Bound of Music: Difference between revisions
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'''Bound of Music''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''. Its name is derived from the title of the movie ''{{wp|The Sound of Music}}''. This minigame takes place in the sky. | '''Bound of Music''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''. Its name is derived from the title of the movie ''{{wp|The Sound of Music}}''. This minigame takes place in the sky. | ||
==Introduction== | |||
The screen zooms out to view the two players on top of the cloud. Silhouettes of the blocks briefly appear above the players before the minigame starts. | |||
==Gameplay== | ==Gameplay== | ||
Players attempt to find hidden [[Note Block|Jump Block]]s by [[jump]]ing and punching them. There are 20 Jump Blocks. However, the blocks are invisible, so players must jump around until they hit one, at which point it becomes solid for a second, indicating it has been hit. Additionally, [[Brick Block]]s are hidden among the Jump Blocks; hitting one accomplishes nothing. The blocks periodically glisten every five seconds, giving the players a general idea of where they are. After fifteen seconds, or when all blocks have been hit, the player with more ♩ Blocks hit wins. If both players hit the same number of Jump Blocks at the end of the time limit, the minigame ends in a draw. If a player | Players attempt to find hidden [[Note Block|Jump Block]]s by [[jump]]ing and punching them. There are 20 Jump Blocks. However, the blocks are invisible, so players must jump around until they hit one, at which point it becomes solid for a second, indicating it has been hit. Additionally, [[Brick Block]]s are hidden among the Jump Blocks; hitting one accomplishes nothing. The blocks periodically glisten every five seconds, giving the players a general idea of where they are. After fifteen seconds, or when all blocks have been hit, the player with more ♩ Blocks hit wins. If both players hit the same number of Jump Blocks at the end of the time limit, the minigame ends in a draw. | ||
==Ending== | |||
Any Jump Blocks that were not hit appear briefly before vanishing. The players return to their starting positions as Jump Blocks rise beneath them, one by one, for each Jump Block they hit. If a player did not hit any Jump Blocks, they fall through a hole in the cloud formed underneath them. The camera then zooms in on the winner, who performs their victory animation as the loser performs their losing animation. | |||
==Controls== | ==Controls== | ||
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|Ger=Blocksprung | |Ger=Blocksprung | ||
|GerM=Block jump | |GerM=Block jump | ||
| | |Fre=Blocs Notes! | ||
| | |FreM=Pun with "Blocs Notes" (''Notes Blocks'') and "Bloc Note" (''Notepad'') | ||
|Spa=Dando la nota... | |Spa=Dando la nota... | ||
|SpaM=Hit the Note... (Pun on an expression meaning ''be the center of attention'') | |SpaM=Hit the Note... (Pun on an expression meaning ''be the center of attention'') |
Latest revision as of 00:10, October 20, 2024
Bound of Music | |||
---|---|---|---|
Appears in | Mario Party 5 | ||
Type | Duel mini-game | ||
Time limit | 15 seconds | ||
Music track | Rolling About | ||
|
Bound of Music is a Duel minigame found in Mario Party 5. Its name is derived from the title of the movie The Sound of Music. This minigame takes place in the sky.
Introduction[edit]
The screen zooms out to view the two players on top of the cloud. Silhouettes of the blocks briefly appear above the players before the minigame starts.
Gameplay[edit]
Players attempt to find hidden Jump Blocks by jumping and punching them. There are 20 Jump Blocks. However, the blocks are invisible, so players must jump around until they hit one, at which point it becomes solid for a second, indicating it has been hit. Additionally, Brick Blocks are hidden among the Jump Blocks; hitting one accomplishes nothing. The blocks periodically glisten every five seconds, giving the players a general idea of where they are. After fifteen seconds, or when all blocks have been hit, the player with more ♩ Blocks hit wins. If both players hit the same number of Jump Blocks at the end of the time limit, the minigame ends in a draw.
Ending[edit]
Any Jump Blocks that were not hit appear briefly before vanishing. The players return to their starting positions as Jump Blocks rise beneath them, one by one, for each Jump Block they hit. If a player did not hit any Jump Blocks, they fall through a hole in the cloud formed underneath them. The camera then zooms in on the winner, who performs their victory animation as the loser performs their losing animation.
Controls[edit]
- – Move
- – Jump
In-game text[edit]
- Rules – "Jump around the cloud and try to find as many invisible blocks with a musical note on them as you can."
- Advice – "Regular blocks won't help you win. Keep jumping and looking for blocks with musical notes on them."
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | さがせ!かくしブロック[?] Sagase! Kakushi Burokku |
Find it! Hidden Block | |
French | Blocs Notes![?] | Pun with "Blocs Notes" (Notes Blocks) and "Bloc Note" (Notepad) | |
German | Blocksprung[?] | Block jump | |
Italian | Note celestiali[?] | Heavenly notes | |
Spanish | Dando la nota...[?] | Hit the Note... (Pun on an expression meaning be the center of attention) |