Whomp Stomp: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Each player chooses whether or not to turn the platform (represented by 0 or 1). After the players have made their selections, each player who chose "1" steps forward and pulls a switch, and the platforms rotate once per switch pulled (indicated by the number displayed in the center). Whomp then falls onto the player in front of him, making them lose a [[point]]. The other players jump on Whomp's back and deliver as many [[Ground Pound|ground pound]]s as they can, earning three points for each ground pound. After a set time, Whomp rises back up, the players resume their positions, and the process repeats. | Each player chooses whether or not to turn the platform (represented by 0 or 1). After the players have made their selections, each player who chose "1" steps forward and pulls a switch, and the platforms rotate once per switch pulled (indicated by the number displayed in the center). Whomp then falls onto the player in front of him, making them lose a [[point]] (unless that player has no points). The other players jump on Whomp's back and deliver as many [[Ground Pound|ground pound]]s as they can, earning three points for each ground pound. After a set time, Whomp rises back up, the players resume their positions, and the process repeats. | ||
When Whomp is down to half of his [[Health Meter|health]], he gets angry and stomps his foot. For the rest of the battle, he stomps on the counter every round, adding either one or two rotations to it before the players have made their selections. As usual, the player who lands the final attack earns an additional three points, and the player with the most points wins the minigame. | When Whomp is down to half of his [[Health Meter|health]], he gets angry and stomps his foot. For the rest of the battle, he stomps on the counter every round, adding either one or two rotations to it before the players have made their selections. As usual, the player who lands the final attack earns an additional three points, and the player with the most points wins the minigame. | ||
Line 56: | Line 56: | ||
|Chi=砰砰的01加加看 | |Chi=砰砰的01加加看 | ||
|ChiR=Pēng Pēng de 01 jiā jiā kàn | |ChiR=Pēng Pēng de 01 jiā jiā kàn | ||
|ChiM= | |ChiM=Whomp's 01 Count Attack | ||
}} | }} | ||
==Trivia== | |||
*This is one of three boss minigames in ''Mario Party 9'' where at least one player character is bound to get hurt, the other two being [[Spike Strike]] and [[Chain Chomp Romp]], since Whomp always attacks the character in front of him. | |||
{{MP9 minigames}} | {{MP9 minigames}} |
Latest revision as of 12:01, September 1, 2024
Whomp Stomp | |||
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Appears in | Mario Party 9 | ||
Type | Boss minigame | ||
Time limit | 10 seconds per round | ||
Music track | Tough Enemy Now You've Done It! | ||
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Whomp Stomp is a boss minigame in Mario Party 9. It is the mid-boss battle in Bob-omb Factory in Solo Mode.
Introduction[edit]
The players land on their platforms and then turn to face another platform. Whomp drops down onto that platform and startles the player in front of him (the most common being the fourth player).
Gameplay[edit]
Each player chooses whether or not to turn the platform (represented by 0 or 1). After the players have made their selections, each player who chose "1" steps forward and pulls a switch, and the platforms rotate once per switch pulled (indicated by the number displayed in the center). Whomp then falls onto the player in front of him, making them lose a point (unless that player has no points). The other players jump on Whomp's back and deliver as many ground pounds as they can, earning three points for each ground pound. After a set time, Whomp rises back up, the players resume their positions, and the process repeats.
When Whomp is down to half of his health, he gets angry and stomps his foot. For the rest of the battle, he stomps on the counter every round, adding either one or two rotations to it before the players have made their selections. As usual, the player who lands the final attack earns an additional three points, and the player with the most points wins the minigame.
Ending[edit]
Whomp is shown lying flat on the ground. He gives out one last grunt of defeat and explodes into small pieces, releasing several Mini Stars in Party Mode and Solo Mode.
In-game text[edit]
- Rules – "Players each choose 0 or 1 turns of the platform. Try picking a number that keeps you from winding up under Whomp! Players left standing can ground-pound Whomp for points!"
- Controls – "Hold the Wii Remote vertically. Press left or right on
to select 0 or 1 turns of the platform. While standing on Whomp, press
to jump and
again to ground-pound."
Gallery[edit]
The other players can earn points by ground-pounding Whomp.
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バッタンの01カウントバトル[?] Battan no 01 Kaunto Batoru |
Whomp's 01 Count Battle | |
Chinese | 砰砰的01加加看[?] Pēng Pēng de 01 jiā jiā kàn |
Whomp's 01 Count Attack | |
French (NOA) | Gare à Ba-Boum![?] | Watch Out to Whomp! | |
French (NOE) | Le compte est Whomp[?] | Pun on "le compte est bon" (the count is right) and Whomp | |
German | Wummp-Wumms[?] | Whomp Thump | |
Italian | Il Womp conta?[?] | Is Whomp Counting? | |
Spanish (NOA) | La sentencia de Don Pisotón[?] | Whomp's Sentence | |
Spanish (NOE) | Rocosentencia[?] | Whomp Sentence |
Trivia[edit]
- This is one of three boss minigames in Mario Party 9 where at least one player character is bound to get hurt, the other two being Spike Strike and Chain Chomp Romp, since Whomp always attacks the character in front of him.