Chain Event: Difference between revisions
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|JapR=Isoide! Kusari suberi | |JapR=Isoide! Kusari suberi | ||
|JapM=Quick! Chain Sliding | |JapM=Quick! Chain Sliding | ||
| | |Chi=鎖鏈滑降 | ||
| | |ChiR=Suǒliàn huájiàng | ||
|ChiM=Chain-Sliding | |||
| | |||
|Ger=Reaktionskette | |Ger=Reaktionskette | ||
|GerM=Reaction Chain | |GerM=Reaction Chain, pun on ''Kettenreaktion'' ("chain reaction") | ||
|Fre=Boulets à la chaîne | |Fre=Boulets à la chaîne | ||
|FreM=Can either mean "Balls (attached) to the chain" or "Assembly-line balls", referring to the great quantity of balls in this game | |FreM=Can either mean "Balls (attached) to the chain" or "Assembly-line balls", referring to the great quantity of balls in this game | ||
|Ita=Spunzoni a catena | |Ita=Spunzoni a catena | ||
|ItaM=Spikes in Chain | |ItaM=Spikes in Chain | ||
| | |SpaA=Cadena Perpetua | ||
| | |SpaAM=Eternal Chain; a play on ''cadena perpetua'', which means "{{wp|life imprisonment}}". | ||
| | |SpaE=Pinchazos en cadena | ||
|SpaEM=Chain Punctures | |||
}} | }} | ||
{{MP9 minigames}} | {{MP9 minigames}} |
Latest revision as of 18:47, July 29, 2024
Chain Event | |||
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Appears in | Mario Party 9 | ||
Type | Free-for-All minigame | ||
Music track | How Strange! | ||
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Chain Event is a Free-for-All minigame featured in Mario Party 9. The name is a pun on the phrases "main event" and "chain of events."
Introduction[edit]
The captain begins sliding down the chain and switches to dodge a Spiked Ball. The camera splits to show all players.
Gameplay[edit]
Players dodge Spiked Balls by switching from one side of a chain to the other as they slide down it. As they progress without being hit, players slide down faster, but getting hit stuns them and slows them down. The first player to reach the bottom wins.
To complete the bonus objective in Time Attack, the player cannot hit more than one Spiked Ball.
This minigame is also one of Bowser's Reverse Minigames. This time, victory goes to the player who reaches the bottom last. In order to accomplish this, players should attempt to hit every Spiked Ball they see rather than avoid it.
Ending[edit]
The players reach the bottom of the chain and do their victory or losing poses, depending on their ranking.
In-game text[edit]
- Rules (Normal) – "Slide down the chain, and dodge the Spiked Balls. Be the first player to reach the ground to win!"
- Rules (Reverse) – "The player who takes the longest to slide down the chain wins! Try to hit Spiked Balls on the way down to slow your slide."
- Controls – "Hold the Wii Remote vertically. Tilt it in the direction you want to move."
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いそいで!くさりすべり[?] Isoide! Kusari suberi |
Quick! Chain Sliding | |
Chinese | 鎖鏈滑降[?] Suǒliàn huájiàng |
Chain-Sliding | |
French | Boulets à la chaîne[?] | Can either mean "Balls (attached) to the chain" or "Assembly-line balls", referring to the great quantity of balls in this game | |
German | Reaktionskette[?] | Reaction Chain, pun on Kettenreaktion ("chain reaction") | |
Italian | Spunzoni a catena[?] | Spikes in Chain | |
Spanish (NOA) | Cadena Perpetua[?] | Eternal Chain; a play on cadena perpetua, which means "life imprisonment". | |
Spanish (NOE) | Pinchazos en cadena[?] | Chain Punctures |