Level 2-DK: Difference between revisions
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{{level infobox | {{level infobox | ||
|image = [[File:MarioVsDKSwitch2-DK.jpg|250px]] | |||
|image = [[File: | |||
|code= Level 2-DK | |code= Level 2-DK | ||
|world= [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] | |world= [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |game= ''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|limit= 180 | |limit= 180 | ||
|before_alt= | |before_alt= | ||
Line 10: | Line 9: | ||
|after= [[Level 3-1 (Mario vs. Donkey Kong)|>>]] | |after= [[Level 3-1 (Mario vs. Donkey Kong)|>>]] | ||
}} | }} | ||
'''Level 2-DK''' is the eighth level of [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 23000. | '''Level 2-DK''' is the eighth level of [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] in ''[[Mario vs. Donkey Kong]]'', beginning immediately after the player completes [[Level 2-mm]]. The high score for this level in the original version is 23000. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 60.00. | ||
==Overview== | ==Overview== | ||
Like with other Donkey Kong boss levels, Donkey Kong has four lives and the amount of lives the player has is dependent on how many [[Mini Mario (toy)|Mini-Mario]]s were collected in the previous level. If the player selects this stage from the level select screen, they will begin with four lives. | Like with other Donkey Kong boss levels, Donkey Kong has four lives and the amount of lives the player has is dependent on how many [[Mini Mario (toy)|Mini-Mario]]s were collected in the previous level. If the player selects this stage from the level select screen, they will begin with four lives. | ||
Donkey Kong is on a moving platform below the player. To attack him, the player has to knock down [[fruit]] that is floating between the [[rope]]s. After attacking him the first time, Donkey Kong will start moving faster and toss up [[Snapjaw]]s, which can be defeated by dropping fruit on them or by waiting a certain amount of time. Getting hit by a Snapjaw will also instantaneously make all Snapjaws disappear. Donkey Kong will also start moving erratically, often heading back the way he came before making it to the other side of the stage. Every time Donkey Kong is attacked, he will move faster and toss up more Snapjaws. Once Donkey Kong is attacked four times, he will leave and the player will move on to [[Fire Mountain]]. | Donkey Kong is on a moving platform below the player. To attack him, the player has to knock down [[fruit]] that is floating between the [[rope]]s. After attacking him the first time, Donkey Kong will start moving faster and toss up [[Snapjaw]]s, which can be defeated by dropping fruit on them or by waiting a certain amount of time. Getting hit by a Snapjaw will also instantaneously make all Snapjaws disappear. Donkey Kong will also start moving erratically, often heading back the way he came before making it to the other side of the stage. Every time Donkey Kong is attacked, he will move faster and toss up more Snapjaws. Once Donkey Kong is attacked four times, he will leave and the player will move on to [[Fire Mountain (world)|Fire Mountain]]. | ||
==Enemies== | ==Enemies== | ||
*[[Donkey Kong]] (boss) | *[[Donkey Kong]] (boss) | ||
*[[Snapjaw]]s | *[[Snapjaw]]s | ||
==Gallery== | |||
<gallery> | |||
File:DonkeyKongJungleDKBattle.png|Level 2-DK in the GBA version | |||
</gallery> | |||
{{MVDK levels}} | {{MVDK levels}} | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Latest revision as of 21:03, June 22, 2024
Level | |
---|---|
Level 2-DK | |
Level code | Level 2-DK |
World | Donkey Kong Jungle |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 180 |
<< Directory of levels >> |
Level 2-DK is the eighth level of Donkey Kong Jungle in Mario vs. Donkey Kong, beginning immediately after the player completes Level 2-mm. The high score for this level in the original version is 23000. In the Nintendo Switch remake, the target time for this level's Time Attack is 60.00.
Overview[edit]
Like with other Donkey Kong boss levels, Donkey Kong has four lives and the amount of lives the player has is dependent on how many Mini-Marios were collected in the previous level. If the player selects this stage from the level select screen, they will begin with four lives.
Donkey Kong is on a moving platform below the player. To attack him, the player has to knock down fruit that is floating between the ropes. After attacking him the first time, Donkey Kong will start moving faster and toss up Snapjaws, which can be defeated by dropping fruit on them or by waiting a certain amount of time. Getting hit by a Snapjaw will also instantaneously make all Snapjaws disappear. Donkey Kong will also start moving erratically, often heading back the way he came before making it to the other side of the stage. Every time Donkey Kong is attacked, he will move faster and toss up more Snapjaws. Once Donkey Kong is attacked four times, he will leave and the player will move on to Fire Mountain.
Enemies[edit]
- Donkey Kong (boss)
- Snapjaws