featuring several [[Mincer]]s as the main obstacle, and they move in different patterns, either horizontal, vertical, clockwise, as well as some not moving at all. Early in the level, [[Donkey Kong]] and [[Diddy Kong]] can release [[Rambi the Rhino]] from his [[animal crate]] to ride him for the rest of the level. Rambi cannot defeat the Mincers, because if he hits one, he runs away. Rambi can help the Kongs access a few [[Bonus Level]]s. A few [[Krusha]]s are in the level, and [[Gnawty|Gnawties]] are the most common enemy of the level. The lighting subtly changes at times; for instance, it gets slightly darker just before the Rambi Crate but lighter after the letter O.


Taking place in a damp cave, [[Donkey Kong|Donkey]] and [[Diddy]] will find themselves surrounded by many, many [[Mincer]]s. These enemies will be found all over the level, moving in several fast patterns to hit into the monkeys. The heroes will find themselves dashing under Mincers and jumping over them as they ride along platforms. Next to Mincers, the most abundant foe in this level will be [[Krushas]], who are found often in the stage. These foes can knock the monkeys in a pit or into a Mincer with their strength. [[Gnawty|Gnawties]] also appear in this level, but are less of a threat to the Kongs than the other enemies. Though the level could be hard for the Kongs, [[Rambi the Rhinoceros]] can be found easily in this level to ride and defeat enemies with.
==Layout==
{{multiframe|[[File:ManicMincers-GBC-1.png]] [[File:ManicMincers-GBA-3.png|180px]]|Manic Mincers' appearance in the Game Boy Color version, top, and the Game Boy Advance version, bottom|align=left|size=200}}
A Gnawty and a small pit containing a Mincer can be found at the level's entrance. Two more Mincers are ahead, moving in vertical paths. The level's first [[DK Barrel]] wobbles immediately before them, and a Gnawty walks between them. A small wall with the [[KONG Letters|letter K]] next to it is located near the second Mincer in this area, which has a small pit in it. A Mincer floats in and out of the abyss. An [[animal crate]] containing Rambi the Rhino sits near here by a pit consisting of two moving Mincers that are always parallel to each other. The primates can find a few Gnawties marching down the area after the abyss, being followed by two higher pieces of land with Mincers on the edge of them. Another Gnawty can be found before a pair of Mincers on the highest piece of land. In this Mincer group, one stationary Mincer sits on the ground with the letter O over it, while the other Mincer moves up and down above it. Another pair of Mincers are ahead that move in the same pattern, except this time the top Mincer is stationary while the other moves. Four more stationary Mincers grind against the ground after this, and a fifth Mincer travels between the last two of the obstacles. The level's [[Star Barrel|Continue Barrel]] can be found shortly after the last Mincer in this area.


==Level Layout==
A [[TNT Barrel|TNT Drum]] can be found immediately after the barrel, along with two Mincers; one of these Mincers are stationary, while the other orbits around it at a quick pace. The heroes can find a DK Barrel on a raised piece of land after they pass a Krusha. Two additional Mincers moving in a circular path are ahead above an abyss that is followed by a [[barrel]] and an alcove containing a Krusha. Three more Mincers can be found ahead, each traveling in a circular patten around a [[Banana|Banana Bunch]]. The primates can find a wide abyss ahead of here with a Mincer grinding in the center of it. A small platform hovers across the whole pit to help the heroes cross it. A TNT Drum and another Krusha can be found on the opposite side of this pit, followed by a second wide abyss with another moving platform in it. As it pulls them over the abyss, they are taken past two Mincers and the letter N.


From the start of the level, the heroes must defeat a Gnawty and jump over a Mincer in a small pit. After this, they will have to dash under two more Mincers and grab the letter K. Again, the monkeys will need to jump over a Mincer in a small abyss, and then break open a crate with Rambi the Rhinoceros in it. Once they get on the powerful rhino, they must jump between two sharp Mincers and climb up a few ledges with Gnawties and Mincers around them. On the top ledge, the Kongs will need to hop between two Mincers again and grab the letter O. After that, they must walk under a Mincer and walk a little farther to enter an area where they will have to jump over a few more Mincers. Eventually, the heroes will walk down a long path to find the [[Star Barrel]].
A DK Barrel shakes on the other side of the pit, and it can be broken to free a lost partner. A Mincer orbits a small platform floating in an abyss nearby, which is followed by a lone piece of land with a pair of Krushas on it. Another abyss after this area contains a small platform used to cross it. Two sharp Mincers surround it. Once the heroes cross the pit, they come towards a few Gnawties and a sign indicating that the level is almost over on a straight pathway. A stationary Mincer with another Mincer speeding around it can be found nearby, being followed by a group of high ledges. Gnawties march along a pathway that leads farther into the level in front of the ledges. Using a small cave (leading to a [[Bonus Level]]) around this area, the primates can access the top of the high pieces of land, where a DK Barrel and a TNT Barrel wait. The primates' path is soon blocked by a wall created by two Mincers stacked on top of each other, which can be jumped over with the use of a tire sticking out of the ground next to them. An exit sign stands on the other side of the obstacles with a tunnel ahead of them that leads out of the level.
{{br|left}}
==Enemies==
{{number of enemies
|image1=[[File:Gnawty.png]]
|name1=[[Gnawty]]
|count1=12
|image2=[[File:Klaptrap DKC.png]]
|name2=[[Klaptrap]]
|count2=3
|image3=[[File:Krusha DKC blue.png]]
|name3=[[Krusha]]
|count3=4
|image4=[[File:Mincer.png]]
|name4=[[Mincer]]
|count4=36
}}
 
==Items and objects==
{{item locations
|image1=[[File:Red Balloon DKC SNES.png]]
|name1=[[Red Balloon|Life Balloon]]
|count1=2
}}
 
===K-O-N-G Letters===
[[File:ManicMincers-SNES-3.png|thumb|The location of the letter G, at the end of the second Bonus Level]]
 
*'''K:''' The letter K is against a wall, which the third Mincer of the level moves over vertically.
*'''O:''' Between two Mincers shortly after the Rambi Crate.
*'''N:''' After crossing the first abyss with a moving platform, the Kongs pass the third Krusha from the Continue Barrel. From the next moving platform above an abyss, the Kongs must jump up to the letter N.
*'''G:''' At the end of the second Bonus Level.
 
===Key items===
*'''[[Photograph]]''' (Game Boy Advance version only): While the Kongs ride Rambi, they must use him to defeat a Krusha. By doing so, they earn a [[photograph]] for the ninth page of their [[Scrapbook (Donkey Kong Country series)|scrapbook]], which shows them riding Rambi in a jungle area.


Now halfway through the level, the monkeys will have to run under a group of fast-moving Mincers and jump between two Mincers in mid-air. Once this is done, the Kongs will come up to an area where they will see three Mincers moving in a circle. They must dash under them and then come up to a wide abyss. A platform must be used to cross it. As the platform moves them over the gap, they will have to jump over a lone Mincer. On the other end of the abyss, Donkey and Diddy must head east and beat a Krusha to find another area with an abyss. Again, it must be crossed by using a platform. The platform will hover under two Mincers as it moves along the abyss, so the heroes will have to be careful. After getting over the gap, the Kongs will meet up with another pit. With a stationery platform, the heroes must cross the pit and pass a few Krushas to find yet another gap. Just as before, the monkeys must cross it by using an unmoving platform, though this time the platform will be orbited by two Mincers. When this gap is passed, they heroes will need to beat some Gnawties and dodge more Mincers. After that, they should simply walk down the strait path, defeating several Gnawties, until they find a [[tire]] on the path. It must be used to hop over two Mincers stacked on top of each other. If the group travels a little farther after this area, they will make their way to the [[Misty Mine|next level.]]
==Objects==
{{item locations
|image1=[[File:DK Barrel DKC.png]]
|name1=[[DK Barrel]]
|count1=3
|image2=[[File:TNT Barrel DKC.png]]
|name2=[[TNT Barrel|TNT Drum]]
|count2=4
}}


==Bonus Level(s)==
==Bonus Levels==
[[File:ManicMincersBonus1.png|thumb|The first Bonus Level]]
Manic Mincers has three Bonus Levels, listed by their type in the Game Boy Advance version:


*Mid-way through the level, the heroes will see a lone barrel near a small alcove with a Krusha in it. They must pick up the barrel and blast the wall to the right of the foe with it, or just blast it away with Rambi. Once the opening is revealed, the heroes must walk in and enter the [[Bonus Level]], where they will have to jump on three Klaptraps to earn many [[Banana Bunch]]es. At some point, the foes will be knocked out, and the monkeys will be awarded with an [[Extra Life Balloon]]. After that, they will be taken back to the main level.
*'''Bash the Baddies!''': Beyond the [[Star Barrel|Continue Barrel]] is a barrel next to a small alcove with the second Krusha. They can either defeat Krusha and then pick up the barrel to blast away the wall to the right of it, or they can break the right wall. The opening leads into the first [[Bonus Level]]. There, the Kongs must jump from three Klaptraps to earn many Banana Bunches. After jumping on each Klaptrap three times, the Kongs are rewarded a [[Red Balloon|Life Balloon]].
*Near the end of the level, the Kongs will find the opening to a small cave. They must simply walk into it to enter the Bonus Level. Inside, they must sneak under four Mincers as they move up and down. At the end of the area, the heroes must walk into another opening to exit the bonus.
*'''Find the Exit!''': After the arrow sign indicating a nearby exit, the Kongs must pass two Mincers and then enter an opening from a small platform to access the [[Bonus Level]]. Inside, the Kongs must sneak under vertically-moving three Mincers (four in the Game Boy Advance remake). The letter G is at the end, followed by the exit. In the original version, unlike other Bonus Levels, this one does not have to be entered to complete the game, nor does the Bonus Room Blitz theme play in the area.
*After exiting the second Bonus Level, the Kongs will find themselves next to a [[TNT Barrel]]. They must pick up the barrel and carry it down a ledge. Trying not to bumping any Gnawties, the monkeys must blast away the first wall they see and enter the opening to get in the third and final Bonus Level. There, they will need to watch as an Extra Life Balloon moves around four barrels. Once it stops and disappears, the heroes will have to choose the barrel they think its in. If they choose correctly, they will be awarded with the balloon, and then exit the bonus.
*'''Stop the Barrel!''': After exiting the second Bonus Level, the Kongs must pick up a [[TNT Barrel|TNT Drum]]. They must pick up the barrel and carry it down a ledge. They must avoid hitting the Gnawties and blast away a wall to the left of two vertical Mincers to enter the third and last Bonus Level. Alternatively, they can use Rambi to break down the wall. In the Bonus Level, the Kongs must observe a Life Balloon as it moves between four barrels before it stops and disappears. The Kongs must jump at the barrel that the Life Balloon stopped in to be awarded it. The Kongs return into the main level after either winning or losing. In the [[Game Boy Color]] remake, the third Bonus Level's entrance is entered from the wall after the Mincers rather than in front.


==Names in other Languages==
==Gallery==
{{Foreignname|
<gallery>
|Fra=Hachis Horrible
ManicMincers-SNES-1.png|The Kongs and Rambi jump between two Mincers
|FraM=Minced Horror
ManicMincers-SNES-2.png|Rambi defeats a Krusha
ManicMincers2.png|Donkey Kong defeats a Krusha with a TNT Drum
ManicMincersBonus3.png|The third Bonus Level
ManicMincers-GBC-2.png|Rambi facing a Gnawty in the Game Boy Color version
ManicMincers-GBC-3.png|Donkey Kong jumping over a Mincer in the Game Boy Color version
ManicMincers-GBA-1.png|The Kongs riding Rambi, after releasing him from his crate, in the Game Boy Advance version
ManicMincers-GBA-2.png|The Kongs jumping over a Mincer in the Game Boy Advance version
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=あばれスピナーのがけ
|JapR=Abare Supinā no gake
|JapM=Cliff of the Rampaging Mincers
|Spa=Picadora Maniaca
|SpaM=Manic Mincers
|Fre=Hachis Horrible
|FreM=Minced Horror
|Ger=Dyna-Grotten
|Ger=Dyna-Grotten
|GerM=Dyna Grottos}}
|GerM=Dyna Grottos
<br clear=all>
|Ita=Tritatutto
{{DKC}}
|ItaM=Mincer
[[Category:Donkey Kong Places]]
}}
 
{{DKC levels}}
[[Category:Underground areas]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Country levels]]
[[Category:Subterranean Areas]]

Latest revision as of 05:55, August 25, 2024

Level
Manic Mincers
Donkey Kong and Diddy Kong progressing through the Manic Mincers level in the Chimp Caverns.
Level code 6 - 2
World Chimp Caverns
Game Donkey Kong Country
<< Directory of levels >>

Manic Mincers is the thirtieth level in Donkey Kong Country and the second level of Chimp Caverns. It is a cave level featuring several Mincers as the main obstacle, and they move in different patterns, either horizontal, vertical, clockwise, as well as some not moving at all. Early in the level, Donkey Kong and Diddy Kong can release Rambi the Rhino from his animal crate to ride him for the rest of the level. Rambi cannot defeat the Mincers, because if he hits one, he runs away. Rambi can help the Kongs access a few Bonus Levels. A few Krushas are in the level, and Gnawties are the most common enemy of the level. The lighting subtly changes at times; for instance, it gets slightly darker just before the Rambi Crate but lighter after the letter O.

Layout[edit]

Manic Mincers Manic Mincers
Manic Mincers' appearance in the Game Boy Color version, top, and the Game Boy Advance version, bottom

A Gnawty and a small pit containing a Mincer can be found at the level's entrance. Two more Mincers are ahead, moving in vertical paths. The level's first DK Barrel wobbles immediately before them, and a Gnawty walks between them. A small wall with the letter K next to it is located near the second Mincer in this area, which has a small pit in it. A Mincer floats in and out of the abyss. An animal crate containing Rambi the Rhino sits near here by a pit consisting of two moving Mincers that are always parallel to each other. The primates can find a few Gnawties marching down the area after the abyss, being followed by two higher pieces of land with Mincers on the edge of them. Another Gnawty can be found before a pair of Mincers on the highest piece of land. In this Mincer group, one stationary Mincer sits on the ground with the letter O over it, while the other Mincer moves up and down above it. Another pair of Mincers are ahead that move in the same pattern, except this time the top Mincer is stationary while the other moves. Four more stationary Mincers grind against the ground after this, and a fifth Mincer travels between the last two of the obstacles. The level's Continue Barrel can be found shortly after the last Mincer in this area.

A TNT Drum can be found immediately after the barrel, along with two Mincers; one of these Mincers are stationary, while the other orbits around it at a quick pace. The heroes can find a DK Barrel on a raised piece of land after they pass a Krusha. Two additional Mincers moving in a circular path are ahead above an abyss that is followed by a barrel and an alcove containing a Krusha. Three more Mincers can be found ahead, each traveling in a circular patten around a Banana Bunch. The primates can find a wide abyss ahead of here with a Mincer grinding in the center of it. A small platform hovers across the whole pit to help the heroes cross it. A TNT Drum and another Krusha can be found on the opposite side of this pit, followed by a second wide abyss with another moving platform in it. As it pulls them over the abyss, they are taken past two Mincers and the letter N.

A DK Barrel shakes on the other side of the pit, and it can be broken to free a lost partner. A Mincer orbits a small platform floating in an abyss nearby, which is followed by a lone piece of land with a pair of Krushas on it. Another abyss after this area contains a small platform used to cross it. Two sharp Mincers surround it. Once the heroes cross the pit, they come towards a few Gnawties and a sign indicating that the level is almost over on a straight pathway. A stationary Mincer with another Mincer speeding around it can be found nearby, being followed by a group of high ledges. Gnawties march along a pathway that leads farther into the level in front of the ledges. Using a small cave (leading to a Bonus Level) around this area, the primates can access the top of the high pieces of land, where a DK Barrel and a TNT Barrel wait. The primates' path is soon blocked by a wall created by two Mincers stacked on top of each other, which can be jumped over with the use of a tire sticking out of the ground next to them. An exit sign stands on the other side of the obstacles with a tunnel ahead of them that leads out of the level.

Enemies[edit]

Image Name Count
Gnawty.png Gnawty 12
A sprite of a Klaptrap in Donkey Kong Country Klaptrap 3
Sprite of a blue Krusha in Donkey Kong Country Krusha 4
A Mincer in Donkey Kong Country. Mincer 36

Items and objects[edit]

Image Name Count Note(s)

A Life Balloon in Donkey Kong Country. Life Balloon 2 -

K-O-N-G Letters[edit]

Manic Mincers
The location of the letter G, at the end of the second Bonus Level
  • K: The letter K is against a wall, which the third Mincer of the level moves over vertically.
  • O: Between two Mincers shortly after the Rambi Crate.
  • N: After crossing the first abyss with a moving platform, the Kongs pass the third Krusha from the Continue Barrel. From the next moving platform above an abyss, the Kongs must jump up to the letter N.
  • G: At the end of the second Bonus Level.

Key items[edit]

  • Photograph (Game Boy Advance version only): While the Kongs ride Rambi, they must use him to defeat a Krusha. By doing so, they earn a photograph for the ninth page of their scrapbook, which shows them riding Rambi in a jungle area.

Objects[edit]

Image Name Count Note(s)

Sprite of a DK Barrel in Donkey Kong Country. DK Barrel 3 -
Sprite of a TNT Drum in Donkey Kong Country. TNT Drum 4 -

Bonus Levels[edit]

Manic Mincers' first bonus area from Donkey Kong Country
The first Bonus Level

Manic Mincers has three Bonus Levels, listed by their type in the Game Boy Advance version:

  • Bash the Baddies!: Beyond the Continue Barrel is a barrel next to a small alcove with the second Krusha. They can either defeat Krusha and then pick up the barrel to blast away the wall to the right of it, or they can break the right wall. The opening leads into the first Bonus Level. There, the Kongs must jump from three Klaptraps to earn many Banana Bunches. After jumping on each Klaptrap three times, the Kongs are rewarded a Life Balloon.
  • Find the Exit!: After the arrow sign indicating a nearby exit, the Kongs must pass two Mincers and then enter an opening from a small platform to access the Bonus Level. Inside, the Kongs must sneak under vertically-moving three Mincers (four in the Game Boy Advance remake). The letter G is at the end, followed by the exit. In the original version, unlike other Bonus Levels, this one does not have to be entered to complete the game, nor does the Bonus Room Blitz theme play in the area.
  • Stop the Barrel!: After exiting the second Bonus Level, the Kongs must pick up a TNT Drum. They must pick up the barrel and carry it down a ledge. They must avoid hitting the Gnawties and blast away a wall to the left of two vertical Mincers to enter the third and last Bonus Level. Alternatively, they can use Rambi to break down the wall. In the Bonus Level, the Kongs must observe a Life Balloon as it moves between four barrels before it stops and disappears. The Kongs must jump at the barrel that the Life Balloon stopped in to be awarded it. The Kongs return into the main level after either winning or losing. In the Game Boy Color remake, the third Bonus Level's entrance is entered from the wall after the Mincers rather than in front.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese あばれスピナーのがけ[?]
Abare Supinā no gake
Cliff of the Rampaging Mincers
French Hachis Horrible[?] Minced Horror
German Dyna-Grotten[?] Dyna Grottos
Italian Tritatutto[?] Mincer
Spanish Picadora Maniaca[?] Manic Mincers