Light-Wave Battle: Difference between revisions

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'''Light-Wave Battle''' is a 4-Player [[Minigame]] found in ''[[Super Mario Party Jamboree]]''
{{minigame infobox
|image=[[File:SMPJ Light-Wave Battle.png|260px]]
|type=4-Player minigame
|appears_in=''[[Super Mario Party Jamboree]]''
|time=60 seconds
}}
'''Light-Wave Battle''' is a 4-Player [[minigame]] appearing in ''[[Super Mario Party Jamboree]]''.


==Introduction==
==Introduction==
The player on the top left ground pounds the button below them, sending a ring of light in which the other players jump over.
The player on the top left [[Ground Pound|ground-pounds]] the button below them, sending a ring of light over which the other players [[jump]].


==Gameplay==
==Gameplay==
The players must [[Ground Pound]] their button to send rings of light at the other players three times to eliminate them. Ground pounding lower makes the rings go slower, while ground pounding at the height of your jump makes them go faster. The last player Standing wins.
Each of the four players is placed on a circular device at the minigame's start. When a player performs a Ground Pound on a button, a ring of light is emitted in the direction of the other players, in a similar fashion to [[Pulse Beam]]s. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminates them. Ground-pounding closer to the ground makes the rings go slower, while ground-pounding at the maximum height of the character's jump makes the rings go faster. Rings can be evaded by jumping over them, either with a regular jump or with a Ground Pound. The minigame ends either when one or no players remain (possible through double elimination) or when the time limit is depleted. Depending on the minigame's end, the winning players are, respectively, the last surviving players, the players who where last eliminated, or the surviving player(s) with the least damage taken upon the time running out.


==Ending==
==Ending==
The players stand in front of the arena. Winning players perform their winning animations, while losing players perform their losing animations behind them.
The players stand in front of the arena, celebrating or pouting their victory or loss.


==Controls==
==Controls==
*{{Button|switch|jc-right}} – Jump
*{{Button|switch|jc-right}} – Jump
*{{Button|switch|jc-right}} > {{Button|switch|jc-right}} – Ground Pound
*{{Button|switch|jc-right}} '''→''' {{Button|switch|jc-right}} – Ground Pound


==In-game text==
''Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!''


==In-game text==
==Names in other languages==
Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!
{{foreign names
|SpaE=Batalla de luz<ref>https://www.gamereactor.es/super-mario-party-jamboree-guia-para-sacar-los-5-juegos-de-jefes-ocultos-1254363/</ref>
|SpaEM=Light Battle
}}
 
==References==
<references/>
{{SMPJ minigames}}
[[Category:4-player minigames]]
[[Category:Super Mario Party Jamboree new minigames]]

Latest revision as of 13:32, October 22, 2024

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Light-Wave Battle
Light-Wave Battle
Appears in Super Mario Party Jamboree
Type 4-Player minigame
Time limit 60 seconds

Light-Wave Battle is a 4-Player minigame appearing in Super Mario Party Jamboree.

Introduction[edit]

The player on the top left ground-pounds the button below them, sending a ring of light over which the other players jump.

Gameplay[edit]

Each of the four players is placed on a circular device at the minigame's start. When a player performs a Ground Pound on a button, a ring of light is emitted in the direction of the other players, in a similar fashion to Pulse Beams. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminates them. Ground-pounding closer to the ground makes the rings go slower, while ground-pounding at the maximum height of the character's jump makes the rings go faster. Rings can be evaded by jumping over them, either with a regular jump or with a Ground Pound. The minigame ends either when one or no players remain (possible through double elimination) or when the time limit is depleted. Depending on the minigame's end, the winning players are, respectively, the last surviving players, the players who where last eliminated, or the surviving player(s) with the least damage taken upon the time running out.

Ending[edit]

The players stand in front of the arena, celebrating or pouting their victory or loss.

Controls[edit]

  • Single Joy-Con Right Button – Jump
  • Single Joy-Con Right Button Single Joy-Con Right Button – Ground Pound

In-game text[edit]

Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!

Names in other languages[edit]

Language Name Meaning Notes
Spanish (NOE) Batalla de luz[1] Light Battle

References[edit]