Chortlebot Challenge: Difference between revisions

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(Removed redirect to Chortlebot)
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{{level infobox
{{level infobox
|title=Chortlebot Challenge
|title=Chortlebot Challenge
|image=[[File:Chortlebot Phase 1.png|275px]]
|image=[[File:Chortlebot Phase 1.png|250px]]
|code=3-B
|code=3-B
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
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}}
}}
{{quote|Chortlebot online. Preparing to take you... offline. HEE. HEE. HEE.|Chortlebot|Wario Land: Shake It!}}
{{quote|Chortlebot online. Preparing to take you... offline. HEE. HEE. HEE.|Chortlebot|Wario Land: Shake It!}}
'''Chortlebot Challenge''' is the second boss level in ''[[Wario Land: Shake It!]]'', located at the end of of [[Rocking Range]]. This level takes place inside a circus where [[Wario]] battles against [[Chortlebot]].
'''Chortlebot Challenge''' is the third boss level in ''[[Wario Land: Shake It!]]'', located at the end of [[Rocking Range]]. This level takes place inside a circus where [[Wario]] battles against [[Chortlebot]].


==Layout==
==Layout==
Line 19: Line 19:


[[File:Chortlebot Phase 2.png|thumb|left|Wario avoiding the fire bars from Chortlebot's nose]]
[[File:Chortlebot Phase 2.png|thumb|left|Wario avoiding the fire bars from Chortlebot's nose]]
After two deals of damage, Chortlebot will start his second phase. This phase is similar to the first one, except that it takes four hits to stun Chortlebot. After this, Wario can bounce on the weak point on Chortlebot's head to damage him again.
After two deals of damage, Chortlebot will start his second phase. This phase is similar to the first one, except that it takes four hits to stun Chortlebot. After this, Wario can bounce on the weak point on Chortlebot to damage him again.


[[File:Chortlebot Dizzy.png|thumb|Chortlebot is stunned]]
[[File:Chortlebot Dizzy.png|thumb|Chortlebot is stunned.]]
After four deals of damage, Chortlebot will start the third and final phase. This phase is similar to the previous phases, abiet with six hits required to stun Chortlebot. This cycle repeats until he takes seven deals of damage.
After four deals of damage, Chortlebot will start the third and final phase. This phase is similar to the previous phases, abiet with six hits required to stun Chortlebot. This cycle repeats until he takes seven deals of damage.


After Chortlebot's defeat, his corresponding Boss Emblem appears, allowing Wario to collect it.
After Wario deals enough damage, Chortlebot explodes, and the battle concludes. As a result, Chortlebot's corresponding Boss Emblem (or a [[diamond]] in the level's revisits) appears, allowing Wario to collect it.


==Missions==
==Missions==
Missions appear only after the first round of the game is completed. Wario can obtain the background music to the battle after all the missions are accomplished.
Missions appear only after the first round of the game is completed. Wario can obtain the background music to the battle after all the missions are accomplished.
*''Beat the stage without taking damage''
{| class="wikitable" style="text-align:center"
*''Beat the enemy before time runs out''
! Icon
*''Damage Chortlebot twice in a row''{{footnote|main|a}}
! Mission
{{footnote|note|a|This only occurs while Chortlebot's weak spot is exposed}}
! Description
|-
| [[File:WLSI! Heart icon.png]]
| style="text-align:left" | ''Beat the stage without taking damage''
| style="text-align:left" | Wario must defeat [[Chortlebot]] without taking any damage.
|-
| [[File:WLSI! Clock icon.png]]
| style="text-align:left" | ''Beat the enemy before time runs out''
| style="text-align:left" | Wario must defeat Chortlebot within a set time limit of one minute and thirty seconds.
|-
| [[File:WLSI! Chortlebot icon.png]]
| style="text-align:left" | ''Damage Chortlebot twice in a row''
| style="text-align:left" | Wario must use [[Wire Spin|Bar Spin]] to damage Chortlebot twice in a row. However, this is only possible when his weak spot becomes exposed.
|}


==Data==
==Data==
*Given time: 1:30:00
{| class="wikitable" style="text-align:center"
*Sum of coins: 10,000
! Given time
! Sum of coins
|-
| 1:30:00
| 10,000
|}


{{WLSI}}
{{WLSI}}
[[Category:Circuses]]
[[Category:Circuses]]
[[Category:Wario Land: Shake It! levels]]
[[Category:Wario Land: Shake It! levels]]

Latest revision as of 05:31, January 20, 2025

It has been requested that this article be rewritten and expanded to include more information. Reason: The names in other languages

Level
Chortlebot Challenge
A screenshot of Wario fighting Chortlebot.
Level code 3-B
Game Wario Land: Shake It!
Boss Chortlebot
Music track Chortlebot Challenge
<< Directory of levels >>
“Chortlebot online. Preparing to take you... offline. HEE. HEE. HEE.”
Chortlebot, Wario Land: Shake It!

Chortlebot Challenge is the third boss level in Wario Land: Shake It!, located at the end of Rocking Range. This level takes place inside a circus where Wario battles against Chortlebot.

Layout[edit]

The level starts in a city similar to both Glittertown and Neon City where four to six Merfles use their mystical powers to open the boss door. As Wario goes through the door, spotlights turn on. Chortlebot then appears and laughs maniacally, with colored searchlights surrounding him and the pyrotechnics releasing smoke. Wario screams in horror, and the fight begins.

Chortlebot drifts along, often relying on his attacks. His first attack consists of launching his main weapon, his spiky nose, towards Wario. The nose can also split into two, revealing either two short bars of fire that act as if they were a propeller, or two long ones which can only be avoided. Lastly, he can send beams from below that Wario must avoid by ducking. It takes three hits to stun Chortlebot, and Wario can then bounce on the weak point on Chortlebot's head to damage him; however, after a while, Chortlebot will summon eight multi-colored orbs that produce spikes to launch at Wario.

A screenshot of Wario fighting Chortlebot.
Wario avoiding the fire bars from Chortlebot's nose

After two deals of damage, Chortlebot will start his second phase. This phase is similar to the first one, except that it takes four hits to stun Chortlebot. After this, Wario can bounce on the weak point on Chortlebot to damage him again.

A screenshot of Wario fighting Chortlebot.
Chortlebot is stunned.

After four deals of damage, Chortlebot will start the third and final phase. This phase is similar to the previous phases, abiet with six hits required to stun Chortlebot. This cycle repeats until he takes seven deals of damage.

After Wario deals enough damage, Chortlebot explodes, and the battle concludes. As a result, Chortlebot's corresponding Boss Emblem (or a diamond in the level's revisits) appears, allowing Wario to collect it.

Missions[edit]

Missions appear only after the first round of the game is completed. Wario can obtain the background music to the battle after all the missions are accomplished.

Icon Mission Description
A Wario Land: Shake It! icon Beat the stage without taking damage Wario must defeat Chortlebot without taking any damage.
A Wario Land: Shake It! icon Beat the enemy before time runs out Wario must defeat Chortlebot within a set time limit of one minute and thirty seconds.
A Wario Land: Shake It! icon Damage Chortlebot twice in a row Wario must use Bar Spin to damage Chortlebot twice in a row. However, this is only possible when his weak spot becomes exposed.

Data[edit]

Given time Sum of coins
1:30:00 10,000