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|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|variant_of=[[Kremling]]
|variant_of=[[Kremling]]
|subject_origin=[[Krusha]]
|comparable=[[Krumple]]<br>[[Krusha]]<br>[[Kruncha]]
|comparable=[[Krumple]]<br>[[Kruncha]]
}}
}}
{{quote|Pant! Must get out of here before [[King K. Rool|fatso]] discovers that the [[Kong]]s are recovering the blueprints to his [[Blast-o-Matic|stupid machine]].|Kasplat|Donkey Kong 64}}
{{quote|Pant! Must get out of here before [[King K. Rool|fatso]] discovers that the [[Kong]]s are recovering the blueprints to his [[Blast-o-Matic|stupid machine]].|Kasplat|Donkey Kong 64}}
'''Kasplats''' are enemies appearing only in ''[[Donkey Kong 64]]''. They are large, muscular [[Kremling]]s, similar to [[Krusha]]s (which they are mistakenly referred to as by the [[Prima Games]] guide<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima Official Game Guide. Page 16.</ref>) from ''[[Donkey Kong Country]]''. They are [[King K. Rool]]'s bodyguards, of whom he entrusted to guard the [[blueprint]]s from [[Snide]] and the [[Kong]]s. All Kasplats wear a leather jacket, sunglasses, and have a tuft of hair on their head.
'''Kasplats''' are enemies appearing only in ''[[Donkey Kong 64]]''. They are large, muscular [[Kremling]]s, similar to [[Krusha]]s (which they are mistakenly referred to as by the [[Prima Games]] guide<ref>{{cite|author=Barton, Jeff; De Govia, Mario; Tica, Donato|title=''Donkey Kong 64'' Prima Official Game Guide|page=16|publisher=[[Prima Games]]|date=1999|isbn=0-7615-2279-4}}</ref>) from ''[[Donkey Kong Country]]''. They are [[King K. Rool]]'s bodyguards, of whom he entrusted to guard the [[blueprint]]s from [[Snide]] and the [[Kong]]s. All Kasplats wear a leather jacket, sunglasses, and have a tuft of hair on their head.


When encountered, Kasplats attack by slamming on the ground, unleashing a shockwave in the process. They can also punch the active [[Kong]] if they approach them. The Kongs are required to defeat Kasplats, as each one drops a [[blueprint]] upon being defeated (this does not occur if [[Chunky Kong]] flattens a Kasplat while in [[Hunky Chunky]] mode). Every Kasplat has a different hair color, which is linked to a certain Kong. It also determines the color of both their blueprints and their produced shockwaves. If the appropriate Kong obtains the Kasplat's blueprint and later revisits the revived Kasplat, its hair color turns white. However, its shockwaves retain the color that it previously had. Kasplats are quite resilient, often requiring players to deliver multiple hits to defeat them. However, the Kongs can defeat a Kasplat in a single hit by using their [[Super Slam|shockwave attack]] or musical instrument move. Alternatively, five [[Orange]]s can defeat one. On a side note, some direct attacks can cause a Kasplat to fall down, but it will get back up afterward.
==History==
In the intro cutscene, a purple-haired Kasplat is seen arriving with a [[Kritter]] and [[Klump]], the latter of whom accidentally bumps them aside when K. Rool calls his generals over.


In the "Castle Intro," a cutscene played just before [[Creepy Castle]] is accessed the first time, a purple-haired Kasplat is shown attempting to flee out of [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], hoping that K. Rool (whom it calls "fatso") does not discover it losing many of the blueprints. Through a surveillance system, K. Rool hears Kasplat, and as Kasplat is running through the hallway, it runs into a large, red [[Klaptrap]] (presumably sent out by K. Rool), which munches its jaws, possibly eating the Kasplat afterward.
Kasplats can be heard nearby when they exclaim "SPLAT!" When encountered, Kasplats attack by slamming on the ground, unleashing a shockwave in the process. They can also punch the active [[Kong]] if they approach them. The Kongs are required to defeat Kasplats, as each one drops a [[blueprint]] upon being defeated (this does not occur if [[Chunky Kong]] flattens a Kasplat while in [[Hunky Chunky]] mode). Every Kasplat has a different hair color, which is linked to a certain Kong. It also determines the color of both their blueprints and their produced shockwaves. If the appropriate Kong obtains the Kasplat's blueprint and later revisits the revived Kasplat, its hair color turns white. However, its shockwaves retain the color that it previously had. Kasplats are quite resilient, often requiring players to deliver multiple hits to defeat them. However, the Kongs can defeat a Kasplat in a single hit by using their [[Super Slam|shockwave attack]] or musical instrument move. Alternatively, five [[Orange]]s can defeat one. On a side note, some direct attacks can cause a Kasplat to fall down, but it will get back up afterward.
 
In the "Castle Intro," a cutscene played just before [[Creepy Castle]] is accessed the first time, a purple-haired Kasplat is shown attempting to flee out of [[Crocodile Isle]], hoping that K. Rool (whom it calls "fatso") does not discover it losing many of the blueprints. Through a surveillance system, K. Rool hears Kasplat, and as Kasplat is running through the hallway, it runs into a large, red [[Klaptrap]] (presumably sent out by K. Rool), which munches its jaws, possibly eating the Kasplat afterward.


Kasplats appear in some of the [[Battle Arena Pad|Battle Arena]]s except for those in [[Jungle Japes]], [[Angry Aztec]], and [[Gloomy Galleon]], as well as in the minigames [[Mad Maze Maul!]] and [[Stash Snatch!]]. They are also an enemy in multiplayer, where their attack can occasionally be used by a Kong if they collect a question mark or an Orange.
Kasplats appear in some of the [[Battle Arena Pad|Battle Arena]]s except for those in [[Jungle Japes]], [[Angry Aztec]], and [[Gloomy Galleon]], as well as in the minigames [[Mad Maze Maul!]] and [[Stash Snatch!]]. They are also an enemy in multiplayer, where their attack can occasionally be used by a Kong if they collect a question mark or an Orange.
==Locations==
Every level has five Kasplats, except for [[Hideout Helm]], which does not feature any Kasplats.
===[[DK Isles]]===
*[[Donkey Kong]]: Inside [[Hideout Helm]]'s lobby on a small platform.
*[[Diddy Kong]]: Inside [[Creepy Castle]]'s lobby behind a locked gate that can be opened by shooting a [[Target Switch|Coconut Switch]].
*[[Lanky Kong]]: Inside [[Crystal Caves]]'s lobby next to the boulder.
*[[Tiny Kong]]: Inside [[Frantic Factory]]'s lobby in a wooden box with a red ? on it that Chunky Kong can break open with the [[Primate Punch]].
*[[Chunky Kong]]: Inside [[Gloomy Galleon]]'s lobby, near Chunky's blue [[Kong Switch]].


===[[Jungle Japes]]===
In the game's 101% ending, a Klump directs purple-, green-, and red-haired Kasplats to burp in a choir during the outtakes.
*Donkey Kong: In a cave to the left of the central area near the X mark and the boulder.
 
*Diddy Kong: In a cave to the right of the central area near the minecart ride's exit.
Every level has five Kasplats, except for [[Hideout Helm]], which does not feature any Kasplats:
*Lanky Kong: To the left of the entrance to the storm area.
 
*Tiny Kong: In the same cave as DK's Kasplat, just a little higher up.
*[[DK Isles]]
*Chunky Kong: After destroying the X mark and entering the underground cave, on a small platform to the right of the Bat statue's head.
**[[Donkey Kong]]: Inside [[Hideout Helm]]'s lobby on a small platform.
**[[Diddy Kong]]: Inside [[Creepy Castle]]'s lobby behind a locked gate that can be opened by shooting a [[Target Switch|Coconut Switch]].
**[[Lanky Kong]]: Inside [[Crystal Caves]]'s lobby next to the boulder.
**[[Tiny Kong]]: Inside [[Frantic Factory]]'s lobby in a wooden box with a red ? on it that Chunky Kong can break open with the [[Primate Punch]].
**[[Chunky Kong]]: Inside [[Gloomy Galleon]]'s lobby, near Chunky's blue [[Kong Switch]].


===[[Angry Aztec]]===
*[[Jungle Japes]]
*Donkey Kong: Near the start of the level on a thin and curved rocky platform surrounded by quicksand. Donkey Kong needs to both use his [[Coconut Shooter]] to open up this area, and use his [[Strong Kong]] ability to get to the Kasplat.
**Donkey Kong: In a cave to the left of the central area near the X mark and the boulder.
*Diddy Kong: On the rooftop of the temple in [[Candy Kong|Candy's]] area. Diddy needs to use his [[Cranky's Kong Barrel|Rocket Barrel]] on top of a nearby palm tree to reach it.
**Diddy Kong: In a cave to the right of the central area near the minecart ride's exit.
*Lanky Kong: Inside the [[Llama]]'s Temple. Lanky needs to use [[Bananaport Pad]] 2 to reach it.
**Lanky Kong: To the left of the entrance to the storm area.
*Tiny Kong: Inside the cave where [[Cranky's Lab]] is found, near the [[Hunky Chunky]] barrel.
**Tiny Kong: In the same cave as DK's Kasplat, just a little higher up.
*Chunky Kong: Inside his section of the Temple with Five Doors.
**Chunky Kong: After destroying the X mark and entering the underground cave, on a small platform to the right of the Bat statue's head.


===[[Frantic Factory]]===
*[[Angry Aztec]]
*Donkey Kong: On a small platform near the top of the Production Room.
**Donkey Kong: Near the start of the level on a thin and curved rocky platform surrounded by quicksand. Donkey Kong needs to both use his [[Coconut Shooter]] to open up this area, and use his [[Strong Kong]] ability to get to the Kasplat.
*Diddy Kong: On the ground floor of the Production Room.
**Diddy Kong: On the rooftop of the temple in [[Candy Kong|Candy's]] area. Diddy needs to use his [[Cranky's Kong Barrel|Rocket Barrel]] on top of a nearby palm tree to reach it.
*Lanky Kong: On the upper level of the R&D Room.
**Lanky Kong: Inside the [[Llama]]'s Temple. Lanky needs to use [[Bananaport Pad]] 2 to reach it.
*Tiny Kong: Near a pole in the Storage Room that leads to the DK Arcade machine.
**Tiny Kong: Inside the cave where [[Cranky's Lab]] is found, near the [[Hunky Chunky]] barrel.
*Chunky Kong: In the Testing Department next to the tower of ABC blocks.
**Chunky Kong: Inside his section of the Temple with Five Doors.


===[[Gloomy Galleon]]===
*[[Frantic Factory]]
*Donkey Kong: On a pile of gold coins in the treasure room. DK needs to use Bananaport Pad 4 to reach it.
**Donkey Kong: On a small platform near the top of the Production Room.
*Diddy Kong: In a small alcove behind the lighthouse, near a  [[Music Pad|Triangle Pad]].
**Diddy Kong: On the ground floor of the Production Room.
*Lanky Kong: Near the beginning of the level, in the cavern with the [[Cannon|Kannon]] and a [[Cannonball|Kannonball]].
**Lanky Kong: On the upper level of the R&D Room.
*Tiny Kong: On a small alcove in Cranky's area, near Bananaport Pad 3.  
**Tiny Kong: Near a pole in the Storage Room that leads to the DK Arcade machine.
*Chunky Kong: Above the Music Pads near [[Funky's Store]].
**Chunky Kong: In the Testing Department next to the tower of ABC blocks.


===[[Fungi Forest]]===
*[[Gloomy Galleon]]
*Donkey Kong: Behind the barn surrounded by thorny bushes. Can only be obtained at night.
**Donkey Kong: On a pile of gold coins in the treasure room. DK needs to use Bananaport Pad 4 to reach it.
*Diddy Kong: Inside the giant mushroom on the mid floor.
**Diddy Kong: In a small alcove behind the lighthouse, near a [[Music Pad|Triangle Pad]].
*Lanky Kong: Underneath the tree were the [[Owl (character)|Owl]] lives.
**Lanky Kong: Near the beginning of the level, in the cavern with the [[Cannon|Kannon]] and a [[Cannonball|Kannonball]].
*Tiny Kong: On a balcony outside the giant mushroom near the lower level.
**Tiny Kong: On a small alcove in Cranky's area, near Bananaport Pad 3.
*Chunky Kong: On a balcony outside the giant mushroom near the top. It is intended for Chunky to reach the Kasplat at night, but it is possible to reach during the day.
**Chunky Kong: Above the Music Pads near [[Funky's Store]].
[[File:Kasplat (size).png|thumb|Tiny's Kasplat in Fungi Forest, next to Donkey Kong]]
*[[Fungi Forest]]
**Donkey Kong: Behind the barn surrounded by thorny bushes. Can only be obtained at night.
**Diddy Kong: Inside the giant mushroom on the mid floor.
**Lanky Kong: Underneath the tree were the [[Owl (character)|Owl]] lives.
**Tiny Kong: On a balcony outside the giant mushroom near the lower level. This one is much larger than the other Kasplats but is no more powerful than them.
**Chunky Kong: On a balcony outside the giant mushroom near the top. It is intended for Chunky to reach the Kasplat at night, but it is possible to reach during the day.


===[[Crystal Caves]]===
*[[Crystal Caves]]
*Donkey Kong: On a small cliffside near the ice castle.
**Donkey Kong: On a small cliffside near the ice castle.
*Diddy Kong: In a small cave opposite of [[Funky's Store]]. Diddy needs to use Bananaport Pad 4 to reach it.
**Diddy Kong: In a small cave opposite of [[Funky's Store]]. Diddy needs to use Bananaport Pad 4 to reach it.
*Lanky Kong: On top of a large pillar near Funky's Store. Lanky needs to use Bananaport Pad 5 to reach it.
**Lanky Kong: On top of a large pillar near Funky's Store. Lanky needs to use Bananaport Pad 5 to reach it.
*Tiny Kong: Near the Bananaport Pad 2 in Candy's area.
**Tiny Kong: Near the Bananaport Pad 2 in Candy's area.
*Chunky Kong: On top of the igloo with the Music Pads.
**Chunky Kong: On top of the igloo with the Music Pads.


===[[Creepy Castle]]===
*[[Creepy Castle]]
*Donkey Kong: Inside the tree near the beginning of the level.
**Donkey Kong: Inside the tree near the beginning of the level.
*Diddy Kong: In the dungeon where Funky's Store is found.
**Diddy Kong: In the crypt area where Funky's Store is found.
*Lanky Kong: Near Bananaport Pad 2 on the path past the drawbridge.
**Lanky Kong: Near Bananaport Pad 2 on the path past the drawbridge.
*Tiny Kong: On a small platform to the left of the entrance to the dungeon where Funky is found.
**Tiny Kong: On a small platform to the left of the entrance to the crypt area.
*Chunky Kong: South of [[Candy's Music Shop]], in the dungeon where she is found.
**Chunky Kong: South of [[Candy's Music Shop]], in the dungeon where she is found.


==Gallery==
==Gallery==
Line 81: Line 86:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=カスプラット<ref>「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook''), [[media:DK64 Shogakukan P12.jpg|page 12]].</ref>
|Jap=カスプラット<ref>{{cite|title=「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook'')|publisher=[[Shogakukan]]|language=Japanese|date=1999|page=[[media:DK64 Shogakukan P12.jpg|12]]}}</ref>
|JapR=Kasupuratto
|JapR=Kasupuratto
|JapM=Kasplat
|JapM=Kasplat
Line 91: Line 96:
|GerM=Guard
|GerM=Guard
}}
}}
==Trivia==
[[File:Kasplat (size).png|thumb|Tiny's Kasplat in Fungi Forest, next to Donkey Kong]]
*From a distance, Kasplats can sometimes be heard saying their name.
*In [[Fungi Forest]], the Kasplat that carries [[Tiny Kong]]'s blueprint is much larger than the other Kasplats. Despite its size, it can be defeated just as easily as with any other Kasplat.


==References==
==References==

Latest revision as of 06:48, September 28, 2024

Kasplat
Kasplat from Donkey Kong 64.
First appearance Donkey Kong 64 (1999)
Variant of Kremling
Comparable
“Pant! Must get out of here before fatso discovers that the Kongs are recovering the blueprints to his stupid machine.”
Kasplat, Donkey Kong 64

Kasplats are enemies appearing only in Donkey Kong 64. They are large, muscular Kremlings, similar to Krushas (which they are mistakenly referred to as by the Prima Games guide[1]) from Donkey Kong Country. They are King K. Rool's bodyguards, of whom he entrusted to guard the blueprints from Snide and the Kongs. All Kasplats wear a leather jacket, sunglasses, and have a tuft of hair on their head.

History[edit]

In the intro cutscene, a purple-haired Kasplat is seen arriving with a Kritter and Klump, the latter of whom accidentally bumps them aside when K. Rool calls his generals over.

Kasplats can be heard nearby when they exclaim "SPLAT!" When encountered, Kasplats attack by slamming on the ground, unleashing a shockwave in the process. They can also punch the active Kong if they approach them. The Kongs are required to defeat Kasplats, as each one drops a blueprint upon being defeated (this does not occur if Chunky Kong flattens a Kasplat while in Hunky Chunky mode). Every Kasplat has a different hair color, which is linked to a certain Kong. It also determines the color of both their blueprints and their produced shockwaves. If the appropriate Kong obtains the Kasplat's blueprint and later revisits the revived Kasplat, its hair color turns white. However, its shockwaves retain the color that it previously had. Kasplats are quite resilient, often requiring players to deliver multiple hits to defeat them. However, the Kongs can defeat a Kasplat in a single hit by using their shockwave attack or musical instrument move. Alternatively, five Oranges can defeat one. On a side note, some direct attacks can cause a Kasplat to fall down, but it will get back up afterward.

In the "Castle Intro," a cutscene played just before Creepy Castle is accessed the first time, a purple-haired Kasplat is shown attempting to flee out of Crocodile Isle, hoping that K. Rool (whom it calls "fatso") does not discover it losing many of the blueprints. Through a surveillance system, K. Rool hears Kasplat, and as Kasplat is running through the hallway, it runs into a large, red Klaptrap (presumably sent out by K. Rool), which munches its jaws, possibly eating the Kasplat afterward.

Kasplats appear in some of the Battle Arenas except for those in Jungle Japes, Angry Aztec, and Gloomy Galleon, as well as in the minigames Mad Maze Maul! and Stash Snatch!. They are also an enemy in multiplayer, where their attack can occasionally be used by a Kong if they collect a question mark or an Orange.

In the game's 101% ending, a Klump directs purple-, green-, and red-haired Kasplats to burp in a choir during the outtakes.

Every level has five Kasplats, except for Hideout Helm, which does not feature any Kasplats:

  • Jungle Japes
    • Donkey Kong: In a cave to the left of the central area near the X mark and the boulder.
    • Diddy Kong: In a cave to the right of the central area near the minecart ride's exit.
    • Lanky Kong: To the left of the entrance to the storm area.
    • Tiny Kong: In the same cave as DK's Kasplat, just a little higher up.
    • Chunky Kong: After destroying the X mark and entering the underground cave, on a small platform to the right of the Bat statue's head.
  • Angry Aztec
    • Donkey Kong: Near the start of the level on a thin and curved rocky platform surrounded by quicksand. Donkey Kong needs to both use his Coconut Shooter to open up this area, and use his Strong Kong ability to get to the Kasplat.
    • Diddy Kong: On the rooftop of the temple in Candy's area. Diddy needs to use his Rocket Barrel on top of a nearby palm tree to reach it.
    • Lanky Kong: Inside the Llama's Temple. Lanky needs to use Bananaport Pad 2 to reach it.
    • Tiny Kong: Inside the cave where Cranky's Lab is found, near the Hunky Chunky barrel.
    • Chunky Kong: Inside his section of the Temple with Five Doors.
  • Frantic Factory
    • Donkey Kong: On a small platform near the top of the Production Room.
    • Diddy Kong: On the ground floor of the Production Room.
    • Lanky Kong: On the upper level of the R&D Room.
    • Tiny Kong: Near a pole in the Storage Room that leads to the DK Arcade machine.
    • Chunky Kong: In the Testing Department next to the tower of ABC blocks.
  • Gloomy Galleon
    • Donkey Kong: On a pile of gold coins in the treasure room. DK needs to use Bananaport Pad 4 to reach it.
    • Diddy Kong: In a small alcove behind the lighthouse, near a Triangle Pad.
    • Lanky Kong: Near the beginning of the level, in the cavern with the Kannon and a Kannonball.
    • Tiny Kong: On a small alcove in Cranky's area, near Bananaport Pad 3.
    • Chunky Kong: Above the Music Pads near Funky's Store.
Kasplat's size near Donkey Kong.
Tiny's Kasplat in Fungi Forest, next to Donkey Kong
  • Fungi Forest
    • Donkey Kong: Behind the barn surrounded by thorny bushes. Can only be obtained at night.
    • Diddy Kong: Inside the giant mushroom on the mid floor.
    • Lanky Kong: Underneath the tree were the Owl lives.
    • Tiny Kong: On a balcony outside the giant mushroom near the lower level. This one is much larger than the other Kasplats but is no more powerful than them.
    • Chunky Kong: On a balcony outside the giant mushroom near the top. It is intended for Chunky to reach the Kasplat at night, but it is possible to reach during the day.
  • Crystal Caves
    • Donkey Kong: On a small cliffside near the ice castle.
    • Diddy Kong: In a small cave opposite of Funky's Store. Diddy needs to use Bananaport Pad 4 to reach it.
    • Lanky Kong: On top of a large pillar near Funky's Store. Lanky needs to use Bananaport Pad 5 to reach it.
    • Tiny Kong: Near the Bananaport Pad 2 in Candy's area.
    • Chunky Kong: On top of the igloo with the Music Pads.
  • Creepy Castle
    • Donkey Kong: Inside the tree near the beginning of the level.
    • Diddy Kong: In the crypt area where Funky's Store is found.
    • Lanky Kong: Near Bananaport Pad 2 on the path past the drawbridge.
    • Tiny Kong: On a small platform to the left of the entrance to the crypt area.
    • Chunky Kong: South of Candy's Music Shop, in the dungeon where she is found.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese カスプラット[2]
Kasupuratto
Kasplat
French Garde[?] Guard
German Wache[?] Guard
Spanish Guardia[?] Guard

References[edit]

  1. ^ Barton, Jeff; De Govia, Mario; Tica, Donato (1999). Donkey Kong 64 Prima Official Game Guide. Prima Games. ISBN 0-7615-2279-4. Page 16.
  2. ^ 1999. 「ドンキーコング64任天堂公式ガイドブック」 (Donkey Kong 64 Nintendo Kōshiki Guidebook). Shogakukan (Japanese). Page 12.