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{{Infobox | title = Mario Party 8
{{italic title}}
|image = [[Image:MP8Box.jpg|250px]]
{{game infobox
|developer = [[Hudson]]
|image=[[File:MP8Box.png|250px]]<br>North American box cover
|publisher = [[Nintendo]]
|developer=[[Hudson]]<br>[[CAProduction]]<br>[[Nintendo SPD Group No.4]]
|designer =  
|publisher=[[Nintendo]]
|engine =  
|release='''Original release:'''<br>{{flag list|USA|May 29, 2007<ref>{{cite|deadlink=y|archive=web.archive.org/web/20071213031915/https://www.nintendo.com/games/detail/WnjIJm5FSwjb8m39oUzkZvIqkRXZ6F-I|title=Nintendo :: Games :: Mario Party 8|publisher=Nintendo of America|language=en-us|accessdate=May 23, 2018}}</ref>|Belgium|June 20, 2007|Netherlands|June 20, 2007|Europe|June 22, 2007<ref>{{cite|url=www.nintendo.com/en-gb/Games/Wii/Mario-Party-8-281859.html|title=Mario Party 8 {{!}} Wii {{!}} Games {{!}} Nintendo UK|publisher=Nintendo UK|language=en-gb|accessdate=May 23, 2018}}</ref>|Australia|July 19, 2007|Japan|July 26, 2007<ref>{{cite|url=www.nintendo.co.jp/wii/rm8j/index.html|title=マリオパーティ8|publisher=Nintendo Co., Ltd.|language=ja|accessdate=November 4, 2009}}</ref>|UK|August 3, 2007|South Africa|February 1, 2008|HK|July 12, 2008|ROC|July 12, 2008|South Korea|November 6, 2008}} '''[[Nintendo Selects#Wii|Nintendo Selects Release]]:'''<br>{{flag list|Europe|March 22, 2013}}
|released = {{releasedate|USA|May 29, 2007|Europe|June 22, 2007|Australia|July 19, 2007|Japan|July 26, 2007|UK|September 3, 2007|South Korea|November 11, 2008<ref>[http://www.nintendo.co.kr/Wii/software/software_list.php Korean Wii Software List]</ref>}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|genre = Party
|genre=[[Genre#Party games|Party]]
|modes = Single player, multiplayer
|modes=Single player, multiplayer
|ratings = [[ESRB]]: [[Image:ESRB_E.png|12px]] Everyone <br> [[OFLC]]: G
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6|grac=all|classind=L}}
|platforms = [[Nintendo Wii|Wii]]
|platforms=[[Wii]]
|media =  
|format={{format|wii=1}}
|requirements =  
|input={{input|wiimote=1}}
|input =  
|serials={{flag list|Japan|RVL-RM8J-JPN|USA|RVL-RM8E-USA|Europe|RVL-RM8P-EUR}}
}}
}}
'''''Mario Party 8''''' is the eighth installment of the ''[[Mario Party (series)|Mario Party Series]]'' on a home console, and the first ''Mario Party'' game for the [[Wii|Nintendo Wii]]. The game is more notable than its prequels for its strong use of the [[Wii Remote]] in minigames.
'''''Mario Party 8''''' is a game for the [[Wii]]. It is the eighth mainline installment of the [[Mario Party (series)|''Mario Party'' series]] and the thirteenth overall. It is the last ''Mario Party'' home console game to be developed by [[Hudson Soft]] before [[Nintendo Cube]] received control of the series. It was first released in North America on May 29, 2007, and finally released in Hong Kong and South Korea on July 12, 2008, more than a year later. It became a [[Nintendo Selects]] title in Europe on March 22, 2013.


== Features ==
Certain parts of the game, such as board gameplay, are displayed in a 4:3 ratio, fitted with borders on the left and right parts of the screen, while other portions such as the main menu, are matted to 16:9 widescreen.
With motion control players can row their way through a river race, punch a statue to pieces, steer race cars, mopeds and go-[[kart]]s and handle a balancing pole while walking a tightrope. By using the pointer the player can shoot at [[Pink Boo]]s in a haunted house, drag and drop toppings in a cake-decorating competition, select the correct answers in game show challenges. Using the Wii remote's buttons players jump and pummel their way through a football brawl, hop and run across a field of spinning platforms. ''Mario Party 8'' also includes dozens of new minigames, six new party boards and many new game modes. The player no longer look down on the board and all of the characters, instead the player focuses on just their character and what they're doing. Another new feature is that players can transform their character using candy power-ups.
==Story==
[[File:MarioParty8StarCarnivalWin.jpg|thumb|250px|[[Yoshi]] is declared the winner of the Star Battle Arena, receiving a year's supply of [[Candy (Mario Party 8)|Candy]], the title of Superstar, and the [[Star Rod (Mario Party 8)|Star Rod]].]]
The exuberant ringmaster [[MC Ballyhoo]] and his talking hat, [[Big Top]], have invited [[Mario]] and the rest of the crew to the [[Star Carnival]]. Ballyhoo holds a special event, the Star Battle Arena, in which a contestant must win five successive party duels across the five standard boards. The winner will be crowned the carnival's Superstar and receive a year's supply of [[Candy (Mario Party 8)|Candy]].
 
Once the player has claimed victory in all five duels, Ballyhoo holds an award ceremony to present the year's supply of Candy in addition to a special reward, which is revealed to be the magical [[Star Rod (Mario Party 8)|Star Rod]]. Before the player can receive their reward, however, [[Bowser]] swoops in and steals the Star Rod before retreating to his own board, [[Bowser's Warped Orbit]]. The player and Ballyhoo then follow Bowser to his board for one final duel.
 
After the player triumphs over Bowser's chosen minion (either [[Blooper]] or [[Hammer Bro]]), he begrudgingly returns the Star Rod, only to quickly change his mind and challenge the player to [[Superstar Showdown|a final showdown]] for the Star Rod. Using the Star Rod's magical powers, the player defeats Bowser, then returns to the carnival with Ballyhoo, where they are declared the Superstar.
 
==Gameplay==
[[File:MP8 Title.png|thumb|250px|The title screen displays the 12 characters available from the start, along with [[Donkey Kong]] and [[Bowser]].]]
''Mario Party 8'' uses the [[Wii#Wii Remote|Wii Remote]] and its motion control capabilities in [[minigame]]s, performing gestures such as pointing-and-shooting, turning, waving, shaking, and twisting the Wii Remote. Player-created [[Mii]]s are also featured, often within crowds, in certain minigames, and as the player's character in Extra Mode. By playing regular party games, minigames, and completing the Star Battle Arena mode, players can earn [[Carnival Card]]s, which in turn can be spent to unlock figures and game features.
 
''Mario Party 8'' combines the social, strategic gameplay of traditional board games with quick, action-oriented [[minigame]]s. Players can collect and win [[coin]]s to trade them for Stars, buy Candy, and trigger special events on the board. Each board has a unique way of obtaining Stars, though most require finding a unique [[Star Exchange|Star Space]] and trading a certain number of coins for one.
 
Before each game starts, MC Ballyhoo introduces the board, and each player rolls a [[Dice Block]] to determine the order of play. On every turn, each player rolls a Dice Block numbered one to ten to move along the game board. Prior to rolling, players can use Candy (if they possess any) and study the game board.
===Party Tent===
[[File:Partytent.png|thumb|The Party Tent]]
The Party Tent is the main attraction of the [[Star Carnival]] in ''Mario Party 8''. It appears in the lower right of the carnival and is the second-biggest tent. In this tent, characters can play on the six [[#Boards|boards]] and play as any of the [[#Playable|playable characters]], not counting [[Mii]]s. There are three game types.
 
====Battle Royale and Tag Battle====
In Battle Royale, everyone is pitted against each other, with each player having their own coin and star count. Each player can hold up to 3 pieces of Candy; if any more is collected afterwards, one of them has to be discarded to lower it back to 3. The color of the space each player lands on at the end of everyone's roll determines which type of minigame will be played, with Blue Spaces and DK Spaces putting the player in the blue category, Red Spaces and Bowser Spaces putting the player in the red category, and Green Spaces putting the player in the green category; those who end their turn entering a Lucky Area or exiting King Boo's Haunted Hideaway will not be sorted. Green and unsorted players are randomly sorted into either the red or blue category. For instance, if two players are on [[Red Space]]s and the other two players are on [[Blue Space]]s, the minigame arrangement will be 2-vs-2.
 
In Tag Battle, players choose two teams of two and go head-to-head. Each team shares coins and stars, and can hold up to 5 pieces of Candy shared between the two members of the team. In Koopa's Tycoon Town, each Hotel now has two icons at the top, with both members of the team being shown if they own the Hotel. Minigame types are no longer determined by spaces; rather, they are randomly chosen between 4-Player and 2-vs-2 minigames, with the latter always pairing players based on their teams, and the prize money is given to each member rather than each team.
 
In both cases, at the end of everyone's roll, a minigame starts, and is randomly chosen in a wheel of all available minigames of said type. The prize for winning the minigame is usually 10 coins, given in full to every player who wins, including to each player in teams of two or three. However, there are also coin minigames in which players (or teams) collect coins in the minigame itself, which are then added to the coin counter of each player (or team in Tag Battle). In [[Winner or Dinner]], the coins will be paid in full to each team member, rather than being divided between the two, and in [[Grabbin' Gold]], each player in the 3-player team will similarly receive the full amount of coins the team collected. Rarely, however, a Battle Minigame will start, with each player waging coins determined by a roulette, which then get distributed back to the players based on their rankings in the minigames. Battle Minigames also occur in Tag Battle, although each team, not player, wages coins. Coins are still distributed via placement, rather than to the team with the victor.


==Story==
Battle Royale and Tag Battle feature an event similar to the [[Last Five Turns Event]] from previous ''Mario Party'' titles, known as Chump Charity, which occurs once there are five turns remaining. During this event, MC Ballyhoo reviews the player (or team) rankings and offers the player (or team) in last place a free piece of [[Duelo Candy]] (in Koopa's Tycoon Town, the last-place player or team receives 30 coins instead); if multiple players are tied for last place, all of them receive the last-place prize. Before gameplay resumes, coin bag pickups are placed on every red space and single-coin pickups are placed on every other space. These pickups may only be collected once by the first player who reaches the space they are on. In King Boo's Haunted Hideaway, these coins and coin bags are removed once King Boo shuffles the board.
In ''Mario Party 8'', a whimsical ringmaster named [[MC Ballyhoo]] and his talking hat [[Big Top]], has invited [[Mario]], and the rest of the crew to his carnival, the [[Star Carnival]]. It's a perfect setting for the dynamic spectacle of the Wii game play. Mario Party 8 keeps the surprises coming with minigames that draw upon the Wii Remote’s motion, pointing and button control in a variety of ways. Players always know how to jump into the action by watching an animated tutorial that shows how to use the Wii Remote.


Following tradition, ''Mario Party 8'' takes the social, strategic game play of board games and adds breaks for quick, action-oriented minigames. In the main mode, players travel across six boards in search of Stars, landing on spaces that are helpful (example: giving coins) or a hindrance (example: sending Bowser in to jeopardize the player). Several variations for these boards tweak the main goals to enhance game play for solo sessions, two-player games and three- to four-player games.
If one player crosses paths with an opponent while under the effects of a Duelo Candy (if multiple opponents are on the same space, the attacker can choose who to duel or let the game pick randomly), they will duel the opponent in a one-on-one Duel Minigame. The winner throws a dart at a spinning wheel to determine what prize they receive from the loser. If the attacker wins, they will be able to take Stars or coins, while if the defender wins, they will only be able to take coins.


==Modes==
After the last turn, a ceremony is held at the Star Carnival Stage, and if the Bonus Stars option is turned on, MC Ballyhoo announces Bonus Stars to players (or teams) who reach certain qualifications for them; if multiple players (or both teams) tie for a single ranking, all of the players who reached said qualifications receive the Bonus Stars. After the ceremony, the winner (or winning team in Duel Battle), which is the player (or team) with the most Stars and coins, becomes the Superstar. If multiple players (or both teams) tie for first place, the placement is then decided by dice rolls; the player (or team) who rolls the highest wins the battle.
*'''Star Battle Arena''' is a solo mode in ''Mario Party 8''. At first, [[MC Ballyhoo]] will show the prize for beating Star Battle, which is a year's supply of candy. The player then has to beat rivals in each stage. After beating the rival in [[Koopa's Tycoon Town]], [[MC Ballyhoo]] will reveal that the [[Star Rod]] is the real prize. However, [[Bowser]] swoops in and steals Star Rod. The player and MC Ballyhoo will fly to [[Bowser's Warped Orbit]], where the player will battle [[Hammer Brother]] or [[Blooper]]. After beating either one of the baddies, that baddie will be up for play. After a final battle with Bowser in [[Superstar Showdown]], Bowser's Warped Orbit will be up for play, and the Minigame Shop will be open.


==Characters==
The Bonus Stars that may be awarded at the end of a party are as follows:
[[Image:FullCharacterSelect.jpg|right|200px|thumb|The '''Mario Party 8''' character selection screenshot after the unlockable characters are unlocked.]]
*'''Minigame Star''': Awarded to the player(s) who won the most coins in minigames played at the end of each turn. Typically, this qualifies as the player who won the most minigames.
''Mario Party 8'' has a total of 14 playable characters. All of the characters are the ones from ''[[Mario Party 7]]'' plus two new characters. [[Mii]]s can be played in the "Extra Zone".  
*'''Candy Star''': Awarded to the player(s) or team(s) who used the most Candy. This Bonus Star replaces the Orb Star from ''[[Mario Party 6]]'' and ''[[Mario Party 7]]''.
*'''Green Star''': Awarded to the player(s) or team(s) who landed on the most [[Event Space|Green Space]]s.
*'''Running Star''': Awarded to the player(s) or team(s) who traveled the most spaces. Teleportation mechanics and other means of movement besides dice rolls do not count toward this bonus.
*'''Shopping Star''': Awarded to the player(s) or team(s) who spent the most coins in [[Candy Shop]]s.
*'''Red Star''': Awarded to the player(s) or team(s) who landed on the most Red Spaces. Landing on [[Bowser Space]]s does not count toward this bonus.


*[[Mario]]
====Duel Battle====
*[[Luigi]]
In Duel Battle, all boards are smaller than in Battle Royale (excluding King Boo's Haunted Hideaway) and offer different objectives, consistent with Solo Cruise of ''Mario Party 7''. Minigames start only upon landing on [[Duel Space|Vs. Space]]s or [[Challenge Space]]s. Duel Spaces initiating a duel minigame between two players, with the loser forced to give coins to the winner afterward, while Challenge Spaces allow a player to throw a dart to earn a certain number of coins after winning a single-player Challenge Minigame. After a player is close to achieving either the most coins or Stars, a roulette is spun to reward whoever is likeliest to lose, possibly either Candy or coins (depending on the board played), or nothing. If neither player has completed the objective after 30 turns, Ballyhoo end the game in a tie, but if the player does fulfill it, they earn 20 [[Carnival Card]]s.
*[[Peach]]
*[[Yoshi]]
*[[Wario]]
*[[Daisy]]
*[[Waluigi]]
*[[Toad]]
*[[Boo]]
*[[Toadette]]
*[[Birdo]]
*[[Dry Bones]]
*[[Blooper]] (new)
*[[Hammer Bro.]] (new)
*[[Mii]]s (Extra Zone only)


It is notable that the new unlockable characters both made cameo appearances in ''Mario Party 7''. To unlock them, a player must play Star Battle Arena once to randomly unlock one (that character will be revealed in Bowser's Warped Orbit), and play again a second time to unlock the other one.
The winning conditions for each board is as follows:


===Team Names===
*[[DK's Treetop Temple]] and [[King Boo's Haunted Hideaway]]: Collect two Stars
Debuting in ''[[Mario Party 5]]'',players could fight in a tag-team match.  In said matches, two players were paired together. In ''[[Mario Party 6]]'', but not ''[[Mario Party 7]]'', Team names were chosen depending on which two characters were paired together. This is a returning feature. Here are all of the possible name combinations:
*[[Goomba's Booty Boardwalk]]: Reach [[Captain Goomba (Mario Party 8)|Captain Goomba]] first with at least 50 coins
*Mario + Luigi = Mario Bros.
*[[Shy Guy's Perplex Express]]: Reach [[Holly Koopa]] first and give her 50 coins
*Mario + Peach = Power Players
*[[Koopa's Tycoon Town]]: Collect four Stars
*Mario + Yoshi = Fan Favorites
*[[Bowser's Warped Orbit]]: Steal every opponent's star.
*Mario + Wario = Big Starrios
*Mario + Daisy = Flower Players
*Mario + Waluigi = 'Stache Clashers
*Mario + Toad = Fungi Fun Guys
*Mario + Boo = Soul Bros.
*Mario + Toadette = Marionettes
*Mario + Birdo = Super Snozzios
*Mario + Dry Bones = BBQ Ribs
*Mario + Blooper = 'Stache Splashers
*Mario + Hammer Bro = Heavy-Blow Bros.


*Luigi + Peach = Waltzing Brawlers
===Star Battle Arena===
*Luigi + Yoshi = Green Machine
Star Battle Arena is the single-player mode of ''Mario Party 8''. The player chooses a character and competes against five COM-controlled characters over five separate duels. The five standard boards are played in order: [[DK's Treetop Temple]], [[Goomba's Booty Boardwalk]], [[King Boo's Haunted Hideaway]], [[Shy Guy's Perplex Express]], and [[Koopa's Tycoon Town]]. The sixth, unlockable board, [[Bowser's Warped Orbit]], is played for a final showdown. The rules of Duel Battle are used for all six duels (players take turns without regular minigames), and each duel has a different victory condition from the Party Tent's Battle Royale and Tag Battle. As the player progresses through the duels, their CPU-controlled opponents become more adept.
*Luigi + Wario = Green 'n' Greedy
*Luigi + Daisy = Tango Tanglers
*Luigi + Waluigi = Lean 'n' Mean
*Luigi + Toad = Savage Sidekicks
*Luigi + Boo = Scaredy Pants
*Luigi + Toadette = Cha-Cha Chasers
*Luigi + Birdo = Samba Smashers
*Luigi + Dry Bones = Cry Bones
*Luigi + Blooper = Blooper Scoopers
*Luigi + Hammer Bro = Longtime-Foe Bros.


*Peach + Yoshi = Kind Hearts
After completing Bowser's Warped Orbit, Bowser challenges the player to the Last Minigame, [[Superstar Showdown]]. Defeating Bowser completes the mode. The reward for completing Star Battle Arena mode is 200 [[Carnival Card]]s. Additionally, Bowser's Warped Orbit and the Minigame Wagon (in the Fun Bazaar) will be unlocked, as well as either Blooper or Hammer Bro, depending on who was fought against in Bowser's Warped Orbit. At least two playthroughs of Star Battle Arena are required to unlock both unlockable characters, which will always be random unless one of the unlockable characters is the player character, in which case, the other one will forcefully be the opponent.
*Peach + Wario = Sugar 'n' Spies
*Peach + Daisy = Damsels in Success
*Peach + Waluigi = Sweet 'n' Sour
*Peach + Toad = Loyal Friends
*Peach + Boo = Boo-for-Teas
*Peach + Toadette = High-Flair Pair
*Peach + Birdo = Pink Superpowers
*Peach + Dry Bones = Dry Thrones
*Peach + Blooper = Royal Flush
*Peach + Hammer Bro = Glamour Hammer


*Yoshi + Wario = Poached Eggs
===Minigame Tent===
*Yoshi + Daisy = Tomboy Trouble
[[File:Minigametent.png|thumb|The Minigame Tent]]
*Yoshi + Waluigi = Scrambled Eggs
In the Minigame Tent, players can play all of the [[minigame]]s they have unlocked in the [[Party Tent]] or [[Star Battle Arena]]. Duel and Challenge minigames can only be unlocked in the Star Battle Arena during solo play, or in the Party Tent when using a [[Duelo Candy]] or playing Duel Battle. Completing minigames earns the player cards for the player to spend at the Surprise Wagon. There are a total of five ways to play the minigames, as detailed in the sections below.
*Yoshi + Toad = Good Buddies
{{br}}
*Yoshi + Boo = Hovering Friends
====Free Play Arcade====
*Yoshi + Toadette = Flutter Friends
[[File:MP8 Free Play Arcade.png|thumb|Free Play Arcade]]
*Yoshi + Birdo = Egg Explosion
{{quote|Welcome to Free Play Arcade! You can play any minigame! Any you've previously seen on the party boards, that is! So many minigames! So much fun! Let your minigame mania run wild!|MC Ballyhoo|Mario Party 8}}
*Yoshi + Dry Bones = Sky Bones
Free Play Arcade is a game mode where the players can freely choose any minigame to play. However, minigames will first need to be unlocked by playing in Party Tent or Star Battle Arena, or purchasing them from the Minigame Wagon at the [[Fun Bazaar]]. In this mode, [[Mii]]s often appear as spectators, often replacing species like [[Goomba]]s and [[Koopa Troopa]]s.
*Yoshi + Blooper = Double Dippers
{{br}}
*Yoshi + Hammer Bro = Hungry Hammers


*Wario + Daisy = Mischief-Makers
====Crown Showdown====
*Wario + Waluigi = Double-Crossers
[[File:MP8CrownShowdown.png|thumb|Crown Showdown]]
*Wario + Toad = Crazy Allies
{{quote|Crack open Crown Showdown yet? Head there to see who's truly the minigame champion!|MC Ballyhoo|Mario Party 8}}
*Wario + Boo = Double-Dealers
Crown Showdown is a game mode that involves players trying to win the most minigames. At the beginning, the player can choose between 4-Player minigames and Duel minigames. If the player chooses the 4-Player minigames, they can then choose to play between 4-Player minigames, 1-vs.-3 minigames, 2-vs.-2 minigames, or random. The player also can choose how many wins are required to win the showdown from 3, 5, or 7. Each time, the game randomly selects a minigame that the player has already unlocked. Whoever wins the game receives a point, and whoever reaches 3, 5, or 7 points first is the winner.
*Wario + Toadette = Double Agents
;In-game rules
*Wario + Birdo = Rotten Eggs
"''In Crown Showdown, you'll race to win a set number of minigames before competitors do it first! What type of minigames? Up to you! Or select Random and leave it to chance!''"
*Wario + Dry Bones = Dumb Skulls
{{br}}
*Wario + Blooper = Drenched Stench
*Wario + Hammer Bro = Scammer Hammer


*Daisy + Waluigi = Double-Facers
====Flip-Out Frenzy====
*Daisy + Toad = Bloomy Shroomy
[[File:FlipOutFrenzy.png|thumb|Flip-Out Frenzy]]
*Daisy + Boo = High Spirited Duo
Flip-Out Frenzy is a game mode set in a small pond with a 6×6 board containing thirty-two gray squares and four black ones. The objective is that players must compete in minigames and color the entire board. Once a player wins a minigame, they get to pick which squares they want to flip over to match their emblem/color. When a player picks a square, the horizontal and vertical rows of the square next to it get colored as well. If more than one player wins a minigame, or a tie occurs, no one gets to pick. After all the squares are colored, MC Ballyhoo turns two black squares at random into normal squares. Once those ones are colored, the game mode ends, and the player with the most squares of their emblem/color wins.
*Daisy + Toadette = Perfumed Shroomy
*Daisy + Birdo = Gallopin' Gal-Pals
*Daisy + Dry Bones = Daisy Pushers
*Daisy + Blooper = Bloopsie-Daisy
*Daisy + Hammer Bro = Barn-Builders


*Waluigi + Toad = Half-Cranky Duo
Players can color over other players' colored squares as well, but cannot flip squares if one of the horizontal or vertical rows has a black square.
*Waluigi + Boo = Total Creeps
;In-game rules
*Waluigi + Toadette = Half-Pranky Duo
"''To win Flip-Out Frenzy, you must own the most tiles by game's end. Each time you win a minigame, you'll pick a tile. It and tiles in all four directions will flip to show your mark. There's a late-game shake-up, too!''"
*Waluigi + Birdo = Double Scammy
{{br}}
*Waluigi + Dry Bones = Boneheads
*Waluigi + Blooper = Bloop 'n' Snoop
*Waluigi + Hammer Bro = Stench Henchmen


*Toad + Boo = Doom 'n' Shroom
====Tic-Tac Drop====
*Toad + Toadette = Zoomin' Shrooms
[[File:TicTacDrop.png|thumb|Tic-Tac Drop]]
*Toad + Birdo = Surprise Attackers
{{quote|Found your way to Tic-Tac Drop yet? Go there to face off against a rival in a twisted spin on the classic!|MC Ballyhoo|Mario Party 8}}
*Toad + Dry Bones = Short Ribs
'''Tic-Tac Drop''' is a game mode similar to {{wp|tic-tac-toe}}, except it is played with minigames, and the balls that are put into the board drop into place, rather than staying in the middle or top rows. The game begins with MC Ballyhoo initiating a random duel minigame, after which the contestants compete to win the minigame. The winner of the minigame gets to drop a ball into the board in the location of their choice. Additional minigames will continue to be played until a winner is eventually declared. The first player to form a horizontal, vertical or diagonal row with their respective colored balls wins the game.
*Toad + Blooper = Spray Players
;In-game rules
*Toad + Hammer Bro = Stealth Strikers
"''To win Tic-Tac Drop, you must make a line up, down, or diagonally by dropping balls through the board's slots. You'll get one ball for each minigame win. If you reach a stalemate, you can start a fresh game.''"
{{br}}


*Boo + Toadette = Boo Duet
====Test for the Best====
*Boo + Birdo = Unfair Pair
{{main|Test for the Best}}
*Boo + Dry Bones = Scary Pair
In Test for the Best, the player competes for the best score by playing ten minigames. The player has to unlock certain minigames to play this and they must buy in from the Surprise Wagon at the Fun Bazaar before playing it. It is similar to the Minigame Decathlon from previous ''Mario Party'' games, except only one player can play at a time.
*Boo + Blooper = Creature Feature
*Boo + Hammer Bro = Bad Vibes


*Toadette + Birdo = Pink Powerhouse
===Extras Zone===
*Toadette + Dry Bones = Double Trouble
{{quote|Before us lies a zone of extras! A realm of more! A state of surplus! They're minigames seen only here!|MC Ballyhoo|Mario Party 8}}
*Toadette + Blooper = Bloop-dee-doo
[[File:Extras Zone External.png|thumb|The Extras Zone]]
*Toadette + Hammer Bro = Smash Success
[[File:Extras Zone Internal.png|thumb|left|The select menu in the Extras Zone]]
The Extras Zone is a tent where players can play one of eight minigames with either ''[[Super Mario (franchise)|Super Mario]]'' characters or [[Mii]]s that they have created on the [[Wii]]'s Mii Channel or by using the default guest Miis. Initially, only four of eight minigames are available. The other four need to be purchased in the [[Fun Bazaar]] in order to unlock them. Up to four players can play in this mode, but only one minigame allows up to four players to play. Another will allow only a single player.


*Birdo + Dry Bones = Bone Chokers
;Minigames
*Birdo + Blooper = What-the-Bloop
{{columns|
*Birdo + Hammer Bro = Two-Timers
*[[Star Carnival Bowling]] (up to 4 players)
*[[Trial by Tile]] (up to 2 players)
*[[Flagging Rights]] (up to 2 players)
*[[Canyon Cruisers]] (up to 2 players)
*[[Table Menace]] (unlockable, up to 2 players)
*[[Puzzle Pillars]] (unlockable, up to 2 players)
*[[Chomping Frenzy]] (unlockable, single player)
*[[Moped Mayhem]] (unlockable, up to 2 players)
}}
{{br}}


*Dry Bones + Blooper = Two-Toned Duo
===Fun Bazaar===
*Dry Bones + Hammer Bro = What-the-Deuce
{{main|Fun Bazaar}}
The Fun Bazaar is a place where the player can exchange cards for items, modes, and minigames or check records.
*'''Records Board''': The player can view minigame sets or the best records here. The player can also view the Staff Records after they bought them from the Surprise Wagon.
*'''Minigame Wagon''': Minigames can be bought here using Carnival Cards. The wagon is only accessible after completing the Star Battle Arena.
*'''Carnival Wagon''': The player can view any Carnival Figures they collected and watch them in a Carnival Parade.
*'''Surprise Wagon''': The player can trade Carnival Cards for various items such as Sound Tests, Extra Minigames, Carnival Figurines, and other stuff. Unlike what the instruction booklet says, it's always available.
*'''Carnival Calliope''': The player can listen to music, sounds, and voices by accessing here. Some features must be bought at the Surprise Wagon first before listening to it.


*Blooper + Hammer Bro = Blooper Bros.
==Characters==
===Playable===
[[File:Party Tent Character Selection screen.png|thumb|250px|The character selection screen showing all 14 main playable characters available]]
''Mario Party 8'' features a total of 15 playable characters (14 in the main roster). All 12 playable characters from ''[[Mario Party 7]]'' return, alongside the introduction of Blooper, Hammer Bro, and [[Mii]]s, the lattermost being usable only in the Extras Zone. This marks the first playable appearance of Blooper in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, as well as the first (and currently only) playable appearance of Blooper in the ''Mario Party'' series.
{|class="wikitable"cellpadding="0"style="margin:0 auto;text-align:center"
![[File:MP8 Mario Icon.png|25px]] {{color link|red|Mario}}
![[File:MP8 Luigi Icon.png|25px]] {{color link|darkgreen|Luigi}}
![[File:PrincessPeachEmblem.png|25px]] [[Princess Peach|{{color|hotpink|Peach}}]]
![[File:MP8 Yoshi Icon.png|25px]] {{color link|limegreen|Yoshi}}
![[File:MP8 Wario Icon.png|25px]] {{color link|purple|Wario}}
![[File:DaisyEmblem.png|25px]] [[Princess Daisy|{{color|orange|Daisy}}]]
![[File:MP8 Waluigi Icon.png|25px]] {{color link|indigo|Waluigi}}
|-
|style="background:Gainsboro"|[[File:Mario Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Luigi Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Peach Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Yoshi Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Wario Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Daisy Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Waluigi Selection Screen MP8.png|x75px]]
|-
![[File:Toademblem.png|25px]] {{color link|crimson|Toad}}
![[File:Booemblem.png|25px]] {{color link|dodgerblue|Boo}}
![[File:Toadetteemblem.png|25px]] {{color link|DeepPink|Toadette}}
![[File:Birdobow.png|25px]] {{color link|MediumVioletRed|Birdo}}
![[File:Dryemblem.png|25px]] {{color link|dimgray|Dry Bones}}
![[File:Blooperemblem.png|25px]] {{color link|gray|Blooper}}
![[File:Hammerbroemblem.png|25px]] {{color link|Green|Hammer Bro}}
|-
|style="background:Gainsboro"|[[File:Toad Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Boo Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Toadette Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Birdo Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Dry Bones Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Blooper Selection Screen MP8.png|x75px]]
|style="background:Gainsboro"|[[File:Hammer Bro Selection Screen MP8.png|x75px]]
|}
Blooper and Hammer Bro can be unlocked by defeating each of them in Star Battle Arena. One of the two characters will always be randomly chosen to compete against the player in the duel on Bowser's Warped Orbit. To avoid dueling the same unlockable character twice, it is recommended to complete a second Star Battle Arena playthrough using whichever character was unlocked during the first.
====Team names====
From ''[[Mario Party 4]]'' to ''[[Mario Party 9]]'', players could fight in a tag-team match, in which two teams of two players are formed. In ''[[Mario Party 5]]'' and ''[[Mario Party 6]]'', team names are chosen from specific character pairings. This is a returning feature in ''Mario Party 8'', following an absence in ''Mario Party 7''. Below are the possible name combinations in English and in French:
<div style="overflow-x:scroll">
{|class=wikitable width=100% style="text-align:center;font-size:90%;"
|
!{{color|red|Mario}}!!{{color|darkgreen|Luigi}}!!{{color|hotpink|Peach}}!!{{color|limegreen|Yoshi}}!!{{color|purple|Wario}}!!{{color|orange|Daisy}}!!{{color|indigo|Waluigi}}!!{{color|crimson|Toad}}!!{{color|dodgerblue|Boo}}!!{{color|DeepPink|Toadette}}!!{{color|MediumVioletRed|Birdo}}!!{{color|dimgray|Dry Bones}}!!{{color|gray|Blooper}}!!{{color|Green|Hammer Bro}}
|-
|'''{{color|red|Mario}}'''||N/A||Mario Bros.<br>Les Frères Mario||Power Players<br>Les Amoureux||Fan Favorites<br>Les Vedettes||Big Sarrios<br>Les Némésis||Flower Players<br>Les Jolis Coeurs||'Stache Clashers<br>Les Faux Frères||Fungi Fun Guys<br>Les Inséparables||Soul Bros.<br>Les Connaissances||Marionettes<br>Les Marionnettes||Super Snozzios<br>Les Rocambolesques||BBQ Ribs<br>Les Implacables||'Stache Splashers<br>Les Nageurs||Heavy-Blow Bros.<br>Les Ecraseurs
|-
|'''{{color|darkgreen|Luigi}}'''||Mario Bros.<br>Les Frères Mario||N/A||Waltzing Brawlers<br>Les Improbables||Green Machine<br>Les Petits Poids||Green 'n' Greedy<br>Les Pseudo Bros.||Tango Tanglers<br>Les Discrets||Lean 'n' Mean<br>Les Inconciliables||Savage Sidekicks<br>Les Imperturbables||Scaredy Pants<br>Les Fantastiques||Cha-Cha Chasers<br>Les Inattendus||Samba Smashers<br>Les Swingueurs||Cry Bones<br>Les Peureux||Blooper Scoopers<br>Les Aquariophiles||Longtime-Foe Bros.<br>Les Vieux Ennemis
|-
|'''{{color|hotpink|Peach}}'''||Power Players<br>Les Amoureux||Waltzing Brawlers<br>Les Improbables||N/A||Kind Hearts<br>Les Chérubins||Sugar 'n' Spies<br>Les Extravagants||Damsels in Success<br>Les Starlettes||Sweet 'n' Sour<br>Les Impossibles||Loyal Friends<br>Les Mimis||Boo-for-Teas<br>Les Etincelants||High-Flair Pair<br>Les Déconcertantes||Pink Superpowers<br>Les Deux Roses||Dry Thrones<br>Les Contraires||Royal Flush<br>Les Fonds Royaux||Glamour Hammer<br>Les Marteaux Picoeurs
|-
|'''{{color|limegreen|Yoshi}}'''||Fan Favorites<br>Les Vedettes||Green Machine<br>Les Petits Poids||Kind Hearts<br>Les Chérubins||N/A||Poached Eggs<br>Les Waryoshis||Tomboy Trouble<br>Les Pitres||Scrambled Eggs<br>Les Apollons||Good Buddies<br>Les Chouchous||Hovering Fiends<br>Les Diaboliques||Flutter Friends<br>Les Petits Mignons||Egg Explosion<br>Les Oeufs Brouillés||Sky Bones<br>Les Galopeurs||Double-Dippers<br>Les Baigneurs||Hungry Hammers<br>Les Affamés
|-
|'''{{color|Purple|Wario}}'''||Big Sarrios<br>Les Némésis||Green 'n' Greedy<br>Les Pseudo Bros.||Sugar 'n' Spies<br>Les Extravagants||Poached Eggs<br>Les Waryoshis||N/A||Mischief-Makers<br>Les Alliés Secrets||Double-Crossers<br>Les Imposteurs||Crazy Allies<br>Les Woads||Double-Dealers<br>Les Stratèges||Double Agents<br>Les Infâmes||Rotten Eggs<br>Les Oeufs Pourris||Dumb-Skulls<br>Les Os Moisis||Drenched Stench<br>Les Malodorants||Scammer Hammer<br>Les Vandales
|-
|'''{{color|orange|Daisy}}'''||Flower Players<br>Les Jolis Coeurs||Tango Tanglers<br>Les Discrets||Damsels in Success<br>Les Starlettes||Tomboy Trouble<br>Les Pitres||Mischief-Makers<br>Les Alliés Secrets||N/A||Double-Facers<br>Les Bizarres||Bloomy Shroomy<br>Les Rigolos||High-Spirited Duo<br>Les Timides||Perfumed Shroomy<br>Les Cocasses||Gallopin' Gal-Pals<br>Les Enigmatiques||Daisy Pushers<br>Les Indécis||Bloopsie-Daisy<br>Les Fleurs Mouillées||Barn-Builders<br>Les Bûcheurs
|-
|'''{{color|indigo|Waluigi}}'''||'Stache Clashers<br>Les Faux Frères||Lean 'n' Mean<br>Les Inconciliables||Sweet 'n' Sour<br>Les Impossibles||Scrambled Eggs<br>Les Apollons||Double-Crossers<br>Les Imposteurs||Double-Facers<br>Les Bizarres||N/A||Half-Cranky Duo<br>Les Diablotoads||Total Creeps<br>Les Terreurs||Half-Pranky Duo<br>Les Espions||Double Scammy<br>Les Méconnus||Boneheads<br>Les Sacs d'Os||Bloop 'n' Snoop<br>Les Trouble-fêtes||Stench Henchmen<br>Les Marteleurs
|-
|'''{{color|crimson|Toad}}'''||Fungi Fun Guys<br>Les Inséparables||Savage Sidekicks<br>Les Imperturbables||Loyal Friends<br>Les Mimis||Good Buddies<br>Les Chouchous||Crazy Allies<br>Les Woads||Bloomy Shroomy<br>Les Rigolos||Half-Cranky Duo<br>Les Diablotoads||N/A||Doom 'n' Shroom<br>Les Têtes Rondes||Zoomin' Shrooms<br>Les Champi-mignons||Surprise Attackers<br>Les Inimitables||Short Ribs<br>Les Osselets||Spray Players<br>Les Anémones||Stealth Strikers<br>Les Mini-marteaux
|-
|'''{{color|dodgerblue|Boo}}'''||Soul Bros.<br>Les Connaissances||Scaredy Pants<br>Les Fantastiques||Boo-for-Teas<br>Les Etincelants||Hovering Fiends<br>Les Diaboliques||Double-Dealers<br>Les Stratèges||High-Spirited Duo<br>Les Timides||Total Creeps<br>Les Terreurs||Doom 'n' Shroom<br>Les Têtes Rondes||N/A||Boo Duet<br>Les Faux Amis||Unfair Pair<br>Les Incompris||Scary Pair<br>Les Effrayants||Creature Feature<br>Les Blanchisseurs||Bad Vibes<br>Les Mauvais Garçons
|-
|'''{{color|DeepPink|Toadette}}'''||Marionettes<br>Les Marionnettes||Cha-Cha Chasers<br>Les Inattendus||High-Flair Pair<br>Les Déconcertantes||Flutter Friends<br>Les Petits Mignons||Double Agents<br>Les Infâmes||Perfumed Shroomy<br>Les Cocasses||Half-Pranky Duo<br>Les Espions||Zoomin' Shrooms<br>Les Champi-mignons||Boo Duet<br>Les Faux Amis||N/A||Pink Powerhouse<br>Les Fuchsias||Double Trouble<br>Les Champirex||Bloop-dee-doo<br>Les Blettes||Smash Success<br>Les Eclectiques
|-
|'''{{color|MediumVioletRed|Birdo}}'''||Super Snozzios<br>Les Rocambolesques||Samba Smashers<br>Les Swingueurs||Pink Superpowers<br>Les Deux Roses||Egg Explosion<br>Les Oeufs Brouillés||Rotten Eggs<br>Les Oeufs Pourris||Gallopin' Gal-Pals<br>Les Enigmatiques||Double Scammy<br>Les Méconnus||Surprise Attackers<br>Les Inimitables||Unfair Pair<br>Les Incompris||Pink Powerhouse<br>Les Fuchsias||N/A||Bone Chokers<br>Les Indéfinissables||What-the-Bloop<br>Les Espèces Rares||Two-Timers<br>Les Indéfendables
|-
|'''{{color|dimgray|Dry Bones}}'''||BBQ Ribs<br>Les Implacables||Cry Bones<br>Les Peureux||Dry Thrones<br>Les Contraires||Sky Bones<br>Les Galopeurs||Dumb-Skulls<br>Les Os Moisis||Daisy Pushers<br>Les Indécis||Boneheads<br>Les Sacs d'Os||Short Ribs<br>Les Osselets||Scary Pair<br>Les Effrayants||Double Trouble<br>Les Champirex||Bone Chokers<br>Les Indéfinissables||N/A||Two-Toned Duo<br>Les Rancuniers||What-the-Deuce<br>Les Mart'Os
|-
|'''{{color|gray|Blooper}}'''||'Stache Splashers<br>Les Nageurs||Blooper Scoopers<br>Les Aquariophiles||Royal Flush<br>Les Fonds Royaux||Double-Dippers<br>Les Baigneurs||Drenched Stench<br>Les Malodorants||Bloopsie-Daisy<br>Les Fleurs Mouillées||Bloop 'n' Snoop<br>Les Trouble-fêtes||Spray Players<br>Les Anémones||Creature Feature<br>Les Blanchisseurs||Bloop-dee-doo<br>Les Blettes||What-the-Bloop<br>Les Espèces Rares||Two-Toned Duo<br>Les Rancuniers||N/A||Blooper Bros.<br>Les Maillets Mouillés
|-
|'''{{color|Green|Hammer Bro}}'''||Heavy-Blow Bros.<br>Les Ecraseurs||Longtime-Foe Bros.<br>Les Vieux Ennemis||Glamour Hammer<br>Les Marteaux Picoeurs||Hungry Hammers<br>Les Affamés||Scammer Hammer<br>Les Vandales||Barn-Builders<br>Les Bûcheurs||Stench Henchmen<br>Les Marteleurs||Stealth Strikers<br>Les Mini-marteaux||Bad Vibes<br>Les Mauvais Garçons||Smash Success<br>Les Eclectiques||Two-Timers<br>Les Indéfendables||What-the-Deuce<br>Les Espèces Rares||Blooper Bros.<br>Les Maillets Mouillés||N/A
|}
</div>
 
===Other===
These characters primarily act in supporting roles, with most of them only appearing on one board.
{|
|
*[[Bandit]]
*[[Big Top]]
*[[Bowser]]
*[[Captain Goomba (Mario Party 8)|Captain Goomba]]
*[[Captain Shy Guy (Mario Party 8)|Captain Shy Guy]]
*[[Dolphin]]
*[[Donkey Kong]]
|
*[[Goomba idols]]
*[[Holly Koopa]]
*[[Kamek]]
*[[King Boo]]
*[[Koopa Troopa]]
*[[MC Ballyhoo]]
*[[Little Mouser|Mowz]]
|
*[[Pianta]]
*[[Pirate Goomba]]
*[[Red Boo]]
*[[Shy Guy]]
*[[Spear Guy]]
*[[Toady]]
*[[Whomp]]
|}


==Boards==
==Boards==
The game contains six new boards, all with their respective elements:
[[File:Party Tent Stage Selection screen.png|thumb|250px|The board selection screen]]
There are six boards, five of which are available from the start of a new save file. Only one board, [[DK's Treetop Temple]], uses the common format of paying 20 [[coin]]s for a [[Star (Mario Party series)|Star]] at the [[Star Space]], with the other boards having their own unique methods.


*''[[DK's Treetop Temple]]''
{|class=wikitable
*''[[Goomba's Booty Boardwalk]]''
!Image!!Board!!Description
*''[[King Boo's Haunted Hideaway]]''
|-
*''[[Shy Guy's Perplex Express]]''
|[[File:DKTT.png|200px]]
*''[[Koopa's Tycoon Town]]''
|[[File:MP8 DK's Treetop Temple Logo.png|150px|link=DK's Treetop Temple]]
*''[[Bowser's Warped Orbit]]''
|<nowiki/>
*'''Star acquisition:''' The only board with the traditional format of placing the Star somewhere random, costing 20 coins to purchase, before a different Star appears elsewhere once it has been obtained.
*'''DK Space:''' [[Donkey Kong|DK]] sends the player to the Star
*'''Bowser Space:''' [[Bowser]] warps the Star elsewhere
*'''Star Battle Arena''' or '''Duel Battle''': The object is collecting two Stars before one's opponents.
|-
|[[File:Goombas Booty Boardwalk.png|100px]]
|[[File:MP8 Goomba's Booty Boardwalk Logo.png|150px|link=Goomba's Booty Boardwalk]]
|<nowiki/>
*'''Star acqusition:''' A straightforward board where [[Captain Goomba (Mario Party 8)|Captain Goomba]] gives a free Star to the player before gulls with a wooden plank return them to the start. Dolphin Expresses help bring the player closer to Captain Goomba, for a fee depending on their position, though last place does not need to pay.
*'''DK Space:''' Gives the player a chance to earn coins
*'''Bowser Space:''' May cause the player to lose coins.
*'''Star Battle Arena''' or '''Duel Battle''': Whoever reaches Captain Goomba first to pay 50 coins for a star wins.
|-
|[[File:KBHH.png|200px]]
|[[File:MP8 King Boo's Haunted Hideaway Logo.png|150px|link=King Boo's Haunted Hideaway]]
|<nowiki/>
*'''Star acqusition:''' Players try to find King Boo, who is in one of three rooms, and purchase a Star from him for ten coins. The rooms without King Boo include [[Red Boo]]s that throw the player in a hole, returning them to the start. Once a player has purchased a Star, the mansion and its rooms shuffle.
*'''DK Space:''' If the player lands on a DK Space, DK will cover up the hole and offer the player who comes to an empty room a free star
*'''Bowser Space:''' Bowser will cover up the hole and will steal a star from the player who comes to an empty room.
*'''Star Battle Arena''' or '''Duel Battle''': To win, the player has to obtain two Stars from King Boo for 10 coins each by finding him twice.
|-
|[[File:SGPE.png|200px]]
|[[File:MP8 Shy Guy's Perplex Express Logo.png|150px|link=Shy Guy's Perplex Express]]
|<nowiki/>
*'''Star acqusition:''' Players take a linear path to obtain a Star from the conductor for 20 coins. Afterward, the player travels on top of the train before returning to the start.
*'''DK Space:''' DK takes charge of the train and gives a free Star to whoever reaches him first.
*'''Bowser Space:''' Bowser takes charge but steals a Star from whoever makes it to him.
*'''Star Battle Arena''' or '''Duel Battle''': Players compete to obtain the Star from Holly Koopa for 50 coins, but the conductor now just gives ten coins.
|-
|[[File:KTT.png|200px]]
|[[File:MP8 Koopa's Tycoon Town Logo.png|150px|link=Koopa's Tycoon Town]]
|<nowiki/>
*'''Star acqusition:''' Players invest coins into hotels for Stars. Hotels with 20 coins are upgraded to offer two Stars, then again upon reaching 50 coins to offer three Stars.
*'''DK Space:''' DK invests coins in a player's hotel.
*'''Bowser Space:''' Bowser takes away coins from a hotel of choice.
*'''Star Battle Arena''' or '''Duel Battle''': The player has to obtain four Stars by investing in hotels to win.
|-
|[[File:BWO.png|200px]]
|[[File:MP8 Bowser's Warped Orbit Logo.png|150px|link=Bowser's Warped Orbit]]
|<nowiki/>
*'''How to unlock:''' Completing the entire Star Battle.
*'''Star acqusition:''' Players do not receive Stars from this linear board, but are each receive five Stars at the start on Battle Royale (ten Stars in a team on Tag Battle). Players have to use [[Bullet Candy]] and [[Bowser Candy]] (which are exclusive to this board) to steal stars from opponents
*'''Star Battle Arena''' or '''Duel Battle''': The player and their opponent each begin with Three Stars. The winning condition is to reduce their opponent's stars to zero stars by eating candy to steal stars from them.
|}


==Mini-Games==
==Spaces==
{{main|Mario Party 8 (mini-games)}}
{|class=wikitable
!Image!!Space!!Description
|-
|[[File:Blue Space Tutorial MP8.png]]
|[[Blue Space]]
|The most common of the spaces, Blue Spaces earn the player three coins when landed on.
|-
|[[File:Red Space Tutorial MP8.png]]
|[[Red Space]]
|The opposite of Blue Spaces, taking away three coins when landed on. They are somewhat uncommon but not to the extent of others. One of the bonus stars is from landing on the most Red Spaces.
|-
|[[File:Green Space Tutorial MP8.png]]
|[[Event Space|Green Space]]
|Triggers an event, which varies by board and location and either helps or hinders a player. One of the bonus stars is from landing on the most Green Spaces.
|-
|[[File:DK Space Tutorial MP8.png]]
|[[DK Space]]
|[[Donkey Kong]] appears and causes something positive to occur, depending on the board. DK Spaces become Bowser Spaces after usage.
|-
|[[File:Bowser Space Tutorial MP8.png]]
|[[Bowser Space]]
|The opposite of a DK Space, where [[Bowser]] shows up and causes a negative effect (never a Bowser Minigame, unlike previous installments). There are cases where Bowser may give the player ten coins if they have no coins or Stars. Bowser Spaces appear only in place of DK Spaces, which they revert to after being landed on.
|-
|[[File:Lucky Space Tutorial MP8.png]]
|[[Lucky Space]]
|Lucky Spaces are adorned with sparkling particles and take a player to a lucky area with only Blue Spaces, each containing either a free Star when landed on or an easier method to reach the Star. The only difference is with Bowser's Warped Orbit, which has three [[Candy Space]]s that always give out [[Bullet Candy]] or [[Bowser Candy]].
|-
|[[File:Vs. Space Tutorial MP8.png]]
|[[Duel Space|Vs. Space]]
|Exclusive to Star Battle Arena or Duel Battle, Vs. Spaces begin a Duel Minigame between both players, with the winner gaining coins from the loser.
|-
|[[File:Challenge Space Tutorial.png]]
|[[Challenge Space]]
|Another space exclusive to Star Battle Arena or Duel Battle, Challenge Spaces begin a Challenge Minigame. The winner gets to throw a dart at a wheel for 5, 10, or 20 coins, or otherwise nothing. These spaces are the only way to unlock Challenge Minigames.
|}
 
==Candy==
{{main|Candy (Mario Party 8)}}
Candies replace [[Orb]]s from the two previous ''Mario Party'' titles. They are either bought from a Candy Shop for coins or collected freely from random Candy spaces on the board. Each board provides a different, partial subset of the 14 candy types (in the Candy Shops and on the board itself). Candy may only be used before a player's dice roll, so it cannot be placed on the board. Players can hold a maximum of three Candy items.
===Red Candies===
These Candy items alter the [[Dice Block]] in some way.
{|class=wikitable
!Image!!Space!!Description
|-
|[[File:TwiceCandyMP8.png|100px]]
|[[Twice Candy]]
|It adds a second dice block to the roll, very much like the [[Mushroom Orb]] from earlier titles. Rolling the same number on both Dice Blocks earns the player 10 coins (30 coins for two "7's").
|-
|[[File:Thrice Candy.png|100px]]
|[[Thrice Candy]]
|A variation of Twice Candy, except it involves three Dice Blocks. It is compatible to [[Super 'Shroom Orb]]s from the previous installments. Rolling the same number on all three Dice Blocks earns the player 30 coins (or 100 coins for three "7's").
|-
|[[File:Slowgo Candy.png|100px]]
|[[Slowgo Candy]]
|The dice block roll slows but only allows the player to roll anywhere from one to five. The Slowgo Candy is intended to help the player land on desired spaces.
|}
 
===Green Candies===
These transform the player very briefly, followed by performing a certain action from the dart wheel.
{|class=wikitable
!Image!!Space!!Description
|-
|[[File:Springo Candy.png|100px]]
|[[Springo Candy]]
|Transforms the user into a springy counterpart and allows them to warp to and continue their turn from another player's space chosen by the dart wheel. In a Tag Battle, this only works on opposing players.
|-
|[[File:Cashzap Candy.png|100px]]
|[[Cashzap Candy]]
|The user becomes electrical and zaps an opponent chosen by the wheel to eliminate half their coins. In Team Battle, a random member of the other team is chosen instead.
|-
|[[File:Vampire Candy.png|100px]]
|[[Vampire Candy]]
|The user becomes a vampire and steals either one, five, or ten coins from whoever the dart wheel chooses, with the coins depositing in their bank afterward. In Star Battle Arena or Duel Battle, the player takes five, ten, or twenty coins instead.
|}
 
===Yellow Candies===
These transform a player for the duration of their turn, then they return to normal.


==Spaces==
{|class=wikitable
*[[Blue Space]]: Gives Player three coins
!Image!!Space!!Description
*[[Red Space]]: Takes away three coins
|-
*[[? Space]]: Activates special board-specific event
|[[File:Bitsize Candy.png|100px]]
*[[Bowser Space]]: Brings Bowser in
|[[Bitsize Candy]]
*[[DK Space]]: Brings DK in
|The user becomes 8-bit and obtain three coins from hitting a [[Coin Block]] each time they move a space. They are obtained only from Candy Areas, not from shops.
*[[Lucky Space]]: Transports player to a separate path of the board with coins on every space, and usually a star at the end
|-
*[[Candy Area]]: Gives player a random [[Candy]]
|[[File:Bloway Candy.png|100px]]
|[[Bloway Candy]]
|The user takes the the form of a tornado and warps any opponent they come across back to the start.
|-
|[[File:Weeglee Candy.png|100px]]
|[[Weeglee Candy]]
|The user becomes three tiny clones of themselves and steal any candy of an opponent they pass. They are found only at Candy Areas, not in shops.
|-
|[[File:Bowlo Candy.png|100px]]
|[[Bowlo Candy]]
|The user transforms into a ball version of themselves and steals 10 coins (20 in Duel Battle) from whomever they pass. Shops are passed automatically.
|}
 
===Blue Candies===
These are like Yellow Candies but are more offense-based.
 
{|class=wikitable
!Image!!Space!!Description!!Boards
|-
|[[File:Thwomp Candy.png|100px]]
|[[Thwomp Candy]]
|The user becomes a stone version of themselves, stealing half of the coins from whomever they encounter. The effects also prevent the user from accessing shops.
|All
|-
|[[File:Bullet Candy.png|100px]]
|[[Bullet Candy]]
|The user becomes a [[Bullet Bill]] variation of themselves. They can roll three dice blocks and steal up to only one Star from passing others.
|[[Bowser's Warped Orbit]]
|-
|[[File:Bowser Candy.png|100px]]
|[[Bowser Candy]]
|The user becomes a Bowser variation of themselves. It is a functional upgrade over the Bullet Candy, as the user rolls two Dice Blocks and can steal up to two Stars.
|Bowser's Warped Orbit
|-
|[[File:Duelo Candy.png|100px]]
|[[Duelo Candy]]
|The user becomes a fiery version of themselves. They roll two Dice Blocks and start dueling whomever they pass. After the duel, the user lands on the same space as the opponent.
|All
|}


Only found in Duel Battles:
===Appearances===
*[[Duel Space|VS Space]]
{|class="wikitable scrollable"style="text-align:center"
*[[Challenge Space]]
!Board
*[[Coin Block Area]]
![[Twice Candy]]
![[Thrice Candy]]
![[Slowgo Candy]]
![[Springo Candy]]
![[Cashzap Candy]]
![[Vampire Candy]]
![[Bitsize Candy]]
![[Bloway Candy]]
![[Weeglee Candy]]
![[Bowlo Candy]]
![[Thwomp Candy]]
![[Bullet Candy]]
![[Bowser Candy]]
![[Duelo Candy]]
|-
![[DK's Treetop Temple]]
|{{icon|check}}
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![[Goomba's Booty Boardwalk]]
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|-
![[King Boo's Haunted Hideaway]]
|{{icon|check}}
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|-
![[Shy Guy's Perplex Express]]
|{{icon|check}}
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|-
![[Koopa's Tycoon Town]]
|{{icon|check}}
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![[Bowser's Warped Orbit]]
|{{icon|check}}
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|{{icon|check}}{{footnote|main|1}}
|}
{{footnote|note|1|Only obtainable via [[Chump Charity]]}}


==Candy Abilities==
==Minigames==
There are fourteen different Candy power-ups in ''Mario Party 8''. Players can obtain a candy from a Candy Shop or a Candy space on the board. Some are not found on all boards, however.
[[File:AtChompWash.png|thumb|[[At the Chomp Wash]], one of the minigames in ''Mario Party 8''|260px]]
{{main|List of Mario Party 8 minigames}}
''Mario Party 8'' has a total of seventy-three minigames, most of which make use of the [[Wii#Wii Remote|Wii Remote]] and its motion control capabilities, though some also require the controller to be held in a more traditional way. Unlike other ''Mario Party'' games, all minigames, rather than a randomized select few, are displayed in a single, large roulette corresponding to what type of minigame they are.


===Red Candies (affects the Dice Block)===
==Quotes==
*[[Twice Candy]]
{{main|List of Mario Party 8 quotes}}
*[[Thrice Candy]]
*"''Mario Party 8!''" &ndash; ''Mario Party 8'' cast
*[[Slowgo Candy]]
*"''Welcome to the [[Star Carnival]]!!''" &ndash; [[MC Ballyhoo]]
*"''Calling all winners! Calling all losers! We've got a shake up coming!''" &ndash; [[Big Top]]
*"''Get ready for a reversal, ya crooks! Let's do the crime warp again! Bwahaha!''" &ndash; [[Bowser]]


===Green Candies (makes impact before the player moves)===
==Differences from other ''Mario Party'' games==
*[[Springo Candy]]
*This is the only installment in the ''[[Mario Party (series)|Mario Party]]'' series:
*[[Cashzap Candy]]
**to show all minigames from a selected category on the roulette wheel, instead of only three to six.
*[[Vampire Candy]]
**in which the design of the spaces varies from board to board to fit their surrounding aesthetics better.
**to have the minigame win/loss/tie themes on an infinite loop.
**to use different framerates for different parts of the game: menus and most minigames run at the regular 60fps/50fps, while the boards and final results run at 30fps/25fps.
*This is the first ''Mario Party'' game that does not have the minigames rules hosted by the host of the board/game, instead put as a separate section in the minigame rules screen. From ''[[Mario Party]]'' to ''[[Mario Party 7]]'', the minigames were all hosted by the hosts of the board and/or the game.
*This is the first ''Mario Party'' game that has certain minigames that fit into more than one category.
*This is the first ''Mario Party'' game to not count out star and coin totals before the final results announcement.
*In Battle Royale, players retain their player colors based on what player number they were prior to the turn order decision, regardless of turn order number.
*This is one of two ''Mario Party'' games where the players' stats while playing in a board are not shown in the four corners of the screen; in this game, it is shown in a column in the top right corner instead. ''[[Super Mario Party]]'' is the only other ''Mario Party'' game that shows the players' stats in a row in the top right corner.
*This is one of two ''Mario Party'' games to not feature either [[Koopa Kid]] or [[Bowser Jr.]], the other being ''[[Mario Party-e]]''. However, Koopa Kid's dialogue portrait [[List of Mario Party 8 pre-release and unused content#Koopa Kid|can still be found]] in the game files.


===Yellow Candies (makes impact while the player moves)===
==Staff==
*[[Bitsize Candy]]
{{main|List of Mario Party 8 staff}}
*[[Bloway Candy]]
The game was directed by Shuichiro Nishiya, who previously worked on ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' in the same role. Steven Grimm voiced the announcer and [[Stephan Weyte|Steven Weyte]] voiced MC Ballyhoo. [[Satoru Iwata]] and Hidetoshi Endo, president of Hudson Soft at the time, are credited as executive producers.
*[[Bowlo Candy]]
*[[Weeglee Candy]]


===Blue Candies (makes massive impact while the player moves)===
==Reception==
*[[Thwomp Candy]]
As with most ''Mario Party'' games, reviews of ''Mario Party 8'' were mixed. Common criticisms for ''Mario Party 8'' included the lack of Wi-Fi, limited graphics, and absence of widescreen for the main game. Matt Casamassina of IGN referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a [[Nintendo GameCube|GCN]] title".
*[[Bullet Candy]] (Only found in [[Bowser's Warped Orbit]])
*[[Bowser Candy]] (Only found in [[Bowser's Warped Orbit]])
*[[Duelo Candy]]


==Voice Cast==
Andy Myers of ''[[Nintendo Power]]'' gave the game a 7.5/10.<ref>{{cite|date=July 2007|title=''[[Nintendo Power]]'' Volume 217|publisher=Nintendo of America|language=en-us|page=92}}</ref> He praises the inclusion of motion controls and how the minigames which use it each has a different approach. However, he states that the visual presentation is the weakest aspect of the game. He explains that the front-end interface is confusing, the lack of a true widescreen mode is disappointing, and the graphics leave much to be desired even though they have been slightly improved from ''Mario Party 7''. Despite these criticisms, he thinks the game takes its place alongside other party games like ''{{wp|Wii Sports}}'' and ''[[WarioWare: Smooth Moves]]''.
*[[Charles Martinet]]: [[Mario]], [[Luigi]], [[Wario]], [[Waluigi]], and [[MC Ballyhoo]]
{|class="wikitable reviews"
*[[Samantha Kelly]]: [[Princess Peach]], [[Toad]], and [[Toadette]]
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
*[[Deanna Mustard]]: [[Princess Daisy]]
|-style="background-color:#E6E6E6;"
*[[Kazumi Totaka]]: [[Yoshi]]
|Release
*[[Issac Marshall]]: [[Birdo]]
|Reviewer, Publication
*[[Takashi Nagasako]]: [[Donkey Kong]]
|Score
*[[Eric Newsome]]: [[Bowser]]
|Comment
|-
|[[Wii]]
|Ryan Davis, [https://www.gamespot.com/reviews/mario-party-8-review/1900-6171668/ GameStop]
|6.5/10
|align=left|''Mario Party had been the only persistent minigame franchise for years, and Hudson got a little too comfortable because of it. The fact that there are more interesting minigame collections out there now, like {{wp|Rayman Raving Rabbids}}, puts that laziness in stark relief and makes it more difficult to tolerate. If you've got the patience to dig past the skill-free board game portions of Mario Party 8, there are some genuinely inventive minigames to be played. The point, though, is that you shouldn't have to dig at all.''
|-
|Wii
|Gerald Villoria, [http://wii.gamespy.com/wii/mario-party-8-/794089p1.html Gamespy]
|3/5
|align=left|''While unimpressive from a technical standpoint, and uninspired from a mini-games standpoint, the core Mario Party formula remains intact. As with any multiplayer oriented game, having a good time is always possible as long as you surround yourself with good friends. So yes, this eighth installment of the series may be worth your while if you like throwing Wii parties and have exhausted all of the Wii's better such games already. Otherwise, you're not missing much.''
|-
|Wii
|Mathew Kumar, [https://www.eurogamer.net/articles/mario-party-8-review Eurogamer]
|4/10
|align=left|''Mario Party 8 is a "would have, should have, could have" kind of game. With such an depressingly long list of wasted possibilities, and so many other mini-game collections available for Nintendo Wii (The excellent Rayman Raving Rabbids, for one) It would be wrong of me to say you should pick this up. Fun could be had here, but even with the most forgiving group of friends, it's going to be short-lived.''
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|Metacritic
|colspan=2 style="background-color:Gold"|[https://www.metacritic.com/game/wii/mario-party-8 62]
|-
|colspan=2|GameRankings
|colspan=2|[https://www.gamerankings.com/wii/935598-mario-party-8/index.html 62.98%]
|}
{{br}}


==Artwork==
===Sales===
===General Materials===
After its North American release on May 29, 2007, the game sold 314,000 units in the United States in three days, making it the best-selling home console game in the country that month.<ref>{{cite|author=Berardini, César A.|date=June 15, 2007|deadlink=y|archive=web.archive.org/web/20120304154338/http://news.teamxbox.com/xbox/13713/May-Video-Game-sales-Nintendo-PWNS-Everyone-Again|title=May Video-Game-Sales – Nintendo PWNS Everyone Again|publisher=Team Xbox|language=en|accessdate=June 25, 2024}}</ref> In Japan, ''Mario Party 8'' has sold 1,239,716 copies as of the end of Q2 2008, according to Famitsu.<ref>{{cite|author=Gantayat, Anoop|date=June 16, 2012|url=www.ign.com/articles/2008/01/22/five-million-wiis-in-japan|archive=web.archive.org/web/20230219153227/https://www.ign.com/articles/2008/01/22/five-million-wiis-in-japan|title=Five Million Wiis in Japan|publisher=IGN|language=en|accessdate=June 25, 2024}}</ref> ''Mario Party 8'' has sold 8.85 million copies worldwide, making it the 12th best-selling game on the Wii and the third best-selling game in the ''[[Mario Party (series)|Mario Party]]'' series (behind ''[[Mario Party DS]]'' and ''[[Super Mario Party]]'').<ref>{{cite|author=Celine|date=October 23, 2021|url=www.installbaseforum.com/forums/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.170|title=Nintendo software and hardware sales data from 1983 to present|publisher=Install Base|language=en|accessdate=May 9, 2022}}</ref>
<center><gallery>
Image:MP8_Logo.gif|<center>Game Logo
Image:MP8Scene.jpg|<center>Group Picture for Boxart
Image:Wii Diceblock.png|<center>[[Dice Block]]
</gallery></center>


===Solo Versions of Group Picture Artwork===
==Controversy==
====Playable Characters====
[[File:MP8-Recalled Screenshot.png|thumb|200px|"Spastic" in the North American version of ''Mario Party 8'']]
<center><gallery>
The launch of ''Mario Party 8'' in the United Kingdom had several difficulties. Originally scheduled for release on June 22, 2007, [[Nintendo]] announced on June 19, 2007 that the UK version of the game had been delayed to July 13 of that year due to a production issue.<ref>{{cite|author=Fletcher, Jc|date=June 20, 2007|url=www.engadget.com/2007-06-20-mario-late-to-his-own-party-in-uk.html|title=Mario late to his own party in UK|publisher=Engadget|language=en|accessdate=June 25, 2024}}</ref>
Image:MP8Mario.png|<center>[[Mario]]
Image:LuigiMP8Official.png|<center>[[Luigi]]
Image:PeachMP8Official.png|<center>[[Princess Peach|Peach]]
Image:YoshiMP8a.PNG|<center>[[Yoshi]]
Image:MP8Wario.png|<center>[[Wario]]
Image:DaisyMP8Official.png|<center>[[Princess Daisy|Daisy]]
Image:WaluigiMP8Official.png|<center>[[Waluigi]]
Image:ToadMP8.png|<center>[[Toad]]
Image:BooMP8Official.png|<center>[[Boo]]
Image:ToadetteMP8.png|<center>[[Toadette]]
Image:MP8_Birdo.jpg|<center>[[Birdo]]
Image:MP8 DryBones.png|<center>[[Dry Bones]]
Image:MP8_Blooper.jpg|<center>[[Blooper]]
Image:MP8_HammerBrother.jpg|<center>[[Hammer Bro.]]
</gallery></center>


====Supporting Characters====
Furthermore, upon the release on July 13, 2007, the game was immediately recalled. Nintendo gave a reason for the withdrawal in a press release:<ref name=banned>{{cite|author=Frazer, James|date=July 13, 2007|deadlink=y|archive=web.archive.org/web/20160610094010/http://www.thunderboltgames.com/blog/mario-party-8-banned|title=Mario Party 8 – banned!|publisher=Thunderbolt|language=en|accessdate=June 25, 2024}}</ref>  
<center><gallery>
<blockquote>"[''Mario Party 8''] was launched in the UK today. Unfortunately we have discovered that a small number of games contain the wrong version of the disk due to an assembly error. We have therefore decided to recall all copies of the game from UK retailers so that this mistake can be corrected.
Image:MCBallyhoo.png|<center>[[MC Ballyhoo]] & [[Big Top]]
We will re-launch ''Mario Party 8'' in the UK as soon as possible and will announce a new launch date shortly. We very much regret any inconvenience caused."</blockquote>
Image:DKMP8.png|<center>[[Donkey Kong]]
The European/British retailer GAME confirmed<ref name=banned/> that the game was withdrawn from shelves because some copies included an offensive line as part of a magic spell used by [[Kamek|Magikoopa]] in the board [[Shy Guy's Perplex Express]]:
Image:BowserMP8.png|<center>[[Bowser]]
<blockquote>"[[Magikoopa]] magic! Turn the train {{wp|Spastic|spastic}}! Make this ticket tragic!"</blockquote>
Image:FlyGuysMP8.png|<center>[[Fly Guy]]s
Because "spastic" has a highly negative connotation in the United Kingdom, the game was declared banned and immediately recalled. ''Mario Party 8'' was eventually re-released on August 3, 2007, with the offensive statement altered; European copies use the word "erratic" instead and American copies use a completely different statement: "Let me use my magic to make this all a little more interesting!"
Image:ChainChompMP8.png|<center>[[Chain Chomp]]
</gallery></center>


===Profile Artworks===
Although it is unknown if ''Mario Party 8'' is the direct catalyst, several first-party Nintendo games released after it have had at least a few English localization differences between the American and British releases instead of using the American English text for all regions. A similar offense in ''[[Super Paper Mario]]'' with the word "shag" was preemptively altered for the European release.
<center><gallery>
Image:MarioMP8a.PNG|<center>Mario
Image:Luigi_mp8_profile.png|<center>Luigi
Image:PeachMP8a.PNG|<center>Princess Peach
Image:MarioParty8DM.PNG|<center>Princess Daisy
Image:WaluigiMP8a.PNG|<center>Waluigi
Image:ToadMP8a.PNG|<center>Toad
Image:YoshiMP8art.png|<center>Yoshi
</gallery></center>


NOTE: Other "profile artworks" seen for this game were from previous Mario installments prior to this one including ''[[Super Mario 64 DS]]'', ''[[New Super Mario Bros.]]'', and ''[[Mario Party 7]]''.
==Pre-release and unused content==
[[File:MP8 Unused Hammer Minigame.png|thumb|Hammer de Pokari]]
{{main|List of Mario Party 8 pre-release and unused content}}
Three minigames go unused in the game's files. They do not have an English name nor a gameplay demonstration on the explanation screen. One of them is titled "Hammer de Pokari", a 4-Player minigame. It takes place on a sandcastle which does not appear elsewhere in the game. The objective is to swing a hammer at opponents by swinging the Wii Remote sideways. A coin counter is present, but it is not affected by the characters' actions. The minigame ends when one player is hit five times. The player who hit the most wins.


==Recall==
==Regional differences==
The game has had a launch plagued by difficulties in the United Kingdom. Originally scheduled for release on June 22, 2007, Nintendo announced on June 19, 2007 that the English version had been delayed to July 13, 2007, due to a 'production issue.'
*The American and European versions use different fonts for text; the font used for the main text in the European version is the same as the font used from ''Mario Party 4'' to ''Mario Party 7''.
*In the English version, when starting a minigame, the announcer shouts "Go!" with the word "START" appearing onscreen. Additionally, when tying a minigame, "Tie" appears on the screen with the announcer calling that. In the Japanese version, "Start!" is shouted instead at the start of a minigame, and when a minigame is tied, "DRAW" appears onscreen with the announcer calling that.
*In the European version of the game, when one player wins a minigame, the text "Win" appears instead of "Wins".
*In the European version of the game, there is no "×" displayed before the star and coin count in the player panels, even when a player has fewer than 10 stars or 100 coins.
*In the PAL version, many of the targets in [[Test for the Best]] are more lenient than in the NTSC version.


Furthermore, upon the release on July 13, 2007, the game was immediately recalled. In a press release, Nintendo gave the reason for the withdrawal as an assembly error, but some retailers were reporting that it was reportedly withdrawn from shelves because some copies include the word "[[wikipedia:spastic|spastic]]" (as part of a magic spell used by a [[Magikoopa]] in the board [[Shy Guy's Perplex Express]]), which is considered an offensive word in the UK. Copies without the word spastic used the word "erratic" instead. The game was eventually released in the United Kingdom on 3rd August 2007.
==Gallery==
{{main-gallery|Mario Party 8}}
<gallery>
MP8Mario.png|[[Mario]]
MP8 Blooper.png|[[Blooper]]
MP8 Hammer Bro Artwork.png|[[Hammer Bro]]
DKMP8.png|[[Donkey Kong]]
BowserMP8.png|[[Bowser]]
MP8 MCBallyhoo and Big Top Artwork.png|[[MC Ballyhoo]] and [[Big Top]]
</gallery>


== Critical Reception ==
==Media==
After its North American release on May 29, 2007, the game sold 314,000 units in the United States in three days, making it the best-selling home console game in the country that month. As of March 31, 2008, the game has sold 4.86 million copies worldwide. In Japan, Mario Party 8 has sold 1,239,716 copies as of the end of Q2 2008, according to Famitsu.
{{main-media}}
{{media table
|file1=MP8 Welcome to Mario Party.oga
|title1=Welcome to Mario Party
|length1=0:27
|file2=MP8 Haunted Hideaway.oga
|title2=[[King Boo's Haunted Hideaway|Haunted Hideaway]]
|length2=0:30
|file3=MP8 Do It, DK!.oga
|title3=Do It, DK!
|length3=0:30
|file4=MP8 How to Play.oga
|title4=How to Play
|length4=0:30
|file5=MP8 Feelin' Cyber.oga
|title5=Feelin' Cyber
|length5=0:30
|file6=MP8 Fun Bazaar.oga
|title6=[[Fun Bazaar]]
|length6=0:30
|file7=Mario Party 8 Banner.mp3
|title7=Wii Banner
|length7=0:05
}}


As with most Mario Party games, reviews have been mixed. One of the biggest criticisms was the lack of wi-fi and widescreen. Matt Casamassina of IGN referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a [[Nintendo Gamecube|GCN]] title".
==References to other games==
[[File:MP8 Nossie.png|thumb|Nossie in DK's Treetop Temple]]
*''[[Super Mario Bros.]]'': Sprites of Mario and Bowser appear in [[Bowser's Warped Orbit]] and sprites of Mario appear at the [[#Star Battle Arena|Star Battle Arena]], printed on the toybox of [[Mosh-Pit Playroom]] and on the wrapper of [[Bitsize Candy]].
*''[[Super Mario Sunshine]]'': [[Pianta]]s appear in [[Goomba's Booty Boardwalk]], with their voice clips being recycled from this game.
*''[[Mario Kart: Double Dash!!]]'': The dinosaur [[Noshi|Nossie]] from [[GCN Dino Dino Jungle|Dino Dino Jungle]] appears in [[DK's Treetop Temple]]. When a player lands on a Bowser Space in Shy Guy's Perplex Express, the Bowser face on the front of the train resembles the face on the front of the [[Koopa King]], Bowser's signature kart.
*''[[Mario Power Tennis]]'': Boo's voice clips are recycled from this game.
*''[[Super Mario Strikers]]'': Hammer Bro's voice clips are recycled from this game.
*''[[Mario Party 4]]'' to ''[[Mario Party 7]]'': Many animations from these games are reused.


==Quotes==
==References in later games==
''For a full list of quotes, see [[List of Quotes in Mario Party 8|here]].''
*''[[Mario Party DS]]'': The playable characters' profile models and some voice clips are reused in this game.
*''[[Super Smash Bros. Brawl]]'': [[MC Ballyhoo]] and [[Big Top]] appear as a trophy and sticker. Artwork of a [[Chain Chomp]] and [[Dice Block]] from ''Mario Party 8'' appear in this game as stickers.
*''[[Mario Kart Wii]]'': One of Yoshi's voice clips is reused. Daisy's artwork for ''Mario Party 8'' is also reused, but with her kart added to it.
*''[[Mario Party 9]]'': Some of the characters' voice clips are reused.
*''[[Super Mario Run]]'': Princess Peach and Bowser's artwork and some of Daisy's voice clips are reused.
* ''[[Mario Party: The Top 100]]'': Three minigames return in this game. A cover version of the minigame completion theme plays when completing any of the three ''Mario Party 8'' minigames. MC Ballyhoo and Big Top make a cameo in the Characters section of the Series Guide.
*''[[Super Smash Bros. Ultimate]]'': MC Ballyhoo and Big Top appear as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]. Luigi and Daisy's fighter spirits use their ''Mario Party 8'' artwork.
*''[[Mario Kart Tour]]'': Dry Bones and Hammer Bro's artwork are reused in this game, and some of the latter's voice clips are reused in this game.
*''[[Mario Party Superstars]]'': Two minigames and rearrangements of their respective music return.


==Trivia==
==Names in other languages==
*This is the first ''[[Mario Party]]'' to have 4 Player, Battle, and 2-vs-2 Mini-games as Duel Mini-games as well.
{{foreign names
*This is the first time the [[Star Rod]] has been seen since ''[[Paper Mario]]'', if one does not count the [[Kirby|''Kirby'' series']] Star Rod's [[Super Smash Bros. (series)|''Super Smash Bros.'']] appearances.
|Jpn=マリオパーティ8
*Instead of the player's stats of the Party Mode being in the four corners like the other seven games, they are down a column in the top right corner.
|JpnR=Mario Pāti 8
*This is the first ''Mario Party'' game without [[Koopa Kid]] (known as Mini-Bowser in PAL regions).
|JpnM=''Mario Party 8''
*This is the first ''[[Mario Party (series)|Mario Party]]'' game to be in development/production for two years, not one.
|Spa=''Mario Party 8''
*Since his debut, this is the second ''Mario Party'' game in which Waluigi is not included on the box-art, the first was ''Mario Party 6''.
|Ger=''Mario Party 8''
*This is the second ''Mario Party'' to unlock characters in story mode.
|Fre=''Mario Party 8''
*There is a slight difference in terms of Waluigi's art from the group picture; he is seen throwing a Bob-Omb in the group picture artwork itself but the solo version of Waluigi from it shows him holding the Bob-Omb.
|ChiT=瑪利歐派對8
*The Tic Tac Drop mode is most likely named after a game with the same name in the [[wikipedia:Microsoft Entertainment Pack|Microsoft Entertainment Pack]].
|ChiTC=<ref>{{cite|url=www.nintendo.com.hk/wii/wii_software.html|title=Wii遊戲軟體|publisher=Nintendo HK|language=zh-hant|accessdate=June 25, 2024}}</ref>
*The [[Bowlo Candy]] makes a possible reference to [[Mario Pinball Land]] because of the player morphing into a ball
|ChiTR=Mǎlìōu pàiduì bā
|ChiTM=''Mario Party 8''
|Ita=''Mario Party 8''
|Kor=마리오 파티 8
|KorR=Mario Pati 8
|KorM=Mario Party 8
}}


== References ==
==References==
<references/>
<references/>


==Links==
==External links==
*[http://www.nintendo.com/sites/mp8/ Nintendo of America Official Site]
{{NIWA|NWiki=1|StrategyWiki=1|MiiWiki=1}}
*[http://marioparty8.nintendo-europe.com/enGB/  Nintendo of Europe Official Site]
{{TCRF}}
*[https://www.nintendo.co.jp/wii/rm8j/index.html Japanese website]
*[https://www.nintendo.com/games/detail/WnjIJm5FSwjb8m39oUzkZvIqkRXZ6F-I American English website]
*[https://www.nintendo.com/en-gb/Games/Wii/Mario-Party-8-281859.html British English website]
*[https://web.archive.org/web/20070919090330/http://marioparty8.nintendo.com.au/ Australian website]


<br clear=all>
{{MP8}}
{{MP Players}}
{{Super Mario games}}
{{Spinoffs}}
{{Wii}}
{{Wii}}
{{hudsonsoft}}
[[Category:Mario Party 8|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Mario Party Games]]
[[Category:Wii games]]
[[Category:Wii Games]]
[[Category:2007 games]]
[[Category:2008 games]]
[[it:Mario Party 8]]
[[de:Mario Party 8]]
[[Category:Nintendo Selects]]

Latest revision as of 09:53, January 24, 2025

Mario Party 8
Boxart of Mario Party 8
North American box cover
For alternate box art, see the game's gallery.
Developer Hudson
CAProduction
Nintendo SPD Group No.4
Publisher Nintendo
Platform(s) Wii
Release date Original release:
USA May 29, 2007[1]
Belgium June 20, 2007[?]
Netherlands June 20, 2007[?]
Europe June 22, 2007[2]
Australia July 19, 2007[?]
Japan July 26, 2007[3]
UK August 3, 2007[?]
South Africa February 1, 2008[?]
HK July 12, 2008[?]
ROC July 12, 2008[?]
South Korea November 6, 2008[?]
Nintendo Selects Release:
Europe March 22, 2013[?]
Language(s) English (United Kingdom)
English (United States)
French (France)
German
Spanish (Spain)
Italian
Japanese
Korean
Genre Party
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:6 - Six years and older
ClassInd:L - General audience
GRAC:All - All ages
Mode(s) Single player, multiplayer
Format
Wii:
Optical disc
Input
Wii:
Serial code(s) Japan RVL-RM8J-JPN
USA RVL-RM8E-USA
Europe RVL-RM8P-EUR

Mario Party 8 is a game for the Wii. It is the eighth mainline installment of the Mario Party series and the thirteenth overall. It is the last Mario Party home console game to be developed by Hudson Soft before Nintendo Cube received control of the series. It was first released in North America on May 29, 2007, and finally released in Hong Kong and South Korea on July 12, 2008, more than a year later. It became a Nintendo Selects title in Europe on March 22, 2013.

Certain parts of the game, such as board gameplay, are displayed in a 4:3 ratio, fitted with borders on the left and right parts of the screen, while other portions such as the main menu, are matted to 16:9 widescreen.

Story

Yoshi claims victory in the Star Battle Arena
Yoshi is declared the winner of the Star Battle Arena, receiving a year's supply of Candy, the title of Superstar, and the Star Rod.

The exuberant ringmaster MC Ballyhoo and his talking hat, Big Top, have invited Mario and the rest of the crew to the Star Carnival. Ballyhoo holds a special event, the Star Battle Arena, in which a contestant must win five successive party duels across the five standard boards. The winner will be crowned the carnival's Superstar and receive a year's supply of Candy.

Once the player has claimed victory in all five duels, Ballyhoo holds an award ceremony to present the year's supply of Candy in addition to a special reward, which is revealed to be the magical Star Rod. Before the player can receive their reward, however, Bowser swoops in and steals the Star Rod before retreating to his own board, Bowser's Warped Orbit. The player and Ballyhoo then follow Bowser to his board for one final duel.

After the player triumphs over Bowser's chosen minion (either Blooper or Hammer Bro), he begrudgingly returns the Star Rod, only to quickly change his mind and challenge the player to a final showdown for the Star Rod. Using the Star Rod's magical powers, the player defeats Bowser, then returns to the carnival with Ballyhoo, where they are declared the Superstar.

Gameplay

The title screen with all of the characters.
The title screen displays the 12 characters available from the start, along with Donkey Kong and Bowser.

Mario Party 8 uses the Wii Remote and its motion control capabilities in minigames, performing gestures such as pointing-and-shooting, turning, waving, shaking, and twisting the Wii Remote. Player-created Miis are also featured, often within crowds, in certain minigames, and as the player's character in Extra Mode. By playing regular party games, minigames, and completing the Star Battle Arena mode, players can earn Carnival Cards, which in turn can be spent to unlock figures and game features.

Mario Party 8 combines the social, strategic gameplay of traditional board games with quick, action-oriented minigames. Players can collect and win coins to trade them for Stars, buy Candy, and trigger special events on the board. Each board has a unique way of obtaining Stars, though most require finding a unique Star Space and trading a certain number of coins for one.

Before each game starts, MC Ballyhoo introduces the board, and each player rolls a Dice Block to determine the order of play. On every turn, each player rolls a Dice Block numbered one to ten to move along the game board. Prior to rolling, players can use Candy (if they possess any) and study the game board.

Party Tent

The Party Tent from Mario Party 8.
The Party Tent

The Party Tent is the main attraction of the Star Carnival in Mario Party 8. It appears in the lower right of the carnival and is the second-biggest tent. In this tent, characters can play on the six boards and play as any of the playable characters, not counting Miis. There are three game types.

Battle Royale and Tag Battle

In Battle Royale, everyone is pitted against each other, with each player having their own coin and star count. Each player can hold up to 3 pieces of Candy; if any more is collected afterwards, one of them has to be discarded to lower it back to 3. The color of the space each player lands on at the end of everyone's roll determines which type of minigame will be played, with Blue Spaces and DK Spaces putting the player in the blue category, Red Spaces and Bowser Spaces putting the player in the red category, and Green Spaces putting the player in the green category; those who end their turn entering a Lucky Area or exiting King Boo's Haunted Hideaway will not be sorted. Green and unsorted players are randomly sorted into either the red or blue category. For instance, if two players are on Red Spaces and the other two players are on Blue Spaces, the minigame arrangement will be 2-vs-2.

In Tag Battle, players choose two teams of two and go head-to-head. Each team shares coins and stars, and can hold up to 5 pieces of Candy shared between the two members of the team. In Koopa's Tycoon Town, each Hotel now has two icons at the top, with both members of the team being shown if they own the Hotel. Minigame types are no longer determined by spaces; rather, they are randomly chosen between 4-Player and 2-vs-2 minigames, with the latter always pairing players based on their teams, and the prize money is given to each member rather than each team.

In both cases, at the end of everyone's roll, a minigame starts, and is randomly chosen in a wheel of all available minigames of said type. The prize for winning the minigame is usually 10 coins, given in full to every player who wins, including to each player in teams of two or three. However, there are also coin minigames in which players (or teams) collect coins in the minigame itself, which are then added to the coin counter of each player (or team in Tag Battle). In Winner or Dinner, the coins will be paid in full to each team member, rather than being divided between the two, and in Grabbin' Gold, each player in the 3-player team will similarly receive the full amount of coins the team collected. Rarely, however, a Battle Minigame will start, with each player waging coins determined by a roulette, which then get distributed back to the players based on their rankings in the minigames. Battle Minigames also occur in Tag Battle, although each team, not player, wages coins. Coins are still distributed via placement, rather than to the team with the victor.

Battle Royale and Tag Battle feature an event similar to the Last Five Turns Event from previous Mario Party titles, known as Chump Charity, which occurs once there are five turns remaining. During this event, MC Ballyhoo reviews the player (or team) rankings and offers the player (or team) in last place a free piece of Duelo Candy (in Koopa's Tycoon Town, the last-place player or team receives 30 coins instead); if multiple players are tied for last place, all of them receive the last-place prize. Before gameplay resumes, coin bag pickups are placed on every red space and single-coin pickups are placed on every other space. These pickups may only be collected once by the first player who reaches the space they are on. In King Boo's Haunted Hideaway, these coins and coin bags are removed once King Boo shuffles the board.

If one player crosses paths with an opponent while under the effects of a Duelo Candy (if multiple opponents are on the same space, the attacker can choose who to duel or let the game pick randomly), they will duel the opponent in a one-on-one Duel Minigame. The winner throws a dart at a spinning wheel to determine what prize they receive from the loser. If the attacker wins, they will be able to take Stars or coins, while if the defender wins, they will only be able to take coins.

After the last turn, a ceremony is held at the Star Carnival Stage, and if the Bonus Stars option is turned on, MC Ballyhoo announces Bonus Stars to players (or teams) who reach certain qualifications for them; if multiple players (or both teams) tie for a single ranking, all of the players who reached said qualifications receive the Bonus Stars. After the ceremony, the winner (or winning team in Duel Battle), which is the player (or team) with the most Stars and coins, becomes the Superstar. If multiple players (or both teams) tie for first place, the placement is then decided by dice rolls; the player (or team) who rolls the highest wins the battle.

The Bonus Stars that may be awarded at the end of a party are as follows:

  • Minigame Star: Awarded to the player(s) who won the most coins in minigames played at the end of each turn. Typically, this qualifies as the player who won the most minigames.
  • Candy Star: Awarded to the player(s) or team(s) who used the most Candy. This Bonus Star replaces the Orb Star from Mario Party 6 and Mario Party 7.
  • Green Star: Awarded to the player(s) or team(s) who landed on the most Green Spaces.
  • Running Star: Awarded to the player(s) or team(s) who traveled the most spaces. Teleportation mechanics and other means of movement besides dice rolls do not count toward this bonus.
  • Shopping Star: Awarded to the player(s) or team(s) who spent the most coins in Candy Shops.
  • Red Star: Awarded to the player(s) or team(s) who landed on the most Red Spaces. Landing on Bowser Spaces does not count toward this bonus.

Duel Battle

In Duel Battle, all boards are smaller than in Battle Royale (excluding King Boo's Haunted Hideaway) and offer different objectives, consistent with Solo Cruise of Mario Party 7. Minigames start only upon landing on Vs. Spaces or Challenge Spaces. Duel Spaces initiating a duel minigame between two players, with the loser forced to give coins to the winner afterward, while Challenge Spaces allow a player to throw a dart to earn a certain number of coins after winning a single-player Challenge Minigame. After a player is close to achieving either the most coins or Stars, a roulette is spun to reward whoever is likeliest to lose, possibly either Candy or coins (depending on the board played), or nothing. If neither player has completed the objective after 30 turns, Ballyhoo end the game in a tie, but if the player does fulfill it, they earn 20 Carnival Cards.

The winning conditions for each board is as follows:

Star Battle Arena

Star Battle Arena is the single-player mode of Mario Party 8. The player chooses a character and competes against five COM-controlled characters over five separate duels. The five standard boards are played in order: DK's Treetop Temple, Goomba's Booty Boardwalk, King Boo's Haunted Hideaway, Shy Guy's Perplex Express, and Koopa's Tycoon Town. The sixth, unlockable board, Bowser's Warped Orbit, is played for a final showdown. The rules of Duel Battle are used for all six duels (players take turns without regular minigames), and each duel has a different victory condition from the Party Tent's Battle Royale and Tag Battle. As the player progresses through the duels, their CPU-controlled opponents become more adept.

After completing Bowser's Warped Orbit, Bowser challenges the player to the Last Minigame, Superstar Showdown. Defeating Bowser completes the mode. The reward for completing Star Battle Arena mode is 200 Carnival Cards. Additionally, Bowser's Warped Orbit and the Minigame Wagon (in the Fun Bazaar) will be unlocked, as well as either Blooper or Hammer Bro, depending on who was fought against in Bowser's Warped Orbit. At least two playthroughs of Star Battle Arena are required to unlock both unlockable characters, which will always be random unless one of the unlockable characters is the player character, in which case, the other one will forcefully be the opponent.

Minigame Tent

The Minigame Tent from Mario Party 8.
The Minigame Tent

In the Minigame Tent, players can play all of the minigames they have unlocked in the Party Tent or Star Battle Arena. Duel and Challenge minigames can only be unlocked in the Star Battle Arena during solo play, or in the Party Tent when using a Duelo Candy or playing Duel Battle. Completing minigames earns the player cards for the player to spend at the Surprise Wagon. There are a total of five ways to play the minigames, as detailed in the sections below.

Free Play Arcade

Free Play Aracde in Mario Party 8
Free Play Arcade
“Welcome to Free Play Arcade! You can play any minigame! Any you've previously seen on the party boards, that is! So many minigames! So much fun! Let your minigame mania run wild!”
MC Ballyhoo, Mario Party 8

Free Play Arcade is a game mode where the players can freely choose any minigame to play. However, minigames will first need to be unlocked by playing in Party Tent or Star Battle Arena, or purchasing them from the Minigame Wagon at the Fun Bazaar. In this mode, Miis often appear as spectators, often replacing species like Goombas and Koopa Troopas.

Crown Showdown

Mario Party 8 Crown Showdown
Crown Showdown
“Crack open Crown Showdown yet? Head there to see who's truly the minigame champion!”
MC Ballyhoo, Mario Party 8

Crown Showdown is a game mode that involves players trying to win the most minigames. At the beginning, the player can choose between 4-Player minigames and Duel minigames. If the player chooses the 4-Player minigames, they can then choose to play between 4-Player minigames, 1-vs.-3 minigames, 2-vs.-2 minigames, or random. The player also can choose how many wins are required to win the showdown from 3, 5, or 7. Each time, the game randomly selects a minigame that the player has already unlocked. Whoever wins the game receives a point, and whoever reaches 3, 5, or 7 points first is the winner.

In-game rules

"In Crown Showdown, you'll race to win a set number of minigames before competitors do it first! What type of minigames? Up to you! Or select Random and leave it to chance!"

Flip-Out Frenzy

Flip-Out Frenzy

Flip-Out Frenzy is a game mode set in a small pond with a 6×6 board containing thirty-two gray squares and four black ones. The objective is that players must compete in minigames and color the entire board. Once a player wins a minigame, they get to pick which squares they want to flip over to match their emblem/color. When a player picks a square, the horizontal and vertical rows of the square next to it get colored as well. If more than one player wins a minigame, or a tie occurs, no one gets to pick. After all the squares are colored, MC Ballyhoo turns two black squares at random into normal squares. Once those ones are colored, the game mode ends, and the player with the most squares of their emblem/color wins.

Players can color over other players' colored squares as well, but cannot flip squares if one of the horizontal or vertical rows has a black square.

In-game rules

"To win Flip-Out Frenzy, you must own the most tiles by game's end. Each time you win a minigame, you'll pick a tile. It and tiles in all four directions will flip to show your mark. There's a late-game shake-up, too!"

Tic-Tac Drop

Tic-Tac Drop
“Found your way to Tic-Tac Drop yet? Go there to face off against a rival in a twisted spin on the classic!”
MC Ballyhoo, Mario Party 8

Tic-Tac Drop is a game mode similar to tic-tac-toe, except it is played with minigames, and the balls that are put into the board drop into place, rather than staying in the middle or top rows. The game begins with MC Ballyhoo initiating a random duel minigame, after which the contestants compete to win the minigame. The winner of the minigame gets to drop a ball into the board in the location of their choice. Additional minigames will continue to be played until a winner is eventually declared. The first player to form a horizontal, vertical or diagonal row with their respective colored balls wins the game.

In-game rules

"To win Tic-Tac Drop, you must make a line up, down, or diagonally by dropping balls through the board's slots. You'll get one ball for each minigame win. If you reach a stalemate, you can start a fresh game."

Test for the Best

Main article: Test for the Best

In Test for the Best, the player competes for the best score by playing ten minigames. The player has to unlock certain minigames to play this and they must buy in from the Surprise Wagon at the Fun Bazaar before playing it. It is similar to the Minigame Decathlon from previous Mario Party games, except only one player can play at a time.

Extras Zone

“Before us lies a zone of extras! A realm of more! A state of surplus! They're minigames seen only here!”
MC Ballyhoo, Mario Party 8
The Extras Zone from Mario Party 8
The Extras Zone
The select menu in the Extras Zone

The Extras Zone is a tent where players can play one of eight minigames with either Super Mario characters or Miis that they have created on the Wii's Mii Channel or by using the default guest Miis. Initially, only four of eight minigames are available. The other four need to be purchased in the Fun Bazaar in order to unlock them. Up to four players can play in this mode, but only one minigame allows up to four players to play. Another will allow only a single player.

Minigames

Fun Bazaar

Main article: Fun Bazaar

The Fun Bazaar is a place where the player can exchange cards for items, modes, and minigames or check records.

  • Records Board: The player can view minigame sets or the best records here. The player can also view the Staff Records after they bought them from the Surprise Wagon.
  • Minigame Wagon: Minigames can be bought here using Carnival Cards. The wagon is only accessible after completing the Star Battle Arena.
  • Carnival Wagon: The player can view any Carnival Figures they collected and watch them in a Carnival Parade.
  • Surprise Wagon: The player can trade Carnival Cards for various items such as Sound Tests, Extra Minigames, Carnival Figurines, and other stuff. Unlike what the instruction booklet says, it's always available.
  • Carnival Calliope: The player can listen to music, sounds, and voices by accessing here. Some features must be bought at the Surprise Wagon first before listening to it.

Characters

Playable

The character selection screen showing all 14 main playable characters available

Mario Party 8 features a total of 15 playable characters (14 in the main roster). All 12 playable characters from Mario Party 7 return, alongside the introduction of Blooper, Hammer Bro, and Miis, the lattermost being usable only in the Extras Zone. This marks the first playable appearance of Blooper in the Super Mario franchise, as well as the first (and currently only) playable appearance of Blooper in the Mario Party series.

MP8 Mario Icon.png Mario MP8 Luigi Icon.png Luigi PrincessPeachEmblem.png Peach MP8 Yoshi Icon.png Yoshi MP8 Wario Icon.png Wario DaisyEmblem.png Daisy MP8 Waluigi Icon.png Waluigi
Mario Selection Screen MP8.png Luigi Selection Screen MP8.png Peach Selection Screen MP8.png Yoshi Selection Screen MP8.png Wario Selection Screen MP8.png Daisy Selection Screen MP8.png Waluigi Selection Screen MP8.png
Toademblem.png Toad Booemblem.png Boo Toadetteemblem.png Toadette Birdobow.png Birdo Dryemblem.png Dry Bones Blooperemblem.png Blooper Hammerbroemblem.png Hammer Bro
Toad Selection Screen MP8.png Boo Selection Screen MP8.png Toadette Selection Screen MP8.png Birdo Selection Screen MP8.png Dry Bones Selection Screen MP8.png Blooper Selection Screen MP8.png Hammer Bro Selection Screen MP8.png

Blooper and Hammer Bro can be unlocked by defeating each of them in Star Battle Arena. One of the two characters will always be randomly chosen to compete against the player in the duel on Bowser's Warped Orbit. To avoid dueling the same unlockable character twice, it is recommended to complete a second Star Battle Arena playthrough using whichever character was unlocked during the first.

Team names

From Mario Party 4 to Mario Party 9, players could fight in a tag-team match, in which two teams of two players are formed. In Mario Party 5 and Mario Party 6, team names are chosen from specific character pairings. This is a returning feature in Mario Party 8, following an absence in Mario Party 7. Below are the possible name combinations in English and in French:

Mario Luigi Peach Yoshi Wario Daisy Waluigi Toad Boo Toadette Birdo Dry Bones Blooper Hammer Bro
Mario N/A Mario Bros.
Les Frères Mario
Power Players
Les Amoureux
Fan Favorites
Les Vedettes
Big Sarrios
Les Némésis
Flower Players
Les Jolis Coeurs
'Stache Clashers
Les Faux Frères
Fungi Fun Guys
Les Inséparables
Soul Bros.
Les Connaissances
Marionettes
Les Marionnettes
Super Snozzios
Les Rocambolesques
BBQ Ribs
Les Implacables
'Stache Splashers
Les Nageurs
Heavy-Blow Bros.
Les Ecraseurs
Luigi Mario Bros.
Les Frères Mario
N/A Waltzing Brawlers
Les Improbables
Green Machine
Les Petits Poids
Green 'n' Greedy
Les Pseudo Bros.
Tango Tanglers
Les Discrets
Lean 'n' Mean
Les Inconciliables
Savage Sidekicks
Les Imperturbables
Scaredy Pants
Les Fantastiques
Cha-Cha Chasers
Les Inattendus
Samba Smashers
Les Swingueurs
Cry Bones
Les Peureux
Blooper Scoopers
Les Aquariophiles
Longtime-Foe Bros.
Les Vieux Ennemis
Peach Power Players
Les Amoureux
Waltzing Brawlers
Les Improbables
N/A Kind Hearts
Les Chérubins
Sugar 'n' Spies
Les Extravagants
Damsels in Success
Les Starlettes
Sweet 'n' Sour
Les Impossibles
Loyal Friends
Les Mimis
Boo-for-Teas
Les Etincelants
High-Flair Pair
Les Déconcertantes
Pink Superpowers
Les Deux Roses
Dry Thrones
Les Contraires
Royal Flush
Les Fonds Royaux
Glamour Hammer
Les Marteaux Picoeurs
Yoshi Fan Favorites
Les Vedettes
Green Machine
Les Petits Poids
Kind Hearts
Les Chérubins
N/A Poached Eggs
Les Waryoshis
Tomboy Trouble
Les Pitres
Scrambled Eggs
Les Apollons
Good Buddies
Les Chouchous
Hovering Fiends
Les Diaboliques
Flutter Friends
Les Petits Mignons
Egg Explosion
Les Oeufs Brouillés
Sky Bones
Les Galopeurs
Double-Dippers
Les Baigneurs
Hungry Hammers
Les Affamés
Wario Big Sarrios
Les Némésis
Green 'n' Greedy
Les Pseudo Bros.
Sugar 'n' Spies
Les Extravagants
Poached Eggs
Les Waryoshis
N/A Mischief-Makers
Les Alliés Secrets
Double-Crossers
Les Imposteurs
Crazy Allies
Les Woads
Double-Dealers
Les Stratèges
Double Agents
Les Infâmes
Rotten Eggs
Les Oeufs Pourris
Dumb-Skulls
Les Os Moisis
Drenched Stench
Les Malodorants
Scammer Hammer
Les Vandales
Daisy Flower Players
Les Jolis Coeurs
Tango Tanglers
Les Discrets
Damsels in Success
Les Starlettes
Tomboy Trouble
Les Pitres
Mischief-Makers
Les Alliés Secrets
N/A Double-Facers
Les Bizarres
Bloomy Shroomy
Les Rigolos
High-Spirited Duo
Les Timides
Perfumed Shroomy
Les Cocasses
Gallopin' Gal-Pals
Les Enigmatiques
Daisy Pushers
Les Indécis
Bloopsie-Daisy
Les Fleurs Mouillées
Barn-Builders
Les Bûcheurs
Waluigi 'Stache Clashers
Les Faux Frères
Lean 'n' Mean
Les Inconciliables
Sweet 'n' Sour
Les Impossibles
Scrambled Eggs
Les Apollons
Double-Crossers
Les Imposteurs
Double-Facers
Les Bizarres
N/A Half-Cranky Duo
Les Diablotoads
Total Creeps
Les Terreurs
Half-Pranky Duo
Les Espions
Double Scammy
Les Méconnus
Boneheads
Les Sacs d'Os
Bloop 'n' Snoop
Les Trouble-fêtes
Stench Henchmen
Les Marteleurs
Toad Fungi Fun Guys
Les Inséparables
Savage Sidekicks
Les Imperturbables
Loyal Friends
Les Mimis
Good Buddies
Les Chouchous
Crazy Allies
Les Woads
Bloomy Shroomy
Les Rigolos
Half-Cranky Duo
Les Diablotoads
N/A Doom 'n' Shroom
Les Têtes Rondes
Zoomin' Shrooms
Les Champi-mignons
Surprise Attackers
Les Inimitables
Short Ribs
Les Osselets
Spray Players
Les Anémones
Stealth Strikers
Les Mini-marteaux
Boo Soul Bros.
Les Connaissances
Scaredy Pants
Les Fantastiques
Boo-for-Teas
Les Etincelants
Hovering Fiends
Les Diaboliques
Double-Dealers
Les Stratèges
High-Spirited Duo
Les Timides
Total Creeps
Les Terreurs
Doom 'n' Shroom
Les Têtes Rondes
N/A Boo Duet
Les Faux Amis
Unfair Pair
Les Incompris
Scary Pair
Les Effrayants
Creature Feature
Les Blanchisseurs
Bad Vibes
Les Mauvais Garçons
Toadette Marionettes
Les Marionnettes
Cha-Cha Chasers
Les Inattendus
High-Flair Pair
Les Déconcertantes
Flutter Friends
Les Petits Mignons
Double Agents
Les Infâmes
Perfumed Shroomy
Les Cocasses
Half-Pranky Duo
Les Espions
Zoomin' Shrooms
Les Champi-mignons
Boo Duet
Les Faux Amis
N/A Pink Powerhouse
Les Fuchsias
Double Trouble
Les Champirex
Bloop-dee-doo
Les Blettes
Smash Success
Les Eclectiques
Birdo Super Snozzios
Les Rocambolesques
Samba Smashers
Les Swingueurs
Pink Superpowers
Les Deux Roses
Egg Explosion
Les Oeufs Brouillés
Rotten Eggs
Les Oeufs Pourris
Gallopin' Gal-Pals
Les Enigmatiques
Double Scammy
Les Méconnus
Surprise Attackers
Les Inimitables
Unfair Pair
Les Incompris
Pink Powerhouse
Les Fuchsias
N/A Bone Chokers
Les Indéfinissables
What-the-Bloop
Les Espèces Rares
Two-Timers
Les Indéfendables
Dry Bones BBQ Ribs
Les Implacables
Cry Bones
Les Peureux
Dry Thrones
Les Contraires
Sky Bones
Les Galopeurs
Dumb-Skulls
Les Os Moisis
Daisy Pushers
Les Indécis
Boneheads
Les Sacs d'Os
Short Ribs
Les Osselets
Scary Pair
Les Effrayants
Double Trouble
Les Champirex
Bone Chokers
Les Indéfinissables
N/A Two-Toned Duo
Les Rancuniers
What-the-Deuce
Les Mart'Os
Blooper 'Stache Splashers
Les Nageurs
Blooper Scoopers
Les Aquariophiles
Royal Flush
Les Fonds Royaux
Double-Dippers
Les Baigneurs
Drenched Stench
Les Malodorants
Bloopsie-Daisy
Les Fleurs Mouillées
Bloop 'n' Snoop
Les Trouble-fêtes
Spray Players
Les Anémones
Creature Feature
Les Blanchisseurs
Bloop-dee-doo
Les Blettes
What-the-Bloop
Les Espèces Rares
Two-Toned Duo
Les Rancuniers
N/A Blooper Bros.
Les Maillets Mouillés
Hammer Bro Heavy-Blow Bros.
Les Ecraseurs
Longtime-Foe Bros.
Les Vieux Ennemis
Glamour Hammer
Les Marteaux Picoeurs
Hungry Hammers
Les Affamés
Scammer Hammer
Les Vandales
Barn-Builders
Les Bûcheurs
Stench Henchmen
Les Marteleurs
Stealth Strikers
Les Mini-marteaux
Bad Vibes
Les Mauvais Garçons
Smash Success
Les Eclectiques
Two-Timers
Les Indéfendables
What-the-Deuce
Les Espèces Rares
Blooper Bros.
Les Maillets Mouillés
N/A

Other

These characters primarily act in supporting roles, with most of them only appearing on one board.

Boards

The board selection screen

There are six boards, five of which are available from the start of a new save file. Only one board, DK's Treetop Temple, uses the common format of paying 20 coins for a Star at the Star Space, with the other boards having their own unique methods.

Image Board Description
Map of DK's Treetop Temple DK's Treetop Temple
  • Star acquisition: The only board with the traditional format of placing the Star somewhere random, costing 20 coins to purchase, before a different Star appears elsewhere once it has been obtained.
  • DK Space: DK sends the player to the Star
  • Bowser Space: Bowser warps the Star elsewhere
  • Star Battle Arena or Duel Battle: The object is collecting two Stars before one's opponents.
Goombas Booty Boardwalk.png Goomba's Booty Boardwalk
  • Star acqusition: A straightforward board where Captain Goomba gives a free Star to the player before gulls with a wooden plank return them to the start. Dolphin Expresses help bring the player closer to Captain Goomba, for a fee depending on their position, though last place does not need to pay.
  • DK Space: Gives the player a chance to earn coins
  • Bowser Space: May cause the player to lose coins.
  • Star Battle Arena or Duel Battle: Whoever reaches Captain Goomba first to pay 50 coins for a star wins.
KBHH.png King Boo's Haunted Hideaway
  • Star acqusition: Players try to find King Boo, who is in one of three rooms, and purchase a Star from him for ten coins. The rooms without King Boo include Red Boos that throw the player in a hole, returning them to the start. Once a player has purchased a Star, the mansion and its rooms shuffle.
  • DK Space: If the player lands on a DK Space, DK will cover up the hole and offer the player who comes to an empty room a free star
  • Bowser Space: Bowser will cover up the hole and will steal a star from the player who comes to an empty room.
  • Star Battle Arena or Duel Battle: To win, the player has to obtain two Stars from King Boo for 10 coins each by finding him twice.
Map of Shy Guy's Perplex Express Shy Guy's Perplex Express
  • Star acqusition: Players take a linear path to obtain a Star from the conductor for 20 coins. Afterward, the player travels on top of the train before returning to the start.
  • DK Space: DK takes charge of the train and gives a free Star to whoever reaches him first.
  • Bowser Space: Bowser takes charge but steals a Star from whoever makes it to him.
  • Star Battle Arena or Duel Battle: Players compete to obtain the Star from Holly Koopa for 50 coins, but the conductor now just gives ten coins.
KTT.png Koopa's Tycoon Town
  • Star acqusition: Players invest coins into hotels for Stars. Hotels with 20 coins are upgraded to offer two Stars, then again upon reaching 50 coins to offer three Stars.
  • DK Space: DK invests coins in a player's hotel.
  • Bowser Space: Bowser takes away coins from a hotel of choice.
  • Star Battle Arena or Duel Battle: The player has to obtain four Stars by investing in hotels to win.
BWO.png Bowser's Warped Orbit
  • How to unlock: Completing the entire Star Battle.
  • Star acqusition: Players do not receive Stars from this linear board, but are each receive five Stars at the start on Battle Royale (ten Stars in a team on Tag Battle). Players have to use Bullet Candy and Bowser Candy (which are exclusive to this board) to steal stars from opponents
  • Star Battle Arena or Duel Battle: The player and their opponent each begin with Three Stars. The winning condition is to reduce their opponent's stars to zero stars by eating candy to steal stars from them.

Spaces

Image Space Description
Blue Space Tutorial MP8.png Blue Space The most common of the spaces, Blue Spaces earn the player three coins when landed on.
Red Space Tutorial MP8.png Red Space The opposite of Blue Spaces, taking away three coins when landed on. They are somewhat uncommon but not to the extent of others. One of the bonus stars is from landing on the most Red Spaces.
Green Space Tutorial MP8.png Green Space Triggers an event, which varies by board and location and either helps or hinders a player. One of the bonus stars is from landing on the most Green Spaces.
DK Space Tutorial MP8.png DK Space Donkey Kong appears and causes something positive to occur, depending on the board. DK Spaces become Bowser Spaces after usage.
Bowser Space Tutorial MP8.png Bowser Space The opposite of a DK Space, where Bowser shows up and causes a negative effect (never a Bowser Minigame, unlike previous installments). There are cases where Bowser may give the player ten coins if they have no coins or Stars. Bowser Spaces appear only in place of DK Spaces, which they revert to after being landed on.
Lucky Space Tutorial MP8.png Lucky Space Lucky Spaces are adorned with sparkling particles and take a player to a lucky area with only Blue Spaces, each containing either a free Star when landed on or an easier method to reach the Star. The only difference is with Bowser's Warped Orbit, which has three Candy Spaces that always give out Bullet Candy or Bowser Candy.
Vs. Space Tutorial MP8.png Vs. Space Exclusive to Star Battle Arena or Duel Battle, Vs. Spaces begin a Duel Minigame between both players, with the winner gaining coins from the loser.
Challenge Space Tutorial.png Challenge Space Another space exclusive to Star Battle Arena or Duel Battle, Challenge Spaces begin a Challenge Minigame. The winner gets to throw a dart at a wheel for 5, 10, or 20 coins, or otherwise nothing. These spaces are the only way to unlock Challenge Minigames.

Candy

Main article: Candy (Mario Party 8)

Candies replace Orbs from the two previous Mario Party titles. They are either bought from a Candy Shop for coins or collected freely from random Candy spaces on the board. Each board provides a different, partial subset of the 14 candy types (in the Candy Shops and on the board itself). Candy may only be used before a player's dice roll, so it cannot be placed on the board. Players can hold a maximum of three Candy items.

Red Candies

These Candy items alter the Dice Block in some way.

Image Space Description
Twice Candy from Mario Party 8 Twice Candy It adds a second dice block to the roll, very much like the Mushroom Orb from earlier titles. Rolling the same number on both Dice Blocks earns the player 10 coins (30 coins for two "7's").
Candy of Mario Party 8 Thrice Candy A variation of Twice Candy, except it involves three Dice Blocks. It is compatible to Super 'Shroom Orbs from the previous installments. Rolling the same number on all three Dice Blocks earns the player 30 coins (or 100 coins for three "7's").
Candy of Mario Party 8 Slowgo Candy The dice block roll slows but only allows the player to roll anywhere from one to five. The Slowgo Candy is intended to help the player land on desired spaces.

Green Candies

These transform the player very briefly, followed by performing a certain action from the dart wheel.

Image Space Description
Candy of Mario Party 8 Springo Candy Transforms the user into a springy counterpart and allows them to warp to and continue their turn from another player's space chosen by the dart wheel. In a Tag Battle, this only works on opposing players.
Candy of Mario Party 8 Cashzap Candy The user becomes electrical and zaps an opponent chosen by the wheel to eliminate half their coins. In Team Battle, a random member of the other team is chosen instead.
Candy of Mario Party 8 Vampire Candy The user becomes a vampire and steals either one, five, or ten coins from whoever the dart wheel chooses, with the coins depositing in their bank afterward. In Star Battle Arena or Duel Battle, the player takes five, ten, or twenty coins instead.

Yellow Candies

These transform a player for the duration of their turn, then they return to normal.

Image Space Description
Candy of Mario Party 8 Bitsize Candy The user becomes 8-bit and obtain three coins from hitting a Coin Block each time they move a space. They are obtained only from Candy Areas, not from shops.
Candy of Mario Party 8 Bloway Candy The user takes the the form of a tornado and warps any opponent they come across back to the start.
Candy of Mario Party 8 Weeglee Candy The user becomes three tiny clones of themselves and steal any candy of an opponent they pass. They are found only at Candy Areas, not in shops.
Candy of Mario Party 8 Bowlo Candy The user transforms into a ball version of themselves and steals 10 coins (20 in Duel Battle) from whomever they pass. Shops are passed automatically.

Blue Candies

These are like Yellow Candies but are more offense-based.

Image Space Description Boards
Candy of Mario Party 8 Thwomp Candy The user becomes a stone version of themselves, stealing half of the coins from whomever they encounter. The effects also prevent the user from accessing shops. All
Candy of Mario Party 8 Bullet Candy The user becomes a Bullet Bill variation of themselves. They can roll three dice blocks and steal up to only one Star from passing others. Bowser's Warped Orbit
Candy of Mario Party 8 Bowser Candy The user becomes a Bowser variation of themselves. It is a functional upgrade over the Bullet Candy, as the user rolls two Dice Blocks and can steal up to two Stars. Bowser's Warped Orbit
Candy of Mario Party 8 Duelo Candy The user becomes a fiery version of themselves. They roll two Dice Blocks and start dueling whomever they pass. After the duel, the user lands on the same space as the opponent. All

Appearances

Board Twice Candy Thrice Candy Slowgo Candy Springo Candy Cashzap Candy Vampire Candy Bitsize Candy Bloway Candy Weeglee Candy Bowlo Candy Thwomp Candy Bullet Candy Bowser Candy Duelo Candy
DK's Treetop Temple Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Goomba's Booty Boardwalk Check mark.svg Check mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
King Boo's Haunted Hideaway Check mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Shy Guy's Perplex Express Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg
Koopa's Tycoon Town Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Bowser's Warped Orbit Check mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg1

1 - Only obtainable via Chump Charity

Minigames

At the Chomp Wash from Mario Party 8
At the Chomp Wash, one of the minigames in Mario Party 8
Main article: List of Mario Party 8 minigames

Mario Party 8 has a total of seventy-three minigames, most of which make use of the Wii Remote and its motion control capabilities, though some also require the controller to be held in a more traditional way. Unlike other Mario Party games, all minigames, rather than a randomized select few, are displayed in a single, large roulette corresponding to what type of minigame they are.

Quotes

Main article: List of Mario Party 8 quotes
  • "Mario Party 8!" – Mario Party 8 cast
  • "Welcome to the Star Carnival!!" – MC Ballyhoo
  • "Calling all winners! Calling all losers! We've got a shake up coming!" – Big Top
  • "Get ready for a reversal, ya crooks! Let's do the crime warp again! Bwahaha!" – Bowser

Differences from other Mario Party games

  • This is the only installment in the Mario Party series:
    • to show all minigames from a selected category on the roulette wheel, instead of only three to six.
    • in which the design of the spaces varies from board to board to fit their surrounding aesthetics better.
    • to have the minigame win/loss/tie themes on an infinite loop.
    • to use different framerates for different parts of the game: menus and most minigames run at the regular 60fps/50fps, while the boards and final results run at 30fps/25fps.
  • This is the first Mario Party game that does not have the minigames rules hosted by the host of the board/game, instead put as a separate section in the minigame rules screen. From Mario Party to Mario Party 7, the minigames were all hosted by the hosts of the board and/or the game.
  • This is the first Mario Party game that has certain minigames that fit into more than one category.
  • This is the first Mario Party game to not count out star and coin totals before the final results announcement.
  • In Battle Royale, players retain their player colors based on what player number they were prior to the turn order decision, regardless of turn order number.
  • This is one of two Mario Party games where the players' stats while playing in a board are not shown in the four corners of the screen; in this game, it is shown in a column in the top right corner instead. Super Mario Party is the only other Mario Party game that shows the players' stats in a row in the top right corner.
  • This is one of two Mario Party games to not feature either Koopa Kid or Bowser Jr., the other being Mario Party-e. However, Koopa Kid's dialogue portrait can still be found in the game files.

Staff

Main article: List of Mario Party 8 staff

The game was directed by Shuichiro Nishiya, who previously worked on Mario Party 6 and Mario Party 7 in the same role. Steven Grimm voiced the announcer and Steven Weyte voiced MC Ballyhoo. Satoru Iwata and Hidetoshi Endo, president of Hudson Soft at the time, are credited as executive producers.

Reception

As with most Mario Party games, reviews of Mario Party 8 were mixed. Common criticisms for Mario Party 8 included the lack of Wi-Fi, limited graphics, and absence of widescreen for the main game. Matt Casamassina of IGN referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a GCN title".

Andy Myers of Nintendo Power gave the game a 7.5/10.[4] He praises the inclusion of motion controls and how the minigames which use it each has a different approach. However, he states that the visual presentation is the weakest aspect of the game. He explains that the front-end interface is confusing, the lack of a true widescreen mode is disappointing, and the graphics leave much to be desired even though they have been slightly improved from Mario Party 7. Despite these criticisms, he thinks the game takes its place alongside other party games like Wii Sports and WarioWare: Smooth Moves.

Reviews
Release Reviewer, Publication Score Comment
Wii Ryan Davis, GameStop 6.5/10 Mario Party had been the only persistent minigame franchise for years, and Hudson got a little too comfortable because of it. The fact that there are more interesting minigame collections out there now, like Rayman Raving Rabbids, puts that laziness in stark relief and makes it more difficult to tolerate. If you've got the patience to dig past the skill-free board game portions of Mario Party 8, there are some genuinely inventive minigames to be played. The point, though, is that you shouldn't have to dig at all.
Wii Gerald Villoria, Gamespy 3/5 While unimpressive from a technical standpoint, and uninspired from a mini-games standpoint, the core Mario Party formula remains intact. As with any multiplayer oriented game, having a good time is always possible as long as you surround yourself with good friends. So yes, this eighth installment of the series may be worth your while if you like throwing Wii parties and have exhausted all of the Wii's better such games already. Otherwise, you're not missing much.
Wii Mathew Kumar, Eurogamer 4/10 Mario Party 8 is a "would have, should have, could have" kind of game. With such an depressingly long list of wasted possibilities, and so many other mini-game collections available for Nintendo Wii (The excellent Rayman Raving Rabbids, for one) It would be wrong of me to say you should pick this up. Fun could be had here, but even with the most forgiving group of friends, it's going to be short-lived.
Aggregators
Compiler Platform / Score
Metacritic 62
GameRankings 62.98%

Sales

After its North American release on May 29, 2007, the game sold 314,000 units in the United States in three days, making it the best-selling home console game in the country that month.[5] In Japan, Mario Party 8 has sold 1,239,716 copies as of the end of Q2 2008, according to Famitsu.[6] Mario Party 8 has sold 8.85 million copies worldwide, making it the 12th best-selling game on the Wii and the third best-selling game in the Mario Party series (behind Mario Party DS and Super Mario Party).[7]

Controversy

The recalled version of Mario Party 8, showing the word "spastic".
"Spastic" in the North American version of Mario Party 8

The launch of Mario Party 8 in the United Kingdom had several difficulties. Originally scheduled for release on June 22, 2007, Nintendo announced on June 19, 2007 that the UK version of the game had been delayed to July 13 of that year due to a production issue.[8]

Furthermore, upon the release on July 13, 2007, the game was immediately recalled. Nintendo gave a reason for the withdrawal in a press release:[9]

"[Mario Party 8] was launched in the UK today. Unfortunately we have discovered that a small number of games contain the wrong version of the disk due to an assembly error. We have therefore decided to recall all copies of the game from UK retailers so that this mistake can be corrected. We will re-launch Mario Party 8 in the UK as soon as possible and will announce a new launch date shortly. We very much regret any inconvenience caused."

The European/British retailer GAME confirmed[9] that the game was withdrawn from shelves because some copies included an offensive line as part of a magic spell used by Magikoopa in the board Shy Guy's Perplex Express:

"Magikoopa magic! Turn the train spastic! Make this ticket tragic!"

Because "spastic" has a highly negative connotation in the United Kingdom, the game was declared banned and immediately recalled. Mario Party 8 was eventually re-released on August 3, 2007, with the offensive statement altered; European copies use the word "erratic" instead and American copies use a completely different statement: "Let me use my magic to make this all a little more interesting!"

Although it is unknown if Mario Party 8 is the direct catalyst, several first-party Nintendo games released after it have had at least a few English localization differences between the American and British releases instead of using the American English text for all regions. A similar offense in Super Paper Mario with the word "shag" was preemptively altered for the European release.

Pre-release and unused content

A beta minigame, from Mario Party 8.
Hammer de Pokari
Main article: List of Mario Party 8 pre-release and unused content

Three minigames go unused in the game's files. They do not have an English name nor a gameplay demonstration on the explanation screen. One of them is titled "Hammer de Pokari", a 4-Player minigame. It takes place on a sandcastle which does not appear elsewhere in the game. The objective is to swing a hammer at opponents by swinging the Wii Remote sideways. A coin counter is present, but it is not affected by the characters' actions. The minigame ends when one player is hit five times. The player who hit the most wins.

Regional differences

  • The American and European versions use different fonts for text; the font used for the main text in the European version is the same as the font used from Mario Party 4 to Mario Party 7.
  • In the English version, when starting a minigame, the announcer shouts "Go!" with the word "START" appearing onscreen. Additionally, when tying a minigame, "Tie" appears on the screen with the announcer calling that. In the Japanese version, "Start!" is shouted instead at the start of a minigame, and when a minigame is tied, "DRAW" appears onscreen with the announcer calling that.
  • In the European version of the game, when one player wins a minigame, the text "Win" appears instead of "Wins".
  • In the European version of the game, there is no "×" displayed before the star and coin count in the player panels, even when a player has fewer than 10 stars or 100 coins.
  • In the PAL version, many of the targets in Test for the Best are more lenient than in the NTSC version.

Gallery

For this subject's image gallery, see Gallery:Mario Party 8.

Media

For a complete list of media for this subject, see List of Mario Party 8 media. For this subject's sound test, see Mario Party 8 sound test.
Help:MediaHaving trouble playing?

References to other games

The light blue Nossie in the DK's Treetop Temple board of Mario Party 8.
Nossie in DK's Treetop Temple

References in later games

  • Mario Party DS: The playable characters' profile models and some voice clips are reused in this game.
  • Super Smash Bros. Brawl: MC Ballyhoo and Big Top appear as a trophy and sticker. Artwork of a Chain Chomp and Dice Block from Mario Party 8 appear in this game as stickers.
  • Mario Kart Wii: One of Yoshi's voice clips is reused. Daisy's artwork for Mario Party 8 is also reused, but with her kart added to it.
  • Mario Party 9: Some of the characters' voice clips are reused.
  • Super Mario Run: Princess Peach and Bowser's artwork and some of Daisy's voice clips are reused.
  • Mario Party: The Top 100: Three minigames return in this game. A cover version of the minigame completion theme plays when completing any of the three Mario Party 8 minigames. MC Ballyhoo and Big Top make a cameo in the Characters section of the Series Guide.
  • Super Smash Bros. Ultimate: MC Ballyhoo and Big Top appear as a spirit. Luigi and Daisy's fighter spirits use their Mario Party 8 artwork.
  • Mario Kart Tour: Dry Bones and Hammer Bro's artwork are reused in this game, and some of the latter's voice clips are reused in this game.
  • Mario Party Superstars: Two minigames and rearrangements of their respective music return.

Names in other languages

Language Name Meaning Notes
Japanese マリオパーティ8[?]
Mario Pāti 8
Mario Party 8
Chinese (traditional) 瑪利歐派對8[10]
Mǎlìōu pàiduì bā
Mario Party 8
French Mario Party 8[?] -
German Mario Party 8[?] -
Italian Mario Party 8[?] -
Korean 마리오 파티 8[?]
Mario Pati 8
Mario Party 8
Spanish Mario Party 8[?] -

References

  1. ^ Nintendo :: Games :: Mario Party 8. Nintendo of America (American English). Archived December 13, 2007, 03:19:15 UTC from the original via Wayback Machine. Retrieved May 23, 2018.
  2. ^ Mario Party 8 | Wii | Games | Nintendo UK. Nintendo UK (British English). Retrieved May 23, 2018.
  3. ^ マリオパーティ8. Nintendo Co., Ltd. (Japanese). Retrieved November 4, 2009.
  4. ^ July 2007. Nintendo Power Volume 217. Nintendo of America (American English). Page 92.
  5. ^ Berardini, César A. (June 15, 2007). May Video-Game-Sales – Nintendo PWNS Everyone Again. Team Xbox (English). Archived March 4, 2012, 15:43:38 UTC from the original via Wayback Machine. Retrieved June 25, 2024.
  6. ^ Gantayat, Anoop (June 16, 2012). Five Million Wiis in Japan. IGN (English). Retrieved June 25, 2024. (Archived February 19, 2023, 15:32:27 UTC via Wayback Machine.)
  7. ^ Celine (October 23, 2021). Nintendo software and hardware sales data from 1983 to present. Install Base (English). Retrieved May 9, 2022.
  8. ^ Fletcher, Jc (June 20, 2007). Mario late to his own party in UK. Engadget (English). Retrieved June 25, 2024.
  9. ^ a b Frazer, James (July 13, 2007). Mario Party 8 – banned!. Thunderbolt (English). Archived June 10, 2016, 09:40:10 UTC from the original via Wayback Machine. Retrieved June 25, 2024.
  10. ^ Wii遊戲軟體. Nintendo HK (Traditional Chinese). Retrieved June 25, 2024.

External links