KnuckleFest Bowser's Blazing Beats: Difference between revisions

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{{media missing}}
{{level infobox
{{level infobox
|title=KnuckleFest Bowser's Blazing Beats
|title=KnuckleFest Bowser's Blazing Beats
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|game=''[[Super Mario Bros. Wonder]]''
|game=''[[Super Mario Bros. Wonder]]''
|difficulty=★★★★
|difficulty=★★★★
|powerup=[[Elephant Fruit]]
|wonder=Causes the characters to strike a pose, and starts "Bowser's Blazing Beats"
|wonder=Causes the characters to strike a pose, and starts "Bowser's Blazing Beats"
|before_alt=
|before=[[Evade the Seeker Bullet Bills!|<<]]
|before= [[Evade the Seeker Bullet Bills!|<<]]
|after=[[The Final Battle! Bowser's Rage Stage|>>]]
|after= [[The Final Battle! Bowser's Rage Stage|>>]]
|sample=[[File:SMBW Factory.wav]]<br>"Castle Bowser Theme"
|secret=
}}
}}
{{quote|Not gonna lie, I'm a little impressed you've made it all the way here. Impressed and GLAD! It means I get to hit you with the greatest show of all time... I mean that literally. I'm gonna hit you now. Get ready for the most amazing, groundbreaking show ever produced! It's time to get this KnuckleFest started! Gwahahaha!|Castle Bowser|Super Mario Bros. Wonder}}
{{quote|Not gonna lie, I'm a little impressed you've made it all the way here. Impressed and GLAD! It means I get to hit you with the greatest show of all time... I mean that literally. I'm gonna hit you now. Get ready for the most amazing, groundbreaking show ever produced! It's time to get this KnuckleFest started! Gwahahaha!|Castle Bowser|Super Mario Bros. Wonder}}
'''KnuckleFest Bowser's Blazing Beats''' is the penultimate level within [[Castle Bowser]] in ''[[Super Mario Bros. Wonder]]''. This level is unlocked after clearing [[Evade the Seeker Bullet Bills!]], and completion of this level unlocks [[The Final Battle! Bowser's Rage Stage]]. This level has two [[Wonder Seed]]s.
'''KnuckleFest Bowser's Blazing Beats''' is the penultimate level within [[Castle Bowser]] in ''[[Super Mario Bros. Wonder]]''. This level is unlocked after clearing [[Evade the Seeker Bullet Bills!]], and completion of this level unlocks [[The Final Battle! Bowser's Rage Stage]]. This level has two [[Wonder Seed]]s.


==Layout==
==Layout==
The level starts with a row of {{conjectural|Giant Fists}} smashing {{conjectural|Bowser Block}}s above the player, showing them that they can destroy these kinds of blocks. Not far after that is a platform that moves when the player jumps on it, but moves faster if ground-pounded. There is then some [[Takebo]], more Giant Fists and more Bowser Blocks. Before the first checkpoint is a {{conjectural|Dragon Bull's Eye Blaster}} that fires {{conjectural|Dragon Bull's Eye Bill}}s that home in on the player.
The level starts with a row of {{conjectural|Giant Fists}} smashing {{conjectural|Bowser Blocks}} above the player, showing them that they can destroy these kinds of blocks. Not far after that is a platform that moves when the player jumps on it, but moves faster if ground-pounded. There is then some [[Gamboo]]s, more Giant Fists and more Bowser Blocks. Before the first checkpoint is a [[Bull's-Eye Blaster]] that fires [[Bull's-Eye Billet Train]]s that home in on the player.


After the first checkpoint is more Dragon Bull's Eye Bills, [[Bill Blaster]]s that fire [[Bullet Bill]]s and moving platforms powered by jumping. There is then a long line of Giant Fists that break Bowser Blocks protecting moving platforms. After three more Giant Fists there is a pipe leading to the second checkpoint, but it is high up in the wall and the player needs the assistance of a moving platform to enter the pipe.
After the first checkpoint is more snake-like Bills, [[Bill Blaster]]s that fire [[Bullet Bill]]s and moving platforms powered by jumping. There is then a long line of Giant Fists that break Bowser Blocks protecting moving platforms. After three more Giant Fists there is a pipe leading to the second checkpoint, but it is high up in the wall and the player needs the assistance of a moving platform to enter the pipe.


Beyond the second checkpoint is an {{conjectural|interactive tulip}} that when activated causes the [[Wonder Flower]] to appear. Upon collecting the Wonder Flower, the player will strike a pose, and "Bowser's Blazing Beats" will play, causing all Takebo to dance to the music. In addition, Bill Blasters, Dragon Bull's Eye Bill Blasters, pipes with coins and Giant Fists all follow the rhythm with their abilities. This is a long section where the music progresses with the player's progress. Along the way, there are also moving platforms that add xylophone-like sounds to the music as they move. There is eventually a dead end, and once it is reached, the music goes to conclusion and the green lava below will rise up. Giant Fists to the sides will break Bowser Blocks to the music, and once the top is reached, the last seven Giant Fists will break the last six Bowser Blocks in order and finally a cage containing a Wonder Seed, ending the music with a sound of audience applause. After the Wonder Seed is obtained, the level returns to normal. To the right is a pipe that will take the player to the goal. One final moving platform and Dragon Bull's Eye Bill Blaster will help support the player to make it to the top of the flagpole.
Beyond the second checkpoint is a [[Wow Bud]] that when activated causes the [[Wonder Flower]] to appear. Upon collecting the Wonder Flower, the player will strike a pose, and "Bowser's Blazing Beats" will play, causing all Gamboos to dance to the music. In addition, Bill Blasters, Bull's-Eye Blasters, pipes with coins and Giant Fists all follow the rhythm with their abilities. This is a long section where the music progresses with the player's progress. Along the way, there are also moving platforms that add xylophone-like sounds to the music as they move. There is eventually a dead end, and once it is reached, the music goes to conclusion and the green lava below will rise up. Giant Fists to the sides will break Bowser Blocks to the music, and once the top is reached, the last seven Giant Fists will break the last six Bowser Blocks in order and finally a cage containing a Wonder Seed, ending the music with a sound of audience applause. After the Wonder Seed is obtained, the level returns to normal. To the right is a pipe that will take the player to the goal. One final moving platform and Bull's-Eye Blaster will help support the player to make it to the top of the flagpole.


==10-flower coins==
===Hidden Character Blocks===
* '''[[10-flower coin]] 1:''' Floating above green lava right before the first checkpoint. The player can bounce off of a Dragon Bull's Eye Bill to get it safely.
*A [[Yellow Toad and Blue Toad|Blue Toad]] Hidden Character Block can be found floating eleven blocks directly above the first Checkpoint Flag. To reach it, the player must bounce off of the Bull's-Eye Billet Train nearby. It contains a [[flower coin]].
* '''10-flower coin 2:''' Floating high up above in the space between to sets of giant fists. The player can run quickly on Bowser Blocks to jump to it easily.
* '''10-flower coin 3:''' During the "Bowser's Blazing Beats" section, the coin can be found above a Dragon Bull's Eye Bill Blaster, below a platform.


<gallery>
==[[10-flower coin]]s==
SMBW KnuckleFest Bowser's Blazing Beats first 10-flower coin.jpg|First 10-flower coin
{|class="wikitable" style="text-align: center"
SMBW KnuckleFest Bowser's Blazing Beats second 10-flower coin.jpg|Second 10-flower coin
|-
SMBW KnuckleFest Bowser's Blazing Beats third 10-flower coin.jpg|Third 10-flower coin
!Image
</gallery>
!Location
|-
|[[File:SMBW KnuckleFest Bowser's Blazing Beats first 10-flower coin.jpg|200px]]
|Floating above green lava right before the first checkpoint. The player can bounce off of a snake-like Bill to get it safely.
|-
|[[File:SMBW KnuckleFest Bowser's Blazing Beats second 10-flower coin.jpg|200px]]
|Floating high up above in the space between to sets of giant fists. The player can run quickly on Bowser Blocks to jump to it easily.
|-
|[[File:SMBW KnuckleFest Bowser's Blazing Beats third 10-flower coin.jpg|200px]]
|During the "Bowser's Blazing Beats" section, the coin can be found above a Bull's-Eye Blaster, below a platform.
|}


==Enemies==
==Enemies and obstacles==
* [[Takebo]]
*[[Gamboo]]
* [[Bullet Bill]]
*[[Bullet Bill]]
* [[Bill Blaster]]
*[[Bill Blaster]]
* Dragon Bull's Eye Bill
*[[Bull's-Eye Billet Train]]
* Dragon Bull's Eye Bill Blaster
*[[Bull's-Eye Blaster]]
==Obstacles==
*[[Lava]] (green)
*[[Knuckle]]
*[[Fire Knuckle]]


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{Foreign names
{{Foreign names
|Jap=ナックル フェスティバル ~King Beats You Up!~
|Jpn=ナックル フェスティバル ~King Beats You Up!~
|JapR=Nakkuru Fesutibaru ~King Beats You Up!~
|JpnR=Nakkuru Fesutibaru ~King Beats You Up!~
|JapM=Knuckle Festival -King Beats You Up!-
|JpnM=Knuckle Festival -King Beats You Up!-
|ChiS=拳击庆典 ~King Beats You Up!~
|ChiS=拳击庆典 ~King Beats You Up!~
|ChiSR=Quánjī Qìngdiǎn ~King Beats You Up!~
|ChiSR=Quánjī Qìngdiǎn ~King Beats You Up!~
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|ChiTR=Quánjī Qìngdiǎn ~King Beats You Up!~
|ChiTR=Quánjī Qìngdiǎn ~King Beats You Up!~
|ChiTM=Boxing Festival -King Beats You Up!-
|ChiTM=Boxing Festival -King Beats You Up!-
|Fra=Festival des poings
|Dut=Bowsers Vurige Vuistenfestival
|FraM=Festival of fists
|DutM=Bowser's Fiery Fist Festival
|Fre=Festival des poings
|FreM=Festival of fists
|Ger=Festival der Fäuste
|Ger=Festival der Fäuste
|GerM=Festival of Fists
|GerM=Festival of Fists
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|PorE=Festival dos Punhos: as batidas do rei!
|PorE=Festival dos Punhos: as batidas do rei!
|PorEM=Festival of Fists: The king's beats!
|PorEM=Festival of Fists: The king's beats!
|Rus=Под огненный бит кулак вас победит
|RusR=Pod ognenniy bit kulak vas pobedit
|RusM=The fist will finish you under the flaming beat
|Spa=Bowser Fest: Ritmo radical
|Spa=Bowser Fest: Ritmo radical
|SpaM=Bowser Fest: Radical Rhythm
|SpaM=Bowser Fest: Radical Rhythm
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|ItaM=Fist festival: The king's rhythm!
|ItaM=Fist festival: The king's rhythm!
}}
}}


{{SMBW levels}}
{{SMBW levels}}
[[Category:Super Mario Bros. Wonder levels]]
[[Category:Super Mario Bros. Wonder levels]]

Latest revision as of 10:50, January 27, 2025

Level
KnuckleFest Bowser's Blazing Beats
Mario striking a very rad pose in KnuckleFest Bowser's Blazing Beats in Super Mario Bros. Wonder
World Petal Isles
Game Super Mario Bros. Wonder
Difficulty ★★★★
Primary power-up Elephant Fruit
Wonder Effect Causes the characters to strike a pose, and starts "Bowser's Blazing Beats"
Music sample

"Castle Bowser Theme"
<< Directory of levels >>
“Not gonna lie, I'm a little impressed you've made it all the way here. Impressed and GLAD! It means I get to hit you with the greatest show of all time... I mean that literally. I'm gonna hit you now. Get ready for the most amazing, groundbreaking show ever produced! It's time to get this KnuckleFest started! Gwahahaha!”
Castle Bowser, Super Mario Bros. Wonder

KnuckleFest Bowser's Blazing Beats is the penultimate level within Castle Bowser in Super Mario Bros. Wonder. This level is unlocked after clearing Evade the Seeker Bullet Bills!, and completion of this level unlocks The Final Battle! Bowser's Rage Stage. This level has two Wonder Seeds.

Layout[edit]

The level starts with a row of Giant Fists smashing Bowser Blocks above the player, showing them that they can destroy these kinds of blocks. Not far after that is a platform that moves when the player jumps on it, but moves faster if ground-pounded. There is then some Gamboos, more Giant Fists and more Bowser Blocks. Before the first checkpoint is a Bull's-Eye Blaster that fires Bull's-Eye Billet Trains that home in on the player.

After the first checkpoint is more snake-like Bills, Bill Blasters that fire Bullet Bills and moving platforms powered by jumping. There is then a long line of Giant Fists that break Bowser Blocks protecting moving platforms. After three more Giant Fists there is a pipe leading to the second checkpoint, but it is high up in the wall and the player needs the assistance of a moving platform to enter the pipe.

Beyond the second checkpoint is a Wow Bud that when activated causes the Wonder Flower to appear. Upon collecting the Wonder Flower, the player will strike a pose, and "Bowser's Blazing Beats" will play, causing all Gamboos to dance to the music. In addition, Bill Blasters, Bull's-Eye Blasters, pipes with coins and Giant Fists all follow the rhythm with their abilities. This is a long section where the music progresses with the player's progress. Along the way, there are also moving platforms that add xylophone-like sounds to the music as they move. There is eventually a dead end, and once it is reached, the music goes to conclusion and the green lava below will rise up. Giant Fists to the sides will break Bowser Blocks to the music, and once the top is reached, the last seven Giant Fists will break the last six Bowser Blocks in order and finally a cage containing a Wonder Seed, ending the music with a sound of audience applause. After the Wonder Seed is obtained, the level returns to normal. To the right is a pipe that will take the player to the goal. One final moving platform and Bull's-Eye Blaster will help support the player to make it to the top of the flagpole.

Hidden Character Blocks[edit]

  • A Blue Toad Hidden Character Block can be found floating eleven blocks directly above the first Checkpoint Flag. To reach it, the player must bounce off of the Bull's-Eye Billet Train nearby. It contains a flower coin.

10-flower coins[edit]

Image Location
The first 10-flower coin in KnuckleFest Bowser's Blazing Beats in Super Mario Bros. Wonder Floating above green lava right before the first checkpoint. The player can bounce off of a snake-like Bill to get it safely.
The second 10-flower coin in KnuckleFest Bowser's Blazing Beats in Super Mario Bros. Wonder Floating high up above in the space between to sets of giant fists. The player can run quickly on Bowser Blocks to jump to it easily.
The third 10-flower coin in KnuckleFest Bowser's Blazing Beats in Super Mario Bros. Wonder During the "Bowser's Blazing Beats" section, the coin can be found above a Bull's-Eye Blaster, below a platform.

Enemies and obstacles[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ナックル フェスティバル ~King Beats You Up!~[?]
Nakkuru Fesutibaru ~King Beats You Up!~
Knuckle Festival -King Beats You Up!-
Chinese (simplified) 拳击庆典 ~King Beats You Up!~[?]
Quánjī Qìngdiǎn ~King Beats You Up!~
Boxing Festival -King Beats You Up!-
Chinese (traditional) 拳擊慶典 ~King Beats You Up!~[?]
Quánjī Qìngdiǎn ~King Beats You Up!~
Boxing Festival -King Beats You Up!-
Dutch Bowsers Vurige Vuistenfestival[?] Bowser's Fiery Fist Festival
French Festival des poings[?] Festival of fists
German Festival der Fäuste[?] Festival of Fists
Italian Festival dei pugni: Il ritmo del re![?] Fist festival: The king's rhythm!
Portuguese (NOA) Festival de Socos: Rock in Rei![?] Lit. "Punch Festival: Rock-in-King!" (reference to Rock in Rio)
Portuguese (NOE) Festival dos Punhos: as batidas do rei![?] Festival of Fists: The king's beats!
Russian Под огненный бит кулак вас победит[?]
Pod ognenniy bit kulak vas pobedit
The fist will finish you under the flaming beat
Spanish Bowser Fest: Ritmo radical[?] Bowser Fest: Radical Rhythm