Ground Pound Pals: Difference between revisions

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==Gameplay==
==Gameplay==
The players are at a 4×4 square with [[coin]] values. Players must [[Ground Pound|ground-pound]] simultaneously to receive that number of coins. As all squares are received, the square generates more coins. Once the time limit ends, the team with more coins wins.
The players are at a 4×4 square with [[coin]] values. Players must [[Ground Pound|ground-pound]] simultaneously to receive that number of coins. As all squares are received, the square generates more coins. Once the time limit ends, the team with more coins wins. A tie occurs if neither team has any coins.


==Controls==
==Controls==
*{{button|wii|pad}} − Move
*{{button|wii|pad}} − Move
*{{button|wii|2}} − [[Jump]]
*{{button|wii|2}} − [[Jump]]
*{{button|wii|2}} + {{button|wii|2}} − Ground Pound
*{{button|wii|2}} '''+''' {{button|wii|2}} − Ground Pound


==In-game text==
==In-game text==
Line 21: Line 21:
*Minigame Space Description – ''"Split-second game"''
*Minigame Space Description – ''"Split-second game"''


==See also==
*[[Sand Trap]]
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=はさんでヒップドロップ
|Jpn=はさんでヒップドロップ
|JapR=Hasande Hippu Doroppu
|JpnR=Hasande Hippu Doroppu
|JapM=Cross-Cutting Ground Pound
|JpnM=Cross-Cutting Ground Pound
|Por=Saltos Sincronizados
|Por=Saltos Sincronizados
|PorM=Synchronized Jumps
|PorM=Synchronized Jumps
Line 41: Line 39:
|DutM=Synchronous Stomp
|DutM=Synchronous Stomp
}}
}}
==See also==
*[[Sand Trap]]


{{MP10 minigames}}
{{MP10 minigames}}

Latest revision as of 17:19, January 11, 2025

Ground Pound Pals
Ground Pound Pals, from Mario Party 10.
Appears in Mario Party 10
Type 2-vs.-2 minigame
Time limit 30 seconds
Music track So Many Machines!
Music sample

Ground Pound Pals is a 2-vs.-2 minigame appearing in Mario Party 10.

Gameplay[edit]

The players are at a 4×4 square with coin values. Players must ground-pound simultaneously to receive that number of coins. As all squares are received, the square generates more coins. Once the time limit ends, the team with more coins wins. A tie occurs if neither team has any coins.

Controls[edit]

  • +Control Pad − Move
  • Two ButtonJump
  • Two Button + Two Button − Ground Pound

In-game text[edit]

Sync up and ground pound (Two ButtonTwo Button)!

  • Minigame Space Description – "Split-second game"

Names in other languages[edit]

Language Name Meaning Notes
Japanese はさんでヒップドロップ[?]
Hasande Hippu Doroppu
Cross-Cutting Ground Pound
Dutch Synchroonstampen[?] Synchronous Stomp
French Activation synchronisée[?] Synchronized Activation
German Stampfattackenkumpels[?] Ground Pound Pals
Italian Una coppia da schianto[?] A crash pair
Portuguese Saltos Sincronizados[?] Synchronized Jumps
Spanish Saltos sincronizados[?] Synchronized Jumps

See also[edit]