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{{racecourse
{{classic title}}
|image=[[Image:Mk64bansheeboardwalk.jpg|235px]]Mario Kart 64 rendition
{{race course infobox
|appearances= ''[[Mario Kart 64]]<br>[[Mario Kart DS]]''
|title=Banshee Boardwalk
|cups= [[Special Cup]]<br>[[Lightning Cup]]
|image=[[File:Banshee Boardwalk MK64.png|300px]]
|distance= 747 m
|appears_in=''[[Mario Kart 64]]'' ([[List of games by date#1996|1996]])<br>''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])
|wifi=Not Available ([[DS]])
|cups=[[Special Cup]] (''64'')<br>[[Lightning Cup]] (''DS'')
|distance=747 m
|based_on = [[Ghost Valley]]
|online_play=Was never available ([[Nintendo DS|DS]])
|sample=''Mario Kart 64''<br>[[File:MK64-Music-BansheeBoardwalk.oga]]<br>''Mario Kart DS''<br>[[File:MKDS-Music-N64-BansheeBoardwalk.oga]]
|map=''Mario Kart 64''<br>[[File:MK64 Banshee Boardwalk map.jpg|140px]][[File:MK64 Banshee Boardwalk minimap.png]]<br>
''Mario Kart DS''<br>[[File:MKDS Banshee Boardwalk Map.png|140px]][[File:MKDS Banshee Boardwalk N64 layout.png]]
|ghost={{ghost|DS|Ninten★まさ|2:14.403|[[File:Dry Bones MKDS record icon.png|32px|link=Dry Bones]][[File:MKDS Dry Bomber Model.png|32px|link=Dry Bomber]]}}
}}
}}
'''Banshee Boardwalk''' (transliterated as '''Hyudoro Pond'''<ref>{{cite|date=December 1996|title=''Nintendo Magazine System'' (UK) issue 51|page=28}}</ref><ref>{{cite|date=April 1997|title=''Nintendo Magazine System'' (Australia) issue 49|page=41}}</ref> on two respective occasions) is the third course of the [[Special Cup]] in ''[[Mario Kart 64]]'' and the penultimate track of the game. It resembles the [[Ghost Valley]] courses from ''[[Super Mario Kart]]'', in terms of overall theme and layout. This course's music also samples from part of those courses' music.


'''Banshee Boardwalk''' (''Hyoduuuro Lake'' in the Japanese Version) is a race track in the [[Special Cup]] of ''[[Mario Kart 64]]''.  It resembles the Ghost Valley courses from [[Super Mario Kart]].  The race begins on a boardwalk with some guardrails missing.  Because the setting was at night, it is easy to fall into the water below.  Additionally, a [[Cheep Cheep]] sometimes tries to [[Jump]] out of the water and swallow the racers whole.  The second half of the race features an abandoned shack where [[Bat]]s fly at the racers, lowering their speed. This feature was removed in Time Trial mode.
Banshee Boardwalk reappears as a [[classic course]] in ''[[Mario Kart DS]]'' as the second race of the [[Lightning Cup]].


This course returned in the Lightning Cup of the Retro Grand Prix of  
==''Mario Kart 64''==
''[[Mario Kart DS]]''. The Cheep Cheep is replaced by a [[Boss Bass]] and bats were replaced by [[Swooper]]s. The Boss Bass jumps so high, he cannot swallow the racers.
[[File:MK64BansheeBoardwalk2.png|thumb|right|Yoshi racing on the track.]]
===Course layout===
The course begins on a boardwalk with guardrails covering most of the track on both sides. There is first a 90° turn to the left followed by a 90° turn to the right and a 45° turn to the right. Racers then briefly drive straight and encounter the first set of [[Item Box]]es, before taking a sharp 135° turn to the left. Afterwards there is a straightaway, where a [[Big Cheep Cheep|giant Cheep-Cheep]] will jump out of the water, of no consequence to racers. Following the straightaway is a 45° left turn, a brief straight with another item set, and another 45° left turn immediately followed by a 45° right turn. Racers then drive along another brief straight where the boardwalk is broken and racers fall down onto another part of it. A 45° left turn and a 90° left turn follow, and then racers pass under a "WELCOME" sign as they reach an abandoned building. When they enter the building, they must immediately go right, left, and then right around several walls. Inside the building there are also [[Bat (Mario Kart 64)|bats]] that fly at racers, and part of the floor is missing. The bats do not appear in Time Trials. Racers then encounter another item set and the exit of the building shortly after. Upon exiting the building, they return to the boardwalk and make a 90° right turn. There is then a straightaway, a U-turn to the left with the last item set in the middle, and another straightaway which brings racers to the finish line.


<br clear=all>
[[Boo]]s also appear throughout the track, though they merely laugh at racers and do not hinder them.
<center><gallery>
Image:Banshee_Boardwalk_icon.jpg|<center>The icon from the menu
Image:MK64_BansheeBoardwalk.JPG|<center>The giant Cheep Cheep flying by the racers
Image:Mk64bansheeboardwalk2.jpg|<center>The entry to the deserted house
Image:Mk64bansheeboardwalk3.jpg|<center>Inside the deserted house
</gallery></center>


{{Racecourses}}
==''Mario Kart DS''==
[[File:MKDS Banshee Boardwalk N64 Intro.png|thumb|left|The intro for {{classic|N64|Banshee Boardwalk}} in ''Mario Kart DS'']]
Banshee Boardwalk makes its classic course debut as the second course of the [[Lightning Cup]] in ''[[Mario Kart DS]]''. The Cheep-Cheep is replaced with a [[Cheep Chomp|Bubba]], and the bats are replaced by [[Swoop]]s. The Swoops also appear in Time Trial. The Boos (as in [[DS Luigi's Mansion|Luigi's Mansion]]) appear only during Grand Prix and Time Trial. The course was never available in Wi-Fi. It is the longest retro course of the game. In addition, this is the only Lightning Cup course in the game to not reappear in ''[[Mario Kart Tour]]'', and is only one of three classic courses in ''Mario Kart DS'' with this distinction, the others being {{classic-link|N64|Moo Moo Farm}} and {{classic-link|GCN|Luigi Circuit}}.


[[Category: Race Courses]]
===Missions===
[[Category: Places]]
There is one [[Mario Kart DS#Missions|mission]] that takes place on Banshee Boardwalk:
[[Category: Mario Kart 64 Race Courses]]
*'''Mission 7-8''': The player controls [[Luigi]], who must hit 10 [[Item Box]]es within 65 seconds. Most Item Boxes are part of sets composed of one real Item Box and several [[Fake Item Box|fake ones]]. Additionally, there are [[Banana]]s all over the track. All Item Boxes contain a [[Mushroom]].
 
==Profiles==
===''Mario Kart 64''===
{{Multilang profile
|type=manual
|Eng=A dark and mysterious boardwalk over water is the location for this course. At the corners, some guardrails are missing, making its design quite rough. At the old building that you pass through along the way, try not to run into the large army of bats.}}
 
{{Multilang profile
|type=website
|Eng=Missing guardrails add to the challenge of this haunted raceway.}}
 
===''Mario Kart DS''===
{{multilang profile
|type=website
|EngA=This boardwalk was made for racing. Narrow straightaways and spooky hallways make for some of the most unpredictable racing action you've ever seen!
|EngE=This rickety wooden walkway is haunted by the spirits of drivers who've fallen to their doom from its barrier-less bends. At least, that's what the rumours say. But say 'Boo' to the old ghost stories and concentrate on keeping your kart on the straight and narrow.}}
 
==Gallery==
===''Mario Kart 64''===
<gallery widths=150px>
MK64 Banshee Boardwalk art.jpg|Artwork
MK64 icon Banshee Boardwalk.png|The icon from the menu
MK64 Banshee Boardwalk Icon.png|The icon from the official ''Mario Kart 64'' website
MK64 Banshee Boardwalk website map.png|An overview of the map from the official ''Mario Kart 64'' website
MK64BansheeBoardwalk.png|The [[Big Cheep Cheep|giant Cheep-Cheep]] breaching over the racers
MK64BansheeBoardwalk1.png|A group of floating [[Boo]]s
MK64BansheeBoardwalk2.png|The entry to the deserted house
MK64BansheeBoardwalk3.png|Inside the deserted house
</gallery>
 
===''Mario Kart DS''===
<gallery widths=150px>
MKDS N64 Banshee Boardwalk Course Icon.png|The course icon
MKDS Banshee Boardwalk Cheep Chomp.png|[[Waluigi]] racing on the track
MKDS Banshee Boardwalk Bubba.png|The [[Cheep Chomp|Bubba]] jumping
MKDS Banshee Boardwalk Ruins.png|The abandoned house
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Mario Kart DS]]''
|name1=<tt>old_hyudoro_64</tt>
|meaning1=Old (ghost sound, see below) 64
}}
 
===Names in other languages===
{{foreign names
|Jap=ヒュ~ドロ いけ
|JapN=''Mario Kart 64''
|JapR=Hyu~doro Ike
|JapM=From「ヒュードロドロ」(''hyūdorodoro'', onomatopoeia for a ghost appearing), and「いけ」(''ike'', "pond")
|Jap2=ヒュードロいけ
|Jap2R=Hyūdoro Ike
|Chi=幽灵湖
|ChiR=Yōulíng Hú
|ChiM=Ghost Lake
|Fre=Ponton Lugubre
|FreM=Lugubrious Pontoon
|Ger=Spukpfad
|GerM=Spooky Path
|Ita=Pontile stregato
|ItaM=Bewitched Boardwalk
|Kor=부끄부끄 늪
|KorR={{nw|Bukkeu-bukkeu Neup}}
|KorM=Boo Swampland
|Spa=Muelle Embrujado
|SpaM=Haunted Pier
}}
 
==References==
<references/>
 
{{MK race courses}}
{{MK64}}
{{MKDS}}
[[Category:Haunted areas]]
[[Category:Classic courses]]
[[Category:Mario Kart 64 race courses]]
[[Category:Mario Kart DS race courses]]
[[de:Spukpfad]]
[[it:Pontile Stregato]]

Latest revision as of 17:46, November 18, 2024

Banshee Boardwalk
Banshee Boardwalk MK64.png
Information
Appears in Mario Kart 64 (1996)
Mario Kart DS (2005)
Cup(s) Special Cup (64)
Lightning Cup (DS)
Based on Ghost Valley
Distance 747 m
Online play Was never available (DS)
Music sample
Mario Kart 64

Mario Kart DS
Course map
Mario Kart 64
An aerial view of Banshee BoardwalkMini map of Banshee Boardwalk from Mario Kart 64

Mario Kart DS
N64 Banshee Boardwalk mapMario Kart DS

Staff ghost(s)
DS Ninten★まさ
2:14.403 Dry BonesDry Bomber

Banshee Boardwalk (transliterated as Hyudoro Pond[1][2] on two respective occasions) is the third course of the Special Cup in Mario Kart 64 and the penultimate track of the game. It resembles the Ghost Valley courses from Super Mario Kart, in terms of overall theme and layout. This course's music also samples from part of those courses' music.

Banshee Boardwalk reappears as a classic course in Mario Kart DS as the second race of the Lightning Cup.

Mario Kart 64[edit]

Banshee Boardwalk
Yoshi racing on the track.

Course layout[edit]

The course begins on a boardwalk with guardrails covering most of the track on both sides. There is first a 90° turn to the left followed by a 90° turn to the right and a 45° turn to the right. Racers then briefly drive straight and encounter the first set of Item Boxes, before taking a sharp 135° turn to the left. Afterwards there is a straightaway, where a giant Cheep-Cheep will jump out of the water, of no consequence to racers. Following the straightaway is a 45° left turn, a brief straight with another item set, and another 45° left turn immediately followed by a 45° right turn. Racers then drive along another brief straight where the boardwalk is broken and racers fall down onto another part of it. A 45° left turn and a 90° left turn follow, and then racers pass under a "WELCOME" sign as they reach an abandoned building. When they enter the building, they must immediately go right, left, and then right around several walls. Inside the building there are also bats that fly at racers, and part of the floor is missing. The bats do not appear in Time Trials. Racers then encounter another item set and the exit of the building shortly after. Upon exiting the building, they return to the boardwalk and make a 90° right turn. There is then a straightaway, a U-turn to the left with the last item set in the middle, and another straightaway which brings racers to the finish line.

Boos also appear throughout the track, though they merely laugh at racers and do not hinder them.

Mario Kart DS[edit]

N64 Banshee Boardwalk as it is seen in Mario Kart DS
The intro for N64 Banshee Boardwalk in Mario Kart DS

Banshee Boardwalk makes its classic course debut as the second course of the Lightning Cup in Mario Kart DS. The Cheep-Cheep is replaced with a Bubba, and the bats are replaced by Swoops. The Swoops also appear in Time Trial. The Boos (as in Luigi's Mansion) appear only during Grand Prix and Time Trial. The course was never available in Wi-Fi. It is the longest retro course of the game. In addition, this is the only Lightning Cup course in the game to not reappear in Mario Kart Tour, and is only one of three classic courses in Mario Kart DS with this distinction, the others being N64 Moo Moo Farm and GCN Luigi Circuit.

Missions[edit]

There is one mission that takes place on Banshee Boardwalk:

  • Mission 7-8: The player controls Luigi, who must hit 10 Item Boxes within 65 seconds. Most Item Boxes are part of sets composed of one real Item Box and several fake ones. Additionally, there are Bananas all over the track. All Item Boxes contain a Mushroom.

Profiles[edit]

Mario Kart 64[edit]

  • Instruction booklet description:
    • English:
      A dark and mysterious boardwalk over water is the location for this course. At the corners, some guardrails are missing, making its design quite rough. At the old building that you pass through along the way, try not to run into the large army of bats.


  • Website description:
    • English:
      Missing guardrails add to the challenge of this haunted raceway.

Mario Kart DS[edit]

  • Website description:
    • English (American):
      This boardwalk was made for racing. Narrow straightaways and spooky hallways make for some of the most unpredictable racing action you've ever seen!
    • English (British):
      This rickety wooden walkway is haunted by the spirits of drivers who've fallen to their doom from its barrier-less bends. At least, that's what the rumours say. But say 'Boo' to the old ghost stories and concentrate on keeping your kart on the straight and narrow.

Gallery[edit]

Mario Kart 64[edit]

Mario Kart DS[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario Kart DS old_hyudoro_64 Old (ghost sound, see below) 64

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヒュ~ドロ いけ[?]
Hyu~doro Ike
From「ヒュードロドロ」(hyūdorodoro, onomatopoeia for a ghost appearing), and「いけ」(ike, "pond") Mario Kart 64
ヒュードロいけ[?]
Hyūdoro Ike
-
Chinese 幽灵湖[?]
Yōulíng Hú
Ghost Lake
French Ponton Lugubre[?] Lugubrious Pontoon
German Spukpfad[?] Spooky Path
Italian Pontile stregato[?] Bewitched Boardwalk
Korean 부끄부끄 늪[?]
Bukkeu-bukkeu Neup
Boo Swampland
Spanish Muelle Embrujado[?] Haunted Pier

References[edit]

  1. ^ December 1996. Nintendo Magazine System (UK) issue 51. Page 28.
  2. ^ April 1997. Nintendo Magazine System (Australia) issue 49. Page 41.