Royal Philips Electronics: Difference between revisions
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{{rewrite|Explain Philips' involvement with ''Super Mario'' in chronological order in the second paragraph}} | |||
{{company infobox | {{company infobox | ||
|logo=Philips Logo.svg | |logo=Philips Logo.svg | ||
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|president=Gerard Kleisterlee | |president=Gerard Kleisterlee | ||
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'''{{wp|Philips|Royal Philips Electronics}}''' (often known simply as '''Philips''') is a Dutch consumer electronics company. Among other inventions, Philips co-created the {{wp|compact disc}} format with future [[Nintendo]] rival {{wp|Sony}}, and from this developed the [[Philips CD-i]], a failed multimedia device based around the capabilities of the format. The Philips CD-i had one | '''{{wp|Philips|Royal Philips Electronics}}''' (often known simply as '''Philips''') is a Dutch consumer electronics company. Among other inventions, Philips co-created the {{wp|compact disc}} format with future [[Nintendo]] rival {{wp|Sony}}, and from this, Philips developed the [[Philips CD-i]], a failed multimedia device based around the capabilities of the format. The Philips CD-i had one game of the [[Super Mario (franchise)|''Super Mario'' franchise]], ''[[Hotel Mario]]'', although ''[[Super Mario's Wacky Worlds]]'', ''[[Mario Takes America]]'', and a ''Donkey Kong'' game were also licensed but never released. | ||
With the home market exhausted, and having already found substantial success with the CD as a music distribution format, Philips tried with some success to position the CD-i as a solution for kiosk applications and industrial multimedia. One CD-i game of the ''Super Mario'' franchise (titled ''Hotel Mario'') and three CD-i games of the series ''{{iw|zeldawiki|The Legend of Zelda (Series)|The Legend of Zelda}}'' were released: ''{{iw|zeldawiki|Link: The Faces of Evil}}'', ''{{iw|zeldawiki|Zelda: The Wand of Gamelon}}'', and ''{{iw|zeldawiki|Zelda's Adventure}}''. Nintendo and Philips had established an agreement to co-develop {{iw|nwiki|SNES-CD|a CD-ROM enhancement}} for the [[Super Nintendo Entertainment System]] (after Nintendo and Sony scrapped a previous deal on an earlier add-on for the Super Nintendo Entertainment System, which would eventually result in the creation of the PlayStation), and Philips was contractually allowed to continue using Nintendo characters after the deal fell through. | |||
{{NIWA|StrategyWiki=Category:Philips Interactive Media}} | {{NIWA|StrategyWiki=Category:Philips Interactive Media}} | ||
{{Companies}} | {{Companies}} | ||
[[Category:Companies]] | [[Category:Companies]] |
Latest revision as of 22:06, July 12, 2024
It has been requested that this article be rewritten. Reason: Explain Philips' involvement with Super Mario in chronological order in the second paragraph
Royal Philips Electronics | |
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Founded | 1891 |
First Super Mario game | Hotel Mario |
Current president | Gerard Kleisterlee |
Royal Philips Electronics (often known simply as Philips) is a Dutch consumer electronics company. Among other inventions, Philips co-created the compact disc format with future Nintendo rival Sony, and from this, Philips developed the Philips CD-i, a failed multimedia device based around the capabilities of the format. The Philips CD-i had one game of the Super Mario franchise, Hotel Mario, although Super Mario's Wacky Worlds, Mario Takes America, and a Donkey Kong game were also licensed but never released.
With the home market exhausted, and having already found substantial success with the CD as a music distribution format, Philips tried with some success to position the CD-i as a solution for kiosk applications and industrial multimedia. One CD-i game of the Super Mario franchise (titled Hotel Mario) and three CD-i games of the series The Legend of Zelda were released: Link: The Faces of Evil, Zelda: The Wand of Gamelon, and Zelda's Adventure. Nintendo and Philips had established an agreement to co-develop a CD-ROM enhancement for the Super Nintendo Entertainment System (after Nintendo and Sony scrapped a previous deal on an earlier add-on for the Super Nintendo Entertainment System, which would eventually result in the creation of the PlayStation), and Philips was contractually allowed to continue using Nintendo characters after the deal fell through.